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Programming Education IT Technology

MIT Media Lab Making Programming Fun For Kids 318

An anonymous reader passed us a link to an article on the Boston Globe's website, talking up efforts by MIT to make programming a non-threatening part of grade-school education. MIT has developed a new programming language designed to encourage experimentation and play. Called Scratch, the project eschews manuals and high-level concepts in favour of approachability. "Efforts to make computer programming accessible to young people began in the late 1970s with the advent of the personal PC, when another programming language with roots at MIT — Logo — allowed young people to draw shapes by steering a turtle around a screen by typing out commands. But the path to mastering most programming languages has been strewn with obstacles, since students needed to figure out not only the underlying logic but also master a brand new syntax, observe strict rules about semicolons and bracket use, and figure out what was causing error messages even as they learned the program."
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MIT Media Lab Making Programming Fun For Kids

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  • bit like squeak (Score:3, Informative)

    by dominux ( 731134 ) on Tuesday May 15, 2007 @11:49AM (#19131323) Homepage
    which my kids use. Squeak is based on smalltalk and is a gentle introduction to object oriented programming concepts
  • Hackety Hack (Score:4, Informative)

    by megastructure ( 1014587 ) on Tuesday May 15, 2007 @11:54AM (#19131417) Homepage
    Similar to Scratch,

    why the lucky stiff [whytheluckystiff.net] has started an amazing project called Hackety Hack [hacketyhack.net], in an attempt to solve the Little Coder's Predicament [whytheluckystiff.net]. It's a development platform designed for the younger coders and beginners, with an emphasis on sharing, community, ease-of-use (lots of built-in functionality), and cute cartoon characters. Currently it teaches Ruby in a series of fun lessons, but _why has stated that it might teach other languages in the future. A slick help interface comes bundled, as well as a Ruby cheat-sheet.

    Come and join in the public beta testing. The forum is active and the people are nice. And don't forget to share your exciting hacks with the rest of us!

    --

    Eli

  • Yes, more or less. (Score:3, Informative)

    by viewtouch ( 1479 ) on Tuesday May 15, 2007 @12:26PM (#19131975) Homepage Journal
    In the late 70's I began thinking about and, by 1986, created a way for people in restaurants to work more efficiently by manipulating graphical symbols on touchscreens. By doing this they could walk far fewer steps, stop having to create guest checks by hand, record all the transactions, largely get their work done without having to talk so much to other employees, and could put your food & beverages on your table much more quickly, and with far fewer errors. Restaurant and bar employees finally had a tool, a graphical language, that helped them do their work more efficiently. You may have seen this system, or one of the many systems copied from it. For the past 12 years it has been possible for people who buy this system to program it solely by the direct manipulation of graphical symbols - using a graphical language to create an even more sophisticated, more specialized graphical language.

    Virtually anyone could benefit from having such a system, engineered by the use of graphical symbols to be of specific use to anyone in their specific situation, especially now that the graphical symbols and the language itself consists of network transparent graphical symbols. Graphical programming is all around us, actually, and it will become so predominant that people will soon find it hard to comprehend that it was not always so.
  • by Anonymous Coward on Tuesday May 15, 2007 @01:07PM (#19132721)
    Pygsear [nongnu.org] is supposed to simplify teaching programming via Python and graphics. It's implemented as a layer on top of PyGame. The author is writing a textbook [easthighschool.net] for a course using it. I haven't used it, so I don't know how effective it is, but it seems to implement the LOGO turtle as well as some sort of retained-mode graphics.
  • Re:bit like squeak (Score:4, Informative)

    by cheesewire ( 876598 ) on Tuesday May 15, 2007 @01:39PM (#19133201)
    Although Scratch doesn't seem to make this clear, Scratch IS Squeak (well, an even easier to use wrapper anyway), and it's listed as a Squeak project http://www.squeak.org/Projects/ [squeak.org]
    Try for yourself... download Scratch, drag the included image onto your Squeak VM and it'll open fine (although, at least on the Mac version I can't find a way to quit properly).
  • by wynand1004 ( 671213 ) on Tuesday May 15, 2007 @04:45PM (#19136537) Homepage
    I've been teaching computers for the past 4 years to middle school students in Japan. Here are the programs I use:

    Grade 6: Drape
    Grade 7: Gamemaker
    Grade 8: Phrogram (formerly KPL)
    Grade 9: Javascript

    The first two, Drape and Gamemaker, are simple-to-use drag-n-drop programming languages. Drape is no longer freely available, but you can download it, and lesson plans, from my homepage, http://www.christianthompson.com?For_Teachers/ [christianthompson.com].

    Gamemaker is freely available (shareware with just a few advanced features crippled). It can be downloaded at http://www.yoyogames.com/gamemaker/ [yoyogames.com]

    Phrogram is a BASIC-like programming language that has a number of built-in function for doing things like drawing and manipulating sprites, which as we all know is what students really want to do! Strangely, I found that they're not super-keen on converting miles to kilometers! You can download it for free at http://www.phrogram.com/ [phrogram.com].

    If you don't know what JavaScript is, stop reading now, please. :) I use the program Max's HTML Beauty for my HTML / CSS / JavaScript unit. It is also freeware and can be downloaded at http://www.htmlbeauty.com/ [htmlbeauty.com].

    If any teachers out there have any other ideas, would like more information on my curriculum, or wish to collaborate on lessons, please feel free to contact me at christian[at]christianthompson.com.

    Cheers,

    Christian
  • Scratch (Score:2, Informative)

    by lego_prof ( 1104549 ) on Saturday May 19, 2007 @05:45PM (#19193581)

    My research group at the MIT Media Lab developed Scratch. I just got a chance to read this thread, and thought I'd provide a little background on the project...

    Scratch is deeply influenced by Logo, but aims to go beyond it in (at least) three ways:

    • it uses drag-and-drop graphical programming so that kids can focus on core computational ideas (like iteration, conditionals, variables) and logical thinking, not obscure syntax
    • it supports media-manipulation activities (integrating images, sound, music), so that kids can create projects they really care about
    • it supports online sharing of projects, so that kids can see other people's projects (for ideas and inspiration) and share their own projects (for motivation and feedback)

    I'd encourage you to check out the Scratch website [mit.edu] to download the software and see what other people are creating with Scratch. There's already a great variety of projects created by the Scratch community, including strategy games http://scratch.mit.edu/projects/bmarcell/1137 [mit.edu], science simulations http://scratch.mit.edu/projects/jay/495 [mit.edu], paint programs http://scratch.mit.edu/projects/fab_programmer123/ 4645 [mit.edu], and animated stories http://scratch.mit.edu/projects/vally/1224 [mit.edu]. If you have suggestions, please share them on the Forums on the Scratch website. Thanks.

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