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X GUI Graphics Software

X.org X11 Server Release 6.8 463

kormoc writes "The developers of X.org have just release the long-desired version 6.8.0. This release brings real translucency and allows one to set values on different windows. Also, nifty drop shadows as well as XDamage, an extention that limits redrawing of windows to only the areas that were damaged. The Xcomposite extention is still not stable, but it works well for some people. Why not give it a shot?"
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X.org X11 Server Release 6.8

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  • Re:Release notes (Score:4, Informative)

    by dJOEK ( 66178 ) on Wednesday September 08, 2004 @08:11AM (#10187789)
    I think you mean http://freedesktop.org/~xorg/X11R6.8.0/doc/RELNOTE S.html

    as in 6.8.0
  • composite rules! (Score:5, Informative)

    by linuxpoweredtrekkie ( 659492 ) on Wednesday September 08, 2004 @08:11AM (#10187790)
    I installed this from cvs yesterday. The new composite extension amazing, full shadows and transparency possible, yet everything renders faster than i've ever seen X, no flicker whatsoever.

    In order to use the composite extension i had to add:

    Section "Extensions" Option "Composite" "Enable" EndSection

    and
    Option "RenderAccel" "true"
    to my nvidia driver section of my xorg.conf file

    then install xcompmgr to turn it on since kwin doesn't utilise it yet.
  • by julesh ( 229690 ) on Wednesday September 08, 2004 @08:13AM (#10187800)
    Really, why?

    What is it with drop shadows?


    They're something that's easy to define, work well in MacOSX and Windows XP, and don't work very well in (some) current X11 servers. So obviously, you're going to get loads of graphics geeks rushing to fix it.

    That said, the drop shadows in KDE on XFree86 look fine to me already.
  • by bach37 ( 602070 ) on Wednesday September 08, 2004 @08:13AM (#10187802)
    Here [freedesktop.org] for 6.8.0.
  • Gentoo fans (Score:5, Informative)

    by barcodez ( 580516 ) on Wednesday September 08, 2004 @08:13AM (#10187804)
    If you want to find out when it is available in portage without sync then check the portage database [gentoo.org]
  • by Draoi ( 99421 ) <draiocht&mac,com> on Wednesday September 08, 2004 @08:21AM (#10187841)
    Personally, I find that dropshadowing allows layered windows to be clearly delineated even if there isn't a thick (read 'wasteful') border around the windows themselves.

    I've five iTerms going right now (yeah, MacOS X). They're all the same colour yet I can easily see where they intersect *and* I can see the text below through the shadow. It's an efficiency thing ...

  • by Anonymous Coward on Wednesday September 08, 2004 @08:23AM (#10187851)
    Citrix has many things that xorg doesn't have, but if you're interested in good BSD/linux terminal services, take a look at tightvnc [tightvnc.com]
    All i miss in this solution is audio :(
  • by Anonymous Coward on Wednesday September 08, 2004 @08:23AM (#10187852)
    This is awesome! From section 3.3 of Release Notes:

    The nv driver for NVIDIA cards has been updated as follows:

    * Support added to the nv driver for the GeForce FX 5700, which didn't work with XFree86 4.3.
    * The driver now does a much better job of auto-detecting which connector of dual output cards the monitor is attached to, and this should reduce or eliminate the need for manual xorg.conf overrides.
    * The 2D acceleration for TNT and GeForce has been completely rewritten and its performance should be substantially improved.
    * TNT and GeForce cards have a new Xv PutImage adaptor which does scaled YUV bit blits.

    http://freedesktop.org/~xorg/X11R6.7.0/doc/RELNOTE S3.html#3 [freedesktop.org]
  • Re:not stable ? (Score:4, Informative)

    by lrandall ( 686021 ) on Wednesday September 08, 2004 @08:25AM (#10187864) Homepage
    It's part of a stable X.org release. The unstable extensions are not compiled by default, but they do bear mentioning because they are significant additions to X, and will make huge changes to the eye candy, as well as the utility (eg expose in mac os) of X
  • by sxpert ( 139117 ) on Wednesday September 08, 2004 @08:29AM (#10187888)
    well, XDamage is an extension, which means, it doesn't modify the existing protocol, but adds more request/response types to said protocol, via a well defined extension protocol.
  • Re:Double standards (Score:2, Informative)

    by elleomea ( 749084 ) on Wednesday September 08, 2004 @08:31AM (#10187900) Homepage
    "X.Org release a piece of software that "works well for some people", Slashdot readers claim "Sounds like a nice release for me"."

    No. X.Org release a piece of software that includes some experimental extensions which may not work correctly for all users (hence them being experimental). Also, these extensions are switched off by default.
  • Re:yum? (Score:2, Informative)

    by LiENUS ( 207736 ) <slashdot@@@vetmanage...com> on Wednesday September 08, 2004 @08:43AM (#10187965) Homepage
    www.fedorafaq.com has a yum.conf replacement that is faster than the main repository and has the updated stuff.
  • Re:Debian (Score:5, Informative)

    by SnowZero ( 92219 ) on Wednesday September 08, 2004 @08:49AM (#10187996)
    It should, now that X developers can work with package maintainers rather than having an establishment work against them (the XFree86 way). Yay for more code and less politics.

