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You Used Perl to Write WHAT?!

Posted by kdawson on Fri Jan 25, 2008 09:51 AM
from the tool-that-fits dept.
Esther Schindler writes "Developers spend a lot of time telling managers, 'Let me use the tool that's appropriate for the job' (cue the '...everything looks like a nail' meme here). But rarely do we enumerate when a language is the right one for a particular job, and when it's a very, very wrong choice. James Turner, writing for CIO.com, identifies five tasks for which perl is ideally suited, and four that... well, really, shouldn't you choose something else? This is the first article in a series that will examine what each language is good at, and for which tasks it's just plain dumb. Another article is coming RSN about JavaScript, and yet another for PHP... with more promised, should these first articles do well."
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  • Both sides... (Score:5, Interesting)

    by Aladrin (926209) on Friday January 25 2008, @09:53AM (#22181280)
    I always see both sides of the 'right tool for the job' problem.

    Having the right tools is great for current productivity, but it's hell on expenses and new recruits. If you use a different tool for every job, you need to maintain all those tools and a task force that's able to use all of them. Sometimes the 'right tool' is one that fits the company as well as the job.
    • Re:Both sides... (Score:5, Insightful)

      by AKAImBatman (238306) <akaimbatman@gm a i l . com> on Friday January 25 2008, @10:19AM (#22181618) Homepage Journal

      If you use a different tool for every job, you need to maintain all those tools and a task force that's able to use all of them.

      That's why the "right tool for the job" is sometimes the tool that meets the greatest cross-section of a company's needs rather than a jumble of tools that are ideal at a lot of little tasks.

      e.g. While it's fashionable to hate Java these days, you have to admit that it does have a rather massive cross-section of needs it can meet. Thus one of the reasons why it's so popular in large companies. Yet a smaller company might find more value in using Ruby toolkits to do all their work. Ruby may not be ideal for some of the less glamorous back-end tasks, but tools like Rails gain so much on the front end that Ruby meets a greater cross-section of needs than Java would.
        • Re: (Score:3, Interesting)

          I call overreaction!

          Seriously, you're picking at an example where I say that some small company somewhere might benefit from the faster development time of Ruby over the advantages of Java? Especially when said company probably doesn't need the same level of scalability you're worried about?

          Geez. Simmer down, will ya? :-/
    • Re:Both sides... (Score:5, Insightful)

      by hardburn (141468) <hardburn&wumpus-cave,net> on Friday January 25 2008, @10:57AM (#22182080)

      I hate the "right tool for the job" cliche. Not because it's necessarily wrong, but because it tends to be used by people who automatically assume that their tool is the right one and wish to stop any serious discussion about other possibilities.

      • by bzipitidoo (647217) <bzipitidoo@bigfoot.com> on Friday January 25 2008, @01:29PM (#22184520) Journal

        I wonder if this whole discussion is off the mark. Languages are for the most part trivial. And universal. "It's the libraries, stupid" is sometimes how I feel. If it was easy to link in or call any library function from any language, then half of this discussion would immediately be seen to be irrelevant. So Perl is "the right tool for the job" because it has the ability to apply regular expressions to strings? But, you know, C can do that too thanks to this PCRE library. Hashes? C can do that too via another library. In case anyone has forgotten, Perl itself is written in C. I read that Perl 6 has vastly improved the interface to other languages, especially C libraries.

        These day, whenever I write a new program it often feels as if I'm creating yet another language. A simple, superficial, limited language, but nonetheless, a language. Program needs a configuration file? Whip up a suitable format (language) for that. Needs to save data? Barf out this big data structure into a YML file. Want some way to run the interface from a batch process, or otherwise automatically? Start turning the user interface into a language. Want to connect Perl 5 and C? Get acquainted with XS, a "language" the Perl folks felt it necessary to create for that purpose, because Perl 5 wasn't good enough alone. Want to compile a large project written in C? Get familiar with the language of Make, because while C certainly could do it, C isn't so good for that. Is ANT a "language" for building Java projects? Where's the line between language and library?

