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Input Devices

NeuroGaming Conference Profiles the Rise of Brain-Computer Interfaces 31

Posted by Soulskill
from the building-a-better-skinner-box dept.
kkleiner writes "The first NeuroGaming Conference and Expo took place at the beginning of May to showcase the convergent technologies that are paving the way toward gaming with your mind. Tech news has been dominated with stories about Google Glass and the Oculus Rift, which was on display for attendees to test out. Other technologies that utilize EEG are opening up possibilities of a controller-free gaming experience into virtual realities with unlimited potential. 'Deeper questions surrounding the morality of neurogames will be sure to stir debate. As virtual reality technology inches closer to lifelike resolution, should gamers simulate themselves as characters engaged in acts of violence or criminal activity? It’s unpredictable what these games could uncover about the user as neurogames gain insight into a users’ psyche and how they respond to stimuli at a subconscious level. For instance, a game could uncover how its user particularly enjoys shooting at civilians in gameplay. Games might even become expert at diagnosing psychiatric disorders. As computers become exponentially more powerful, game resolution could fully mimic our ever-present reality.'"
Security

Kinectasploit: Hack Tools Meet Kinect 33

Posted by Unknown Lamer
from the this-is-unix dept.
mask.of.sanity writes "While Hollywood often fails to portray hacking, one researcher has made the art of exploitation look more like the big screen. Kinectasploit is hacking in the form of a first-person shooter that melds Microsoft's Kinect controls with 20 hacking tools including Metasploit, Snort, Nessus, John the Ripper and Ettercap. The work in progress can be downloaded from github."
Input Devices

80FFTs Per Second To Detect Whistles (and Switch On Lights) 154

Posted by timothy
from the this-is-awesome dept.
New submitter Mathieu Stephan writes "Hello everyone! Some people told me that my latest project might interest you. I'm not sure you publish this kind of projects, but here it goes. Basically, it is a small platform that recognizes whistles in order to switch on/off appliances. It will be obviously more useful for lighting applications: just walk in a room, whistle, and everything comes on. The project is open hardware, and all the details are published on my website." The linked video is worth watching for the hidden-camera footage alone: it would be hard to not keep playing with this sensor.
Input Devices

A Mask That Can Give You Superhuman Abilities 68

Posted by timothy
from the your-superhero-name-is-conspicuous-man dept.
An anonymous reader writes "The students at Royal College of Art in London have developed masks that can increase your sight and hearing senses. They allow you to choose one conversation or one visual among a cluster of sounds and visuals, then hear or see the one which you want to. There are two masks developed by them: Eidos Vision and Eidos Audio. Eidos Audio allows a wearer to hear a specific conversation in a crowd and could be developed as a hearing aid and help ADHD sufferers. Eidos Vision improves vision allowing wearer to see 'time trails' similar to a timelapse photography."
Input Devices

Get Zapped While Playing Video Games 65

Posted by Soulskill
from the getting-tased-for-fun-and-profit dept.
itwbennett writes "Force feedback in video games (when the game controller shakes and vibrates in response to an experience in the game) has been around for a while now. But a research project on display at the Computer Human Interaction conference in Paris this week takes it a step further, administering small electric shocks."
Input Devices

Carnegie Mellon Offers Wee QWERTY Texting Tech For Impossibly Tiny Devices 100

Posted by Unknown Lamer
from the cool-solutions-to-weird-problems dept.
coondoggie writes "If smartwatches and other ultra-small devices are to become the text generators of the future, their diminutive keyboards are going to have to be way more useful for, um, big fingered typists. Carnegie Mellon researchers may have the answer to that problem. Called ZoomBoard, the text entry technique is based on the iconic QWERTY keyboard layout." The zoom board paper (PDF) has details. Entering a letter becomes a multi-step process; first you mash the general area of the keyboard containing the letter you want, and eventually it becomes large enough to hit. Test subjects managed to hit 9.3wpm after practice, versus 4.5 wpm for people trying to peck on a teeny-tiny virtual keyboard. They were inspired at least in part by the venerable Dasher input method.
Input Devices

$5 Sensor Turns LCD Monitors Into Touchscreens 98

Posted by timothy
from the later-comes-the-voice-control dept.
An anonymous reader writes with this snippet from ExtremeTech: "Researchers at the University of Washington's aptly named Ubiquitous Computing Lab can turn any LCD monitor in your house into a touchscreen, with nothing more than a $5 sensor that plugs into the wall and some clever software." The system works by measuring changes that your hand creates in the electromagnetic signature of the monitor. Surprisingly, it offers some pretty fine-grained detection, too: "full-hand touch, five-finger touch, hovering above the screen, pushing, and pulling." The "$5 sensor" part is mostly theoretical for now to those of us who don't live in a lab, though; on the other hand, "co-author Sidhant Gupta tells Technology Review that the $5 sensor uses off-the-shelf parts, and the algorithms are included in the paper, so it would be fairly easy for you — or a commercial entity — to recreate the uTouch system."
Input Devices

