Microsoft's "Pseudo-Transparent" and Fold-Up PCs 94
waderoush writes "At the CHI 2009 conference, which wrapped up yesterday in Boston, Microsoft researchers showed off two radical prototypes that push the boundaries of user interfaces. One was a 'pseudo-transparent' iPhone-like device called nanoTouch, which has a trackpad on the back rather than a traditional touch screen and gives visual feedback in the form of a simulated image of the user's finger (the effect is like looking straight through the device). The other was a folding dual-screen device called Codex that can switch automatically between landscape, portrait, collaborative, or competitive modes depending on its 'posture' or orientation. If Microsoft doesn't build such devices itself, 'somebody else will, so it's really important to understand what the issues are,' said researcher Ken Hinckley."
Gorilla Arm for the 21st Century (Score:3, Interesting)
I'm sure that will be hugely useful on a bus or train as I'm attempting to hold on to the railing with one hand, and use my device with the other. (I won't even mention usage in cars, because you're not supposed to be doing that. :-P)
Dear Microsoft, allow me to introduce you to the flaw in your scheme. Or should I say, two flaws?
http://en.wikipedia.org/wiki/Opposable_thumbs#Importance [wikipedia.org]
NEXT!
So it's a Nintendo DS with accelerometers? It's not that the idea is completely without merit, but I'm not sure how much it really pushes the envelope. And the example they gave of two people working across the table "battleship style" would not be something the unit could configure "reflexively" with its sensors as it cannot distinguish "tablet PC on table" from "book on table" from "battleship" modes. The user would still need to tell it what to do.
Well, I can guarantee that Microsoft won't build the devices. Innovation has never been their strong suit. Their usual M.O. is to wait until someone else demonstrates a good concept, then throw a ton of resources at making a better version. Once all competition is eliminated, the software or device stagnates. (No new ideas are being generated.)
Hinckley's comments strike me more as Microsoft trying to be prepared for anything new Apple might throw at them. A possibly reaction of sorts to the number of times they've been caught with their pants down. Except the problem is that these ideas seem kind of random with no clear focus on where they might be going. In result, Microsoft is going to miss the boat again when a competitor (not necessarily Apple) introduces Yet Another(TM) great advancement in interface technology.
Personally, I see a lot more promise in technologies like Siftables [organic.com]. Emerging new interface schemes that will be a core part of the next generation of user interfaces. The final product will probably look a lot different from the units we see today (much like touch screens evolved until we got devices like iPhones and DSes), but the core concept will be what drives the next generation.
Meanwhile, Microsoft is spending their time contemplating their collective navels. "Oh hey, look! Touchscreens and accelerometers are becoming industry standard! Those must be the next generation of technology!" No, that's what we call *THIS* generation.
Link to vid (Score:3, Interesting)
Looks like Microsoft is actually starting to get serious about research, but I still don't know if this is all that compelling to be a breakthrough worth the effort of such a large corporation - they should be working on something bigger like Google or Apple, and coming out with major innovations every year or two (my opinion)
But, I suppose it's a start. Best of luck to them, I think innovation is great and every company should do more of it.
Re:Gorilla Arm for the 21st Century (Score:3, Interesting)
You didn't make your point very clear in your first paragraph - it sounded like you were just saying "using this thing one-handed is going to be a pain in the ass and I think people will drop it all the time", which is something that happens frequently with PDAs in those environments today (mostly because people are holding onto railings/poles with their elbow and attempting to use the PDA with the stylus). Now that I know that your issue with it is that you think it will be harder to hold onto, thus making the dropping problem worse; I agree with you on that point. Actually, allowing (but not forcing) a pointer controlled with a small trackball like is used on Blackberries might solve the "hard to use one handed because thumbs are wide" issue just as well and without requiring a looser grip on the device.