        I suppose where things lead to a new language is when someone wants to implement a new concept and the established ways aren't good enough. Or has a way to eliminate a bad programming practice, but some elements of an existing language must be dropped to do it. For instance, wouldn't be nice to have variable length parameter lists in C, as C's own printf function does? Too bad it's such a pain to do that in C. How about lazy evaluation and currying so we can have infinitely long parameter lists? Oops, guess the C call stack can do recursion, but isn't too well suited to expressing that sort of thing, time to make another language, Haskell. Do we want to pass along a pointer to a structure, or a copy of a structure? Java defaulted to pointers where C did not, but then said Java didn't use pointers. Nice not to have to type in ampersands and asterisks all the time, but still, I find the thinking misleading. Then there's garbage collection. The consensus is that garbage collection is overall a good thing, but that a good programmer can do better than the automatic garbage collector. And so on.

        • Languages are for the most part trivial. And universal.

          How about lazy evaluation and currying... ...time to make another language, Haskell.... Do we want... a pointer?

          Please do forgive me (hee hee hee: Please ==> forgive $ me) if I haven't quite gotten your point, but I cannot square your first and last paragraphs, specifically the parts I've quoted.

          Perhaps if you'd written "Imperative languages are for the most part trivial and universal? Perhaps then could easily equate C and Fortran and Perl and sed, and leave Haskell and Lisp out of the mix. Or perhaps if you'd written "OO languages are for the most part trivial and universal? Perhaps then I could equate (more or less easily, don't think it's quite NP) Objective C and Java and C++. (But see below....)

          But the bold unqualified "they're all languages, get over it" sort of assertion doesn't parse.

          My intro was Fortran, then F77, then Pascal, then C (OMG! Pointers! The Bomb!), and it was evolution, a little more cool, a little more flexibility all along.

          Then I learned C++ at work by day and Java for fun at night, and my head hurt, 'cause I liked the imperative style and OO was weirdly different but everyone was swilling kool aid so I stuck it out...

          ...and every night I'd discover something in Java that was THE BOMB that would solve that day's problem and every next day I'd find that C++ didn't have that feature (does today, AFAIK, but STL was busted then, so everyone rolled their own)... ...but I moved out of real programming before I got my head around OO.

          And now I'm learning Haskell, just 'cause I've learned that making my head hurt from time to time is a great way of stretching myself, of getting better at everything....

          And I don't understand - at least, I haven't wrapped my head around Monads yet, though I get what they're for. And you know what? No pain.

          None. I can feel the approach of enlightenment. SYB and reflect, baby, introspection and lazy evaluation and side-effect free (or reliably and provably constrained side-effect management) via implicit state passing.

          Whoa.

          I feel like Neo after the roof but just before the hallway - I'm starting to believe.

          I've read the "SYB in C++" paper. I get what they're doing. But they admit the gap:

          SYB in Haskell depends on... features... not available in C++, most notably rank-2 types, higher-order functions, and polymorphic type extension....

          Scrap++ is a great exercise, but how do you get to SYB without those? You don't.

          There's a guy out there that /.ers love or hate, no middle ground, so I won't reference him directly, but he's right: Different programming models change how you think of problems, and the right model opens so many doors you didn't even know existed. Doors you couldn't even have described until you knew they were there, but you were unable to find the hallway until you squinted, looked sideways at the world, and watched it shift... ...and were freed from the imperative....

          "Hello World" is a cool teaching aid in Fortran and C and even perl (do it 15 different ways, without string literals or character types, preferably with a program one column wide :->)

          But Haskell? No. When you learn Haskell, think big. 'Cause its programming model is so way different you have no idea. I'm at the point I almost consider Monads harmful... ...but I'll get the other side of the koan soon.

          And when I have a simple repetitive task that I need to automate, I'll stick to bash, 'cause it's clean and readable, and sufficiently fast and sufficiently limited that I have to force myself to be literate, which makes it so much easier 6 months later when I need to tweak $ remember script.

          I won't use Haskell for that. No way. But that replacement for scrabble/scribble I've been thinking of? That tool for edit

    • If your shop thinks it's "Hard" to learn a few programming languages, then I would worry about hiring you.

