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Interactive Drama Prototype 'Facade' Released 152

rafg writes "In most story-based games where you get to talk to characters, interaction is limited to selecting conversation options from a menu. Facade calls itself a one-act interactive drama, and is an attempt to create realistic 3D AI characters acting in a real-time interactive story, where you can talk to them via a natural language text interface. The player is cast as a visiting longtime friend of Grace and Trip, a couple in their early thirties, and ends up in a verbal crossfire resulting from their failing marriage. More info in the press release, an older conveniently mirrored NYT article and an Idle Thumbs review. It's available in the form of a rather chunky 800MB torrent."
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Interactive Drama Prototype 'Facade' Released

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  • Wrong name (Score:2, Informative)

    by Rui Lopes ( 599077 ) on Wednesday July 06, 2005 @08:23AM (#12993048) Homepage
    It isn't "Facade", it's "Façade".
  • First impressions (Score:5, Informative)

    by PIPBoy3000 ( 619296 ) on Wednesday July 06, 2005 @08:44AM (#12993163)
    Well, no one here appears to have downloaded and installed Facade. Thanks to Evil Avatar [evilavatar.com], I picked this one up over night and just installed it.

    First off, make sure you have a 1.6 Ghz machine. It's not just a recommendation - the install won't work if you don't meet that requirement. And the install is very long as you might expect.

    This is a very audio game. If you're deaf, I'm not sure it's even possible to play. The first really odd thing is that the characters call me verbally by my real name. It's "Adam", which isn't too uncommon, but strange nonetheless. I suspect they have a hundred or so common names they've recorded.

    The controls are weird - a combination of keyboard arrows, typing, and the mouse. There's also some limited manipulation of objects (e.g. picking up the phone and throwing it around). You can also hug and comfort the two people with a click of the mouse.

    The main interface, however, is the keyboard. You'll do a lot of typing, trying to guess what the magic keys and phrases are.

    I haven't finished it. Heck, I feel I've barely scratched the surface. Even though it's in a single room, the illusion of open interaction with two humans is pretty good. Well, enough Slashdotting. Time to play a bit more.
  • Re:First impressions (Score:5, Informative)

    by PIPBoy3000 ( 619296 ) on Wednesday July 06, 2005 @09:21AM (#12993483)
    Okay. I've finished my first play-through. It took about twenty minutes. Some of it is fairly clunky. Some of it is extremely compelling.

    I restarted after my first posting and noticed some differences right away. The first time the phone rang. The second time it didn't. I ended up kissing Grace when we met and she seemed more positive afterwards (I have that effect on women).

    Emotionally the game is great. You get a ringside view of the emotional train wreck of these two people's marriage. You can guide their conversation, take sides, and watch them reveal painful secrets.

    Being a fast typist helps as you regularly need to type out long strings of text. Moving around is awkward with the mouse and arrows, but fortunately you don't need to move around much. Your decisions are remembered and the actors will comment on the previous things you've done. The 800 MB download makes perfect sense now as there must be hours of sound files to cover every contingency.

    This seems like the sort of game that would strongly appeal to women. It's very free-form and is exclusively about social interactions. The only catch is that I'd imagine it's extremely labor intensive to create something like this. The writing, voice acting, and tracking all the branch points seems a daunting task.

    Still, I can see how people herald this as the future of gaming. It would be amazing if you could hit this level of character interaction in ordinary games.
  • by DingerX ( 847589 ) on Wednesday July 06, 2005 @09:31AM (#12993585) Journal
    Well, OFP, IIRC, uses a combination of stateful AI and (within that) some sort of neural net system to run their bots.
    It looks like Facade is using a complicated expert system: there is a story to tell, and your behaviour will "trip" certain triggers.

    Both systems have their limitations: NN-based stuff is dependent on the inputs given. OFP Bots, for example, "learned" back in the days of development. And their information on visible is a combination of what the person is doing (crawling makes them less visible than running), and where they are (concealment is preferable to cover). On the other hand, "being shot at" is not an input (it does however initiate a state change -- from "AWARE" to "COMBAT"). The result is that the AI does some things that work pretty well against other bots with the same inputs: they run across an open field, then crawl on their belly in the middle: "Disappearing" to the eyes of the enemy bots, but presenting a tasty target for humans. Anyway, coding OFP missions is like herding cats a lot of the time: the AI has its own mind of doing things, and it's not always tactically sound.

    On the other hand, the Expert System approach ends up being canned: you do actions to change states, and your range of action is limited to what the developers thought up. Hence Facade: it looks sophisticated as hell, and I'll download it and check it out, but it sounds like a superfancy Eliza.

    Oh and for a good assault, lay in some artillery, send two squads to the target on "SEARCH AND DESTROY" and have a reserve squad set on "GUARD" (so they close with the enemy when the others make contact).
  • Game Name (Score:2, Informative)

    by Spez ( 566714 ) on Wednesday July 06, 2005 @09:33AM (#12993597)
    The name of the game is "Façade", which is a french word that means "frontage" or "facing"
  • by Laser Lou ( 230648 ) on Wednesday July 06, 2005 @02:19PM (#12996093)
    Façade maintain a group blog about interactive drama, poetry, art, and other such things. Its called Grand Text Auto [grandtextauto.org]. They usually post on several new subjects each day, and anyone can post comments there.

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