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Android

NVIDIA Announces SHIELD Game Console 106

Posted by Soulskill
from the a-challenger-appears dept.
MojoKid writes: NVIDIA held an event in San Francisco last night at GDC, where the company unveiled a new Android TV streamer, game console, and supercomputer, as NVIDIA's Jen Hsun Huang calls it, all wrapped up in a single, ultra-slim device called NVIDIA SHIELD. The SHIELD console is powered by the NVIDIA Tegra X1 SoC with 3GB of RAM, 16GB of storage, Gig-E and 802.11ac 2x2 MIMO WiFi. It's also 4K Ultra-HD Ready with 4K playback and capture up to 60 fps (VP9, H265, H264) with encode/decode with full hardware processing. The company claims the console provides twice the performance of an Xbox 360. NVIDIA demo'ed the device with Android TV, streaming music and HD movies and browsing social media. The device can stream games from a GeForce powered PC to your television or from NVIDIA's GRID cloud gaming service, just like previous NVIDIA SHIELD devices. Native Android games will also run on the SHIELD console. NVIDIA's plan is to offer a wide array of native Android titles in the SHIELD store, as well as leverage the company's relationships with game developers to bring top titles to GRID. The device was shown playing Gearbox's Borderlands The Pre-Sequel, Doom 3 BFG Edition, Metal Gear Solid V, the Unreal Engine 4 Infiltrator demo and yes, even Crysis 3.
Music

A Versatile and Rugged MIDI Mini-Keyboard (Video) 55

Posted by Roblimo
from the Willy-and-the-poor-boys-playing-that-MIDI-can't-be-beat dept.
The K-Board won a "Best in Show" award at CES 2015. Plus, as Timothy said, "I always like pour and stomp demos." And it's totally cross-platform. If your computer, tablet or smartphone has a USB port and (almost) any kind of music software, it works. In theory, you could hook a K-Board to your Android or iOS device and use it to accompany yourself while you sing for spare change on a downtown corner. Or noodle around to get a handle on a theme you'll use in your next major symphony. Or...?
Movies

Gritty 'Power Rangers' Short Is Not Fair Use 248

Posted by timothy
from the wait-til-you-see-how-scully-revives-walter-white dept.
Bennett Haselton writes: Vimeo and Youtube are pressured to remove a dark, fan-made "Power Rangers" short film; Vimeo capitulated, while Youtube has so far left it up. I'm generally against the overreach of copyright law, but in this case, how could anyone argue the short film doesn't violate the rights of the franchise creator? And should Vimeo and Youtube clarify their policies on the unauthorized use of copyrighted characters? Read on for the rest.
Advertising

That U2 Apple Stunt Wasn't the Disaster You Might Think It Was 201

Posted by samzenpus
from the there's-no-such-thing-as-bad-publicity dept.
journovampire writes with this interesting bit about the fallout of U2's partnership with Apple. "Remember U2's album giveway with Apple at the end of last summer? And how the world seemed to become very annoyed that its contents had been "pushed" to their devices without permission? Well, the naysayers might have been loud – but that hasn't stopped the stunt having a lasting effect on the band's popularity. That’s according to new research from retail insight experts Kantar in the US, which shows that nearly a quarter (24%) of all US music users on iOS devices in January listened to U2, nearly five months after Songs Of Innocence was released for free onto 500m iPhones across the world. In a survey of iOS users, Kantar found that more than twice the percentage of people listened to U2 in January than listened to the second-placed artist, Taylor Swift (11%)."
Music

Ultra-Low Power Radio Transceiver Enables Truly Wireless Earbuds 109

Posted by samzenpus
from the all-the-better-to-hear-you-with dept.
First time accepted submitter irl_4795 writes At Mobile World Congress in Barcelona NXP Semiconductors will demonstrate Near Field Magnetic Induction technology in a truly wireless earbud including wireless audio streaming from ear to ear. From the article: "The wireless technology being used to enable truly wireless earbuds is based on Near Field Magnetic Induction (NFMI). NFMI features important properties such as ultra-low power consumption and the ability to create a very reliable network in and around the human body, with both high-quality audio and data streaming supported over small distances. An additional integration advantage is also that it requires few external components. NFMI is a short range technology and as such also creates a private network, making it is much less susceptible to interference than 2.4 GHz transceivers.
Music

Genetic Data Analysis Tools Reveal How US Pop Music Evolved 57

Posted by Soulskill
from the anatomy-of-a-train-wreck dept.
KentuckyFC writes: The history of pop music is rich in anecdotes, folklore and controversy. But despite the keen interest, there is little in the form of hard evidence to back up most claims about the evolution of music. Now a group of researchers have used data analysis tools developed for genomic number crunching to study the evolution of U.S. pop music. The team studied 30-second segments of more than 17,000 songs that appeared on the U.S. Billboard Hot 100 between 1960 and 2010. Their tools categorized the songs according to harmonic features such as chord changes as well as the quality of timbre such as whether guitar-based, piano-based orchestra-based and so on. They then used a standard algorithm for discovering clusters within networks of data to group the songs into 13 different types, which turned out to correspond with well known genres such as rap, rock, country and so on. Finally, they plotted the change in popularity of these musical types over time.