    Previous long lead times, according the Brandon (Debian's X release manager) were brokenness on some of the platforms Debian supports about which the developers in power didn't care, as well as reams of patches they wouldn't accept (like ones from ATI supporting "new" cards that weren't accepted after 6 months).

    The whole point of FreeDesktop was to help everyone coordinate so that the process could be smoother. Most of the poeple on both sides were fed up with the politics and are working to make that the reality now.
  • Re:Gentoo! (Score:5, Informative)

    by IdleTime ( 561841 ) on Wednesday September 08, 2004 @08:49AM (#10188003) Journal
    I accept it as a joke :)

    When that is said, the latest release, the 904 drop, compiled in 21 minutes on my machine and has been running perfectly fine for a few days. Ofcourse, I'm running an AMD64 based machine. Your "joke" is actually true if you run a P1 160Mhz box, then it will take weeks to compile ...
  • by Anonymous Coward on Wednesday September 08, 2004 @08:51AM (#10188013)
    You could have mutliple layouts.

    That way you could switch between drivers without having to edit your xorg.conf file. That's been possible for a while.

    you'd specify a default layout and a alternative layout (call it unaccl for example) and go like this:

    startx

    if that doesn't work then go:

    startx -- -layout unaccl

    there are examples on the web if you look around. I use one setup for my dual screen, but some games don't like that, so I have a second layout for just one screen.
  • by FromageTheDog ( 775349 ) on Wednesday September 08, 2004 @08:53AM (#10188027)
    I have a Windows XP box on my desk right now; the only drop shadows I see are under the icon text. I'd be hard-pressed to compare that to the (gorgeous) Mac OS X effect or this new X effect... - Fromage
  • by mikael_j ( 106439 ) on Wednesday September 08, 2004 @08:54AM (#10188034)
    They are different projects, X.org split from XFree86 since they didn't like how it was being run, so 4.3 means you are most likely running XFree86..

    /Mikael

  • by Alioth ( 221270 ) <no@spam> on Wednesday September 08, 2004 @08:55AM (#10188046) Journal
    X is the protocol. X11 is the 11th version of the X protocol (the first version of the X protocol I saw was X10, and that was some time ago on an already ancient machine). X11R6 means the X Window System, Version 11, Release 6 - that's the basic protocol level.

    The .8.0 bit at the end is X.Org's specific version numbers for their implementation of the X11R6 protocol. (Other organizations implement X11R6, such as Sun - they call their version of X11R6 OpenWindows).

    I believe there was a prototype windowing system called W that preceeded X, but that's now ancient history (the first X Window System implementation to run was in the mid 1980s).
  • Re:Debian (Score:2, Informative)

    by l3v1 ( 787564 ) on Wednesday September 08, 2004 @09:01AM (#10188086)
    Quoting from one of Daniel Stone's on debian-x list in may this year:
    Changing stuff like this around (mainly, all the package renames, as well as a mass patch rediff) within Debian is actually really quite difficult, and very, very unlikely to be allowed to happen before sarge's release.

    I'll leave it you to draw consequences. All I know is that news was spread Sarge will come around september this year (on debianplanet on aug.2), but then again: Debian releases when it is time. (from debian.org)

    Anyways, since I'm a long-ago Debian man, I also hope X.org will come to us soon.

  • by IamTheRealMike ( 537420 ) on Wednesday September 08, 2004 @09:04AM (#10188103)
    The new extensions are just that, protocol extensions. They haven't changed the wire format.

    Having said that, the presence of the new ARGB visuals is known to confuse and break some programs. Worryingly, Mozilla+Flash and GTK 1.2 apps (like XMMS, VMware, etc) are amongst the things that have apparently broken.

    To "unbreak" them you need to set a magic environment variable but as of yet there is no automatic blacklisting mechanism in place for userspace apps so .... you just have to be able to diagnose this breakage yourself.

    Hence the fact that it's described as unstable.

  • Xorg roadmap (Score:4, Informative)

    by dpilot ( 134227 ) on Wednesday September 08, 2004 @09:04AM (#10188109) Homepage Journal
    ISTR that one of those things Xorg wanted to do was to separate the X client and server packaging. It's generally frowned on to install an X server on a server machine, but it would be nice to have X client software available there. The current Xorg/XFree packaging isn't friendly to splitting out the X client libs, or making the package control system recognize that so you could install X clients.

    Looking at the Xorg release plan (closest I could find to a roadmap) at http://wiki.freedesktop.org/XOrg/XorgReleasePlan
    I don't see anything about separation of client and server libs and packaging. They have some other projects listed elsewhere, but nothing terribly solid about client/server separation.

    Anyone aware?

