Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror
×
Robotics Technology

Using Mech Combat To Hone Engineering Skills 59

jjp9999 writes "Mech Warfare is a mix between Battlebots and MechWarrior, only without the fanfare. The teams around the competitions include engineers and professionals in robotics, and the games are — aside from being an homage to their love for science fiction — a way to hone their skills in the field. Andrew Alter, roboticist and one of the mech pilots, said the competitions are taken as 'an engineering challenge,' noting that while they do compete, 'Having this mix of skill levels and demographics is really great to see, as information and ideas tend to flow freely. We're also solving practical real-world problems like being able to stream video over Wi-Fi in high-interference areas. It's not nearly as easy as one might think.'"
This discussion has been archived. No new comments can be posted.

Using Mech Combat To Hone Engineering Skills

Comments Filter:
  • Re:I don't care.. (Score:5, Interesting)

    by roc97007 ( 608802 ) on Tuesday March 20, 2012 @07:56PM (#39421103) Journal

    I know, right? In every game from MW2 onward, once I got to the point where I could deploy a Timberwolf/Madcat, the rest of the mechs became uninteresting. I played with the 100 ton mechs and always came back to the Timberwolf. Best combination of maneuverability, firepower, and armor than anything else out there.

    In ... MW4, I think, there was a MkII you could play for a couple missions. Heavier and a little slower, but still better than any 100 ton class. And you could reduce armor, upgrade the engine and have almost the same speed and maneuverability as a timberwolf with increased loadout.

    After playing the games for years, I loaded up every mech (at the point where it became possible) with as many light gauss rifles as it could hold, and sniped while out of range of 90% of the game's weapons. It made the games absurdly easy. I suspect that's a programming or conceptual weakness in the game.

    When I got bored with Mech Commander 2, I played the game with the smallest, lightest scout mech, and found what I think is a loophole in the game. It's absurdly easy to win with a flock of small mechs against a few larger ones. (Although it takes a little more strategy.)

    Man, I miss Mechwarrior.

It is easier to write an incorrect program than understand a correct one.

Working...