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Graphics Software

Inkscape 0.42: The Ultimate Answer 577

bulia byak writes "After several months of frantic work by the evergrowing developer community, the aptly numbered Inkscape 0.42 is out. The amount of new features in this version is astounding. Quoting from the (gigantic!) Release Notes, "while some of the new features simply fill long-standing functionality gaps, others are truly revolutionary". Check out the screenshots and grab your package for Linux, Windows, or OSX." The screenshots are pretty mind-blowing; this isn't a 1.0 release, but I think you'll agree it's worth checking out.
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Inkscape 0.42: The Ultimate Answer

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  • Already using it (Score:5, Informative)

    by Achromus ( 810984 ) on Tuesday July 26, 2005 @11:11PM (#13173150)
    By some weird coincidence, I downloaded this two hours ago. It hasn't crashed on my yet during this time, so I can say that it is sure seems more stable than the 0.41 release.
  • Re:Replacing? (Score:2, Informative)

    by Anonymous Coward on Tuesday July 26, 2005 @11:11PM (#13173151)
    Freehand/Illustrator. It is a vector based program.
  • Re:Replacing? (Score:5, Informative)

    by Anonymous Coward on Tuesday July 26, 2005 @11:12PM (#13173157)
    None of the above. It's vector graphics - Illustrator, FreeHand. It's about as good for vector graphics as Gimpy is for raster, although I much prefer Inkscape's interface over The Gimp's.
  • Re:Replacing? (Score:5, Informative)

    by SpikyTux ( 524666 ) on Tuesday July 26, 2005 @11:13PM (#13173162)
    "Inkscape is an open source drawing tool with capabilities similar to Illustrator, Freehand, and CorelDraw that uses the W3C standard scalable vector graphics format (SVG)."
  • Don't you hate it (Score:5, Informative)

    by TCM ( 130219 ) on Tuesday July 26, 2005 @11:14PM (#13173170)
    Don't you hate it when some application gets into "news" and you are supposed to already know what it does?

    Just including this blurb from the homepage would have been enough:

    Inkscape is an open source drawing tool with capabilities similar to Illustrator, Freehand, and CorelDraw that uses the W3C standard scalable vector graphics format (SVG).
  • by Anakron ( 899671 ) on Tuesday July 26, 2005 @11:15PM (#13173175)
    Hitchhiker's guide to the galaxy. 42 is the 'answer to everything'.
    You might want to disregard this comment. It only makes me want to wince. You were better off not knowing, probably.
  • Keep in mind (Score:5, Informative)

    by JonN ( 895435 ) * on Tuesday July 26, 2005 @11:17PM (#13173185) Homepage
    That in the FAQ [inkscape.org] it says:

    Q: Is Inkscape ready for regular users to use?

    Yes, while it's far from being a replacement for commercialware, the codebase provides for a large portion of basic vector editing capabilities.

  • Re:Already using it (Score:1, Informative)

    by Anonymous Coward on Tuesday July 26, 2005 @11:20PM (#13173199)
    new version but the svg parser still doesn't recognize my text on paths. i have a lot of them and it crashes when i try to open the file. illustrator takes around 6 minutes to open it but at least it works.

    for a better svg viewer, try java batik library and viewer. (xml.apache.org/batik/)
  • by ReformedExCon ( 897248 ) <reformed.excon@gmail.com> on Tuesday July 26, 2005 @11:21PM (#13173212)
    Inkscape's FAQ describes the software package as a way to create SVGs. So I was curious as to what exactly "SVG" means. It turns out that it is a type of graphic that is Scalable because it is based on Vectors (Scalable Vector Graphics, heh). Like TrueType fonts, the graphics itself is described in a data file and the rasterization engine figures out how to plot each line and curve.

    Another common type of graphic is the raster bitmap in which the data file describes the absolute positioning of pixels in the resulting picture. Scaling (changing size) of such a picture is troublesome because it requires some loss of data if the graphic is shrunk and some interpolation of data if the graphic is stretched.

    Vector graphics do not have this problem as they do not exist as mere picture elements in a determined plot. Since they are described in terms of elements with properties, the plotter is able to render the resulting graphic as it sees fit, to any level of resolution it can handle. In some ways, it is very much like povray graphics which are as detailed as you want to make it, at any resolution.

