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Graphics Software

First Preview of GIMP 2.0 Ready for Testing 563

molnarcs writes "The first preview of GIMP-2.0 is available. It can be installed side-by-side with GIMP 1.2 - so there is no need to uninstall 1.2 to test it. According to this README, some parts (gimp-perl and GAP) were removed from the main package, and will be released as separate modules. Use the mirrors listed on the homepage to download the source code. (Also available for FreeBSD via ports)." Apparently the GIMP is finally adding CYMK support, for those of you working in the print world.
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First Preview of GIMP 2.0 Ready for Testing

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  • by AnriL ( 657435 ) on Thursday January 08, 2004 @10:25AM (#7914206)
    Having CMYK support is all fine and dandy but it won't get you far in the printing world without support for colour profiles and colour calibration. Linux sadly lags behind others (Windows, MacOS) in this area, and having Gimp support CMYK is like fitting racing wheels onto a horse and shoving it onto the Indycar track ...

    Mod away...
  • by rusty0101 ( 565565 ) on Thursday January 08, 2004 @10:36AM (#7914309) Homepage Journal
    "The GIMP" (proper name include "The") takes some time to learn. You can use many of the skills you learn in using Photoshop, however getting to the tools you are familiar with is an exercise in creative thinking. The Interface is different, so if the tool you are looking for is (as an example) adjusting the gama for a layer, you have to navigate through different menus than you would under Photoshop, or PSP.

    Whether that makes it "harder" than the other tools is a matter of interpretation.

    The largest problem with learning The GIMP right now is that if you go to a bricks and mortar book store, you will be hard pressed to find a "Teach yourself" or "24 hours" type book, especially for the current version. There are tutorials online, and some of the techniques documented in earlier books (look at the online used books) are still useful.

    Photoshop has been around longer, and has more marketing muscle behind it because Adobe has earned quite a bit of money off the product. As a result of those two factors (and perhaps a dozen others I am not aware of) it is easier to find people willing to earn money teaching you how to use the product. If you drop over $200 on a piece of software, wouldn't you want to make sure you had some pretty good ideas on how to use it?

    The GIMP on the other hand is more of a play with this tool, and see what you can do, how about that tool, etc.

    Just my thoughts, others may think otherwise.

    -Rusty
  • by Boing ( 111813 ) on Thursday January 08, 2004 @10:47AM (#7914404)
    The problem with gimp...is its User interface... What happened to the MDI model.

    Someone responded saying the problem has been partially solved in later versions of gimp, with "docking" ability. But I think Photoshop and its imitators have shown that a true MDI workspace is ideal for image editing.

    For the story of why MDI wasn't adopted earlier, read the following:
    http://bugzilla.gnome.org/show_bug.cgi?id=7379 [gnome.org]

    Putting my own personal bias into it, attitudes like Sven's (for example, an exerpt from a message on 2002-12-10 08:31: "WiW is evil! Why do you want to put a large window all over your screen that hides everything but your application? Because your desktop sucks? Then get a better one.") are what I see as the big imediment towards adoption of open source. If someone in a commercial project vocally complained that the customers of that project wanted dumb things and that their environments were inferior, he or she would be fired.

    I understand that these people have given freely of their time to improve GIMP, but they also claim to want widespread adoption of it; something that won't happen if they establish a mental wall between their personal agendas and the desires of other users.

  • by Ayanami Rei ( 621112 ) <rayanami@NospaM.gmail.com> on Thursday January 08, 2004 @10:56AM (#7914483) Journal
    I mean, no sense making it airtight. What happens if one of Adobe's biggest clients came running to them bitching about this new "feature". They'd have to have some technical work-around to tell them. (At least they'd be sure they weren't counterfeiters)
  • by quantum bit ( 225091 ) on Thursday January 08, 2004 @11:10AM (#7914622) Journal
    Yes, let's cram all of the tools and images into one single toplevel window so that everything is restricted to one of my monitors instead of being able to spread out across all 3.

