86 games for the 360, 45 for the PS3 143
MBCook writes "Joystiq has posted lists of 86 Xbox 360 and 45 PS3 games that are expected to be released in 2006. They contain expected games (Halo 3, Killzone), ports (Burnout Revenge, Half-Life 2), sequels (SSX 4, Armored Core 4), and more. As for the Revolution? From the third link: 'For those who are wondering: the Nintendo Revolution list is just 8 titles long right now. Nintendo is being characteristically tight-lipped about their plans for the Revolution.'" The word seems to be that some of the mystery around the Revolution will be revealed at this year's GDC.
Final Fantasy (Score:4, Insightful)
Quantity vs. Quality (Score:2, Insightful)
My vote is still for the PC.
Let's see... (Score:4, Insightful)
The number of games expected to be released for one system in 2006 is far greater than the others. Only one system has been released already. Guess which one it is?
Is this anything other than an obvious function of stage of development? Or just some pro-360 spin?
I'd rather have (Score:4, Insightful)
One decent game that kept me engrossed for hours and hours than 100+ rubbish games that I wish I'd never spent my money on. I suppose the problem for the developers though is tat they want to make a game that is just good enough to make you want to buy more but not so good that you never want to buy another one. It's a tricky problem and personally I think they have been failing badly for a number of years.
Re:Final Fantasy (Score:3, Insightful)
Re:But how many are any good? (Score:3, Insightful)
If they spend less money developing a poor quality game, then they have to trick fewer people into buying it in order to make a profit.
Re:Queue the N Fanboys (Score:4, Insightful)
Re:8 titles for Revolution? (Score:3, Insightful)
Re:PS3 Games will be of exremely high quality (Score:2, Insightful)
They can. But what makes you think they will?
Besides, Sony doesn't intend to sell the PS3 at a loss, so the profits won't have to be made back in the games.
But they're still charging developers a royalty per game. just because they don't have to doesn't mean they aren't going to. They're after profits.
Re:Quantity vs. Quality (Score:2, Insightful)
I still play some Atari 2600 games here and then on my Xbox (mind you, I actually own the original cartridges and the system)...
Heck, I still play Master of Orion 2 on the PC, even if it's almost 10 years old now.
I still play Dungeon Master, the all-time best pseudo-3d dungeon crawler ever made. (The Amiga 500 version of course)
My point is, there is a place for legacy gaming - maybe not for you, but for me and lots of other people. So yes, backward compatibily is an issue and a selling point...
Re:8 titles for Revolution? (Score:4, Insightful)
wrong (Score:2, Insightful)
Yes absolutely Sony intends to sell the console at a loss. Other Blu-Ray players being released later this year will be pushing $1500. There is no way they are selling an early (practically beta) version of a Blu-Ray player AND a gaming machine with a CELL processor at cost.
Sony will most likely be selling this at a substantial loss. PS3's release will coincide with the release of Halo3 and a Xbox360 price cut to around $250. PS3 must launch in the 400-500 range at most to have any chance of competing, and this is much less than the manfacturing costs.
Re:Let's see... (Score:2, Insightful)
Re:Out of 131 games... (Score:1, Insightful)
Re:8 titles for Revolution? (Score:4, Insightful)
That, in my mind, is the target audience for this sort of feature.
Development cost vs marginal cost (Score:3, Insightful)
It is quite likely that the PS3 will be sold for a price above the marginal cost, especially since Sony is co-developer of both the CELL processor and the blue-ray disc technology. Since they have alreaady paid directly for the development of these technologies, they will not have to pay for it again through a unit license fee. Unlike other providers of CELL or blue-ray based devices.
They will still have to regain the development cost for all three technologies, most likely in game licensing fees.
Re:But how many are any good? (Score:2, Insightful)
How many games are available for the PS1/PS2 combined? How many are considered bad/terrible/stupid by a majority of players (meaning, there's no reason it should have been released).
Yes, I said majority, because if you release a mediocre game and it has fans who go out and want to play it regularly and buy new releases, its not a failure, despite not being in the top-10.
Now, for the second statistic -- how many excellent PS2/PS1 games are there? Quite a few. I own at least 10 myself
The PS2 has been a huge success as a platform, no matter what some "insiders" claim.
On the same note, the Gamecube has been a huge financial success for Nintendo, despite not having the sales figures of the PS2.