    Using this type of graphic is especially helpful in document layout design like brochures and pamphlets where you don't know exactly how big your eventual product will be. I've never used it personally, but this seems like a very cool alternative to more unwieldy software packages like PS and Gimp.
  • by Raul654 ( 453029 ) on Tuesday July 26, 2005 @11:28PM (#13173250) Homepage
    Stability. Inkscape is good a good program, but it crashes all the time. In fact, someone noticed that when installing it on windows, the *very first* file it copied was gdb.exe.
  • by Yaztromo ( 655250 ) on Tuesday July 26, 2005 @11:33PM (#13173284) Homepage Journal

    For anyone who is thinking of grabbing the OS X version, please note that like OpenOffice, InkScape is using X11 to render its display.

    I'm a bit disappointed, as this does make it somewhat less nice to use on OS X, however it isn't v1.0 yet, so I'll remain hopefully optimistic.

    Yaz.

  • by Saeed al-Sahaf ( 665390 ) on Tuesday July 26, 2005 @11:34PM (#13173290) Homepage
    Well, I've had it open and have been fucking around with it fro the last 2 hours, hasn't crashed yet. Very nice. Impressive. As an OSS project, much slicker than Gimp (yes I know, different thing, blaw, blaw, blaw).
  • Pressure (Score:2, Informative)

    by Solder Fumes ( 797270 ) on Tuesday July 26, 2005 @11:38PM (#13173314)
    Yeah, that's great and all, lots of work, but I'm still not that interested while the application continues to not support pressure sensitivity for my tablet.
  • Re:Why not sodipodi (Score:5, Informative)

    by Bitsy Boffin ( 110334 ) on Tuesday July 26, 2005 @11:42PM (#13173333) Homepage
    Guess I should have RTFWebsite...


    Q: Why the split from Sodipodi?

    Mainly just differences in objectives and in development approach. Inkscape's objective is to be a fully compliant SVG editor, whereas for Sodipodi SVG is more a means-to-an-end of being a powerful vector illustration tool. Inkscape's development approach emphasizes open developer access to the codebase, as well as to use and contribute back to 3rd party libraries and standards such as HIG, CSS, etc. in preference to custom solutions.

    For background, it may also be worth reviewing Lauris' Sodipodi direction post from Oct 2003, and his thoughts on SVG, licensing, and the value of splitting the project into two independent branches.


    Oops.
  • by bbyakk ( 815167 ) on Tuesday July 26, 2005 @11:57PM (#13173397)
    Come On. If you get a crash, REPORT IT! Right here: http://sourceforge.net/tracker/?atid=604306&group_ id=93438&func=browse [sourceforge.net] And please note that we never have more than a few confirmed reproducible crash bugs in the tracker. (Currently just 2 I believe, and not fully reproducible at that.) We simply don't tolerate them. We, you know, fix them. Quickly and mercilessly. (Other types of bugs get fixed too, so don't worry).
  • Re:Did you say OS X? (Score:2, Informative)

    by 5plicer ( 886415 ) on Wednesday July 27, 2005 @12:05AM (#13173442)
    It runs under X11
  • Re:Keep in mind (Score:5, Informative)

    by bbyakk ( 815167 ) on Wednesday July 27, 2005 @12:07AM (#13173445)
    This FAQ is somewhat obsolete. It's not a replacement for commercialware in ALL situations, that's true. But it's not as far from it as it used to be just a few releases back.
  • Re:Replacing? (Score:5, Informative)

    by Raul654 ( 453029 ) on Wednesday July 27, 2005 @12:12AM (#13173475) Homepage
    There are two kinds of graphics - raster and vector. Raster is what you see when you use photoshop/gimp/paint, where you see a 2-dimensional grid of pixels, and each pixel is shaded a certain color. In vector graphics, everything on the page is a shape with certain properties (size, rotation, transparenecy, 'etc), and those vectors are overlayed on top of each other. As someone who creates a lot of diagrams (I'm doing a PhD in engineering and I contribute to Wikipedia a lot), I can tell you that doing it is a lot quicker using vector graphics programs than raster graphics programs.
  • Re: Scribus (Score:3, Informative)

    by mpapet ( 761907 ) on Wednesday July 27, 2005 @12:12AM (#13173478) Homepage
    Scribus is the closest thing that really pursues the print market. Good enough color management and real effort in conquering cmyk. Ties in pretty well with Gimp too.

    www.scribus.org.uk
  • Re:Replacing? (Score:5, Informative)

    by strider44 ( 650833 ) on Wednesday July 27, 2005 @12:19AM (#13173507)
    If you're used to photoshop's interface then just look up GimpShop which is just a clone of photoshop's interface using Gimp. I happen to be used to Gimp's interface more now so I'll stick to how it is right now.
  • by modecx ( 130548 ) on Wednesday July 27, 2005 @12:20AM (#13173519)
    Gimp and Inkscape have *nothing* at all in common, in practical terms.

