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Networking

Video Project Byzantium: Zero To Ad-Hoc Mesh Network In 60 Seconds (Video) 124

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Project Byzantium calls itself Ad-hoc wireless mesh networking for the zombie apocalypse. It's also potentially useful for less-thrilling emergencies, such as floods, earthquakes, and political uprisings (or getting everyone at the office their /. fix when the network goes down). The latest version debuted at the HOPE (Hackers on Planet Earth) conference in July, 2012. You can download your very own copy of Byzantium any time you like. Hopefully you will then burn a dozen or so CDs (it's compact enough that it doesn't need a DVD) for friends and neighbors, so that if you suddenly see zombies approaching and your regular ISP has already been overrun and isn't working, you can set up a wireless mesh network and coordinate your anti-zombie efforts. And you won't even need to use the command line. (slides and audio of their presentation)
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Project Byzantium: Zero To Ad-Hoc Mesh Network In 60 Seconds (Video)

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  • by Crudely_Indecent ( 739699 ) on Friday August 17, 2012 @01:21PM (#41025755) Journal

    With directional antennas and amplifiers, I've set up a stable 802.11b connection at 17 miles. I remember reading that Cisco had one going between mountaintops at 50 miles. All of this was 5 years ago, so things are probably more impressive today.

  • Science Fiction... (Score:3, Interesting)

    by BionicPimp ( 562378 ) on Friday August 17, 2012 @01:43PM (#41026185)
    Vernor Vinge [wikipedia.org] was my networking teacher at SDSU... He mentioned an idea in passing similar to this (around 1997ish), except that in his vision, the network would be explosively formed. Imagine that you could get these nodes down to the size of a quarter. maybe it had a solar cell + battery combo. You could fire off a missle or a shell over a field of battle, a low yield explosive would disperse these nodes over some area, and would automatically create a mesh network. I still think that the idea has merit, maybe somehow install Byzantium into a tiny embedded controllers, etc...

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