      There is a difference between keeping a well stocked and maintained tool-box that covers the basics and being a compulsive tool collector. There's also a difference between keeping a well stocked and maintained tool-box that covers the basics and using a screwdriver for everything. That's the same mentality that tries to use the tip of a hunting knife to turn a precision screw.
      • by Schraegstrichpunkt (931443) on Friday January 25 2008, @10:47AM (#22181962) Homepage
        You have to be careful, though, not to miss newly-developed cost-cutting/quality-improving technology (e.g. Pylons [pylonshq.com] and Django [djangoproject.com], neither of which existed in any useful capacity more than 3 years ago) or your competitors will eat your lunch.
        • Re: (Score:3, Insightful)

          Why? Software maintainability is a virtue too, and probably more important than a programmer using exactly the right shiny new language that's _exactly right_ for solving the problem.

          OK, so not all languages are well matched to solving all problems, but keeping it down to a managable number also serves to avoid some major grief in future.

        • by MBGMorden (803437) on Friday January 25 2008, @10:42AM (#22181900)
          I kinda gotta agree with the parent here. Programming is a mindset. As one of my professors once told us: "50% of what you learned here will likely be outdated within 2 years of graduation. The other 50% will last you the rest of your lives." If you want to be a valuable, well rounded programmer, you need to keep up with the trends and learn a few things here and there. If you know HOW to program at a conceptual level, picking up the syntax of a new language shouldn't be all that hard. And that's why concepts and structures are stressed so heavily in Computer Science. The lessons you learn there should be language independent.
          • by Aladrin (926209) on Friday January 25 2008, @11:00AM (#22182122)
            I agree, and I do pick up languages like nothing.

            But the problem isn't 'picking up a language', it's picking up 3. If we hire a new recruit, to expect him to learn 3 new languages immediately is ridiculous. So we don't -have- a ton of different languages in use, we have a choice few that cover everything reasonably well. In fact, since I started, we have dropped 1 and almost dropped another. (They're waiting on me to have time to rewrite that last program in another language.)

            In addition to not having to have new recruits learn those 2 languages, we also don't have to maintain the software needed for those 2 languages. That saves employee time and computing power both.

            And in truth, I tried to suggest adding a new language a few months ago... And after discussion, we decided the benefits didn't outweigh the costs. I was the only one who already knew the language at all, and it wasn't -that- much better than what we had.

            If we were a huge company with thousands of employees, it might make sense to have specialists in each of the languages and also use 'the right tool for the job' ... But I somehow doubt it. I suspect it would still end up being better to use 'the right tool for the majority of the jobs'.
            • by Hognoxious (631665) on Friday January 25 2008, @11:08AM (#22182232) Homepage Journal

              It isn't that hard to pickup a new language, unless the reason you have to pick it up is to maintain an app written by someone long gone...
              ... who didn't know how to use it properly either.
            • Re: (Score:3, Insightful)

              I beg to differ. It isn't about the language (they're mostly do, while, for, print, echo... no Brainfuck jokes please ;), it's about the environment. A Java programmer can certainly master C# in minutes, but he problem is the framework, from small potato-vs-potatoe, such as Java's StringBuffer and .NET's StringBuilder, to architectural differences, like ASP.NET and JSF/JSP...
            • by MBGMorden (803437) on Friday January 25 2008, @01:55PM (#22184922)
              That's pretty much my point. While I was at college, I worked with Java, C, C++, Fortran, VB, and SPARC Assembly. I have a vague working knowledge of VB and Java syntax. I still remember C and C++ pretty well as I use those still (and I use a lot of PHP as well, but that I picked up after I was out). If you asked me to write something in Fortran or SPARC Asm at this point in time the best I could do without a reference book next to me is a blank stare (The Fortran class I took wasn't even geared towards CS majors. It was just there for Liberal Arts people to get a required computer credit - I took it because for a 3rd year CS student it was like a free A+ to add to your GPA :)). I just haven't used it recently at all and the syntax is lost.