    Inkscape is pretty much strictly for working on vector graphics (aside from vectorizing a bitmap and rendering an SVG to bitmap I doubt it has any operations on raster formats--it didn't last time I used it), like the grandparent said. The Gimp is for doing raster graphics, though it does have some basic vector operations (paths and fonts, etc.), but they don't compare in strength to Inkscape's functions.

    These tools do not have the same function or scope, and (naively) saying so implies that a chisel might work as well when the job calls for a hammer. Of course, when you realize that you can use two tools together, (hammer and chisel, Photoshop and Illustrator, The GIMP and Inkscape), well, there's alot less that you can't do. I.E. You can be effective at chiseling wood with your hands and a sharp instrument, good luck with granite, though.
  • Re:Replacing? (Score:3, Informative)

    by jonored ( 862908 ) on Wednesday July 27, 2005 @12:23AM (#13173532)
    Actually... yes. it's XML. Looks vaguely familiar if you've poked at postscript (which is also human-writeable - and a complete programming language for a printer-type device. Heard tale of a raytracer implemented in postscript... having poked at the language, I quite believe it, too.) - I think I might just use SVG now :) But much more convenient to run perl or vim than bash... bash is for calling other programs to do your work for you :)
  • Re:Hmm... (Score:5, Informative)

    by bbyakk ( 815167 ) on Wednesday July 27, 2005 @12:28AM (#13173556)
    Please submit your crash report:

    http://inkscape.org/report_bugs.php [inkscape.org]

    with as much details as possible, ideally with a backtrace.

    > keyset that Adobe and Macromedia apps use?

    Because there are many other nice apps that we borrow from. One is Xara X. Another is (yeah) Gimp and other Gnome apps. We can't be a monkey of a single app, and sometimes we can't be a monkey of anyone because we do some original stuff too.

    > holding space should enable the panning tool

    We don't have a panning tool because we have lots of other ways to scroll. The best of them are middle-drag and ctrl+arrows. Try them, you may like them better when you get used to them.

    > holding alt (not shift) should make the zoom tool zoom out rather than in.

    That one makese sense - alt+click is currently unused in zoom tool, so i think I'll enable it to zoom out _in addition_ to shift+click.

    > Also, double-clicking on the zoom tool should revert to "standard" zoom--not open the preferences panel.

    Just press '1' to get 100% zoom. And it would be horribly inconsistent to make doubleclick work different on zoom tool than on other tools.

    To summarize, we welcome any feedback, and very often we honor it, but also quite often people just want us to imitate exactly their favorite app without realizing that (1) there are other vector apps which are just as worthy of imitation, (2) Inkscape's way of doing it may be actually better, or (3) we can't do that because that would break consistency of Inkscape behavior in unpleasant ways.
  • by bbyakk ( 815167 ) on Wednesday July 27, 2005 @12:31AM (#13173572)
    That's why we ship with gdb.exe! Why don't you just make a shortcut to always run it from GDB and send us the backtrace when it crashes.
  • by cduffy ( 652 ) <charles+slashdot@dyfis.net> on Wednesday July 27, 2005 @12:33AM (#13173577)
    If all the linux distros get rid of GIMP in the next release in favor of Inkscape, this thing is gonna be a hit

    To give a more concrete example of what the other folks are saying:

    If you're designing graphics for a print brocure or (as in my case recently) wedding invitation, and you're not trying to do photographs, a vector graphics program is just the thing: You can edit your work easily, and the final result can be rendered at whatever resolution it's going to be printed at. Many effects which are a PITA if possible at all via raster software (such as shaped text) are standard features in good vector editors.