    What genius! We'll conquer the world yet...
  • by Boing ( 111813 ) on Thursday January 08, 2004 @11:16AM (#7914678)
    so that everything is restricted to one of my monitors

    Well, that's kind of the beauty of open source. I'm not disagreeing with Sven's opinion, just his closed-mindedness to other opinions. I'm all in favor of leaving MDI as a selectable option, like it is in NetBeans IDE, for instance. There will always be people in both camps, so neither one would really die out once they were both adopted.

  • by LX.onesizebigger ( 323649 ) on Thursday January 08, 2004 @11:21AM (#7914746) Homepage

    Agreed on MDI applications for inexperienced users (not for other users though, so having it as an option would be ideal), but the Gimp's (at least the earlier version; I haven't looked at the latest one) spawning of separate toolbars for each image is (was?) terrible. You select the crop tool and find out you chose the crop tool for the wrong image, and you're still paintbrushing in the image you wanted to crop -- things like that.

    That combined with the philosophy of "everything is done from the context menu", the fact that said menu is broken down into hierarchies several levels deep (however logical) with few shortcuts (Adobe spent an insane amount of money on this part of their UI design and it shows) and the messy array of tool and property boxes that inevitably clutter the screen (on that point, Photoshop isn't much better), makes the Gimp slower to work with than I'd like, regardless of how impressively powerful the underlying framework is. I'm looking forward to see what has improved so far, though, and I have good hopes for the future.

  • by Boing ( 111813 ) on Thursday January 08, 2004 @11:28AM (#7914813)
    Gimp people are not complaining that Gimp "customers" want stupid things, they complain that Photoshop customers want stupid things.

    If the goal is to increase GIMP market share, then Photoshop customers are GIMP customers. People who do graphic design for a living may have brand loyalty to Photoshop, but only because it's been so consistently powerful and usable for their purposes. If GIMP were truly "better", there would be a changing of the guard.

    Window in window is really a horrible user interface, either you maximize the main window, and lose the whole point in multitasking and having a window system, or you resize it, making the space left for the inner windows so small, that they are useless.

    When I write a word document, I keep Word maximized. When I browse the web, I keep Mozilla maximized. When I need to do both, I keep them both maximized and switch windows. The times when I actually need visual attention to more than one program, however, I'll unmaximize and do split screen. But discounting programs like taskbar icons and IM, that is a rare occasion indeed.

    On the other hand, it's quite frequent, when using the GIMP, for me to inadvertently click on a program in the background, and have to manually re-raise each GIMP window. Additionally, the unnecessary window decorations (full titlebar, outline, etc) waste a great deal of screen real estate when applied to several windows of the same program.

    Your opinion is your own, and valid to you. I'm not saying you're wrong. I'm just saying that open-mindedness to the preferences of others will win many more converts than proselytizing.

  • by Raphael ( 18701 ) * on Thursday January 08, 2004 @11:28AM (#7914820) Homepage Journal
    The "big difference" is that instead of oppening the whole program, images and sibblings in a single window, The GIMP opens the toolboxes and images in separate windows. This allows a serious user to make an optimal use of the multiple desktops avaliable in almost all window manager for X11 out there.

    Yes, the current interface [gimp.org] of the GIMP (already much improved since the GIMP 1.x days) is very nice if you have a window manager that provides multiple desktops or virtual workspaces. This is good for most Unix users with modern window managers. But it is not as easy to use under Windows because all applications have to share the same workspace. An option for some users is to install some third-party Windows software that provides multiple virtual workspaces, but some users cannot or do not want to install such software.

    In any case, even if the current interface is still not ideal when you do not have multiple workspaces, it is easier to use than the 1.x versions. And the best way to know if The GIMP is difficult to use or not is to try it yourself! You may also want to read some books such as Grokking the GIMP [gimp-savvy.com]. That book was written for GIMP 1.2 and the interface has changed since then, but most of the concepts are still valid so it provides a good introduction to the GIMP.