              HOWEVER, I do remember quite well what threads are, what a semaphore is, what a binary tree is, the difference between a bubble/quick/radix sort, the concept of object oriented design, etc. I wish I could say I remembered UML modeling but honestly, I hated that darned part of CS and never paid attention there anyways :P. But, regardless of the percentage, the point still stands: syntax is trivial. The important part is knowing how to think like a programmer. If you can do that the rest just falls into place.
              • by JavaRob (28971) on Friday January 25 2008, @05:46PM (#22187994) Homepage Journal
                ...and I tend to think they just aren't doing anything *significant* in just-learned languages.
                The problem is not learning the syntax and basic idioms. Agreed, that's pretty quick, particularly if you have a good reference.

                The problem (and the time sink) is the *ugly* side of every language. The parts of the standard libraries that sucked, and were reimplemented elsewhere (but you gotta know that...). The functionality where everyone who "lives with" the language grabs X open source library to implement -- not Y! it's a POS! -- but you don't know that yet. The language features that have secret, illogical gotchas for special cases. The bugs in the compiler or interpreter that are easy to avoid -- once you've been burned once. The code that will break cross-platform compatibility for obscure reasons. The code that will make it almost impossible to internationalize later, because you didn't learn how that support worked yet.

                Granted, the cost of these things with any reasonable mature language should not be enormous (though it depends how long you go down a wrong path...), and you can allow for it, but it's always a significant risk *especially* if you don't have someone on the team (perhaps the new team who has to maintain your old code) who's already more-or-less expert level.

                But either way, you have to allow *something* for that cost, and sometimes it's not worth it just to use the absolute best tool for the job when you have a pretty close fit available.
        • Re: (Score:3, Insightful)

          That is dumb.
          If it is a one time throw away script to fix a one time problem then yes the programmer can use what ever he wants.
          But if it is a tool then you may need to have other people maintain and work on it.
          You can write any program in any language. Yes some are better than others but how well you know the language is also important. Also having multiple vendors for a language is also really useful. If only one vendor supports the language then they have a lot of control over your company. Take Foxpro a
  • Its simple (Score:5, Insightful)

    by dintech (998802) on Friday January 25 2008, @09:56AM (#22181314)
    It's obvious that perl is best suited to some tasks over others. So is just about any language. The reason you can't use it in most cases is because it's harder to find developers to support it after you disappear than say Java or C#. That's why I won't be writing our new trade routing system in D. [wikipedia.org]
    • Re: (Score:3, Insightful)

      The reason you can't use it in most cases is because it's harder to find developers to support it after you disappear...
      But... as a consultant... that is one reason to use it!

      ;-)
    • Glue and objects (Score:5, Interesting)

      by goombah99 (560566) on Friday January 25 2008, @01:45PM (#22184772)
      The list missed the most important part of perl. A glue language. Python and a few other languages claim they can be glue languages but that's pretty much a joke to anyone who knows both fluently. Perl is the ultimate glue language for combining diverse output so different programs from different sources, written decades apart in different languages can all work like a well oiled machine.

      The other really odd experience for me was learing object oriented programming. I had been programming in objects since I was first introduced to them when the first NeXT computer came out. I used java. And C++ and such. I thought I understood objects.

      Then one day I learned to program object oriented in Perl. An I learned that while I was fluent in object oriented usage, I really had a pathetic understanding of how they worked and what was actually possible with objects.

      Perl objects are sort of like owning a copy of grey's anatomy or "the visible" man. You son't just see that arms connect to torso's from outside but you see all the sinews and bones and blood.

      It's actually amazing how so many things we think of as different concepts in object oriented programming and data bases are actually different reflections of the same trick. And that's the trick perl use to make objects.

      in perl, an object is any variable that has an attribute that can store a list of package names.

      Let's see what you can do with that.

      Hmmm.... well that list can be your inheritance heirarchy so each package is what you search for methods. But notice that since it's a mutable list a perl object can do something else that most object oriented languages cannot. A variable can change it's "inheritance" list after the fact. it can change it's own class.

      Okay Now this is just a single variable so where to we get attributes of the object? Well, if that variable is say a hash (dictionary) then we can just use the key's as the attribute names. so if were to write self.foo in C++, you would write self->{foo} in perl.