    If you're retouching a photo, you need a raster editor. Period. So really, you can't replace one with the other. They both have their place, and both are necessary.
  • by Anonymous Coward on Wednesday July 27, 2005 @12:40AM (#13173611)
    "The amount of new features in this version is astounding."

    sounds ok to me?
  • by Metaphorically ( 841874 ) * on Wednesday July 27, 2005 @12:41AM (#13173619) Homepage
    While you're totally right about the vector/raster distinction, SVG defines filters that do some of the things that are associated with retouching a photo. One example would be a colour transform, here's an example [svgbasics.com]. SVG can also include a raster image with an image tag and crop it [svgbasics.com] (another photo retouching function).

    Not saying that Inkscape or SVG are great for photo editing, just wanted to point out that some of these things can be done.
  • SVG rasterisation (Score:4, Informative)

    by csirac ( 574795 ) on Wednesday July 27, 2005 @12:43AM (#13173627)
    Inkscape is utterly fantastic, so is SVG.

    SVG is an XML format. You can describe arbitrary shapes using basic polylines, circles, squares, etc. and animate it too - all using XML. It's a W3C standard. You can even use CSS for your vector graphics!

    I've been working on a very complex piece of software that does some work vectorising bitmaps. It has a non-standard (but basic) intermediate file format that I needed to visualise in a hurry.

    By using Perl and installing the SVG lib from CPAN, I was able to write a program in just 3 hours that parsed this app's crazy intermediate line-vector files and turn it into industry standard SVG files that can be viewed with a web browser, or with Inkscape.

    Because every element (every line, piece of text, circle, etc.) has an object ID, and being XML you can mash your own custom properties onto things, I found Inkscape very useful for not only visualising these files but exploring other non-visual things I was able to mangle into the line segments (open .svg file in Inkscape, right-click, go look at "object properties").

    SVG and Inkscape have been invaluable for exploring how my refactoring of this application has affected the output...

    There was just one problem: For a program that uses .svg natively, it sure as hell depended on bitmap formats for exporting to alternative formats properly... I see now that postscript and .eps support has been enhanced, hopefully the transparency/gradient stuff won't bork the output too much now.

    Also, I still cannot find a way to export .SVG files to a rasterised image format such as .PNG without the lines being anti-aliased - I've even tried the "crisp lines" properties in the .xml file, and Imagemagick's "convert" program with the "-antialias" switch, but nothing seems to work... all the output is always antialiased... any ideas?
  • by steelfood ( 895457 ) on Wednesday July 27, 2005 @12:47AM (#13173648)
    Don't feel too offended. Being the good hypocrite that I am, I must admit that my post was largely filled with superficial information too. BTW, wikipedia will definitely offer more specific information on vector [wikipedia.org] and raster [wikipedia.org] graphics, especially with regards to the different standards and types for both.

    As I might have hinted, my interest in this area lies in why these two formats, being completely opposite in nature, would also end up complementing each other so perfectly, and of course, how to maximize the results of such a pairing--except, on a much more abstract level.

    Well, no need to bore you with details, but to give a better example of how these two are completely opposing in nature, note that where one is discrete, the other is continuous, and vice versa. Vector graphics use curves defined by mathematical functions to generate an image (known as rendering). Yet, every element is discretely defined, as is the nature of curves from mathematical functions.

    On the other hand, raster graphics are comprised of discrete pixels that, when put together, form a coherent image. Yet, the elements within the image are continuous--that is, there is no absolute position where one can assert that an element in the picture ends and another begins.

    Yet only through combining the two forms in the manner I previous described can CG achieve an accurate visual representation of reality.

    This kind of thinking, unfortunately, is at best ungeeky, and tends to bore or amuse more than interest.
  • Re:SVG rasterisation (Score:5, Informative)

    by bbyakk ( 815167 ) on Wednesday July 27, 2005 @12:48AM (#13173652)
    > I see now that postscript and .eps support has been enhanced, hopefully the transparency/gradient stuff won't bork the output too much now.

    Gradients in PS/EPS export work now (with some limitations, see Release Notes). But transparency does not work simply because PS has no such thing, and "emulating" it is an enormous hassle.

    > all the output is always antialiased... any ideas?