  • by Paladin128 ( 203968 ) <aaron@NOspAm.traas.org> on Thursday January 08, 2004 @11:40AM (#7914940) Homepage
    The GIMP uses a different model... rather than the monolithic application model, it uses the document model. Only the stuff you need to manipulate the document at a given time needs to rank high in Z-order.

    Now, that doesn't mean there's no room for improvement. I could see something like a checkbox in the config for "raise all tool palletes on document focus", that would raise all the tool palletes when the image being manipulated gains focus. This would be genuinely useful. Or better yet, make this model a standard type of development model in GTK and Qt, and add to compliant desktops the default behavior. This would kick some serious ass.
  • by Raphael ( 18701 ) * on Thursday January 08, 2004 @11:42AM (#7914960) Homepage Journal
    Isn't native CMYK going to be in 2.0?

    No, the plans have changed last year. There was a debate among the developers about whether the next stable release should be called 1.4 or 2.0, and the decision was to call it 2.0. It does not have the native CMYK support (only export), but it has many other new features. Also, the internal structure of the program has changed so much that a major change in the version number was considered useful. Even if the end users do not see some of these changes, they are very significant for script and plug-in authors and the improved structure and documentation of the code should make it easier for new developers to contribute to the GIMP.

    A bit of background (if you are interested): after the GIMP developers' conference in 2000, the plans were to have CMYK support in GIMP 2.0. These plans for "the future of the GIMP" were published and were often refered to (in newsgroups, mailing lists and even here on Slashdot), until the middle of last year. At that time, the discussion started about how the new version should be called and it was decided to call it 2.0. This decision was confirmed at the 2003 edition of the GIMP developers' conference. Even if those who were expecting native CMYK in 2.0 will have to wait until the next release, I think that most users will be very happy with the new GIMP.

  • by Deusy ( 455433 ) <charlie@ve[ ]org ['xi.' in gap]> on Thursday January 08, 2004 @11:43AM (#7914975) Homepage
    Apparently you don't know what you're talking about..and neither do the people who modded you insightful GIMP 1.3.x/2.0 does a lot to address the user interface issue; (most, AFAIK) of the previously isolated windows can be docked.

    I can confirm that the OP didn't know what he was talking about.

    On a more serious note, the perception that the Gimp has a terrible user interface is a fallacy. Most people who complain are Photoshop users. D'uh! It's got a different UI to Photoshop, try using it for more than 5 minutes and you'll find that it's quite a nifty UI that is arguably better.

    Of course, most people are referring to Windows and their poor taskbar being clogged up. D'uh! Get a decent OS or WinXP that'll solve that for you.

    On an even more serious note, there's some awesome UI improvements in Gimp2. Not only does it use the graceful gtk2, it has some awesome UI touches like being able to group together dialogues in a tabbed dialogue. Gimp2 takes all that was good about the Gimp UI and improves on it whilst dropping a lot of the deadwood.

    I'm glad that they didn't listen the whining Why isn't it like Photoshop crowd and stuck to what is a good plan.

    And I, for one, welcome our new Gimp overlords.
  • by Boing ( 111813 ) on Thursday January 08, 2004 @11:52AM (#7915080)
    There's NO REASON to restrict the movements of a window to a parent window. None. My specialty in school (I have a BS in Computer Science) was Human-Computer Interaction -- I know these things.

    I took a few courses that focused on HCI at my school too, and while it had valuable theories about the subject, it is unquestionably a young science. Comparatively, in the "hard" sciences like Physics and Chemistry, most people shy away from statements like "I know these things". Even in systems with such strict rules, there's just too much possibility that there has been a fundamental misperception. When you translate that uncertainty into a young science, with few discrete quantitative metrics, and a person with only a bachelor-level degree specializing in it, it actually becomes quite arrogant to make such a lofty claim.