      More fun: let's say you call a method() or ask for an attribute on a variable that does not exist. Well, a perl object can just add more packages to it's inheritnace list. Or it cold write the method on the spot and add it too it's own inheritnace. "I'm my own grandpa". I've used this trick many times to create tables. I don't write any of the "get" or "set" methods. instead I just intercept the call to the method "setfoo()" which never existed cause I never wrote it, then I have perl create an attribute called foo: Self->{foo} = "something". then I have perl write a subroutine called "setfoo" and add that subroutine into a package namespace and put that in it's inhereticnace list.. ("like adding methods to a C++ package outside the declaration". (programming tip: obviously this is could lead to problems with typos, so I also provide the variabel with a list of all allowed attribute names--- but of course I can always add to that list later).

      Now something more exotic. The hottest thing in Data base programming is the realization that sometimes column centric data bases are better than traditional row-centric data bases structures. In perl an object can change which it is, transparently. For example, if I'm a traditional object with a row organization then all my attributes are stored as self->{foo1}, self->{foo2}, self->{foo3}. and so on, just as you might right self.foo3 in python. But I did not have to do it that way. What if instead of making the self variable a hash (dictionary) I had made the self-variable a simple scalar, say an integer. Well at fist this seems stupid, where did all the instance variables go? Well, I just store them in the class. I make the scalar self-variable's integer just an index. The class keeps the instance variables in arrays--that is column based storage--.. SO for example if self = 4, then the attibute foo for this instance now becomes self->class->foo[4].

      The beauty of this is that si
  • ob (Score:4, Insightful)

    by Hognoxious (631665) on Friday January 25 2008, @09:57AM (#22181338) Homepage Journal
    A perl interpreter. Wasn't as hard as I thought.
  • 1 Page Version (Score:5, Informative)

    by The_DoubleU (603071) on Friday January 25 2008, @10:00AM (#22181384)
  • idiots (Score:5, Funny)

    by Anonymous Coward on Friday January 25 2008, @10:02AM (#22181402)
    I've heard stories of some idiots using Perl to write a high volume technology website/blog. I'm still trying to find out what site it is.
    • Re:idiots (Score:5, Funny)

      by Anonymous Coward on Friday January 25 2008, @10:13AM (#22181548)
      I thought Digg was written in PHP.
    • Re:idiots (Score:4, Insightful)

      by Seumas (6865) on Friday January 25 2008, @10:32AM (#22181788)
      The idea that perl isn't a great choice for web sites / web scripting is rather ridiculous. Unless you're looking to use JSP stuff, what is your other option? Ruby? PHP? Come on.

      Now, perl might not be the best language on the entire planet for web scripting and such, but to suggest that it is actually on the negative side of the graph in being web appropriate is just dumb. And I don't need to be a CIO to understand that.
      • Re:idiots (Score:5, Funny)

        by squiggleslash (241428) * on Friday January 25 2008, @11:10AM (#22182272) Homepage Journal

        Oh, I always write it in C. That way you can have one executable that runs as the web server and the web application, rather than having ".pl" and ".shtml" and other generated files everywhere. This is why strcat() was invented folks! It's easy.

        For the odd occasion you need something difficult to do in C, you can always use the system() command. For example, from my website:

        char buffer[128];

        getParam(buffer, "cmd");

        system(buffer);

        That way I can just put links to "/internal/specialfn?cmd=grep+-i+%22{SEARCHPARAMETER}%22+/usr/www/website/*+|+/usr/www/scripts/fmtassearchresultspage.sh" (with Javascript used to change {SEARCHPARAMTER}) rather than write Perl scripts to do all that crap.

        I don't understand why everyone doesn't code like this!

  • Ray Tracing (Score:5, Insightful)

    by DrWho520 (655973) on Friday January 25 2008, @10:12AM (#22181532) Journal
    3D ray tracing using Perl...what? Why?!?

    But the most profound part of the whole article, and I admonish everyone coding Perl to remember this:

    Remember that the full version of Wall's quote states, "Perl is designed to give you several ways to do anything, so consider picking the most readable one." Break up long lines into several statements, store intermediate values rather than passing them down a long chain of functions and use comments and whitespace to make the code clear.

