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86 games for the 360, 45 for the PS3 143

Posted by Zonk
from the something-to-look-forward-to-then dept.
MBCook writes "Joystiq has posted lists of 86 Xbox 360 and 45 PS3 games that are expected to be released in 2006. They contain expected games (Halo 3, Killzone), ports (Burnout Revenge, Half-Life 2), sequels (SSX 4, Armored Core 4), and more. As for the Revolution? From the third link: 'For those who are wondering: the Nintendo Revolution list is just 8 titles long right now. Nintendo is being characteristically tight-lipped about their plans for the Revolution.'" The word seems to be that some of the mystery around the Revolution will be revealed at this year's GDC.
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86 games for the 360, 45 for the PS3

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  • by Anonymous Coward on Monday February 06, 2006 @11:48AM (#14650913)
    ...121 will be sports.
  • Final Fantasy (Score:4, Insightful)

    by aSiTiC (519647) on Monday February 06, 2006 @11:50AM (#14650931) Homepage
    I'd rather have quality than quantity when it comes to console games. I'm pretty sure that FFXII is worth about 20 xbox360 games...
    • by Gulthek (12570)
      When I first glanced at your post I thought you were talking about the current sad state of FF games (quantity vs. quality).

      Given Final Fantasies VIII-present, do you really think that XII will be better?

      I'm very happy replaying Final Fantasy IV right now.

      • Given Final Fantasies VIII-present, do you really think that XII will be better?


        The only bad FF since VIII was X-2, and I still liked that better than VIII. I thought VIII was crap and VII was overrated, loved IX and X. I've played the demo for XII, and I like a lot. I'm sure XII will be a great game.
    • by CastrTroy (595695)
      I stopped playing final fantasy games around 7 or 8, once it started taking 5 minutes to do a single attack move. The game got really boring when you had to watch the same cutscene 15 times over just to kill an enemy. Has any of this changed in the more recent versions?
    • Re:Final Fantasy (Score:3, Insightful)

      by Jarlsberg (643324)
      yeah, yeah, blah blah. They're first generation PS3 games - they'll be first generation quality. The Xbox 360 titles will be more interesting because they have been in development longer and will take more advantage of the console.
      • First generation quality... like FF7? FF8 and FF9 took the PSX much farther, but FF7 very much did not suck.
    • def agree, especially for the price. I have dozens of games for some of my older systems and I only end up using like 3 or 4 of them regularly. Some of them i cant remember when I last used them. And if your shelling out $60 per game, you can very quickly spend more than what you did on the system. I dont have $700 bucks to spend on games.

      I still prefer games that allow for good multiplayer action in the home.
      • I still prefer games that allow for good multiplayer action in the home.


        Sounds like your "Final Fantasy" is to find a girlfriend, oh Jedi of the joystick... ;-)
    • Re:Final Fantasy (Score:5, Interesting)

      by _xeno_ (155264) on Monday February 06, 2006 @12:10PM (#14651088) Homepage Journal

      FFXII is for the PS2, not PS3, so it's not a next generation game in the first place.

      That being said, did you play the demo that came with DragonQuest VIII? Ugh. To whoever was complaining about "long cutscenes to complete moves" (which DragonQuest VIII has in spades, BTW), that's not a worry in Final Fantasy XII - because everything happens in "real time." Instead, you just kinda stand there, and watch your party beat up enemies without ever having to lift a finger. Then, once they've cleared out the enemies in the area, you can just point them to the next cluster.

      At least the AI doesn't suck - it's good enough to play the entire game for you! It looks like Square-Enix has finally gotten "interactive movie" down to an art.

      (Although, to be quite honest, the worst part of the demo disk was the trailer. Apparently you're going to be "sky pirates." And, no matter how cute they may look in anime, "bunny girls" should never, ever, be rendered in 3-d. Plus, one of the races looks suspiciously like Jar-Jar Binks...)

      • The bunny girls would be better if they weren't wearing playboy bunny outfits.

        I guess I'm one of the few people who actually liked the demo. I didn't let my teammates kill all the monsters (though appearently I could have) so I guess that's why I had more fun. I don't imagine the actual game will be as easy as the demo. Remember the Xenogears demo, where you 3 charactors who had thousands of hitpoints and hit for insane amounts of damage, and then you played the actual game through the part the demo
      • I heard the first 17 minutes of XII is a cutscene which you can't skip through.
      • At least the AI doesn't suck - it's good enough to play the entire game for you! It looks like Square-Enix has finally gotten "interactive movie" down to an art.