    That's one of the problems with our renderer currently. It only has the AA mode. Hopefully this will be fixed when Inkscape is ported to use Cairo.
  • Exporting (Score:1, Informative)

    by Anonymous Coward on Wednesday July 27, 2005 @01:03AM (#13173716)
    You can nicely export your files to .EPS or .PS files. It works well. Most print shops can use that.
  • A mink, not a ferret (Score:2, Informative)

    by ciurana ( 2603 ) on Wednesday July 27, 2005 @01:37AM (#13173840) Homepage Journal
    Howdy,

    I can't remember the name of the painting off the top of my head, but that's a mink, not a ferret.

    The symbolism of the painting is that the woman is so pure that a mink, usually very, very, very fastidious about the cleanliness of its fur, lets her not only touch but even hold it. These little critters don't like *anything* touching them.

    If I remember the name of the painting in the morning I'll come back and post a follow-up.

    Cheers,

    E
  • Still funny? (Score:3, Informative)

    by Pac ( 9516 ) <paulo...candido@@@gmail...com> on Wednesday July 27, 2005 @01:41AM (#13173857)
    Allright, I am no graphic artist, but I've been using Gimp 2.0.3 to draw icons, image buttons and work on images for many kinds of programs for a long time.

    The interface may take a while to get used to, but once you get there it is very professional and very clear. I believe this kind of joke may be historically funny, but eventually everybody who one day worked with Gimp 0.8 will be retired or dead and no one will remember exactly why it is funny. As I said, even today, someone who never used another drawing program would not see anything wrong or strange in Gimp's interface (any large program has a complicated interface - Photoshop's interface isn't exactly easy to learn).
  • by obispo ( 898086 ) on Wednesday July 27, 2005 @02:04AM (#13173947)
    the animal is an ermine, the painting is the "ritratto di dama con ermellino" ("portrait of a lady with an ermine") by Leonardo da Vinci. it's part of the princess Czartoryska collection in Kraków.
  • Re:Keep in mind (Score:2, Informative)

    by Anonymous Coward on Wednesday July 27, 2005 @02:10AM (#13173976)
    The fact that it's really for SVG will hold you back, too - many commercial printers are tied to Illustrator versions


    It certainly won't hold me back: Inkscape exports postscript & encapsulated postscript just like many other programs, and, more importantly, most people don't give a rat's ass about commercial print shops.
  • by Anonymous Coward on Wednesday July 27, 2005 @02:26AM (#13174043)
    Dude, you should be modded +5:Funny, that was so mindbogglingly, incomprehensibly stupid.

    On the Mac, .app extensions signify application wrapper directories, not the binaries themselves. You cannot "run" a directory. Likewise, you'll fail with:

    [G5:~] daniel% /Applications/TextEdit.app/
    tcsh: /Applications/TextEdit.app/: Permission denied.

    [G5:~] daniel% /Applications/Mail.app/
    tcsh: /Applications/Mail.app/: Permission denied.

    Try instead:

    [G5:~] daniel% open /Applications/Inkscape.app/

  • by LnxAddct ( 679316 ) <sgk25@drexel.edu> on Wednesday July 27, 2005 @02:31AM (#13174061)
    Its in deerpark and its really nice, I use it daily.
    Regards,
    Steve
  • Re:Replacing? (Score:5, Informative)

    by koreth ( 409849 ) * on Wednesday July 27, 2005 @02:40AM (#13174087)
    Most people have no reason to spend time learning about the available choices of vector-based illustration software. Slashdot's crowd is diverse enough that short of stuff like Firefox or Linux, it's not a good idea to assume that most people here have clue one about any particular piece of software.

    BTW, I don't mean that in a condescending way; it's just a consequence of specialization and it's human nature to assume everyone has some passing interest in the stuff that fascinates or occupies us. I'm sure the proteomics folks here could rattle off half a dozen names of very cool molecular modeling apps, but as someone who spends his days writing Java web applications, not one of those names would ring any kind of bell for me. In return I expect most of the proteomics crowd has never heard of Tapestry or Wicket or the JSP Standard Template Library.

    Now if only we could get the editors to realize they ought to include descriptions of the stuff they're posting about. It would not have been so much burden, I think, to add the words "vector illustration tool" right before the name of the program, especially since the editor edited the story anyway to add a comment to the end.

  • Re:Pressure (Score:3, Informative)

    by maxmg ( 555112 ) on Wednesday July 27, 2005 @02:46AM (#13174111)
    Easy - the "Calligraphy" tool. With pressure sensitivity (or some of the more advanced angle/tilt stuff found in high-end graphics tablets), this allows you to vary the width/angle of the stroke.