    Another thing that would be neat to see is integration of the GLX/DRM work on the S3 Savage line of chips. According to the DRI page there's some work being done on this, though it's not ready for prime time. My laptop has a Savage, and my Mom's computer uses the Via KM133, which has an imbedded Savage. Of course this is an area where perhaps I *should* be trying to help.
  • by dabadab ( 126782 ) on Wednesday September 08, 2004 @09:05AM (#10188114)
    "When will we see fully improved network/remote access?"

    What's wrong with ssh (besides the occasional "oops, wrong machine" moments :) )?

    "When will we see some innovation instead of eye candy?"

    In case you missed the point, this is about innovation, eye candy is just a nice side-effect. For example, XDamage improves X over slower network connections.

    "The hooks for modular gui plugins should be there"

    You mean something like the extensions for X?

    "Why not work on something to compete against microsofts new gui/api interffaces based upon 3d rendering instead of pixel rendering? why not kill 2d before the competition and work on an graphical interface that is competitive instead of intriguing."

    Well, it would be time to make up your mind on eye-candy.
    3D desktops so far were nothing but neat eye-candy, from a usability point of view they have added nothing (one can argue that in fact they are worse than 2D ones). But anyway, I had the impression that the people of X.org are working on something like that.
    If you want something to change, help them - but first, please, get your facts right, because spewing uninformed bullshit on slashdot does not help anyone.
  • Re:What?! (Score:2, Informative)

    by l3v1 ( 787564 ) on Wednesday September 08, 2004 @09:07AM (#10188125)
    More about being able to print directly the contents of an opengl-rendered scene window. I mean without using like GL2PS or alike.

  • Re:Translucency (Score:3, Informative)

    by julesh ( 229690 ) on Wednesday September 08, 2004 @09:13AM (#10188157)
    Because some geeks like transparent terminal windows.

    Simple, really.
  • by IamTheRealMike ( 537420 ) on Wednesday September 08, 2004 @09:15AM (#10188175)
    This is an amusing troll. If it isn't a deliberate troll then you need to learn how to express yourself more clearly instead of in vague buzzwords.

    When can we see a trusted computing environment?

    SELinux integration with the X server (SE-X) to allow you to lock applications down tighter is being worked on in a branch of Xorg CVS. It's not done yet AFAIK. The idea here is that you can take the features of "trusted" military-strength windowing systems where it's possible to have secure windows such that you cannot screenshot them, other apps cannot send events to them and so on.

    When will we see fully improved network/remote access?

    This statement is meaningless but NX compression is clearly the way forward here.

    When will we see some innovation instead of eye candy?

    Again, totally useless statement. Nowhere do you define "innovation" or even show that it's a good thing (hint: I'll take an efficient and usable desktop over and pointlessly innovative one any day).

    The hooks for modular gui plugins should be there - just as with any gui. OS/2 had the object based interface, windows has the pretty indepth theme integration and OSX has the PDF display..

    Again a meaningless statement. There are actually some pretty convincing arguments out there that DPDF/DPS type systems are the wrong way to implement a graphics system, and that XRENDER type trapezoid rendering is the right way. I suggest you investigate first.

    Windows XP has themes - great. You realise that Linux has pioneered the way when it comes to theming? It was the first to have a totally themable desktop (I think this is true even if you include gross hacks like WindowBlinds), still the only OS to have systematic icon theming, the only one I know of that has mouse cursor theming etc.

    Why not work on something to compete against microsofts new gui/api interffaces based upon 3d rendering instead of pixel rendering?

    I think you've misunderstood what Avalon is. It's not about 3D GUIs, it may include using 3D acceleration to speed up rendering on machines that support it but this doesn't affect the APIs.

    Quick release cycles don't do anything for corporate adoption. Give us the "killer app" - in this case a desktop/windowing system that delivers everything we seem to bash in other systems as insecure or proprietary.

    I don't know of any other open, standardised windowing system with the security features X has. If you can show me one, I'd be interested.

  • by Perky_Goth ( 594327 ) <paulomiguelmarqu ... m ['ail' in gap]> on Wednesday September 08, 2004 @09:22AM (#10188208)
    On the other hand... [osnews.com]

    Fabian Franz: In fact, our FreeNX implementation is only the last piece of the mosaic. 99,9% comes from NoMachines's GPL/NX components, that we simply use unchanged in FreeNX.
    [...}
    Kurt Pfeifle: In the last 15 months, there have been servere misunderstandings concerning the whole NX software, which was considered to be "non-Free" by several Open Source developers, just because NoMachine also based its commercial products on top of it.
    Without having a deeper look, rejecting NX as "practically unusable, if only the libraries are released under the GPL whereas the NoMachine NX Server remains proprietary". These biases simply overlooked, that a commandline tool was shipped by NoMachine almost from the beginning, including the source code which allowed everyone who was interested to build an completely working NX tunnel.
    [...]
    Fabian Franz: Our implemementation was intentionally kept simple. It's a simple Bash script...
    You are surprised? Yeah, right: FreeNX Server is a Bash script, which glues together GPL library and executable components of NX to a working whole. All that stuff existed for 15 months untouched.
    The fact that it is Bash means that every Linux developer can fix errors in our FreeNX server. ;-)
    Kurt Pfeifle: I was merely a mentor for the FreeNX development and I do the documentation. But I can confirm: Fabian isn't lying... ;-)
    FreeNX consists of less than 500 lines of Bash code (additionally to the NoMachine/NX source code parts, which are under the GPL).
    Fabian did the implementation of the FreeNX server all by himself. First of all, Fabian is a true Bash wizard.
    Secondly, this implementation should prove how "complete" the GPL components of the NX are already since 15 months.