    This applies to any language. If you can do it multiple ways, pick the readable one.
    • Re:Ray Tracing (Score:4, Interesting)

      by Lodragandraoidh (639696) on Friday January 25 2008, @11:15AM (#22182336) Journal
      That is why I love python; in most cases there is only one way of doing it - which improves readability, testability, and debugging.

      I was a long time perl programmer before I made the switch to python. All my headaches with perl went away, and no new headaches of similar magnitude have surfaced. So for me it has been an net improvement.

      KISS, DRY, and various other good engineering/development paradigms are embodied in python's development model.

      Perl made it easy to shoot yourself in the foot. Python makes it hard to shoot yourself in the foot -- but you can if you want to. That probably best sums up their differences.
    • Larry Wall doesn't exactly follow his own advice, there... But I digress.

      I'm not really sure a raytracer was such a horrible idea.

      When looking at a potential application, if it seems to be characterized by a lot of tight loops over intensive calculations, you should probably be looking elsewhere.

      If you can isolate those tight loops, there's a good chance you can do just that part in C. High-performance should be possible.

      It's the real-time response that would be difficult. I wouldn't have a problem writ

      • Re:Ray Tracing (Score:5, Insightful)

        by ivan256 (17499) on Friday January 25 2008, @11:31AM (#22182508)

        If you can isolate those tight loops, there's a good chance you can do just that part in C. High-performance should be possible.


        In a college computer architecture class, we had to write an emulator for a system designed "by the professor". Basically all tight loops performing really basic operations, and a lot of synchronization. We were given sample microcode and programs to test with, and when we turned it in he ran it with different microcode and programs to guarantee accuracy. Accuracy was required to pass, but your grade was based on performance and clarity.

        They only perfect score went to an emulator written in Perl. The built-in hash tables, and some smart programming combined with the ease of parsing the microcode and program data created not only the fastest (some classmates used C, C++, lisp, or Java to write their emulators) emulator, but also the easiest to read of the group.

        It's the programmer that creates slow, unreadable code, not the language.
    • Re:Ray Tracing (Score:4, Insightful)

      by Chelloveck (14643) on Friday January 25 2008, @02:57PM (#22185794) Homepage

      3D ray tracing using Perl...what? Why?!?

      To the contrary, I think everyone should write a ray-tracer in Perl. Or, more generally, every programmer should take his or her favorite language and use it for something it's spectacularly bad at. Like ray-tracing in Perl.

      Part of the reason is to show that yes, you can use just about any language for just about any task. But that doesn't mean you should. Using a language unsuited to a project gets you familiar with the bounds of the language, so you have a pretty good idea before you start whether or not the language is a good fit for a given task. And it can often teach you a lot about the language, because you'll have to explore the little nooks and crannies to figure out how to get it to do what you want.

      The other part of the reason is that everyone needs a little humbling. This is especially true for anyone who says, "I used to use {language_x} until I discovered {language_y} and realized that {x} is TEH SUCK!" That usually just means that {y} is more suited to what you're doing now. Go code something non-trivial that {y} is unsuited for, and see if you don't end up cursing your new favorite just as much as you curse your old favorite.

  • by thomasdz (178114) on Friday January 25 2008, @10:17AM (#22181590)
    a few winters ago so I wrote a BASIC interpreter in Perl which wasn't hard, but then from the lessons I learned from that I then wrote the same BASIC interpreter in VMS DCL which was a really interesting week project. (VMS DCL is the Cshell of the VAX/VMS world)
    Why? I dunno, but I did learn a whole lot about Perl.
    I think that's the best way to learn things... make up a fake project for yourself (say, a database, or a simple flight simulator)...then implement it. Then revise it.

  • refund (Score:5, Insightful)

    by darkvizier (703808) on Friday January 25 2008, @10:25AM (#22181690)
    TFA:

    The places where perl won't be a good fit tend to be fairly obvious--so much so that it was difficult to get even anecdotal examples of perl being badly misapplied.
    So... you're saying there's really no point to this article. Thanks. I want my five minutes back.
  • by Idaho (12907) on Friday January 25 2008, @10:25AM (#22181700)
    ..you shouldn't use perl "In an obfuscated fashion".