    Even if you were right, and that the only advantage MDI has is that people have learned to use it, it is nevertheless an influencing variable. So-called "better" interfaces for things like the filesystem or keyboard layout have failed because people are already used to the interfaces made popular by Apple and Microsoft and QWERTY. More specifically, because people have a developed skill in the "inferior" interface, it is actually a better interface.

  • by Anonymous Coward on Thursday January 08, 2004 @11:59AM (#7915158)
    But there are non-MDI image manipulation programs with better interfaces than the GIMP. Try photogenics [idruna.com] (payware, 30-day linux trial download) and compare it to the gimp. Photogenics is MUCH easier for beginner and experienced user alike (it's descended from Amiga art packages of yore) than the GIMP, yet its UI is streamlined and, dare I say it, actually intuitive, as far as a UI can be. Discoverability is maximised, and nothing is more than 3 clicks away.

  • by Mephisto_kur ( 300898 ) on Thursday January 08, 2004 @12:40PM (#7915583) Homepage
    Ah, so just because I prefer a standardized layout - and I disagree on the "Windows Sucks" portion of your reply since many Linux\Mac apps use the same style of menu setup - I am wrong? *Any* system is not intuitive to an inexperienced user. That simple fact that we have a defacto standard makes your point moot when talking about anyone that has even basic knowledge of a GUI based app.

    As for MDI, only an idiot would believe that any specific kind of interface works across the board. MDI sucks in things like a word processor. It doesn't work because it just confuses the user. But MDI is absolutely perfect for an app that has several toolbars that need to be open all the time. What exactly is the reasoning behind having to minimize or move 15 GIMP windows around to do anything other than GIMP while it is running? Graphics programs are a perfect fit for MDI.
  • by BigSven ( 57510 ) on Thursday January 08, 2004 @12:44PM (#7915637) Homepage
    You should perhaps try it first instead of judging from a screenshot. These palettes are configurable, you don't have to use them. If you need them, you open one and have GIMP remember this setting. You can even have multiple configurations, each configured for a specific task. Almost all things can be choosen from popup menus or optionally from palettes (or docks as GIMP calls them). So please, give it a try before you bitch about it.
  • by Mr. Darl McBride ( 704524 ) on Thursday January 08, 2004 @12:47PM (#7915674)
    RTFM.

    GIMP -does- this. Hover over the menu selection that you want to add a hotkey to, then just press the key combination you want to use in the future.

  • by MobyDisk ( 75490 ) on Thursday January 08, 2004 @12:52PM (#7915741) Homepage
    Are you takign the course to learn image manipulation, or to learn the UI. If you are taking it for the UI, then no, it won't help. You will have to learn that on your own. To learn the tools - yes, you will have to translate that knowledge though. Allow me to give my experience as a Photoshop user moving to Gimp

    I find Gimp hard to use. The Slashdot & Linux community will say that it just takes "getting used to" but I suspect that is the same crowd who will tell you that applications don't need to look & act in a consistent manner. I think the cause is that Gimp uses a number of old-skool interface concepts that fewer and fewer apps use these days.

    Gimp uses the multiple-dynamic-windows approach, rather than the docking toolbar approach. This is the biggest headache, and probably the only one that it is impossible to "get used to." When you click on a tool, tool windows may appear, disappear, or resize. They may appear or resize right in front of another window that you need to see. Sometimes running a filter opens one or more windows, but you don't realize it because they open on top of each other and you may see only one of them, or none of them. Compare to MS Office, OpenOffice, or Photoshop, where the existing tool windows simply change their content.

    Because Gimp "tool" windows are "top-level" windows, you cannot use alt-tab to switch between Applications anymore since you will have 5-10 more windows to go through. It also clutters the taskbar. (Some environments can group windows to help with this, but this causes other problems) If another window obscures Gimp, you can't simply click on one Gimp window and they all are visible. You must click on each window, or you must minimize the other application. Essentially, it has to have it's own desktop.