Texas Company's Antique Computers Are For Production, Not Display 289

Posted by timothy
from the commute-by-horseback-numb-with-ether dept.
concealment writes "Sparkler Filters up north in Conroe [Texas] still uses an IBM 402 in conjunction with a Model 129 key punch – with the punch cards and all – to do company accounting work and inventory. The company makes industrial filters for chemical plants and grease traps. Lutricia Wood is the head accountant at Sparkler and the data processing manager. She went to business school over 40 years ago in Houston, and started at Sparkler in 1973. Back then punch cards were still somewhat state of the art." See kottke.org for an eye-popping view of one of the "programs" — imagine debugging that.
Input Devices

Omnidirectional Treadmill: The Ultimate FPS Input Device? 292

Posted by timothy
from the pricey-but-cool dept.
MojoKid writes "The concept of gaming accessories may have just been taken to a whole new level. A company called Virtuix is developing the Omni, which is essentially a multidirectional treadmill that its creators call 'a natural motion interface for virtual reality applications.' The company posted a video showing someone playing Team Fortress 2 and using the Omni along with the Oculus Rift virtual reality headset. You can see in the video how much running and movement this fellow performs. With something like the Omni in your living room, you'd likely get into pretty good shape in no time. Instead of Doritos and Mountain Dew, folks might have to start slamming back Power Bars and Gatorade for all night gaming sessions."
Advertising

Google Forbids Advertising On Glass 274

Posted by timothy
from the ban-those-stupid-foam-markers dept.
An anonymous reader writes "Contrary to widespread thought, Google Glass will not be an advertising platform: 'Google Inc has lately told app developers that they are not allowed to present ads to Google Glass users and they are also not permitted to sell users' personal and private information for the fulfillment of advertising needs. The internet company has explicitly and openly said that the Glass platform should and must be clean and clear of any ads whatsoever, because the technology is designed to facilitate internet browsing and other related activities, therefore, the featured podium cannot be used to advertise products as it will cause the user experience to diminish.' Seems like Google is going for hardware-only revenue on this one." You're not supposed to resell the Glass hardware, either.
HP

HP To Package Leap Motion Sensor Into — Not Just With — Some Devices 54

Posted by timothy
from the unhand-me-sir dept.
cylonlover writes "It hasn't even been released yet but the Leap Motion could already be considered something of a success – at least with PC manufacturers. Following in the footsteps of Asus, who announced in January that it would bundle the 3D motion controller with some of its PCs, the world's biggest PC manufacturer has joined the gesture control party. But HP has gone one step further, promising to build the Leap Motion technology into some future HP devices." (See this video for scenes of users scrabbling with their hands in empty air, and get ready for more of it.)
Displays

Google Glass Specs Hit the Web 198

Posted by timothy
from the for-your-fashion-needs dept.
Nerval's Lobster writes "Google has issued the specifications for its spectacles. The search-engine giant's Google Glass, an augmented-reality headset that allows wearers to view information on a tiny screen embedded in one of the lenses, features a camera capable of snapping 5-megapixel photos and 720p video. That aforementioned screen, in the words of Google's just-released specs sheet, "is the equivalent of a 25-inch high definition screen from eight feet away." Google Glass is compatible with any Bluetooth-capable phone. Its MyGlass app, which enables SMS messaging and GPS, requires a companion device running Android 4.0.3 (the "Ice Cream Sandwich" build) or higher. Google claims the battery will provide a "full day of typical use," although the company warned in the specs sheet that certain functions—most notably video recording and Hangouts—could drain the battery faster. Despite those neat features, Google Glass also raises some thorny questions about surveillance culture, and whether people really want whole crowds recording every moment of our collective lives. But those are the sort of conundrums that will only become more clear when Google Glass is actually released sometime later this year."
Input Devices

Not Even Investors Know What Google Glass Is For 496

Posted by timothy
from the no-wireless-less-space-than-a-nomad-lame dept.
bdking writes "Google says it plans to ship its Google Glass Explorer Edition by the end of April to developers and consumers who paid $1,500 to test the computer-enabled eyewear, with vague plans for a general release (at a lower price) by year's end. But what will you really be able to do with Google Glass, beyond having information presented before your eyes? Even investors who are set to spend millions funding apps development for Google Glass have no clue. Is Google Glass being overhyped as a 'transformational' device?" I bet every real estate agent in the world would like one of these hooked up to a database of houses for sale, so they could instantly scan all the relevant information.
Displays

New Thunderbolt Revision Features 20 Gbps Throughput, 4K Video Support 301

Posted by Unknown Lamer
from the lots-of-bits dept.
hooligun writes "The next-gen Thunderbolt tech (code-named Falcon Ridge) enables 4K video file transfer and display simultaneously in addition to running at 20 Gbps. It will be backward-compatible with previous-gen Thunderbolt cables and connectors, and production is set to ramp up in 2014. An on-stage demo with fresh-off-the-press silicon showed the new Thunderbolt running 1,200 Mbps, which is certainly a step up from what's currently on the market."
Input Devices

