The Realities of Selling On Apple's App Store 223
Owen Goss writes "Everyone is familiar with the story of the iPhone developer who spends two weeks of spare time making a game that goes on to make them hundreds of thousands of dollars. The reality is that with the App Store now hosting over 25,000 apps, the competition is fierce. While it's true that a few select apps are making developers rich, the reality is that most apps don't make a lot of money. In a blog post I take a hard look at the first 24 days of sales data for the first game, Dapple, from Streaming Colour Studios. The post reflects what is likely the norm for developers just getting into the iPhone development game."
Re:Parent is a troll... (Score:3, Funny)
I think he's going for 'Funny' karma.
If you're doing the same, you're not doing it right.
Re:Crappy color matching game. (Score:4, Funny)
I must add that after writing my own Crappy color matching game for the iPhone over 2 weekends, the costs of the application seems extremely high. At this rate the contractor he hired must have been Halliburton.
unles the game has boobies. (Score:3, Funny)
Match 1000 boobies to 1000 faces app.
I doubt apple would approve of this app.
Easy to code, but an effort to put together the media.
Re:Very surprised and disappointed (Score:5, Funny)