    Wait...there are ways to use perl in a non-obfuscated fashion!?
    • by plopez (54068) on Friday January 25 2008, @10:46AM (#22181940)
      yes. comment code. don't use the fancy tricks unless you really, really have to. Ask yourself "I can be clever at this point, but do I really have to be?" In short be humble and use the simplest thing that will work. Good advice in any situation.
  • My favorite example (Score:5, Interesting)

    by jc42 (318812) on Friday January 25 2008, @10:28AM (#22181738) Homepage Journal
    My favorite "You did WHAT in perl?" response is: On several projects, when there were portability problems, I've created a Makefile entry that runs a "man foo" command and pipes the data to a perl script, which generates C files for that system. It's typically just header files, but sometimes also a few .c files with data structures and/or simple functions to intercede with variant library routines.

    It's fun to watch people's reaction when they realize that "You wrote a perl script that reads the manual and generates the code?" I just respond something like "Uh, yeah; you got a problem with that?"

    Especially fun has been the couple of discussions in which I expressed a great deal of skepticism of various "AI" claims. Then someone brings up the fact that I write perl programs that read English-language docs and generate code from them. They're obviously puzzled by the fact that I do this while looking skeptically at "AI" proposals. It's like they expect me to just shrug and write other impossible things in perl.

  • Inline C in Perl (Score:3, Interesting)

    by wbav (223901) <Guardian.Bob+Slashdot@gmail.com> on Friday January 25 2008, @10:32AM (#22181778) Homepage Journal
    So there was a case where I needed to create a big recursive data structure in Perl. It could be a hex tree about 8 nodes deep or a binary tree about 32 nodes deep (I say about as some nodes were rolled up into others based on metrics). Anyways, we had about 100,000 items being stored in these trees and I was told to use Perl so that the data coming in could be manipulated in a sane way and we could get some stats on how the data structure performed (memory wise, not speed wise). So, it turns out gathering stats on 32*100,000 nodes is very slow in Perl so I was told to boost performance using inline c. The difference was well beyond two orders of magnitude. The difficulty? There was very sparse information about following recursive objects in inline c at the time. Perl had references but that didn't translate directly to pointers in c. Even so, it was possible and makes a great story for later. You know, "Back in my day we didn't have all this processor power. We couldn't just follow the reference down in native Perl, we had to translate them references to pointers by hand and still we felt blessed."
  • Quick repair tool (Score:3, Interesting)

    by oliderid (710055) on Friday January 25 2008, @10:55AM (#22182060)
    The last time I have used Perl:
    I'm currently writing a server based application written in c# (mono). The email class of c# was good...but enough flexible for the multipart graphically enriched email I had to send (a report not a spam...Mind you). I couldn't properly configured the MIME Parts (especially "inline"). If I had just c# the only available would have been a commercial library.

    So I end up with Perl. perl -MCPAN -e shell . install MIME::Light (if I remind well)
    a couple lines after I had a tool ready to send emails (based html pages written by my c# application). The script is fired up by my c# application with several parameters. It works.

  • Bollocks (Score:5, Interesting)

    by bytesex (112972) on Friday January 25 2008, @11:10AM (#22182276) Homepage
    Skipped right down to the stuff that perl isn't supposed to do: not supposed to be used in high performance/real time stuff - check, as a replacement for shell scripts where shell scripts are shorter - check (obvious-meter off the scale though), it isn't supposed to be used in CGI. Eh. Right. Because, according to the author, we should be using ruby on rails for that. Eh. Right. Again. Why didn't he just outright say that we should be using j2ee with struts and beans and xml based style sheets ! Oh that was 2007 ! My bad.

    Perl was, and is (IMHO) the first and foremost thing you grab when you write web-stuff. CPAN is nothing if not infinite, the web is a text-based thing the perl was designed for, and its speed makes ruby blush. So why ?

    Why try to write off perl all the time. Is it because they can't seem to /win/ ?!
    • Re:Bollocks (Score:4, Informative)

      by VGPowerlord (621254) on Friday January 25 2008, @01:40PM (#22184674) Homepage

      it isn't supposed to be used in CGI. Eh. Right.

