Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
Software Technology Games

MIT & Harvard On Brain-Inspired A.I. Vision 27

An anonymous reader writes with this excerpt from TGDaily: "Researchers from Harvard and MIT have demonstrated a way to build better artificial visual systems with the help of low-cost, high-performance gaming hardware. [A video describing their research is available.] 'Reverse engineering a biological visual system — a system with hundreds of millions of processing units — and building an artificial system that works the same way is a daunting task,' says David Cox, Principal Investigator of the Visual Neuroscience Group at the Rowland Institute at Harvard. 'It is not enough to simply assemble together a huge amount of computing power. We have to figure out how to put all the parts together so that they can do what our brains can do.' The team drew inspiration from screening techniques in molecular biology, where a multitude of candidate organisms or compounds are screened in parallel to find those that have a particular property of interest. Rather than building a single model and seeing how well it could recognize visual objects, the team constructed thousands of candidate models, and screened for those that performed best on an object recognition task. The resulting models outperformed a crop of state-of-the-art computer vision systems across a range of test sets, more accurately identifying a range of objects on random natural backgrounds with variation in position, scale, and rotation. Using ordinary CPUs, the effort would have required either years or millions of dollars of computing hardware. Instead, by harnessing modern graphics hardware, the analysis was done in just one week, and at a small fraction of the cost."
This discussion has been archived. No new comments can be posted.

MIT & Harvard On Brain-Inspired A.I. Vision

Comments Filter:
  • by jjh37997 ( 456473 ) on Saturday December 05, 2009 @01:51PM (#30336460) Homepage

    The team drew inspiration from screening techniques in molecular biology, where a multitude of candidate organisms or compounds are screened in parallel to find those that have a particular property of interest. Rather than building a single model and seeing how well it could recognize visual objects, the team constructed thousands of candidate models, and screened for those that performed best on an object recognition task.

    Without reading the article, because that would be silly, this sounds a lot like using genetic algorithms. Not actually a new technique.

  • But does it work? (Score:1, Insightful)

    by Anonymous Coward on Saturday December 05, 2009 @02:31PM (#30336888)

    It seems to me that they are just using random functions to see what works best. But what they neglect to say is how good their best functions do. What percentage of of identification is correct. The assumption is that the brain uses some mathematical function for its processing which may not be the case.

"Look! There! Evil!.. pure and simple, total evil from the Eighth Dimension!" -- Buckaroo Banzai

Working...