The results show a clear decline in the popularity of jazz and blues since 1960. During the same period, rock-related music has ebbed and flowed in popularity. By contrast, rap was rare before 1980 before becoming the dominant musical style for 30 years until declining in the late 2000s. The work answers several important question about the evolution of pop music, such as whether music industry practices have led to a decline in the cultural variety of new music, and whether British bands such as The Beatles and The Rolling Stones triggered the 1964 American music revolution [spoiler: no in both cases].
Music

Can the Guitar Games Market Be Resurrected? 159

Posted by Soulskill
from the axe-to-grind dept.
donniebaseball23 writes: Thanks to a glut of titles, hardware and precious little innovation, the Guitar Hero and Rock Band craze all but died out by 2010. Now, however, strong rumors are swirling that one if not both franchises will be making a return on the new consoles. But will players care? And will the market once again support these games? Charles Huang, co-creator of Guitar Hero, weighed in, outlining some of the challenges. "First, the music genre attracts a more casual and female audience versus other genres. But the casual gamer has moved from console to mobile," he warned. "Second, the high price point of a big peripheral bundle might be challenging. Casual gamers have a lot of free-to-play options." That said, there could be room for a much smaller guitar games market now, analyst Michael Pachter noted: "It was a $2 billion market in 2008, so probably a $200 million market now. The games are old enough that they might be ready for a re-fresh, and I would imagine there is room for both to succeed if they don't oversaturate the way they did last time."
News

Leonard Nimoy Dies At 83 408

Posted by Soulskill
from the rest-in-peace dept.
Esther Schindler writes: According to the NY Times, Leonard Nimoy died on Friday morning at his home in the Bel Air section of Los Angeles. He was 83 years old. He was, and always shall be, our friend. From the article: His wife, Susan Bay Nimoy, confirmed his death, saying the cause was end-stage chronic obstructive pulmonary disease. Mr. Nimoy announced last year that he had the disease, which he attributed to years of smoking, a habit he had given up three decades earlier. He had been hospitalized earlier in the week. His artistic pursuits — poetry, photography and music in addition to acting — ranged far beyond the United Federation of Planets, but it was as Mr. Spock that Mr. Nimoy became a folk hero, bringing to life one of the most indelible characters of the last half century: a cerebral, unflappable, pointy-eared Vulcan with a signature salute and blessing: “Live long and prosper” (from the Vulcan “Dif-tor heh smusma”).
Education

Ask Slashdot: Terminally Ill - What Wisdom Should I Pass On To My Geek Daughter? 698

Posted by Soulskill
from the f*#&-cancer dept.
An anonymous reader writes: I am a scientist and educator who has been enjoying and learning from Slashdot since the late 90s. Now I come to you, my geek brothers and sisters, for help. I've been diagnosed with Stage 4 pancreatic cancer, which you will remember is what took Steve Jobs and Randy Pausch from us. My condition is incurable. Palliative chemotherapy may delay the inevitable, but a realistic assessment suggests that I have anywhere from two to six months of "quality" time left, and likely not more than a year in total.

I am slowly coming to terms with my imminent death, but what bothers me most is that I will be leaving my wife alone, and that my daughter will have to grow up without her father. She is in sixth grade, has an inquisitive and sharp mind, and is interested in science and music. She seems well on the path to becoming a "girl geek" like her mother, an outcome I'd welcome.

Since I will not be around for all of the big events in her life, I am going to create a set of video messages for her that she can watch at those important times or just when she's having a bad day. I would like to do this before my condition progresses to the point that I am visibly ill, so time is short.

In the videos I will make clear how much I treasure the time we've spent together and the wonderful qualities I see in her. What other suggestions do you have? What did you need to hear at the different stages of your life? What wisdom would have been most helpful to you? At what times did you especially need the advice of a parent? And especially for my geek sisters, how can I help her navigate the unique issues faced by girls and women in today's world?