        You know, I really like the whole "interactive movie" aspect of some RPGs, but it never even dawned on me to not get right in there and fight in the FFXII demo. I guess it takes a different temperment to deliberately try not to get any enjoyment out of a game.

        Anyway, it's better than the .hack games. The only way to beat the boss of the first game
      • I like Sky Pirates. Skies of Arcadia was a great game. I like more realistic models in games but little anime touches to give it a fantasy feel isn't bad. As long as it isn't over done.
    • Dude, Nippon Ichi is the new Squaresoft. Makai Kingdom: pure facerock.
    • And raise you one Elder Scrolls. I spent more time with Morrowind than any other non-MMORPG game ever. If anything were to convince me to buy a 360, that would. Seems kind of silly to drop that much money for one game though, and I've no intention of ever hooking the thing up to the Internet so I'll probably end up giving both consoles a miss (I'll be damned if I ever buy another Sony product.)
      • Elder Scrolls (for the PC) is one of the best games ever, period. I can't play it on the XBox though; not good enough resolution. I can understand your enjoyment however; its still a great game.

        On the XBox360 however, I expect Oblivion will be incredible ... and it may be enough to make me buy an XBox360 on its own. I have no desire to purchase one otherwise.

  • If the games are good, it shouldn't really matter who has more titles. This is nothing more than the console version of measuring penis length. Now, when you include previous-generation titles that play on the new system, who comes out ahead?

    My vote is still for the PC.
    • Although I think the PC is the best gaming platform, I switched to consoles for two reasons. 1, because continually upgrading my PC was much more expensive than having the latest console. Especially when you wait until the hype dies down before buying a console. 2, Too many problems with games that don't even run because they don't like your cd rom drive, video card, direct x version, or many other things you may have installed on your system.
    • Maybe it's just me but in the end, who really cares about previous-generation titles? Backward compatibility is an issue for the first year when titles are limited, but after that, is it really an issue? I don't know anybody still playing Playstation 1 games on their PS2s.

      And the PC market will always be limited compared to the consoles, especially now that consoles are more than a match for the average PC.
      • Maybe I'm the exception then, because there are a good number of PS1 titles that I still play - Breath of Fire III, Castlevania: SotN, Final Fantasy VII, Alundra, Neo Nectaris, Legend of Mana, etc... You're saying that we should just abandon games that we enjoyed (assuming they have replay value) simply because something newer is available? No, I don't agree with that.

        As for the hardware matchup, well, yeah. I'm with you there.
        • I agree with the hardware matchup. However, for enjoyability, I like me PC over console. Even after I have beaten agame I can still go in, replay, trainer and cheat my way thru it for giggles. I don't get the same satisfaction out of a console game. --Uther
      • by Gnagus (468419)
        I disagree with you.

        I still play some Atari 2600 games here and then on my Xbox (mind you, I actually own the original cartridges and the system)...

        Heck, I still play Master of Orion 2 on the PC, even if it's almost 10 years old now.
        I still play Dungeon Master, the all-time best pseudo-3d dungeon crawler ever made. (The Amiga 500 version of course)

        My point is, there is a place for legacy gaming - maybe not for you, but for me and lots of other people. So yes, backward compatibily is an issue and a selling p
    • I think that would be the Revolution, but then again, I am considering which old games I'd actually be interested in playing.
  • Let's see... (Score:4, Insightful)

    by guspasho (941623) on Monday February 06, 2006 @11:53AM (#14650948)

    The number of games expected to be released for one system in 2006 is far greater than the others. Only one system has been released already. Guess which one it is?

    Is this anything other than an obvious function of stage of development? Or just some pro-360 spin?

    • Re:Let's see... (Score:2, Insightful)

      by engagebot (941678)
      I don't think the title is so much of a 'look how many more games 360 will have' than it is a 'here's what we've got to look forward to this year as gamers'.
  • by Andy_R (114137) on Monday February 06, 2006 @11:54AM (#14650952) Homepage Journal
    Hasn't the mountain of discount no-hoper PS2 titles taught the industry to go for quality not quantity?
    • Nope, just like the deluge of Atari games back in the 80's didn't manage to teach them the same lesson.