    So, i'd be guessing anyone from Gnome can code that up in a couple of days as well, there really isn't a whole lot of magic here.
  • Re:composite rules! (Score:5, Informative)

    by IamTheRealMike ( 537420 ) on Wednesday September 08, 2004 @09:28AM (#10188231)
    Well, there are a lot of reasons.

    The first, and biggest reason (as far as I know) is that modern Linux widget toolkits are doing a lot more work than the Windows widget toolkit is.

    For instance, full UTF-8/unicode rendering support combined with containment based layout, along with stock clipart using an alpha channel which is all double buffered simply requires more CPU time than a positional based toolkit which doesn't really support alpha-blended images (or indeed, stock artwork at all), flickers constantly and whos i18n support is patchy at best.

    These are features which are useful and you don't want to lose. They make the GUI look great due to having professional artwork, smooth when resizing (internally), support users from all cultures and mean that resizable windows which react properly to font size changes are the norm not the exception like on Windows.

    There are other issues. The focus of most Linux developers has not been optimization as of yet, as development effort has been concentrating on filling in the missing pieces (like HAL) and on catching up with the competition (this sort of X work). As an example I think Xrender and therefore font renderning had some serious bottlenecks until recently. There are a few notable exceptions. Soeren Sandmann for instance has been working on optimizing Linux graphics and GTK for some time now, and has been doing a great job.

    Then there are scheduling/kernel issues. Con Kolivas mentioned some issues with respect to scheduling lately, I forget exactly what, but he seemed to think some change in the X server could allow the 2.6 scheduler to do a much better job. Also last time I checked the kernel did not expose vertical retrace intervals to the X server.

    Finally there are issues within the toolkits themselves. GTK+ seems to really suck at rapidly responding to Expose events. I'm not sure why. However on COMPOSITE enabled machines this isn't an issue as everything is double-buffered at the server level anyway so time taken to react to Expose events isn't a factor. Just try the new distros if/when they come out with compositing enabled - they will feel a lot faster due to this change alone, assuming you have enough memory.

  • by strider44 ( 650833 ) on Wednesday September 08, 2004 @09:38AM (#10188304)
    I'm not satisfied with the above answers, so I'm going to try one myself.

    The X Windowing System was originally an MIT project for unix (not linux specifically, it works with linux because linux carries on with the unix specification) that was made open source and turned into open source. X is just the name of the system, the 11 is the current version of the specification. 11 has been active since 1988.

    The XFree86 organization managed the X-Window-System until version v4.3. Earlier this year, though, they released v4.4 under a license that was thought incompatible with the GPL, which caused a split. Alot of politics went on and alot of people got angry, which caused the birth of the X.Org foundation, which is now industry backed and also backed now by most major distributions such as Slackware (I think they were the first?) and Mandrake, Redhat, Gentoo. Others such as Debian still use XFree86 v4.3 instead of updating to 4.4.

    The first version of X.Org was version 6.7 (which carried on the MIT X versioning system), which was released on March 31 this year. Now X11R6.8 has been released, carrying along again with the numbering system.

    I hope that explains it for you.
  • by Anonymous Coward on Wednesday September 08, 2004 @09:43AM (#10188357)
    > Does Quake3 work over a network? No!

    Just tested again, but my memory was right: Of course it works over a network! With hardware acceleration.

    I played both via ssh-forwarding (which is a bit slow, because of the compression, but is otherwise perfect) and via normal X protocol (only the XF86VidModeClientNotLocal calls failed (which is a _security_ thing apparently), so it was in a frameless window and not gamma corrected, but really fast enough).

    One of the reasons SGI even invented OpenGL, was to get the network transparency right. Its predecessor gl had beed designed for local hardware data transfers and got network forwarding implanted in a somewhat ugly way.
  • by IamTheRealMike ( 537420 ) on Wednesday September 08, 2004 @09:54AM (#10188432)
    No, the overhead of the X protocol is negligable. When doing profiling runs the bottlenecks are nearly always either in the serverhardware link or inside the toolkit. The applicationserver link doesn't really slow much down at all.
  • by nurb432 ( 527695 ) on Wednesday September 08, 2004 @09:57AM (#10188459) Homepage Journal
    Umm. they have had that for sometime now, its called 'seamless windows' in citrix-speak. And has been out for at least a couple of versions now.. ( we expiremented with it 5 years ago, might have been beta then.. dont remember now to be honest )

    You simply "publish" a single application specify that its 'seamless', and run it as a single window.. no 'citrix desktop' required..

