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Graphics Software

NaN Closes Shop, The End of Blender? 322

lowell writes "The shareholders and directors of NaN Holding BV, owners of Blender, have decided to terminate all activities of NaN Technologies BV and apply for its bankruptcy at the Amsterdam court. It means that effective today, all technology development and website activities around Blender will be frozen. " Nice app. Too bad really.
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NaN Closes Shop, The End of Blender?

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  • Re:Blender? (Score:5, Informative)

    by paRcat ( 50146 ) on Thursday March 14, 2002 @12:42PM (#3162821)
    um, with all due respect, "a couple times" isn't enough to understand a 3D design app.

    As any real blender user will tell you, once you learn the interface it's one of the fastest modelers out there.

  • Why?? (Score:1, Informative)

    by Anonymous Coward on Thursday March 14, 2002 @12:50PM (#3162873)
    Why does this get front-page attention, while SuSE discontinuing all North American distribution gets relegated to a sidebar story?

    Most of us don't even know what blender is!

  • by katarn ( 110199 ) on Thursday March 14, 2002 @12:51PM (#3162876)
    Yes. Alias/Wavefront. [aliaswavefront.com] is a high end profesional package. And it runs on Linux.
  • by geirt ( 55254 ) on Thursday March 14, 2002 @12:54PM (#3162893)
    Anonymous Coward wrote:
    >It's already GPLed, Einstien.

    Wrong.

    from Freshmeat:

    Per the license: "You are hereby granted permission to copy and distribute the Software without written agreement from NaN, only for non-commercial purposes."

    Other parts of the software, such as the blender render daemon, are fully Open Source and Free Software, released under the new BSD license.

  • Re:Lack of Apps. (Score:4, Informative)

    by bjq ( 250686 ) on Thursday March 14, 2002 @01:09PM (#3162975) Homepage
    "There are no other 3d programs under Linux with it's level of sophistication."

    Maya [aliaswavefront.com] (possibly the preeminent 3D animation app) is available under Linux. It's just out of your freebie pricerange.

    There's also a free "Personal Learning Edition" [aliaswavefront.com] available, but it's only for WinNT/2k/XP or OSX. So contact Alias|Wavefront and tell them you want to see it for Linux.

    Blender really isn't the end-all/be-all of 3d apps the Slashdot crowd makes it out to be.

  • by Zurk ( 37028 ) <zurktech@gmail . c om> on Thursday March 14, 2002 @01:15PM (#3163009) Journal
    Version 2.23 can be downloaded from here :
    http://www.download.blender.pl/mirror/versions/ 2.2 3/
    I think version 2.25 was the latest but it got wiped before they could release it to the public and the mirrors could catch up.
    real pity -- i really like blender.
  • by FreeUser ( 11483 ) on Thursday March 14, 2002 @01:20PM (#3163040)
    As any real blender user will tell you, once you learn the interface it's one of the fastest modelers out there.

    That is absolutely correct.

    I've been working on a film project using blender for some time, and have tried other 3d animation products on other platforms and blender was, hands down, the best at nearly everything one needs to do to make good, high quality animations. There were, of course, failings, and some things for which one would choose to use another tool, but for the vast majority of tasks it was excellent and, as you say, once you learn the interface, the most intuitive without sacrificing power and features.

    This is really tragic. I really, really hope they GPL the source so that the project may live on, but I have a feeling this is going to be an example where the Free Software Foundation and Richard Stallman's much maligned stance of "avoid proprietary software at all costs, you'll pay in the end if you don't" may very well be vindicated, in the form of hundreds of hours of animation work that will become less and less usable as the existing binaries age and become more and more difficult to get running (as glibc and other libraries change with time).

    If anyone from NaN is reading, please, please, please GPL the blender code.

    As an aside I am surprised they didn't go with the "you pay for the release today, or wait 12 months and get the features in the GPLed version." Many would have paid, and the delayed, GPLed version would have been insurance against this kind of thing happening. Oh well, twenty-twenty hindsight and all that ...

