An anonymous reader writes "E4engineering has a story on Cosmic Blobs, a 3D modelling tool designed for kids and marketed as a game. Blobs breaks new ground both on the UI side (for instance, the UI has no text whatsoever) and on the modelling side: an object stays smooth as it is pushed and pulled, and animations are automatically adapted to arbitrary shapes. I tried the demo and it's fun, but sometimes unintuitive ( tutorials on the website are useful). I could make animals and get them to hop around with relative ease even though I have no artistic talent. Could this be the way real artists model in the future?"