      If they spend less money developing a poor quality game, then they have to trick fewer people into buying it in order to make a profit.
    • Nope. In fact it has been taught the opposite.
      Just look at Nintendo Gamecbe vs Playstation 2.
    • This is a silly stereotype, and I have yet to see it proven in numbers.

      How many games are available for the PS1/PS2 combined? How many are considered bad/terrible/stupid by a majority of players (meaning, there's no reason it should have been released).

      Yes, I said majority, because if you release a mediocre game and it has fans who go out and want to play it regularly and buy new releases, its not a failure, despite not being in the top-10.

      Now, for the second statistic -- how many excellent PS2/PS1 games a
  • I'd rather have (Score:4, Insightful)

    by squoozer (730327) on Monday February 06, 2006 @11:54AM (#14650956)

    One decent game that kept me engrossed for hours and hours than 100+ rubbish games that I wish I'd never spent my money on. I suppose the problem for the developers though is tat they want to make a game that is just good enough to make you want to buy more but not so good that you never want to buy another one. It's a tricky problem and personally I think they have been failing badly for a number of years.

    • >> I suppose the problem for the developers though is tat they want to make a game that is just good enough to make you want to buy more
      >> but not so good that you never want to buy another one. It's a tricky problem and personally I think they have been failing badly for a >> number of years.

      What, you found a game so good that you never want to buy another?
      • What, you found a game so good that you never want to buy another?

        I would explain in greater length, but I've got a whole bunch of chaos speeders poised to overrun Yang's territory in the next few turns. And I'm prototyping a line of nerve-gas needlejets with which to assail the main centres of the alien factions. Nobody minds, when you gas aliens.

      • No but I have found games that have kept me addicted to a long time (AOE II springs to mind). Ok, the game is really dated now but I still go back to it and have a bash at a multiplayer with my better half now and then. I've bought a couple of the off shoots from this game and none of them have been even close to it. AOM was useless IMHO and AOE III is a slight step backwards in terms of playability from AOE II.

    • Disgaea

      If you've got a PS2 and like tactical games, I highly recommend getting it. Also consider that it has intuitive controls, a great storyline, a fair amount of humor, and, of course, Prinnies*. Alas, it's kinda hard to find at times due to a small production run.

      * - Basically a penguin that explodes when you throw it and has a propencity for shouting 'Dood!'
    • Not attempting to troll, but as a Halo 2 player, I think that Bungie came up with a good solution.

      As with any game, things grow stale after some use. Bungie kept it going by releasing new maps and changing the game types that were available via XBox Live. Since you had to pay for the new maps, which a large portion of the game playin populace did, they were able to continue the revenue stream long after development and the large sales had finished.

      Why can't more game developers try this? Ask them. Vote
      • Other Xbox games did it first, PGR2 for example got MS $10 from me buying the two new tracks + vehicle packs back before Halo 2 existed. A few others had freely downloadable maps that kept people playing, and were still in a way paid for by the Live subscriptions we had to be able to download these.

        I'm sure the other guys wanted to do it too, they just lacked the necessary hardware. I said it after getting my Xbox back in 2001, and I'm saying it again now: Hard drives and online capability are requirement
  • by b1t r0t (216468) on Monday February 06, 2006 @11:58AM (#14650984)
    The Revolution might just beat out the ColecoVision this year!

    Here's one so far: Magical Tree [atariage.com]

    • But they aren't including the fact that not only will the Revo be backwards compatible with the GC, but it will allow you to download and run games from the last 20 years of Nintendos consoles. So long as these games are reasonably priced, under $5, I think that Nintendo will probably have a big advantage over the competitors.
      • But they aren't including the fact that not only will the Revo be backwards compatible with the GC, but it will allow you to download and run games from the last 20 years of Nintendos consoles. So long as these games are reasonably priced, under $5, I think that Nintendo will probably have a big advantage over the competitors.

        Yes, cause nothing motivates me to go out and spend a few hundred bucks on a new console like the ability to play games I was bored with and through away 5-10 years ago ;-)
  • by Anonymous Coward
    Is that box 360 has less than double the number of titles planned this year than another console which has not even been released yet. Geez, Microsoft, you'd think the developers were shunning you.