    We do it every day now, with hundreds of clients...
  • by diegocgteleline.es ( 653730 ) on Wednesday September 08, 2004 @10:02AM (#10188498)
    Its not just that it looks nice. The technology behind it is what matters. The Composite extension for example double-buffers the windows (or something like that, I'm the person to speak about this) so moving your windows is much smoother, and you can notice that even now in this released version, where all those pieces are far from being "rock stable" or "fast". It also allows to have a miniaturized version of your desktop (one which is a _real_ miniaturized version of your desktop, with the miniature of a video player in other virtual desktop being updated, etc) much more easily. Damage can reduce greatly the amount of bandwith used in VNC-like clients, etc.

    Shadows and transparencies are just one of the things which you can do with all those toys, but the fact that the pieces behing them are there is what matters, using the hardware to do all this, etc. As a plus, shadows and transparencies are nice (I'd like to have them even in the light window managers at least). I don't know why people is so concerned about "shadows are not useful". This is a win-win situation, no drawbacks.
  • by Anonymous Coward on Wednesday September 08, 2004 @10:06AM (#10188523)
    Thanks for the clear answers. But why do we talk about a "protocol" ? Isn't X a program for displaying stuff ?

    Evidently the answers weren't all that clear to you. X is a protocol, not a program. It was designed from the start as a client/server display protocol. The programs that implement X are called an X server and an X client.

    (Somewhat confusingly, an X Server is a program that generally resides on a network client, and an X Client is an application that is often, but not necessarily, on a network server.)

    At work, we run X Servers on our Windows desktops to run GUI apps that exist on our Solaris servers.

    And how about differences between XFree.org and X.org ?

    Two different implementations of the X protocol. Specifics have already been answered in this thread.

    And OpenWindows ? Are they three implementations of functions (same ".h"s) for displaying windows and drawing things ?

    Plain X, by itself, is pretty boring. The windows, for example, don't have any of the trim you expect from a modern GUI. This is where window managers come in. One of the nice things about X is that it is decoupled from the window manager and therefore you have many choices. OpenWindows is the window manager Solaris has used for years (personally, I've never liked it). More information on window managers can be found here [xwinman.org].
  • by Alioth ( 221270 ) <no@spam> on Wednesday September 08, 2004 @10:06AM (#10188524) Journal
    No, the X Server is the program for displaying stuff. X11R6 just specifies a standard protocol. The protocol doesn't need to be a network one (and on your local machine, none of the X clients talk over your TCP/IP stack).

    Anyone can implement an X server that adheres to the X11R6 protocol (and several UNIX vendors have; in the closed-source UNIX world Sun has their own implementation, and I bet all the others have too, although they may be based on the reference implementation - the old X Consortium X server). In the open source world, we have two implementations (which are very similar but now diverging - the XFree server and the X.Org server)

    I don't know the historic reasons for why X was designed because I was only a small child in 1986 (I dare say somewhere on the Internet has the story as to why it was made in the way it was), but separating the client and the server like they have is extremely useful - the client doesn't care where the X server is or what the X server is. It means the client is well decoupled from the implementation of the X server - an X client running on HP/UX will display correctly on an X.Org X server running on Linux and you don't need to worry about DLL hell to make it all work - it just works. It's a very clean design and that's one of the reasons it's lasted so long.

    As for the different implementations, X clients (i.e your programs) aren't linked to the X server or its header files. OpenWindows could be a radically different internal design with no header files in common with X.Org's server. What the clients link to is not the X server's header files - but XLib. XLib implements the client part of the deal, including the header files a C programmer would use. And XLib isn't linked to the X Server - it implements the X protocol (and that's why a Linux program written with Vendor A's xlib will work fine with Vendor B's X server running on some completely different architecture).
  • by ageitgey ( 216346 ) on Wednesday September 08, 2004 @10:08AM (#10188537) Homepage
    "But why do we talk about a "protocol" ? Isn't X a program for displaying stuff ? I know we can use remote display on a network with X, but why isn't it only a feature ? Why is X so focused on network terminology?"

    The fundamental design of X is different than say, MS Windows. It is always network-based. We have to talk about a network protocol because that is how every X client program communicates, even locally. It's not just an optional feature. Its the entire design.

    In MS Windows, you write a program that calls functions in a .h file to create windows, draw primitives, etc. Your program is compiled against some libraries that contain this drawing code directly. If you want to do remote displays across a network, you have to use some sort of add-on software or custom library. If you are coming from this paradigm, what you are asking is a very good question.