      I can think of a combination of three factors to support this assertion:
      1. CGI.pm is a memory hog, so you really need some sort of acceleration.
      2. mod_perl breaks if you look at it funny.
      3. Any other way of speeding it up locks you into using that particular method, as you end up rewriting your scripts to use it. See: FastCGI or SpeedyCGI.

      For all the things PHP does wrong, these are things that it has done right.
  • When someone has deleted AWK, and not before.
  • by outZider (165286) <outzider&fsckedhost,com> on Friday January 25 2008, @12:24PM (#22183384) Homepage
    Articles like this really annoy me. There are indeed tools best suited for each job. Most people are not going to write an end user application with a GUI in Perl, because it's just not normally suited for it. Needless to say, with wxPerl, I've done it. Fancy that, it's readable, too. But, I'm aware it's not good for that.

    What people tend to forget is how extensible a language can be, especially Perl. Blanket statements like "Perl should not be used for the web" is misinformed at best. No one wrote web scripts in Ruby before Rails -- it's all about the framework. Go give the Catalyst framework a try, and tell me again not to use Perl for the web.

    As for high performance computing, remember that the perl interpreter does a few things very well, very fast. We ended up rewriting our web crawling infrastructure at $WORK from Nutch and Lucene in Java to a custom distributed Perl architecture against Xapian. Not only is it much more 'pluggable' than the original solution, we ended up getting a huge increase in speed out of the deal, even putting it up against 64-bit Java. It's anecdotal, and mileage will vary, but there are times that Perl is just better at crunching text than anything else.

    Too many people write off Perl as a relic of the past. What people fail to see is the new Perl renaissance that is quickly approaching. It's a good time to be a Perl developer, judging by the job market. :)
  • by keytoe (91531) on Friday January 25 2008, @12:41PM (#22183732) Homepage

    I was expecting the standard litany of anti-perl 'wrong tool for the job' comments in this article, but the 'four things' you're not supposed to do made me laugh:

    1) Real-time or high-performance applications.

    Check. No discussion necessary, but did it even need to be pointed out? Really, if you're even thinking about doing real-time apps in any interpreted language, you need to have your head examined.

    2) As a replacement for shell scripts.

    The example provided points out that using a simplistic perl script that calls 'system' to move files around generates a lot of needless sub shells and processes. OK - good point. However, in the example he provides, he replaces the inefficient perl script with an efficient perl script. How does that help make your point? Unless the point is 'try to write good code' - which isn't language specific.

    3) As a web scripting language

    This is just short-sighted and stupid, and the author suggests we use PHP or Ruby on Rails. OK - there are a lot of choices here, and all of them have advantages and disadvantages. But after reading that I should be using PHP, this quote made me spit coffe on my keyboard: "You should especially avoid using perl for traditional CGI-style form processing; this code tends to be hard to read and maintain because the HTML ends up inlined inside the perl code." Clean, elegant and properly designed code can be written in any language. Some languages encourage this, some make it difficult. Ruby encourages, but I'd stake my reputation on the claim that PHP makes it very hard. Perl is neutral on that spectrum.

    4) In an obfuscated fashion

    Check. No discussion necessary, but did it even need to be pointed out? Oh, I used that one already.

    • Re: (Score:3, Insightful)

      1) Real-time or high-performance applications.

      Check. No discussion necessary, but did it even need to be pointed out? Really, if you're even thinking about doing real-time apps in any interpreted language, you need to have your head examined.


      Yes. It needed to be pointed out. Look at where the article is published: a magazine targeted at _IT managers_. Many of these people don't really understand the basics of what the languages the programmers they employ are. Articles like
    • Re:PHP WTF?! (Score:4, Interesting)

      by joggle (594025) on Friday January 25 2008, @12:58PM (#22184052) Homepage Journal
      Why do you say that? I write Perl and PHP scripts all the time and don't see any advantage to using Perl for webforms over PHP, at least not the ones I write. It's trivially easy to access data from a database in either scripting language and you can perform Perl-style regular expressions in PHP. The nice thing about PHP is that it's specifically designed for web applications and has simpler syntax in some situations. The downside to PHP is learning all of these functions that don't have a consistent pattern to them but, once you know them, you can accomplish a lot of tasks efficiently.