    Look at any comic book - the ink lines (which are normally drawn with a brush) vary a lot in width to give the drawing a much more dynamic feel.

    This is something that can be very useful for a vector-based drawing program.

    That said, I have been using Inkscape for quite a while and am extremely happy with it. I wasn't even tempted to pirate illustrator or something similar. Big kudos to the Inkscape developers.

    However, one very notable missing feature is the "Gradient Mesh" function found in illustator. After looking at the SVG standard, I understand why it is not there - the standard in its current form cannot support free-form gradients. I have been thinking of how to implement this, but I cannot think of a clean, non-hacky, non-workaround way of doing this...

    This is very unfortunate, as this prevents you from drawing things with gradients that are not linear or circular (for example a shaded tube, where the shadow should follow the curve). I noticed in one of the screenshots (the chrome "pills") that the gradients on the pills seem to do just that - however, looking more closely (at the one pill in the bottom left corner), it appears that the caps on the pills are simply separate objects with a circular gradient applied.

  • by Bryce ( 1842 ) on Wednesday July 27, 2005 @03:00AM (#13174150) Homepage

    since it assumes I want the interface to be in incomplete/poorly translated Japanese language, and doesn't seem to give me any way to change it to English.

    Sounds like you want this [inkscape.org] page. First scroll down to the bottom and read "Locale Testing" to see how to set the language. Then scroll up and learn the process of making improvements to an Open Source application's translations. Remember that translations only improve when someone (such as yourself) contributes a few hours to help improve them. ;-)

  • Re:Replacing? (Score:3, Informative)

    by ZephyrXero ( 750822 ) <.moc.oohay. .ta. .orexryhpez.> on Wednesday July 27, 2005 @03:07AM (#13174174) Homepage Journal
    Don't like Blender's interface? Try K-3D [sf.net] (GTK based, nothing to do with KDE). It's still kind of early along, but it's interface is alot more like Maya and Max's.
  • Re:Replacing? (Score:2, Informative)

    by M1FCJ ( 586251 ) on Wednesday July 27, 2005 @03:19AM (#13174223) Homepage
    Any decent window manager supports "stay on top" functionality. Thanks to a nice tool called "nail", you can get the same thing on Windows as well.
  • by Nice2Cats ( 557310 ) on Wednesday July 27, 2005 @03:24AM (#13174242)
    For anyone who is thinking of grabbing the OS X version, please note that like OpenOffice, InkScape is using X11 to render its display.

    Just so there are no misunderstandings here: Though there is an OpenOffice version for the Mac that is in fact only accessable via X11, everybody uses NeoOffice/J [planamesa.com] instead because it is aquafied to the point where it runs normally. Oh, and it is GPL.

    And now back to your scheduled program.

  • Re:Did you say OS X? (Score:2, Informative)

    by ValiantSoul ( 801152 ) on Wednesday July 27, 2005 @03:26AM (#13174249)
    I'm running 10.4.2, downloaded this just now and ran it for about an hour without a single problem (other than the fact I have no artistic abilities)
  • by Anonymous Coward on Wednesday July 27, 2005 @04:33AM (#13174427)
    Agreed. That critter is 5 times the size of the largest ermine I've ever seen. Actually, I've never seen a mink that size either, though male ferrets get that size easily.

    At the time the picture was taken, nearly all ferrets were albino - it was much preferred as a color for easy identification. It was some years later when ferrets began to catch on as pets and not just 'working' animals that color was bred back into the line from the tiny minority of pigmented animals.

    Yes, the painting is called 'Woman with an ermine', but Da Vinci didn't label the painting himself, that's just the name it's been given over time.

    That animal is far too large to be an ermine. Half a pound would be an amazingly large ermine, while male ferrets can reach up to 5 pounds. Females ferrets rarely reach one pound, and they're STILL all larger than ermine ever get.