  • As the author of the original article states on the very first line:

    This list shouldn't really be compared to the list of Xbox 360 titles that are to be released in 2006 because the PlayStation 3 isn't out yet and because we still don't know a whole lot about the system or the games that are scheduled for it.

    Now compare that with the headline for this story. I can't wait to see if the dupe headline is any better :)

  • by smbarbour (893880) on Monday February 06, 2006 @12:14PM (#14651124)
    are just part of the 2006 EA Sports lineup that the PS3 won't have (the 2007 lineup will be ready when the PS3 is released).

    *ducks*
  • by rAiNsT0rm (877553) on Monday February 06, 2006 @12:25PM (#14651213) Homepage
    Much bigger news (and news that one would think would appeal directly to the /. crowd) is that so many third-party developers have already commited to the Revolution and many more are very interested. Not only that but the fact that from day 1 Nintendo has pledged support for indie/single developers! What more could we ask for, and it gets *zero* coverage. Now, this may change once the full details are known, but with all the fluff and hype covered about everything else this has received NOTHING.

    Of those supposed 86 Xbox 360 titles, how many will even be decent? Judging by the fact that out of the 15 or so launch titles, maybe 1 is decent that equates to about 5-6 decent games over the full spread. So in a year and a half you get 5 or so decent games. Now, how many of those are cross-platform or PC games? Oblivion, anyone? And the fact that the Oblivion system specs. were released and not too massive (2ghz, 512MB, common ATI/Nvidia cards, DX9).

    Same for the PS3. Oh, but wait Sony has said time and time again that the PS3 is NOT a game console. They are banking heavily on the blu-ray angle. We are all aware of the standard Sony fare and the same proportions of decent:crap as MS. So they may have 3 solid titles out of their lineup.

    To buy either the 360 or PS3 to play a handful of titles that are still a year out is a bit silly. Add to this the slow release schedules due to cost and dev. time and you have two expensive consoles that will be seeing more standby time than action. Unless you use your PS3 to play all the Blu-Ray discs you will be buying up like crazy to replace those "so-outdated" DVD's you just built up. I guess just like how we all own so many UMD movies and games... ooh, and mini-discs, don't forget the ubiquitous mini-disc in America.

    Two powerhouse machines built around closed standards, DRM, and hype... or the Revolution, with close to open development, low cost, quick development time, standard media, and a back catalog a mile long... even if you are a fanboy it is hard to not see this.
    • "so many third-party developers have already commited to the Revolution and many more are very interested"

      I wouldn't put too much stock in "commitments." Take a look at the Jaguar FAQ sometime and look at the like of "committed" developers who never even made a game for the system. I will admit that it's much better than nobody making commitments yet.
    • The system that's most amenable to shovelware tends to win. First it was the Atari 2600, then it was the NES ("Seal of Quality" notwithstanding). In the min-90s Sony took the shovelware crown from Nintendo. Now it's Microsoft's turn. They have delivered a platform that's far easier to develop for than their competitors, and more developers are going to commit to a Microsoft console. That generally means more shitty developers, but people tend to buy the console with the most industry support, not the one wi
    • Judging by the fact that out of the 15 or so launch titles, maybe 1 is decent

      Err....which one would that be? PGR3, one of the best racing games ever (in my opinion, the best), or COD2, one of the best shooters ever? Or maybe it's Kameo, which while not genre defining is a lot of fun, or Q4 which is, well, Quake? Amped 3 was a lot of fun too. And while it wasn't really my cup of tea, I know a lot of people really like RR6. Condemned has also won a lot of praise from the survival horror crowd.