Please note that I'm posting anonymously because I don't want this to be about me. I'd prefer that the focus be on my daughter and how I can best help her. Thank you so much for your help.
Businesses

Pandora Pays Artists $0.001 Per Stream, Thinks This Is "Very Fair" 305

Posted by samzenpus
from the getting-your-cut dept.
journovampire writes with this story about how much artists make on Spotify. "Pandora founder Tim Westergren has claimed that the company is paying out 'very fair' sums to artists, despite its per-stream royalty weighing in at just one sixth of Spotify's. The digital personalized radio platform has previously gone on-record as saying that it pays music rights-holders approximately $0.0014 for each play of their tracks: Westergren blogged in 2013 that Pandora pays ‘around $1,370 for a million spins’. That’s around 80% smaller than Spotify’s per-stream payout, which officially stands somewhere between $0.006 and $0.0084."
Media

Watch Videos in Synch with Fellow iOS Users (Video) 71

Posted by Roblimo
from the let's-all-sing-together-now dept.
This video is about Dr. Saeed Darvish-Kazem and Dr. Michael Pazaratz, two MDs from Canada, who came up with a free iOS app called WeMesh that lets you share video content with iOS-owning friends in real time. You see the video and so does your friend. more or less simultaneously. Cat videos and 90s music are two categories the doctors say are especially popular on WeMesh, which only works with YouTube at the moment, a shortcoming they hope to change in the near future. NOTE: If you're on the Slashdot main page and click the 'Read' link below this paragraph, the video will autoplay.
Networking

$10K Ethernet Cable Claims Audio Fidelity, If You're Stupid Enough To Buy It 418

Posted by Soulskill
from the imaginary-audio-quality-is-more-valuable-than-a-car dept.
MojoKid writes: There are few markets that are quite as loaded-up with "snake oil" products as the audio/video arena. You may have immediately thought of "Monster" cables as one of the most infamous offenders. But believe it or not, there are some vendors that push the envelope so far that Monster's $100 HDMI cables sound like a bargain by comparison. Take AudioQuest's high-end Ethernet cable, for example. Called "Diamond," AudioQuest is promising the world with this $10,500 Ethernet cable. If you, for some reason, believe that an Ethernet cable is completely irrelevant for audio, guess again. In addition to promises about the purity and smoothness of the silver conductors, and their custom "Noise-Dissipation System," they say," "Another upgrade with Diamond is a complete plug redesign, opting for an ultra-performance RJ45 connector made from silver with tabs that are virtually unbreakable. The plug comes with added strain relief and firmly lock into place ensuring no critical data is lost." Unfortunately, in this case, there's the issue of digital data being, well... digital. But hey, a 1 or a 0 could arrive at its destination so much cleaner, right?
Ubuntu

Why It's Important That the New Ubuntu Phone Won't Rely On Apps 140

Posted by Soulskill
from the they-hope dept.
tedlistens writes: To tackle the chicken-and-egg problem faced by the Windows Phone or Blackberry — you need an app ecosystem to gain market share, but you need market share in order to entice developers to your platform — Canonical, the creators of the free, open-source Linux-based OS Ubuntu, have taken a novel approach with their new phone, which will be launched in Europe next week: The phone — the Aquaris E4.5 Ubuntu Edition, made with Spanish manufacturers BQ — won't feature apps. Instead, it will have a new user experience paradigm called Scopes. These are "essentially contextual home-screen dashboards that will be much simpler and less time-consuming to develop than full-on native apps." For instance, the music Scope will pull songs from Grooveshark alongside music stored locally on your device, without strong differentiation between the two. The user experience, writes Jay Cassano at Fast Company, seems a lot more intuitive than the "app grids" that dominate most devices.
Youtube

YouTube Launches Multi-Angle Video Experiment 62

Posted by samzenpus
from the different-view dept.
jones_supa writes YouTube is experimenting with a fun feature already known from DVDs: videos that let you switch between different camera angles while the video is playing. These multi-angle videos are only an experiment right now and there's only one demo video that actually showcases this feature so far. Provided that the user can supply multiple camera streams, YouTube tells that the multiplexing will be automatic, but that the technology is not ready to scale to everyone yet. If you want to give this a try, head over to Madilyn Bailey's channel. The YouTube team took her performance at the most recent YouTube Music Night and set it up as a multi-angle video.
Music

Major Record Labels Keep 73% of Spotify Payouts 157

Posted by Soulskill
from the all-about-the-benjamins dept.
journovampire sends this report: New record company figures out of France suggest that artists are being paid just 68 cents from every €9.99 monthly music streaming subscription – as major labels keep hold of 73% of payouts from the likes of Spotify. They’re followed by writers/publishers with a 16% share, and then artists – mostly paid by their labels – who get 11%.
Input Devices

