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Software Programming

Genetic Algorithm Helps Identify Criminals 84

Ponca City, We love you writes to tell us that a new software approach to police sketch artists is finding surprising success in a trial run of 15 police departments in the UK and a few other sites. The software borrows principles from evolution with an interactive genetic algorithm that progressively changes as witnesses try to remember specific details. Current field trials are reporting an increase in successful identification by as much as double conventional methods. A short video with a few working shots of the new "EFIT-V" system is also available on YouTube. "[Researcher Christopher Solomon]'s software generates its own faces that progressively evolve to match the witness' memories. The witness starts with a general description such as 'I remember a young white male with dark hair.' Nine different computer-generated faces that roughly fit the description are generated, and the witness identifies the best and worst matches. The software uses the best fit as a template to automatically generate nine new faces with slightly tweaked features, based on what it learned from the rejected faces. 'Over a number of generations, the computer can learn what face you're looking for,' says Solomon. The mathematics underlying the software is borrowed from Solomon's experience using optics to image turbulence in the atmosphere in the 1990s."
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Genetic Algorithm Helps Identify Criminals

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  • by PatHMV ( 701344 ) <post@patrickmartin.com> on Monday November 30, 2009 @04:46PM (#30274386) Homepage
    There's a fair amount of research on the performance of memory and how our recall of events and things is affected by the very act of being questioned about and actively recalling those memories. Before I relied on this for much of anything, I'd want to see some pretty well controlled studies on just how accurate it is. For example, they should put the test subjects under some kind of stress, have them look at the person they will have to describe and have sketched, then put them in front of the software (do a control group using traditional sketch-artist techniques, while you're at it. You should be able to do an objective evaluation of the accuracy of the sketch by mathematically comparing it (using existing algorithms developed for facial recognition) to determine just how close the resemblance is.
  • by Hatta ( 162192 ) on Monday November 30, 2009 @04:46PM (#30274394) Journal

    How do they know if this thing actually works? If they're using the computer generated sketch to finger a suspect, and then presenting that sketch as evidence to a jury who convicts, and then using that conviction as evidence of the algorithms accuracy that's just circular reasoning.

    The memory is not an immutable thing. It's quite possible that in the process of generating the sketch you are leading the witness on, even implanting memories. So what happens if you generate a sketch that doesn't look like the actual criminal, and present that to a jury and get a conviction. Is that going to be counted as a success?

  • by jarrowwx ( 775068 ) on Monday November 30, 2009 @04:54PM (#30274526) Homepage

    This technology, at its core, is a little bit like PicBreeder [slashdot.org]. It doesn't include the complexification, but the principle is the same.

    There is an argument about 'leading the witness' being bandied about as if that makes this thing useless. If you read the articles, they talk about that, and they show that it is no worse than any existing techniques, gets good results, and works for people that can't work with sketch artists.

    The reality is, this technology has applications beyond what it is being used for.

    • Imagine, a site that you can go to and evolve the face of the woman of your dreams?
    • Or the face of a character in the book you are writing.
    • Or an avatar for the video game you are playing.
    • Or use the basic tech to create random faces for the crowd for an animated movie.

    Personally, I would *LOVE* to be able to tinker with technology like this.

  • by NoYob ( 1630681 ) on Monday November 30, 2009 @04:56PM (#30274560)
    I was thinking of a test case for this - the picture of Solomon didn't impress me one bit. Now, you can't have folks mugging test subjects or other violent things BUT there is way.

    The test case:

    Get a group of test subjects - college students are always great for this. Have your "assailant" run up to the subject and Yell, "Hi!" and then hand the "victim" a flower and then run off. Right then and there, the "victim" goes a "files a police report" with the researchers following typical police procedure.

    After about a thousand tests on different subjects with statistically significant positive results, then and only then, will I start to believe this "technology" and maybe with more tests will I think it should be allowed as evidence in a court of law.

    Other than that it just a gimmick - we're talking about taking people's freedom here or sentencing them to death.

  • by jonbryce ( 703250 ) on Monday November 30, 2009 @04:58PM (#30274584) Homepage

    They won't present the sketch as evidence to the jury. They will call the witness and ask him to identify the suspect. They will be able to do other things like take fingerprints and DNA samples from the scene and match them to the suspect.

  • by Zerth ( 26112 ) on Monday November 30, 2009 @05:58PM (#30275462)

    Instead of a sketch artist listening to a description and modifying based on feedback, the system will be "prompting" the witness.

    Prompting has been shown to cause false memories of details, so I imagine it will be even worse when you consider the "the computer generated this, it must be right" phenomenon.

  • by Delkster ( 820935 ) on Monday November 30, 2009 @07:26PM (#30276908)

    I think GAs have definitely had a time when they were popular at least as an idea, mostly sometime in the early 90's or so, and there was quite a bit of research into applying them to various problems. They haven't always turned out to perform very well, though. Quite a few attempts have been made towards using GAs as a heuristic to traditional NP-hard combinatorial problems, for example, and while there has been some success, quite often other heuristics have beaten GAs.

    My impression of the beauty of GAs in general isn't quite as positive as yours. The idea certainly is aesthetically pleasing, and you can, in theory, try to apply a GA to pretty much any optimization problem, but how well GAs work really depends a lot on the problem: the very nature of the problem (does it fulfill the building block hypothesis, or whatever magic is that makes GAs work for some problems?), what kind of a landscape the search space provides, what kinds of cases of the problem are more likely in your application, etc. That's not including all the nontrivial problem-specific tweaking that will be needed in a practical application of a GA, such as how to encode or represent the solutions (has a big effect on how much good genetic crossover does).

    I'd rather say that GAs have worked well for some specific problems, and some new specific applications will probably still emerge, but I'm not sure they will ever become very generally applicable. They had a chance, but it turned out that they mostly work just for some particular problems, not others, and nobody seems to really know very well why.

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