    The difference is that every application that runs on X communicates over a "network". Whether you are opening Firefox on your own desktop or running an application on a remote server thousands of miles away, the application you are running connects to your X server and sends drawing commands over the "network". There is never any direct link to drawing code like there is in Windows - all commands pass over the "network". Of course if the application is local, optimizations are in place to make this communication very fast and not pass through the OS's networking stack.

    This lets you do a very neat thing: Every graphical X-based program you have on your linux desktop can be run on any other X server. I'm not talking about just the few special ones that support it or link some special library. I mean every single program. Since you have to use the network even if you are running locally, to run on a remote server you just tell it to use a different IP address for the display. This is true network computing. The display is just an IP address and a port/desktop number.

    Download an X server for your MS Windows desktop. Then log in to a Sun/Linux/BSD/etc box and you can run most any X application. There are a very small number of exceptions (like a program that requires an extention that your X server does not have, I.E. OpenGL for Quake3), but those are very rare.

    In many ways, X is the most conceptually advanced and "network aware" desktop display system, despite being designed in the 1980s. Unfortunately, it is also painfully old in a lot of ways and painfully lacking in other, non-networking areas. The concept is really great and it works pretty well, but it would be nice to have a crack at redesigning the protocol based on other advances in computing. But failing that, I'm really glad that X.org is pushing things along and modernizing. The XFree86.org team had basically stalled out in a quagmire of politics and a need to cling to the past.
  • Re:Screenshots (Score:2, Informative)

    by archen ( 447353 ) on Wednesday September 08, 2004 @10:09AM (#10188553)
    You can get pretty close to this already in KDE 3.2 by default. Set kicker to the center, set the width to 0% (to scale with icons). Set the grab handles and other stuff to hide or remove them. Then set the panel transparency to whatever makes you happy. After that it's just a matter of icons.
  • by shadowcabbit ( 466253 ) <cx.thefurryone@net> on Wednesday September 08, 2004 @10:16AM (#10188595) Journal
    OK, so let me see if I understand this correctly. An X "server" isn't a server in the traditional (UT2K3) sense, but rather a piece of software which controls the display. An X "client", then, is the software which tells the server what to draw. The server then figures out how to draw it. Is this close to being right? It's a bit confusing thinking that the server is the thing the user deals with directly and the client could be on a rackmount thousands of miles away, but it makes sense when you think about it for a few seconds.

    Aside from advanced support for 3D accelerators, what's really missing out of X as it is now?
  • by GweeDo ( 127172 ) on Wednesday September 08, 2004 @10:23AM (#10188647) Homepage
    I wrote up a guide [grebowiec.net] to setting up Xorg 6.8RC4 + X Composite with shadows and transperency the other day. These steps should also hold true for 6.8 final of course. Enjoy.
  • by jrcamp ( 150032 ) on Wednesday September 08, 2004 @10:29AM (#10188700)
    If you're using the nvidia driver because of the vastly superior 3d acceleration, then I doubt that you'll be able to replace that soon. Due to how nVidia develops its drivers (ie, they're basically the same from platform to platform) there is a lot of work already put into those, along with the fact that they have the specifications to do it.

    I've used the nv driver before, and the 2d performance wasn't that bad.
  • by swillden ( 191260 ) * <shawn-ds@willden.org> on Wednesday September 08, 2004 @10:35AM (#10188791) Journal

    But why do we talk about a "protocol" ? Isn't X a program for displaying stuff ?

    Nope. X is a protocol [x.org] for sending drawing requests. An X server is a program for displaying stuff.

    I know we can use remote display on a network with X, but why isn't it only a feature? Why is X so focused on network terminology?

    Some features are just minor tweaks to a basic design that could exclude them, other features are fundamental to the design. Network transparency is fundamental to the design of X. Even when you're not using a remote display, you're always using the X protocol, but over UNIX sockets rather than TCP sockets.

    And how about differences between XFree.org and X.org ? And OpenWindows ? Are they three implementations of functions (same ".h"s) for displaying windows and drawing things?

    They're all programs that receive drawing requests in X protocol messages and then do their best to fulfill the requests by drawing stuff on a display. XFree86 and X.org are mostly the same codebase as well, but that's not really relevant to their functions as X servers. There are lots of other X servers around like OpenWindows, Hummingbird EXceed, MetroLink, Xi Graphics, XVision, and bunches more. Pretty much any X client application can use any of these X servers, locally or remotely, to display windows and draw things. Some X servers have more features than others, some have better performance than others, some support more graphics cards than others, but all implement the same standard protocol so they're all to some degree interchangeable.

    But you asked about differences, not similarities.