Ask Slashdot: How Can a Blind Singer 'See' the Choirmaster's Baton? 189

Posted by timothy
from the vinz-clortho-the-choirmaster dept.
New submitter krid4 writes "Question from a blind friend: 'My ears replace my eyes. However, when it comes to the very moment of starting, or the change of tempi, my start will always come too late. Neither tuning in with the voices around me, nor listening to the moment of their breathing-in helps to solve this problem. Fancy that it might be possible to produce tactile pressure or even lines at the top of my right hand, head or body. Even pulses would do, because what finally counts is the moment of the 'beat' produced by the choirmasters baton.' What simple, possibly DIY solutions are possible? It would help many blind chorus singers."
Input Devices

Ars Technica Goes Close Up With the Pebble Smartwatch 140

Posted by timothy
from the watch-out-for-these-things dept.
Ars Technica takes a close look at the crowd-funded Pebble smartwatch. The reviewer had to put up with repeated delays in production as a Kickstarter backer, but seems happy with the watch and optimistic about the future of third-party apps; an SDK is due later this month. "It currently ships with three default watch faces, as well as 12 others that you can load onto the watch with the companion app (free on iOS and Android). By far my favorite custom watch face is 'Fuzzy Time,' which rounds the current time to the nearest 5-minute interval and translates that number to what you might say if your friend asked you the time. While seemingly trivial, I love this rough approximation of time. Rarely do I need to know that it's 5:13:23pm, but seeing that it's 'quarter after five' is awesome."
Software

Mobile App Screens Calls With Brain Waves 40

Posted by Soulskill
from the because-moving-even-the-tiniest-muscle-is-undignified dept.
alphadogg writes "A mobile app under development can filter phone calls and reroute them directly to voicemail by reading brain waves, cutting the need for users to press buttons on the smartphone screen. The app, called Good Times, is the brainchild of Ruggero Scorcioni, CEO and founder of Brainyno, who presented the technology at the AT&T Innovation Showcase in New York, where some of the company's top research projects were highlighted. The app analyzes brainwaves as a phone call comes in, and depending on a person's mental state, reroutes a call. Information about brain waves is collected by a headset and sent to the smartphone via a Bluetooth connection, after which the app uses algorithms to analyze the status of a brain." Of course, the user has to be wearing a headset to detect the brainwaves. The software's creator hopes such detection can someday be integrated into devices like Google Glass.
Input Devices

New Camera Sensor Filter Allows Twice As Much Light 170

Posted by Soulskill
from the what-a-bright-idea dept.
bugnuts writes "Nearly all modern DSLRs use a Bayer filter to determine colors, which filters red, two greens, and a blue for each block of 4 pixels. As a result of the filtering, the pixels don't receive all the light and the pixel values must be multiplied by predetermined values (which also multiplies the noise) to normalize the differences. Panasonic developed a novel method of 'filtering' which splits the light so the photons are not absorbed, but redirected to the appropriate pixel. As a result, about twice the light reaches the sensor and almost no light is lost. Instead of RGGB, each block of 4 pixels receives Cyan, White + Red, White + Blue, and Yellow, and the RGB values can be interpolated."
PlayStation (Games)

Sony Reveals More PS4 and Dual Shock 4 Details 242

Posted by Unknown Lamer
from the cool-sunglasses dept.
Yesterday, Sony gave a presentation explaining a bit about the new PS4 hardware, the development environment (Windows 7 based IDE), and the changes to the Dual Shock controller. From the article: "The system is also set up to run graphics and computational code synchronously, without suspending one to run the other. Norden says that Sony has worked to carefully balance the two processors to provide maximum graphics power of 1.843 teraFLOPS at an 800Mhz clock speed while still leaving enough room for computational tasks. The GPU will also be able to run arbitrary code, allowing developers to run hundreds or thousands of parallelized tasks with full access to the system's 8GB of unified memory. ... The DualShock 4 controller that's standard on the PS4 eliminates one feature that was seldom used on the PS3 —the analog face buttons..." The trackpad will support two touch points, the rumble motors can be controlled more finely, and the analog sticks were tweaked for "reduced dead zone and better feeling tension that grips your thumbs."
Privacy

Should We Be Afraid of Google Glass? 307

Posted by Soulskill
from the watch-your-life-on-youtube dept.
An anonymous reader writes "An article at TechCrunch bemoans the naysayers of ubiquitous video camera headsets, which seems like a near-term certainty whether it comes in the form of Google Glass or a similar product. The author points out, rightly, that surveillance cameras are already everywhere, and increasingly sophisticated government drones and satellites mean you're probably on camera more than you think already. 'But there's something about being caught on video, not by some impersonal machine but by another human being, that sticks in people's craws and makes them go irrationally berserk.' However, he also seems happy to trade privacy for security, which may not be palatable to others. He references a time he was mugged in Mexico as well as a desire to keep an eye on abuses of authority from police and others. 'If pervasive, ubiquitous networked cameras ultimately make public privacy impossible, which seems likely, then at least we can balance the scales by ensuring that we have two-way transparency between the powerful and the powerless.'"

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