Wolfenstein Ray Traced and Anti-Aliased, At 1080p 158
An anonymous reader writes "After Intel displayed their research demo Wolfenstein: Ray Traced on Tablets, the latest progress at IDF focuses on high(est)-end gaming now running at 1080p. Besides image-based post-processing (HDR, Depth of Field) there is now also an implementation of a smart way of calculating anti-aliasing through using mesh IDs and normals and applying adaptive 16x supersampling. All that is powered by the 'cloud,' consisting of a server that holds eight Knights Ferry cards (total of 256 cores / 1024 threads). A lot of hardware, but the next iteration of the 'Many Integrated Core' (MIC) architecture, named Knights Corner (and featuring 50+ cores), might be just around the corner."
Link to Video (not slashdotted yet) (Score:2, Informative)
http://software.intel.com/en-us/videos/cloud-based-ray-tracing-on-handheld-devices-at-researchintel-days-2011/ [intel.com]