      In fact, overall
      • I am completely NOT a fanboy. I have worked with Sony and the PS2 for over 4 years professionally, and that is one of the main reasons I am behind the Revolution. I have never even claimed the Revolution will be a hit, sell well, or be received in America with more than a passing glance. What I do care about is breaking out of the current rut the game industry is in. Eye-candy, FPS/RTS, no focus on game design, advertising, and unsubstantiated hype (120 FPS at 1080p on dual screens... umm, yeah sure.) I car
    • Umm, correct me if I'm wrong, but isn't the XBox Live Arcade very accommodating to smaller/indie developers? Seems to me a system with this in place and out now would be the ideal place for an indie developer to target.
    • Well, 255 are FPS clones that all are pretty much the same, 49 are game ports that are only there to use HDTV graphics, and 50 are sports games that are pretty boring, which leaves you with about 6 that are worth even looking at ...
    • 360's got at least 2 DAMN good games out. COD2, and NFS:MW. I haven't played others, but I've heard from people, not magazines, that Perfect Dark is good, too. Not to mention the sports gaes that are near perfect, with them being EA and all.
      • Not to rain on your parade, but those are BOTH multi-platform releases... and COD2 looks and plays better on the PC. I did say out of the games that are NOT multi-platform. And yes that brings the total number way down.

        Exclusives are what sell consoles, and not only exclusives, but AAA exclusives.
    • It would be great if Nintendo was open like that, but given that their business model revolves around ensuring that games houses pay them to make games it'd surprise me. Historically Nintendo has been the most closed of all the games console companies, just go check out their developer requirements at WarioWorld some time.
      • Historically Nintendo has been the most closed of all the games console companies, just go check out their developer requirements at WarioWorld some time.

        ivan256 seems to think that anybody who knows how to write the simplest business plan can satisfy those requirements. If you disagree, see this discussion [slashdot.org] and help me out if you can.

  • If there was one game out there that could make my ears perk up and get me to actually look forward to the PS3, it's a new AC title on a more powerful system. Here's hoping they really take advantage of that power. Oh, and if the release of AC4 results in Kotobukiya putting out more Armored Core kits, all the better.

    The AC game for the PSP could have got me buying a PSP, if it hadn't been a big AI training game.
  • wrong (Score:2, Insightful)

    "Besides, Sony doesn't intend to sell the PS3 at a loss, so the profits won't have to be made back in the games. "

    Yes absolutely Sony intends to sell the console at a loss. Other Blu-Ray players being released later this year will be pushing $1500. There is no way they are selling an early (practically beta) version of a Blu-Ray player AND a gaming machine with a CELL processor at cost.

    Sony will most likely be selling this at a substantial loss. PS3's release will coincide with the release of H
    • Re:wrong (Score:3, Informative)

      by -kertrats- (718219)
      It's already been said that Halo 3's release will not match the PS3 release.
    • The price of an electronic device can be divided into a fixed development cost for the first unit, plus a marginal cost for each additional unit. The fixed development cost is usually spread out over each "expected" sale for an initial period. Which is why the cost fall drastically after that period.

      It is quite likely that the PS3 will be sold for a price above the marginal cost, especially since Sony is co-developer of both the CELL processor and the blue-ray disc technology. Since they have alreaady pa
  • because Konami, a Japanese game company I hold shares in, is producing them.

    Think one is a soccer game, another one is a dance game, and can't remember what the other one is off hand.
    • ISA Soccer probably (not really into sports games, but I know Konami makes one), DDR for Revolution doesn't come as a shock, I am not very likely to buy either game. But I am a huge Konami whore, and those just aren't my games. I don't really have a whole lot of belief in what you say... (no offense, but rumours fly around like you wouldn't believe).

      Any chance that the other game is Castlevania, Suikoden, Metal Gear Solid, Silent Hill (PLEASE let it be this one), or even something along the lines of Sh
  • ...or do both lists look like it's going to be a slow year of console gaming.

    So far, I'm only interested in Halo 3, Winning Eleven, Lost Odyssey, the Rockstar game, and Jade Empire 2 (which is only rumored). I'll be playing Elder Scrolls IV on my PC (who wants to pass up all that fan-made goodness?). What happened to Playstation RPGs? There doesn't seem to be a single one on the list, which is highly disappointing.

    I wish Nintendo would get with publishing info about upcoming games on their system. The c
  • I'm glad the Xbox 360 is getting some games. It's been hilarious watching the magazines salivate over the launch titles. Imagine Publishing's 360 magazine (UK) launched four months prior to the launch of the console. I bet they were tired of filling the entire mag with previews.

"The eleventh commandment was `Thou Shalt Compute' or `Thou Shalt Not Compute' -- I forget which." -- Epigrams in Programming, ACM SIGPLAN Sept. 1982

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