    :-(
  • by SquadBoy ( 167263 ) on Thursday March 14, 2002 @01:21PM (#3163052) Homepage Journal
    I'm not sure if it is the latest or if it plays well with Nvidia, mostly because it has been ~6 months since I last had time to play with it but Debian has a package for 2.23. http://packages.debian.org/unstable/graphics/blend er.html
  • by Wolfier ( 94144 ) on Thursday March 14, 2002 @01:23PM (#3163067)
    Let's pull some resources to port it.

    http://www.openfx.org
  • A Sad Day .... (Score:3, Informative)

    by jest3r ( 458429 ) on Thursday March 14, 2002 @01:30PM (#3163102)
    Alot of people here bashing blender. Blender is a FREE and POWERFUL 3D app. It may have a very 'different' interface but after using it for a while it becomes second nature. In fact I thought the interface was the best part .. Blender also has a great online community generating massive amounts of step by step tutorials to help the novice get started. Blender gives you the ability to create work that previously would have required a $3000+ investment in software. All this for FREE .. basically available on any platform .. I hope they can get some funding or find some way to keep it alive ....

    ---
    Blender supports multiple cameras and lighting, which can be used to create very lifelike images, especially when scenes incorporate realistic surfaces. The program even has a plug-in facility that will accept new surfaces and features created by third parties.

    Animation is one of Blender's most impressive features. Not only can objects move along paths, but their attributes can change along the way. For example, lighting effects can increase, decrease, or change color. We were even able to introduce lens flares and motion blurs. Another animation enhancement is particle support, which allows multiple objects to be created and animated based on procedures that can simulate natural laws.

    Blender even handles postproduction jobs that utilize images or videos from other sources. For example, Blender can be used to add an animated, walking lamp, complete with its own shadow, to a video using masking and animation features.

    The printed documentation is definitely worth the price. It's far more extensive than the free, downloadable version and is packed with useful details. The manual sports many colorful examples, even if the font is so small it practically requires a magnifying glass to read. While the documentation adequately covers the program's numerous keystrokes, menus, and mouse actions, a reference card would be nice.

    Whether you need a production-quality 3D system or just some basic 3D scenes for a presentation, Blender fits the bill. If you're prepared to spend some time learning how to use it, the results will be well worth your effort. This is one of the best 3D packages on any platform.

    (Taken from LinuxMag review)
  • Re:Blender? (Score:2, Informative)

    by labratuk ( 204918 ) on Thursday March 14, 2002 @01:42PM (#3163184)
    That is very true. Blender confused the hell out of me until I figured out how its interface worked. I absolutely love it now. I can get things done in it much faster than I used to be able to in 3D studio Max.
  • by bernz ( 181095 ) on Thursday March 14, 2002 @01:44PM (#3163198) Homepage
    Other 3d Programs on Linux:

    Alias/Wavefront Maya [alias.com]

    Houdini [sidefx.com]

    Oh? You mean FREE 3d programs. hm. i have no idea. try this, though, 3d linux programs [3dlinks.com]

  • by Zurk ( 37028 ) <zurktech@gmail . c om> on Thursday March 14, 2002 @01:48PM (#3163221) Journal
    umm..your animation work is not wasted. blender files are just openinventor files (iv). just rename em and any 3D app can import em. ive used blender models with 3DS Max, Maya, TrueSpace and others. they even work ok as VRML files.
  • by dpm ( 156773 ) on Thursday March 14, 2002 @02:17PM (#3163382)
    PrettyPoly is another open-source 3D editor. It's not ready to replace Blender yet, since it lacks essential tools like extrusion and UV-editing, but it's a good start:

    http://prettypoly.sourceforge.net/
  • by Error27 ( 100234 ) <error27.gmail@com> on Thursday March 14, 2002 @02:18PM (#3163388) Homepage Journal
    I personally like tooling around with k-3d [sf.net].

    As a non-animator I first installed Blender and immediately became deeply confused and gave up.

    A while later, I installed k3d. There was no .deb available, but it was simple to install. On start up k3d offers a brilliant tutorial on animating. The tutorial moves the mouse around and shows you how to create new shapes, modify them, and move the camera around etc.

    Within an hour I learned how to make animations with dancing deformed tea pots.

    K3d is GPL. It's available under windows as well, but that's a massive pain in the butt to install.

  • Re:Thank You (Score:2, Informative)

    by manjunaths ( 83313 ) on Thursday March 14, 2002 @04:36PM (#3164154)

    Ummmm...hello ? Blender file the .blend format is a binary only propriety NaN format. It is not .iv. But it can export rudimentary models (and maybe textures) to vrml 1.0. Which when renamed to .iv works with inventor. But you still have to fiddle around and edit the .iv file manually sometimes (texture file paths etc.,). But no blender's default file format in which the animation is stored is not in .iv format and it can only be viewed by blender.

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