Nvidia's RealityServer 3.0 Demonstrated 91
robotsrule writes "As we discussed last month, RealityServer 3.0 is Nvidia's attempt to bring photo-realistic 3D images to any Internet-connected device, including the likes of Android and iPhone. RealityServer 3.0 pushes the CPU-killing 3D rendering process to a high-power, GPU based, back-end server farm based on Nvidia's Tesla or Quadro architectures. The resulting images are then streamed back to the client device in seconds; such images would normally take hours to compute even on a high-end unassisted workstation. Extreme Tech has up an article containing an interview with product managers from Nvidia and Mental Images, whose iray application is employed in a two-minute video demonstration of near-real-time ray-traced rendering." Once you get to the Extreme Tech site, going to the printable version will help to preserve sanity.
Didn't we see this slashvertisement before (Score:5, Informative)
Re:Hours and hours (Score:5, Informative)
Whatever.
I used to do some raytracing stuff with POV under MS-DOS back in the day, on hardware far slower than the 6-year-old Palm Zire that I recently retired. Nowadays, the iPhone/droid/whatever is way faster.
Was it slow? Of course. But it was nowhere near "months." Long hours, or days -- yes. Not months. Nowhere near. Especially if I were targeting something the size of a modern mobile screen, instead of the fairly high-resolution stuff I was interested in back then.
[I already moderated this article, and posting will undo all of that. Oh, well -- that's the bane of the lack of the -1, Disagree moderation . . .]
Re:Hours and hours (Score:5, Informative)
Better demo of the capabilities here:
http://www.youtube.com/watch?v=atcIv1K_gVI&feature=related [youtube.com]