    Mink are also smaller than the mustelid in the picture, though larger than an ermine. I used to know a couple of people who raised mink and sometimes ferrets as well, and the mink were a good deal smaller, generally brown and rarely albino, unlike ferrets - and vicious as all get-out! There is no way anyone would get a mink to sit still in someone's hands long enough to pose for a picture, and whoever tried had REALLY better be wearing heavy gloves!
  • Re:Oh sweet mistress (Score:2, Informative)

    by bbyakk ( 815167 ) on Wednesday July 27, 2005 @04:37AM (#13174439)
    > every time I select the Text tool and click on the page the application freezes

    Known bug on Windows, we even have a patch for it but that patch must go into Freetype, so it's not there yet.
  • Re:Already using it (Score:2, Informative)

    by bbyakk ( 815167 ) on Wednesday July 27, 2005 @04:50AM (#13174469)
    Yes this bug is fixed in 0.42. (Reportedly, as I don't have OSX myself.)
  • Re:Replacing? (Score:3, Informative)

    by FooBarWidget ( 556006 ) on Wednesday July 27, 2005 @08:52AM (#13175251)
    File->Preferences->Window Management->Window type hint for the docks: Utility Window

    Before you ask why this isn't the default: it's because they received tons and tons of bug reports from people with broken window managers that don't support utility windows.
  • Re:Keep in mind (Score:2, Informative)

    by morgan_greywolf ( 835522 ) on Wednesday July 27, 2005 @08:54AM (#13175262) Homepage Journal
    Yes, while it's far from being a replacement for commercialware, the codebase provides for a large portion of basic vector editing capabilities.

    Its much better than it was, definitely. It's much closer to the functionality of earlier versions of programs like CorelDRAW and Adobe Illustrator than any of the previous versions. With support for

    • layers (very important!)
    • manual text kerning
    • Put text on path
    • flow text into frame
    • 'live' gradient editor
    • bitmap tracing
    • support for union/difference/etc. of objects (already in 0.3x, but added late)
    • export support for .eps and .ps formats
    Inkscape is on par with older versions of commercialware, with some support for newer-style features like the live gradient editor.

    Some features that are still sorely missing (compared to commercialware) are:

    • Object/text morphing via 'envelope' and 'perspective' type functions
    • support for automatic drop shadowing
    • more export filters that just .eps and .ps. Specifically, support for Windows Metafile (.wmf), Adobe Illustrator 88 (.ai), AutoCAD DXF (.dxf) (for 2D and 3D CAD conversion), HPGL and/or HPGL/2 (for output to plotters)
    • ability to import at least .eps, .ps and .wmf. .dxf and .ai would be nice.
    • better clipboard support ... ability to integrate with desktop environments so that SVG objects can be embedded in other applications
    with those additions and a few more, Inkscape could be well on its way to being a complete replacement for Adobe Illustrator and CorelDRAW. Already as a graphic designer I could probably spend most of my time in Inkscape and only have to bring in commercialware for a few little features.
  • Re:Don't you hate it (Score:3, Informative)

    by MenTaLguY ( 5483 ) on Wednesday July 27, 2005 @12:05PM (#13176818) Homepage

    Any fool can see that Inkscape is a program that automatically inks scanned comic book scetches.

    You laugh, actually that is within the range of functionality we would ultimately like to have... comic work was the reason I got involved.

    We already have bitmap tracing, but it's not refined enough for auto-inking yet. I do already use it for tracing scanned, hand-inked pages, at sufficiently high DPI.

    Of course, yes, that's hardly the sole purpose of Inkscape.

  • by Anonymous Coward on Wednesday July 27, 2005 @01:58PM (#13178005)
    Guess you skipped that particular english class. There is nothing at all wrong with the grammar you are complaining about.

    The key concept you miss is that "is" applies to "amount", not "features", therefore singular NOT plural.
  • Re:Replacing? (Score:3, Informative)

    by quiddity ( 106640 ) on Wednesday July 27, 2005 @02:08PM (#13178112)
    > especially since the editor edited the story anyway to
    > add a comment to the end.

    yeah, but the editor is Timothy. he's responsible for most of the sensationalist/biased/irrelevant articles on /. nowadays.
  • by arose ( 644256 ) on Wednesday July 27, 2005 @02:16PM (#13178199)
    Middle-drag and ctrl+arrows may suit _you_, but try them while using a tablet.
    I do all the time, the second button of my stylus acts as the equivalent of the middle mouse button.
  • by arose ( 644256 ) on Wednesday July 27, 2005 @02:39PM (#13178438)
    "How do I draw a circle in the GIMP?"

The optimum committee has no members. -- Norman Augustine

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