    Gimp has a "main" window which has a menu for commands like File and Help. The image manipulation options (File, Edit, Select, Filters, ...) are a right-click menu on the image. This saves screen space by not displaying the menu at all times, but is confusing at first.

    Gimp options are powerful and highly technical. For example, Photoshop has a median filter that asks you for the radius. Gimp has a median filter that asks you for radius, adaptive Y/N, recursive Y/N, black level, and white level. It is an excellent filter, but it is confusing at first.

    It's tough to imagine these things without seeing it. I hope that Gimp 2.0 offers a more toolbar approach that is more consistent with the way most applications work. I think that will really help to make it more mainstream.
  • by Tet ( 2721 ) * <(slashdot) (at) (astradyne.co.uk)> on Thursday January 08, 2004 @12:55PM (#7915774) Homepage Journal
    One thing I would really really like is if the tool palette hotkeys were mapped to the same tools in the GIMP as they are in Photoshop.

    So do it, then. Open up a new image, right click, go to Tools -> Select Tools -> Fuzzy Select, and without releasing the mouse button, press your desired hotkey combination. Voila. That hotkey will now choose fuzzy select from that point onwards. You can do the same for all the tools, until you have the desired hotkeys configured.

    Personally, I find Photoshop is lacking the right hotkeys, and I'm unaware of any way to reconfigure them so that they're more like Gimp...

  • by Fr33z0r ( 621949 ) on Thursday January 08, 2004 @01:01PM (#7915842)
    Everyone I know who uses The Gimp (and I know quiet a few) massively prefers the Gimp's non-MDI approach, as do I.

    I thought it ugly and cumbersome for the first few days after I started using it, but I wouldn't go back to an MDI image processing application now if you paid me, if I used Windows 3.1 maybe, but in this day and age I have a lot of stuff open, and I work between apps and windows, often while having information, chats and email open in others, should I sacrifice massive portions of my display to an image processing application when, let's face it, all I *need* of it onscreen is the image? Of course not.

    Having an application eat space on my screen damages my productivity because I have to switch between windows or just plain old move them out of the way. After all, I don't have a desk for my phone, a seperate desk for my computer, another desk for my paperwork and another desk for my mouse, that would be pretty crazy. So imagine IE, media player, Outlook, Word, [windows] Explorer and whatever other apps you use all used their own MDI interfaces... Do you think your life would be easier then? Or do you (deep down) just tolerate the imposition that is PhotoShop's MDI because you're so used to it?
  • by Alan ( 347 ) <arcterex @ u f i e s.org> on Thursday January 08, 2004 @01:02PM (#7915857) Homepage
    I love gimp, but latey it seems to be falling farther and farther behind the windows alternatives, at least in the area of digital photography manipulation. Don't get me wrong, it can still do all the things that it needs (I think), but the ease of use and UI from programs such as photohop, elements, and even ms pictureit/digital image pro make it pale in comparision.

    A couple of quick examples of things I'd like to see (which aren't in the last gimp 1.3.2x version I have installed):

    - crop which dims the area outside the crop to give you a better feel of what the cropped image will look like
    - a "straighten image" function like MS has in their product, where you simply click a line on the horizon (or whatever) and the image is rotated and cropped automagically
    - auto-[levels,colors]

    Though I'm not sure if the gimp needs this sort of functionality, or if a branch using it's libs for digital imaging (gimp-elements?) needs to be branched off and started.
  • by Overly Critical Guy ( 663429 ) on Thursday January 08, 2004 @01:43PM (#7916423)
    Right, let's squash the 90% of the population that hates the GIMP interface (someone claims MDI sucks, yet everyone wants it...perhaps the problem is that person?) so the minority of people with multiple monitors can feel happy that they have a brush toolbar on screen 3.

