Folding@home GPU2 Beta Released, Examined 149
ThinSkin writes "Stanford has recently released an update to their Folding@home GPU-accelerated client, which includes notable upgrades such as support for more current Radeon graphics cards and even a visualizer to see what's going on. ExtremeTech takes a good look at the new Folding@home GPU2 client and interviews Director Dr. Vijay Pande about the project. To the uninitiated, Folding@home is a distributed computing project in which hundreds of thousands of PCs and PS3s devote a portion of their computing power to crunch chunks of biological data. The goal is 'to understand protein folding, misfolding, and related diseases.'"
Support for NVIDIA GPUs coming? (Score:4, Insightful)
From the benchmarks I have seen, it seems that there are currently no games that can effectively utilize, for example, 2 9800 GX2s. If Folding@home releases an Nvidia client, those people who have plunked $1000 into graphics cards may finally be able to put them to use!
Re:Support for NVIDIA GPUs coming? (Score:3, Insightful)
Re:Doing this at work? (Score:5, Insightful)
Re:Doing this at work? (Score:4, Insightful)
You execs are right to dismiss the notion of shutting down a computer thats idle. It's NOT consuming much. However, when that same computer is crunching foldings numbers for it.... THAT is a huge cost.
Re:Global Warming! (Score:2, Insightful)
Anyway, it is of course up to you (and i'll admit i'm somewhat cynical when it comes to those organizations), but if i had to choose, and if i had a choice, i'd rather invest in an @home project.. i find it a lot more intrinsically motivating than knowing i'm keeping a statistic alive that in 10-20 years might start earning their country some money through taxation because he's had his K-6 education.
Re:Global Warming! (Score:3, Insightful)
Re:Global Warming! (Score:4, Insightful)
Fair enough. But its a little dishonest if you don't REALIZE how much you are invested. That's my biggest issue. Once people know what it costs I have no issue if they're still willing to contribute. But it bugs me, especially since I beleive the a very significant proportion of the people contributing to F@H are not the one's paying the bills.
The other part is how much do F@H results actually cost, in aggregate? Is it good value for the science produced? They've consumed between $50 and 100 million in electricity. Could they have made better progress towards their goals if they were given the money directly? At the very least if they built their own super computer and managed the costs directly the waste would be far far less.
Not only would they be paying industrial rates for electricity instead of residential rates, they'd also be using far less of it because they'd have racks of CPUs not all powering hard drives, and what not needlessly.
Hell, just take a look at the from their site: (For the purposes of this I've assumed that it costs 'volunteers' on average $10 to run a cpu per month in electricty.)
190,000 PCs generating 182 TFLOPs. 191k cpus. Total Cost ~1.9M/month. ~$10,494/TFLOP/month
41,000 PS3 generating 1257 TFLOPs. 41k cpus. Total Cost ~0.4M/month. ~$326/TFLOP/month
What moron would keep the PCs running?
A final note about overhead. You lose 10-20% efficiency right off the top with F@H due to the lack a tax receipt. I can donate $250 to a registered charity at the same cost to me as buying $200 worth of electricty due to the taxes. Or conversely when you donate $200 to F@H -you- pay an extra 20-50 in taxes vs had you given the same $200 to a registered charity.
but if i had to choose, and if i had a choice, i'd rather invest in an @home project.. i find it a lot more intrinsically motivating than knowing i'm keeping a statistic alive that in 10-20 years might start earning their country some money through taxation because he's had his K-6 education.
Between those two I'm inclined to agree. I tend to mostly donate to small local organizations myself.
Re:Idea: F@H to help filter spam? (Score:3, Insightful)
It's worth a shot at thinking outside the box, but they have the CPU cycles and can likely hack past any kind of attempt to node lock the work units.
I suppose a minor benefit would be that some kind of work gets done before a spam message was sent out, but there's got to be a way to get past that requirement -- F@H is based on a measure of trust (and some cross-validation) that participants aren't gaming the system. With the email plan, the incentive is to offer incorrect results quickly, rather that accurate results slowly.
But like I said, at least it was a try at a different approach.
Re:Global Warming! (Score:4, Insightful)
Re:That's the stupidest idea I've seen all week. (Score:3, Insightful)
Actually, a very similar system was tried; I don't know if it's still in any sort of wide-spread use (or as wide-spread as it ever got) or not.
Hashcash [wikipedia.org] involved calculating a hash, taking up CPU time, and sticking it in the email header. The recipient could easily verify that you'd spent CPU to send this message, hence, in theory, proving that you're not a spammer.