Even if gamer gatherings and SF conventions aren't your thing, the interview (along with the links above) gives a nice glimpse into the life of an independent artisan who uses technology to create a lot of her art. (Alternate Video Link)
"A person willing to fly in the face of reason, authority, and common sense must be a person of considerable self-assurance. Since he occurs only rarely, he must seem eccentric (in at least that respect) to the rest of us. A person eccentric in one respect is often eccentric in others. Probably more inhibiting than anything else is a feeling of responsibility. The great ideas of the ages have come from people who weren't paid to have great ideas, but were paid to be teachers or patent clerks or petty officials, or were not paid at all. The great ideas came as side issues."
For example, in the development of a short story, Stephenson wanted to know if it's possible to build a tower that's 20 kilometers tall. Keith Hjelmsad, an expert in structural stability and computational mechanics, wrote a detailed response about the challenge involved in building such a tower. Other authors are contributing questions as well, and researchers are chiming in with fascinating, science-based replies. Roboticist Srikanth Saripalli makes this interesting point: "If the government has to decide what to fund and what not to fund, they are going to get their ideas and decisions mostly from science fiction rather than what's being published in technical papers."