    • XFree86 and X.org are much the same programs, but XFree86 adopted a license that people didn't like, so much of the development focus shifted to X.org, and that seems to be the Free implementation that is going to be popular moving forward.
    • OpenWindows is Sun's proprietary implementation that only runs on Solaris, AFAIK. It's decent but not as featureful as XFree86 and X.org.
    • Hummingbird Exceed is a commercial product that runs on Windows, and exists primarily to make it possible to display on a Windows box the interface of apps running on remote UNIX boxes.
    • Xi Graphics is a commercial, closed-source X server for Linux and UNIXes that focuses on providing good hardware acceleration and support for a wide variety of graphics cards. Since they get paid, and because their drivers are closed source, it's easier for them to negotiate with hardware vendors for specifications.
    • Tarantella XVision Eclipse is another X server that runs on Windows and has some nifty features like the ability to suspend a session one place and resume it somewhere else.
    • xnest is an X server that doesn't know how to draw anything itself, but instead sends all of the requests it gets to another X server for actual display. So you can nest an X "server" inside a window on a real X server (and you can do that as many layers deep as you like). This is a useful tool for development.
    • vncserver is another X server that doesn't draw anything on physical displays. Instead, it does all of its drawing on a virtual screen, then it can send this virtual screen image over the network to VNC clients which run in a variety of windowing environments and display a copy of the virtual screen. You can even display the same virtual screen on multiple VNC clients on multiple physical screens at the same time.
    • x2x is an X server that uses a pair of "real" X servers to do all of its drawing, creating a single virtual display that is made up of two physical displays on different machines. This allows the user to create a two-headed machine without a two-port graphics card, or two graphics cards in a single box.

    Those are some examples of X servers and how they differ from one another. There are many, many more, particularly in the commercial X server space, but they all work with all X clients, locally or remotely, and the common thread that binds them all together is the X protocol.

  • Re:Gentoo! (Score:3, Informative)

    by FreeUser ( 11483 ) on Wednesday September 08, 2004 @10:36AM (#10188800)
    Out of interest, where there any hoops you had to jump through to get XOrg to compile on the AMD64 platform?

    I run Gentoo at home on an Athlon XP, dual Athlon MP, powerbook 17", and an AMD64 box, as well as at work on everything from old Pentium 2/400s to dual Opteron 246s. Xorg is now the default xserver on all those platforms. No special hoops required: 'emerge xorg-x11' is all that is required. With my Nvidia card I use nvidia's 64bit binary-only drivers, with the others, I use the free ATI drivers and dri (I have older ATI 9100 cards).

    I haven't yet tried to emerge xorg 6.8.0 (still awaiting the ebuild to do so), but I suspect all that will be required is adding 'x11-base/xorg-x11 ~amd64' to my /etc/portage/package.keywords file (the ~amd64 means it is marked experimental ... when it is deemed 'stable' it will become amd64, sans the tilde) and running the exact same command (emerge xorg-x11).

    My experience with installing difficult software, such as cinelerra, transcode, etc. is that, in all the distributions I've used over the years (and I've used most of the big ones), gentoo's portage makes installation by far the easiest. Of course, the downside is the installation time ... compilation takes time, especially on slower boxes. However, current 64bit architectures are fast enough that it doesn't matter, and in a couple of years, compilation will probably be comparable to binary installation speeds of today.
  • Re:Debian (Score:4, Informative)

    by fred3666 ( 539394 ) on Wednesday September 08, 2004 @10:47AM (#10188939)
    For now, Debian is tied to their heavily patched xFree86 4.3

    They have stated that they will not move to x.org until the modular version is available. Apparently it would take a lot of work to modify assumptions made in the apt-get respositories and they don't feel that the current release of x.org justifies the effort. Debian does acknowledge, however, that x.org is the future.

    http://lists.debian.org/debian-x/2004/05/msg0043 1. html

    I am making the assumption the x.org's X11R6.8 is still a part of the monolithic tree.

    More information here:
    http://lists.debian.org/debian-x/2004/06/ms g00084. html
  • by Alioth ( 221270 ) <no@spam> on Wednesday September 08, 2004 @10:51AM (#10189005) Journal
    I dunno what you mean by 'advanced' support for 3D accelerators (I'm very impressed at how well RTCW:ET runs on FC2 running the X.Org X server - it's at least twice as fast as XFree86 on RH8.0 on the same machine) but the 3D support is getting better all the time; it's just a real shame the NVidia driver isn't open source.

    Talking of games - the fundamental network design of X and the display program being the X server (essentially a daemon) means my Windows-using ET playing friends are envious of how I play the game in Linux. I simply start up a second X server. That's all there is to having two entirely separate desktops on one machine. Just start another desktop. The clients (such as my game) don't even have to be aware of this functionality - they just display to unix:1 instead of unix:0, as set in the DISPLAY environment variable. I can hot key between the two desktops with Ctrl-Alt-F7 and Ctrl-Alt-F8, so I can run ET in fullscreen and easily flick back to IRC.
  • Re:Archaic build (Score:1, Informative)

    by Anonymous Coward on Wednesday September 08, 2004 @11:03AM (#10189144)
    I don't know about the rest of your comments, but to continue the build you only do a "make", not a "make World". :) Then it continues without the clear-thing. (I just did it myself.)
  • by fernique ( 754349 ) on Wednesday September 08, 2004 @11:14AM (#10189249) Homepage
    I have found the answer on this question here [debian.org].
  • by nurb432 ( 527695 ) on Wednesday September 08, 2004 @12:58PM (#10191096) Homepage Journal
    The reason you publish today is to support their web based interface/portal, 'nfuse'...