Listnr Wants to be 'Your Listening Assistant' (Video) 45

Posted by Roblimo
from the can-you-hear-me-now? dept.
This Listnr is "a new listening device connected to the cloud" being developed by a team in Japan that's currently running a Kickstarter project looking for $50,000 by March 7. The other Listnr "is a free music service helping people discover the best music from independent artists on Soundcloud and Bandcamp." More accurately, that's what it was, since their last Facebook post was in 2011 and their domain name is now for sale. Today's Listnr -- the listening device one -- claims it is able to tell whether a baby it hears is laughing, crying, gurgling or trying to talk. It is supposed to respond to finger snaps, hand claps, and other audio commands. It has an open API so that you can extend its use however you like. The company, too, is working on new applications for their product. Will there be enough of them, and will they interest enough people, to make this a success? Co-Founder Rie Ehara says, "We wanted to build something using sound to enrich and delight our lives." As of today (Feb. 2), Listnr is slightly less than halfway to its Kickstarter goal, so it's still a coin-toss whether or not Listnr will succeed.
Books

Book Review: Core HTML5 2D Game Programming 50

Posted by samzenpus
from the read-all-about-it dept.
eldavojohn writes Core HTML5 2D Game Programming details a journey through creating Snail Bait in well defined steps. This simple two dimensional platform game works as a great starting point for anyone interested in making their very first game targeting many desktop and mobile platforms. This incremental process is expertly segmented into logical lessons with the only prerequisite being fluency in JavaScript. One of the most attractive aspects of this book is that the core concepts of this book don't rely on some flavor of the week JavaScript library or framework. Read below for the rest of eldavojohn's review.
Piracy

Music Doesn't Feature In the Pirate Bay's Top 100 Biggest Torrents 196

Posted by samzenpus
from the just-films dept.
journovampire writes Good news for the industry's anti-piracy efforts? Or rather embarrassing for music's appeal in the big, wide world? No single music release features in the Top 100 most-torrented files. From the article: "MBW has analysed TPB’s Top 100 most-pirated files in the 48 hours since its re-emergence. And although you’ll find plenty of movies and a smattering of porn in there, you won’t see a single music release. The Top 4 most-pirated files over the weekend were all movies, led by new Jason Statham vehicle Wild Card. It was followed by three more Hollywood releases – The Interview, American Sniper and Nightcrawler."
Transportation

Fake Engine Noise Is the Auto Industry's Dirty Little Secret 823

Posted by timothy
from the mazda-puts-it-right-up-front dept.
HughPickens.com writes Stomp on the gas in a new Ford Mustang or F-150 and you'll hear a meaty, throaty rumble — the same style of roar that Americans have associated with auto power and performance for decades. Now Drew Harwell reports at the Washington Post that the auto industry's dirty little secret is that the engine growl in some of America's best-selling cars and trucks is actually a finely tuned bit of lip-syncing, boosted through special pipes or digitally faked altogether. "Fake engine noise has become one of the auto industry's dirty little secrets, with automakers from BMW to Volkswagen turning to a sound-boosting bag of tricks," writes Harwell. "Without them, today's more fuel-efficient engines would sound far quieter and, automakers worry, seemingly less powerful, potentially pushing buyers away." For example Ford sound engineers and developers worked on an "Active Noise Control" system on the 2015 Mustang EcoBoost that amplifies the engine's purr through the car speakers. Afterward, the automaker surveyed members of Mustang fan clubs on which processed "sound concepts" they most enjoyed.

Among purists, the trickery has inspired an identity crisis and cut to the heart of American auto legend. The "aural experience" of a car, they argue, is an intangible that's just as priceless as what's revving under the hood. "For a car guy, it's literally music to hear that thing rumble," says Mike Rhynard, "It's a mind-trick. It's something it's not. And no one wants to be deceived." Other drivers ask if it really matters if the sound is fake? A driver who didn't know the difference might enjoy the thrum and thunder of it nonetheless. Is taking the best part of an eight-cylinder rev and cloaking a better engine with it really, for carmakers, so wrong? "It may be a necessary evil in the eyes of Ford," says Andrew Hard, "but it's sad to think that an iconic muscle car like the Mustang, a car famous for its bellowing, guttural soundtrack, has to fake its engine noise in 2015. Welcome to the future."
Programming

Interviews: Alexander Stepanov and Daniel E. Rose Answer Your Questions 42

Posted by samzenpus
from the read-all-about-it dept.
samzenpus (5) writes "Alexander Stepanov is an award winning programmer who designed the C++ Standard Template Library. Daniel E. Rose is a programmer, research scientist, and is the Chief Scientist for Search at A9.com. In addition to working together, the duo have recently written a new book titled, From Mathematics to Generic Programming. Earlier this month you had a chance to ask the pair about their book, their work, or programming in general. Below you'll find the answers to those questions."