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Graphics Technology

Researchers Synthesize Real-Time Fracture Sounds 54

Posted by kdawson
from the positively-smashing dept.
ChippedTeapot writes "Researchers at Cornell University have devised an algorithm for synthesizing sounds associated with brittle fracture simulations. Computers can now automatically generate synchronized sound, motion, and graphics for physically based fracture events, such as in future interactive virtual environments. The results will be presented at ACM SIGGRAPH 2010 in Los Angeles July 25-29. Check out the smashing results on YouTube."
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Researchers Synthesize Real-Time Fracture Sounds

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  • Uses? (Score:2, Interesting)

    by Reilaos (1544173) on Friday July 16, 2010 @01:19PM (#32928366) Homepage

    From first thoughts and glancing at the article, it seems the first use that comes to mind is for sound effects in movies and the like. While it's great that you can not waste a perfectly good pot on a second-long sound effect, I'm wondering if there are any other implications.

    Perhaps we can use this sort of things in reverse? Like "the audio from this emergency call indicates a lot of expensive china breaking! The china sounds like it is from midway through the Ming Dynasty! There's only one place in town that sell that! BS CSI TO THE RESCUE!"

  • Re:Movies? (Score:3, Interesting)

    by Monkeedude1212 (1560403) on Friday July 16, 2010 @01:35PM (#32928578) Journal

    Not to mention that games are designed to be flexible in what can happen with them now. Force Unleashed would be an example where glass or wood can shatter differently almost everytime, depending on even the slightest nuances. For something like this - it's difficult to asssing premade sound effects - you can record various ones for big, medum, and small fracturing, but you run the risk of exploding your game filesize by adding more sound effects, or you are leaving the sounds a little bland as they will get repeated many times.

    So for games, and other simulations, this kind of thing works well.

  • Re:Uses? (Score:3, Interesting)

    by Vintermann (400722) on Friday July 16, 2010 @05:56PM (#32932780) Homepage

    Or do punches really have the big "phwak" sound that you hear there?

    I've heard rumors that the common punching sound is actually a wrench smashing a cabbage.

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