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RISK The Game On Google Maps
Posted by
samzenpus
on Wed Nov 09, 2005 11:00 PM
from the feeling-lucky dept.
from the feeling-lucky dept.
axonis writes "ZenChi has created a Google Maps API project based on the popular board game RISK on Google Maps. While Zen is developing a multi-player version, you can play a game right now with others huddled around your computer."
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Can Google maps get more geeky? (Score:5, Funny)
Re:Can Google maps get more geeky? (Score:5, Funny)
I had a look on google earth and when I zoomed in to the maximum, I noticed your keys are on your front lawn near that little garden gnome. You must have dropped them while walking from your car to your front door :)
Parent
Re:Can Google maps get more geeky? (Score:3, Funny)
Enter your Google Earth search:
[ Carmen Sandiego ]
Your search returned no matches.
Re:Can Google maps get more geeky? (Score:5, Funny)
Suggestions:
* Make sure all words are spelled correctly.
* Try different keywords.
* Try more general keywords.
Parent
There goes my life... (Score:5, Funny)
Re:There goes my life... (Score:5, Funny)
Parent
In Soviet Russia... (Score:5, Funny)
Re:In Soviet Russia... (Score:2, Informative)
Want to play a game, Professor Falken? (Score:5, Funny)
Re:Want to play a game, Professor Falken? (Score:5, Funny)
It's WarGames, Google-style! I can see George Lucas' hamster wheel spinning. "The Google Wars"
Parent
That's Friggin Brilliant... (Score:4, Funny)
Re:That's Friggin Brilliant... (Score:4, Insightful)
Yes, courtesy of Lux [sillysoft.net].
Parent
Re:That's Friggin Brilliant... (Score:4, Informative)
The good old set had counters made of *wood*, youngster.
Parent
Re:That's Friggin Brilliant... (Score:5, Funny)
Parent
Re:That's Friggin Brilliant... (Score:3, Funny)
Re:That's Friggin Brilliant... (Score:5, Funny)
Parent
Re:That's Friggin Brilliant... (Score:5, Interesting)
Parent
Re:That's Friggin Brilliant... (Score:4, Funny)
1. Take as long as possible deciding troop placement, using obscure algorithms
2. To decide where to attack, make a large probability diagram with all possible outcomes
3. Roll all dice one at a time, saying a short prayer over each one of them. In Elvish, if possible
Using these, and other patent-pending ideas, World Domination(tm) can be yours!
Parent
Now for some robots.... (Score:4, Funny)
School (Score:5, Interesting)
Re:School (Score:5, Funny)
Parent
Re:School (Score:5, Funny)
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Re:School (Score:3)
"This is supposedly a true story from a recent Defence Science Lectures Series, as related by the head of the Australian DSTO's Land Operations/Simulation division."
"They've been working on some really nifty virtual reality simulators, the case in point being to incorporate Armed Reconnaissance Helicopters into exercises (from the data fusion point of view). Most of the people they employ on this sort of thing are ex- (or future) computer game programmers. Anyway, as part of the reality pa
Re:School (Score:4, Funny)
Parent
Re:School (Score:5, Funny)
-- Ambrose Bierce
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Re:School (Score:5, Funny)
Damn CIA leaks...
Parent
Re:School (Score:4, Informative)
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Re:School (Score:5, Funny)
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Shall we play a game? (Score:5, Funny)
Wouldn't you prefer a good game of chess?
remember old school risk players (Score:5, Interesting)
Re:remember old school risk players (Score:4)
Parent
Re:remember old school risk players (Score:4, Insightful)
Yeah, that was an easy way. However, you had to get a decent number of armies to shield yourself in Australia and grow that number at a constant rate to defend against attacks and store up for the charge across the World (or just be very patient).
That is definitely the most conservative way to play, but there are many ways of defeating it.
Parent
Re:remember old school risk players (Score:5, Interesting)
I'm thinking there must be a "one true" next correct territory to put a unit, regardless of how many ready units there are, what the current state of the map is, etc. Likewise for attacking. Right now my AIPlayer attacks anywhere he has 3 or mor troop strength regardless of the opposition (very stupid, I know
Trying to figure out this troop placement thing made me realize I don't actually have a working strategy as a human player. I've always basically just tried to get a connected map wherever my opponents weren't, or else just placed units randomly. But the more I look at it, the more I think the best early strategy is to take and hold South America. Trying to generalize the reasons for that strategy into something that would work for any map.
Parent
Re:remember old school risk players (Score:3, Insightful)
1) Pick a co
Uh-oh (Score:4, Funny)
Diplomacy (Score:5, Interesting)
Hello Professor (Score:3, Funny)
This would be fun... (Score:4, Funny)
Isn't the purpose of the computer to replace them?! Then why are there no bots!
GoogleEarth (Score:3, Funny)
That's nice, but I'll stick with warfish.net (Score:4, Interesting)
Crap. (Score:3, Funny)
It's been 3 weeks, dear god someone help me...
Great Free Online Risk like game (Score:3, Interesting)
Perfect (Score:5, Funny)
Then again, he's too much of a smeg head to multitask like that.
Hear that? (Score:3, Funny)
The collective squeal of thousands of nerds in excitement of a Google/Risk mashup.
Gratuitous (Score:4, Insightful)
Re:Talk about google infatuation (Score:5, Interesting)
GoogleRisk - 2010
Played in realtime, lifesize, via mobile phone, in one or more major cities in each 'territory'.
Risk is quite possibly the classic 'world war' game. A few hundred years of seasoning, and it may be equivalent to chess.
Parent
Re:Talk about google infatuation (Score:5, Insightful)
For the record I think it looks pretty cool and no doubt will only get better. Oh and as for making it on an API that 'clearly isn't meant to support such a game' - isn't that the hacking mentality? Go out and create something that wasn't even envisioned... just for fun!
Parent
Re:Talk about google infatuation (Score:4, Funny)
Parent
Re:Talk about google infatuation (Score:3, Funny)
Me fail English? That's unpossible.
Re:Talk about google infatuation (Score:5, Insightful)
That's exactly why it's cool! Don't you understand hack-value?
Parent