    This gives you the ability to launch any application from a secure web page, giving the appearance that its running on your local machine, with all the advantages of clustering of your applications on the 'big boxes' back in the server room. You also get a really low network profile, ICA/RDP is pretty network friendly. And the client is multiplatform ..

    Before Nfuse, the admin would stick items in your start-menu for you.... you click on "word", and poof, word appears.. The user never knows the difference.. ( this can still be done, but they are pushing the 'portal product' like everyone else these days..

    You can still publish a complete desktop for Winterm type users..

    And yes, to answer your question, dialogs and pop ups are in separate windows.. this is NOT some 'desktop hack'..

    You can also have stateless or statefull connections.. Something raw X is not too great about, you loose your connection, your app/desktop closes..

    You might try to get a chance to take a look at their products, you might be pleasantly surprised.. they are however, really damned expensive... I only have worked with the windows based products, since 'winframe', but I guess they also have the same sort of product based on Solaris too..
  • by kiniry ( 46244 ) on Wednesday September 08, 2004 @02:44PM (#10192662) Homepage
    Actually, Quake3 works just fine over a network. I have run it to demonstrate OpenGL over X11 for non-UNIX-aware new students at my university several times.
  • by jimfulton ( 204820 ) on Wednesday September 08, 2004 @05:34PM (#10194871)
    Here's some ancient history:
    X11R6 just specifies a standard protocol.
    Nit: X11 is shorthand for "Version 11 of the X Window System protocol," which was released in September 1987 (X10 had been in use from late 85 until then). The Rx originally indicated the X Consortium's release of the X software (X11R2 was the Consortium's first release in February 1988; R3 was October of 1988).

    I don't know the historic reasons for why X was designed [with clients separated from servers]
    The network-transparency was designed in from the start due to a confluence of needs. Bob Scheifler of the Argus Group in the MIT Lab for Computer Science wanted to have a system for developing and debugging networked systems. MIT Project Athena (from which X, Kerberos, Zephyr, Hesiod and various other systems sprang) was looking at how to create a common environment across a variety of types of workstations donated by Digital and IBM; allowing applications to run large computers on the network and display on different flavors of workstations was a way to keep people's sanity.

    So, Bob took a copy of a Unix port of the "W" window system (written for the V kernel) that Chris Kent had done with Paul Asente at Stanford, changed it from be synchronous to asynchronous, and dubbed it "X" (from then on, we teased him that we'd never let him name anything again :-).

    The early version of the X protocol (up through X10) were focused on fixing various things that came up as the system was ported to different architectures. Initially, the design center was referred to as "3M": 1 megapixel, 1 MIPS, and 1 megabyte.

    The X server was quickly ported to a variety of workstations, to DOS, and to terminals. At the time, it was one of the few places where warring companies came together to bring a little bit of unity.

  • X.org has learnt this the hard way when they encountered the exact problem you describe: Xft wouldn't work properly if the right font stuff wasn't on the server, so adoption was poor; so Xft2 will drop back to blasting a bitmap across if the right extension isn't present on the server.

    Remember that Jim Gettys was one of the original designers of X from its inception; he's REALLY BIG on backward compatibility, and wants to still be able to proudly declare that 2004's X clients will still display properly on a 1987 MicroVAX running the same protocol.

  • by be-fan ( 61476 ) on Wednesday September 08, 2004 @07:58PM (#10196134)
    Let me try to put things simply.

    X is the name of the windowing-system project invented at MIT in the 1980's. It was the successor to 'W' (stood for 'Window').

    X.org, formerly the X Consortium, a bunch of industry-types (HP, Dell, DEC, IBM), tasked with developing X.

    XFree86.org started as a port of the X code to PCs, and for much of the late 1990's and early 2000's, was the standard-bearer of X development.

    Freedesktop.org is an umbrella project for *NIX GUI development.

    At MIT, X went through several incompatible protocol versions, culminating at X11. Version 11 of the X protocol is what most servers speak today. MIT then formed the X consortium, which continued to develop X.

    At some point in the early 1990s, what would become XFree86 forked from the X Consortium code, and was intended as a distribution for PCs.

    The X Consortium and XFree86 continued make releases, and merged code between them periodically. At some point, the X Consortium was renamed X.org. X.org releases went up to X11R6.6. XFree86 releases, which maintained their own version number, went up to XFree86 4.4 (4.3 corresponded roughly to the X11R6.6 code). During this time, XFree86 was the primary developer of X11.

    After a license change at XFree86, and concerns about it's slow pace of development, X.org and freedesktop.org forked the XFree86 4.4 code (just prior to the license change), and released X11R6.7. X11R6.8 is the latest release from X.org/freedesktop.org

    There is a great, detailed history here. [linux-mag.com]

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