    This despite the fact Photoshop handles multiple windows quite well anyway. You honestly think GIMP couldn't be MDI and multiple-monitor friendly? Welcome to the reason OSS has yet to succeed in the desktop market. Elitism and closed-mindedness. "I know what's best for you! Don't complain!" So everyone uses something else, and then people bitch when OSS isn't widely-adopted.
  • Script-Fu Hell (Score:3, Insightful)

    by N8F8 ( 4562 ) on Thursday January 08, 2004 @01:45PM (#7916457)
    Script-Fu seems to have been in limbo for quite a while. Personally I feel Scheme is just to alient for most hobby programmers. Not to mention the tons of dead scripts due to version incompatabilities. Perl-Fu seems to have never gotten off the ground. It would be nice if someone would develop a Javascript like interface language. I'd bet the intersection of graphics app users and web developers is pretty big.
  • by RoLi ( 141856 ) on Thursday January 08, 2004 @01:45PM (#7916468)
    I'm not disagreeing with Sven's opinion, just his closed-mindedness to other opinions.

    It's not nearly as closed minded as "[..] Photoshop and its imitators have shown that a true MDI workspace is ideal for image editing"

    That's closed mindness at it's finest. And to complain about closed-mindness of others just tops it off.

  • by Guano_Jim ( 157555 ) on Thursday January 08, 2004 @01:59PM (#7916659)
    i prefer to work on a PC 'cos Mac has its menu bar out of reach of the keyboard

    Under OSX you can access the menu bars from the keyboard by turning on full keyboard access in the keyboard control panel.

    I use it all the time to lighten up on my RSI problems.

  • by DrXym ( 126579 ) on Thursday January 08, 2004 @02:04PM (#7916719)
    Not in the case. If you had used GIMP or any other graphics tool you would realise that MDI is essential. The problem with GIMP 1.2 (and only somewhat lessened by tabs in 1.3/2.x) is that you're forever playing 'hunt' the window because all the GIMP tool bars (all umpteen of them) are forever getting lost on your desktop and the task bar doesn't help much because it is so densely packed.


    The 'workaround' is start it up on its own desktop, but this is essentially just allowing you to do what MDI would have let you do in the first place.


    Another solution would be to make all the windows leap to the front in unison a la Mac, which would make some sense but then this would probably bring its own issues.

  • by ajagci ( 737734 ) on Thursday January 08, 2004 @02:35PM (#7917320)
    I'm sure people will create color management for the Gimp. My point is: unlike what calibrationists claim, color calibration is not a requirement for professional imaging, it's just one particular hangup that a (sizeable) subpopulation of imaging professionals have. It's just that people who don't want or need calibration never complain about the fact that Photoshop has it or that the Gimp doesn't have. All you ever hear from is people who believe in calibration and keep whining that the Gimp doesn't have it.
  • by VFVTHUNTER ( 66253 ) on Thursday January 08, 2004 @03:20PM (#7918300) Homepage
    I want some of what you've been smoking.

    Seriously.

    I have used both PS and Gimp each for about four years now, making 5 or 6 wallpapers a week, editing images for website upload, etc. Gimp is orders of magnitude easier to use.

    Want to switch to Beizer without having to click on its icon? Hit "b". Want bucket fill instead? "B". And so on. Plus, if you hover over the icon in Gimp, it tells you what the shortcut is. Not so in PS, where I still don't know what the damned shortcuts are.

    The _really_ big thing that Gimp has over PS is obvious for anyone who makes a lot of images. PS bitches each and every time you close a file without saving it in the native PSD format...this is exceptionally frigging annoying. What's worse, anytime you try and save a newly created file, it defaults to trying to save as PSD, so instead of being abot to simply type in the name you want for the file and choosing the format by typing the extension, you have to take the mouse and scroll down to the format you want. What's still worse than that is that if you try and save a previous file in a different format, it adds the word "copy" to the filename, which takes even more time to fix. Nor can you select the default image file format in which you would like to save.

