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Wine 0.9.44 Released
Posted by
kdawson
on Sat Aug 25, 2007 04:21 AM
from the in-old-bottles dept.
from the in-old-bottles dept.
jshriverWVU writes to let us know about the release of Wine 0.9.44. Wine is a free implementation of Windows on Unix/Linux. New in this release are: better heuristics for making windows managed; automatic detection of timezone parameters; improvements to the built-in WordPad; better signatures support in crypt32; still more gdiplus functions; and of course lots of bug fixes.
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Wine 1.0? (Score:3, Interesting)
Re:Wine 1.0? (Score:5, Funny)
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Wine 1.0 would be a great mistake! (Score:2, Insightful)
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You missed it. Think about it, this is a Windows (non-)emulator. Releasing a not quite ready for primetime version as 1.0 (or even 2.0) fits perfectly with providing the whole Windows experience.
How is this /.-worthy news? (Score:4, Interesting)
Re:How is this /.-worthy news? (Score:5, Insightful)
But yes, good point.
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What are you running under Wine when this happens?
Have you filed a bug report?
Re:How is this /.-worthy news? (Score:5, Insightful)
Indeed, wine has had a very hard time supporting Installshield, which seems like a very badly written application.
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Re:How is this /.-worthy news? (Score:5, Interesting)
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WordPad? (Score:2, Funny)
Re:WordPad? (Score:4, Funny)
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Wordpad is actually important... (Score:4, Informative)
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WordPad is also an MFC application, like many others, and in case there were something to fix there, that could be pretty important due to MFC's wide use.
Wine breaks backward compatibility a lot. (Score:4, Interesting)
Pretty much every application or game I use under Wine requires either a patch against wine or some app specific hack to get it working properly, and often they don't work in the next Wine version.
Wine is great but setting up multiple apps or games to work under it is horrible.
Re:Wine breaks backward compatibility a lot. (Score:4, Insightful)
Ya know, Wine uses this revision control system that some Finnish guy wrote.. it's really good at helping you maintain a fork with your changes in it if that's what you want to do. I think it's called "git" or something.
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Re:Wine breaks backward compatibility a lot. (Score:4, Informative)
To be fair, Wine does suffer quite a lot from regressions. Don't take my word for it - look up a few of your favourite games on the AppDB [winehq.org] and notice how the playability level varies from one release to the next.
That's not so likely to be a problem with the major apps. World of Warcraft and MS Office are likely to be rested between releases, so they tend to be fairly stable. On the other hand, it's pretty much a crap-shoot whether Deus Ex (my favourite use for Wine) will work with any particular release.
Don't get me wrong; I think Wine is a fantastic project, and the number of apps they can handle has risen steadily over the time I've been using it. But being realistic, the do have a problem with regressions. Once it gets out of beta, that will hopefully change.
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Re:Wine breaks backward compatibility a lot. (Score:4, Interesting)
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Finally! (Score:5, Funny)
That's been one thing that really bugs me about Linux. I'm fed up of having to use horrible outdated editors like emacs and vi. Now finally I can use a decent editor without having to dual-boot.
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Sure I could install it on cygwin but I'm just saying I much prefer RPN to the Windows calculator app.
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man bc
Office 2003 (Score:2)
New wine project (Score:5, Funny)
Re:New wine project (Score:5, Insightful)
like dosbox, and I'm pretty sure that under Vista you *may* need wine to run some legacy windows softwares....
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Re:New wine project (Score:5, Insightful)
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Re:New wine project (Score:5, Informative)
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Re:New wine project (Score:4, Funny)
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Yes (Score:2, Informative)
Yes.
(If you want a useful answer, ask a meaningful question).
</trollfood>
Re:useful yet? (Score:4, Informative)
It has support for Direct3D, tons of winapi functions, etc... It's pretty awesome at this stage, really.
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Re:useful yet? (Score:5, Informative)
The things it falls short on are things like the latest office products, latest adobe products and some of the games I like to play. It's helpful in places but does not yet close the gap for me.
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In my case, I run the Oxford English Dictionary under Wine.
Newer != Better (Score:2)
> Yes, it has gotten way better.
> It has support for Direct3D, tons of winapi functions, etc... It's pretty awesome at this stage, really.
Oblivion, perhaps the most widely acclaimed game from last year, runs pretty well on Wine 0.9.38. Someone made changes to the DirectX thread-related code that causes Oblivion under Wine to crash for every version since [winehq.org]. The lesson here is that the newest version of Wine is not necessarily the best one to use for any given application.
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Took me a while to get the last app I tried going too. One of the biggest problems was the lack of support for signatures in crypt32.. which co-incidentally this release fixes
I should write a tutorial or something.
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All you need is to comment out a few lines, you'll know which.
Re:useful yet? (Score:4, Funny)
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Re:But face it (Score:5, Insightful)
So let's all have a big group hug and make up. We need each other.
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Re:But face it (Score:5, Insightful)
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Uh-huh. Offering an option proves that everybody needs that option. (Just for the record, I haven't had Wine installed since '01, and haven't used Windows since '98.)
Does the very existence of Viper mode prove that Emacs isn't able to exist without vi? Makes about as much sense.
Actually, what the existence of Wine proves is that some FLOSS developers are willing to try to provide a smoother migration path to thos
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Or it could just mean that the demographic that runs OpenBSD (security conscious people, I'd imagine) isn't interested in running Windows apps.
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Re:Does it run on (Net||Open)BSD or Solaris yet? (Score:4, Funny)
But who cares what horses think?
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Re:Any chance of a merge? (Score:5, Informative)
So, to merge, we would have to either convince transgaming to make their code completely free and LGPL, or convince all Wine authors to make their code non-free and a part of transgamings commercial product. I don't think either of those two alternatives are very likely.
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Re:Any chance of a merge? (Score:5, Informative)
Cedega used to have an advantadge on games since Wine held on Direct3d while waiting for Cedega to release its implementation; it never happened. So Wine's Direct3d began late, but it's catching up.
Nowadays, Wine and Cedega are quite close in game compatibility, while wine is much better with non-gaming stuff. Cedega's "work it around so that the game works instead of properly implementing it" is reaching its limits, and wine will soon run Cedega's "supported games" better than Cedega itself, not to menction non-Cedega supported games
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