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Windows Cellphones Microsoft Operating Systems

Windows Phone 8 Detailed, Uses Windows 8 Kernel 267

MrSeb writes "Thanks to a leaked video — a video that Microsoft made for Nokia — we now have lots of details about Windows Phone 8 (WP8). From deep Windows 8, Skype, and SkyDrive integration, through to the addition of NFC 'wallet' payments and BitLocker encryption, it sounds like Windows Phone 8 will be close to iOS and Android in terms of features. The interesting stuff is under the hood, though: WP8 will have the Windows 8 kernel instead of the Windows CE kernel of its predecessors. Through the Win 8 kernel, WP8 will support native code and multi-core processors. It will also have the same network stack, security, and multimedia support as Windows 8. While Win 8 apps won't be directly compatible with Windows Phone 8, Windows Phone manager Joe Belfiore says developers will be able to 'reuse — by far — most of their code.'"
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Windows Phone 8 Detailed, Uses Windows 8 Kernel

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  • Xbox too? (Score:5, Interesting)

    by spire3661 ( 1038968 ) on Friday February 03, 2012 @02:48PM (#38918675) Journal
    Im pretty sure anyone with a brain figured this was the general direction they were gonna go when Win 8 was announced. MS wants to unify mobile, living room and desktop. The Xbox 720 will probably be the Win 8 kernel too.
  • by Shag ( 3737 ) on Friday February 03, 2012 @03:00PM (#38918871) Journal

    Or forward. Or sideways. WP8 won't be binary compatible with WinCE-based WP7 (which itself wasn't compatible with WinCE-based WM6), nor with desktop Windows 8, nor with, apparently, any other OS that's ever existed. Sure hope they make it real easy for developers to build their existing code for WP8.

    Oh, and it'll also be real interesting to see whether any WP7 devices can be upgraded to WP8.

  • Computer in a phone (Score:3, Interesting)

    by TheLordPhantom ( 2527654 ) on Friday February 03, 2012 @03:00PM (#38918873)
    I haven't really seen Windows 8 yet, but, this could potentially be a really awesome direction. I don't much like Windows personally, but I have always wished phones, tablets in particular had the flexibility of a general purpose computer. I'm crossing my fingers and hoping Microsoft let's this happen.
  • Re:Bizarro World (Score:2, Interesting)

    by Anonymous Coward on Friday February 03, 2012 @03:01PM (#38918897)

    I predict a world where Microsoft has the best mobile platform but can't break the stranglehold of Apple and Google.

    I highlighted the part that shows what a wild imagination you have.

    Why is it "wild"?

    Apple has proven its superiority over everyone - at this time. Tech is extremely volatile. Any dislike for any company and their business practices is very ... short sighted.

  • by caywen ( 942955 ) on Friday February 03, 2012 @03:08PM (#38918961)

    I'll bet this was in the roadmap for some time, and helps to explain why they do not offer a native SDK currently.

    I think this is great for their phone platform as the Windows 8 kernel is likely to be far more robust in the areas of thread scheduling and memory management. Given that Windows 8 demonstrably can execute even in 128MB RAM (http://windows8beta.com/2011/10/windows-8-runs-on-64mb-and-128-mb-ram), the resource impact probably isn't an issue.

  • Re:Bizarro World (Score:3, Interesting)

    by binarylarry ( 1338699 ) on Friday February 03, 2012 @03:19PM (#38919145)

    If anyone broke anyone, it was Nintendo putting a size 6 Japanese boot in both Microsoft and Sony's ass.... at the same time.

  • Re:Xbox too? (Score:4, Interesting)

    by epiphani ( 254981 ) <epiphani@@@dal...net> on Friday February 03, 2012 @03:35PM (#38919361)

    Possibly stupid question: where's the video that leaked? I can't find it on that site or the one it links to as a source. Anyone know? /Could be my noscript causing problems

  • by gbjbaanb ( 229885 ) on Friday February 03, 2012 @03:46PM (#38919525)

    its not that clear if they will be fully supported however.

    From Herb Sutter's recent "Why C++" [msdn.com] presentation (here's a transcript [alejandrosegovia.net]), he mentions that mobile development moves towards native... with the implication that native mobile code will be much more predominant with Windows and phone 8.

    I should imagine there will be native (winRT) APIs but not sure if they will create wrappers for the old .NET phone APIs. Certainly Silverlight is no longer even listed under the technologies available for mobile development! I think you'll be ok to redevelop apps for windows phone 8, but they won't work without a little modification.

  • Windows 8, C#, .NET (Score:5, Interesting)

    by Dan East ( 318230 ) on Friday February 03, 2012 @04:00PM (#38919721) Journal

    Windows Phone 7 is C# only, which is why I don't support the platform with my games (99% of my C++ code is shared between the iOS and Android builds, which is how it should be). So if Windows 8 developers can "reuse — by far — most of their code" does that mean Windows 8 is C# only too, or that Windows Phone 8 will allow 3rd part apps to be written in C++?

    IMO, if Windows Phone 8 doesn't support C++, it is dead in the water from the perspective of 3rd party apps. Only the really big players have the resources to completely rewrite their iOS or Android apps (mainly games, which usually aren't intimately tied to the native GUI) in C#. That is one of the reasons there aren't many apps for Windows Mobile 7, and certainly why there isn't as much commonality as you see between iOS and Android apps. If MS had half a brain they would allow development in C++, and include APIs like OpenGL ES which is supported by both Android and iOS, which will make it very easy for developers like me to release my games for Windows Mobile 8.

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