    Continuing on, one of the nice things in Gimp is that right-clicking in ANY image window brings up the menu, whereas if you've got an image on the far right of the screen in PS and you want to get to the menu, your ass is dragging the mouse all the way back over the screen.

    I've heard people say that there things you can do in PS that you can't do in Gimp. Yes you can - it's called Script-Fu. Any functionality that exists in PS that is not included in Gimp, can be extended to Gimp via Script-Fu.

    As a last example: in EVERY program I've ever used, ctl-Z is undo. PS, for some ungodly reason, breaks this rule. Ctl-z in PS is last undo, then to go back more, you have to add alt to that recipe. Why? If I wanted to redo the step I undid, I'd hit ctl-r for Chrissake.

    I could go on and on about PS annoyances, but I'm starting to get pissy.

    In short, Gimp's UI is about 50x more efficient than PS, and this is coming from someone who has used both of them quite extensively.

    About the only thing I use PS for anymore is when I need a font that I don't have on my FreeBSD box. An upgrade to the latest gnome will fix that as soon as I get around to it, which will mean the end of the road for me and PS.
  • by DrXym ( 126579 ) on Thursday January 08, 2004 @05:11PM (#7920345)
    Who says it has to be forced? But it should be an option. Not everyone has the luxury of multiple desktops (Win32 users for one, but probably many Linux users too), so an MDI option is important.


    As for the taskbar, I'm sure you can make it work in a number of ways. Personally I like an individual tab for evry window. Irrespective of the way you use it, it is still a poor substitute for an app which has UI shortcomings.

  • by TandyMasterControl ( 136043 ) on Thursday January 08, 2004 @06:51PM (#7921733) Homepage
    "File management is a horror, with stale motif-like file manager widgets that lack sensible defaults, and don't remember where you are."

    You didn't tap its power. Yes it looks like ass, and it seems really braindead, but looks can be deceiving. If you come from Windows, you'll have a hard time guessing what the dialog can do.

    Say you have an image that you want to reopen and edit to create a totally new image. You can't remember its exact name, though, because you initially added this file to your home directory months ago and since that time you've made several versions of images derived from this original already --always keeping part of the name of the original in the names of its derived images. Let's say the file has "cat" somewhere in its name. So there are several maybe a dozen and a half "cat" images that are associated with this original all jumbled in your home. And some of these are .jpgs some are .pngs, and some are "master images" in Gimp's native xcf format that have color tinting or have been cropped. And these files are all mixed up among a thousand or so other files in your home dir. You don't want any jpegs or processed .xcf's --just the original. How to find the one you want?

    Well this apparently stupid looking file selector actually has some powerful tools to help you find that one desired file very quickly. Down in the file name text area you can type *cat*.xcf and hit TAB and then the listing of files in the right pane of the dialog will change. Only those master images with "cat" and suffix .xcf will appear now. Instead of a rightpane list of 987 filenames, now there's maybe only six files to choose from. (I am basing this description off of an example I am trying out as i write this). Let's say you can't tell at a glance which .xcf file out of these six filenames is the one that you wanted to start with. Clicking once on each of these filenames will give you a graphic preview of the file to the right of the 'selection' text area. So the GIMP fileselector is actually a shitload faster than many people think.

    I long for "shortcut" buttons in the Gnome/GTK+ fileselector dialog (Ximian has long had these and I can't understand why Gnome hasn't incorporated them already). Basically a "home" shortcut would satisfy me. Others pine for a shortcut to removable media. But I also wonder how many of the people who piss and moan for that kind of feature are still unaware of how fast you can use TAB autocompletion to navigate directories in the file selection dialog? Once you learn that you can do this, and get some practice using it, I can't imagine that you'd believe that poking through a visual tree of directories and subdirectories could ever be as fast. TAB completion rules. Of course it assumes you know something about your filesystem. But then, UNIX was created for intelligent professionals unafraid of a keyboard, not porn surfers who always need one hand free.

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