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Technology

The Explosive Growth of 3D Printing 213

MojoKid writes "If you've ever attended a World Maker Faire, the first thing that strikes you is how organic the whole scene is. Inventors, creators, and engineers from all walks of life have their gadgets, science projects, and creations on display for all to see. Some of the creations you see on display range from downright amazing to completely bizarre. One of the big attractions, a technology area that has experienced explosive growth, is the land of 3D Printing. MakerBot took the open source RepRap 3D replicator project mainstream back in 2009 with the release of the Cup Cake CNC machine, then came the Thing-o-Matic and then a little bot called Replicator. With each iteration, improvements in process and technology are bringing better, more capable 3D printers to market, from MakerBot's new Replicator 2, to new players in the field like Solidoodle, Up!3D, Ultimaker, and Tinkerines. To watch a 3D printer in action is like witnessing art, science and engineering all working together in glorious unison."
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The Explosive Growth of 3D Printing

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  • Re:Guns (Score:4, Interesting)

    by stevegee58 ( 1179505 ) on Monday October 01, 2012 @10:30AM (#41513081) Journal
    It's OK. Currently the only part of an AR-15 that's considered a "firearm" is the lower receiver and this part can be made entirely of plastic, hence the 3D printer interest. You can buy the rest of the parts such as triggers, barrels, etc completely off the books with no controls.

    If the 3D printing of lower receivers become a real "problem" to the ATF they'll just change the definition of which part of a gun is the "firearm". For instance, you can't 3D print a barrel since it has to be made of steel.
  • by WillAdams ( 45638 ) on Monday October 01, 2012 @10:33AM (#41513123) Homepage

    Already started.

    Thingiverse has received DMCA takedown notices for a couple of models, some legitimate (Games Workshop probably has a pretty clear-cut case for copyright infringement), others resolved (over a Penrose Triangle based on a design from the 1930s) and at least one other which I recall, but can't find a link for where a parent printed up a replacement part for a broken toy but took it down at the request of the toy manufacturer (if memory serves).

  • Re:Guns (Score:5, Interesting)

    by vlm ( 69642 ) on Monday October 01, 2012 @10:40AM (#41513197)

    When 3D printers can print rifled steel I'll start worrying about it.

    Oh plastic would work, once, for a single shot application. Start worrying when you can print out copper jacketed lead crimped onto a brass case full of smokeless powder, in other words pretty much never.

    Another problem is in strength applications the printed plastic to handle a force of X pounds is, as a raw material, Y times the cost of steel. So to correct your post:

    "When 3D printers can print rifled plastic at less than 20x the cost of traditionally machined steel at the same strength I'll start worrying about it."

    Not to say its useless for gunsmithing. I think the idea of laser scanning a hand, and being able to print the exact "reverse polarity" image of the owners hand to make a truely personalized bolt-on handgrip is pretty interesting. Very soon, collectors will see boring cross hatching grips as an indicator of pre-2010's firearms. Perhaps grips with such detail that they match the wrinkles (or hair) of the owners palm. Also embedding logos (probably illegally copied, or course) and other art works.

  • by fuzzyfuzzyfungus ( 1223518 ) on Monday October 01, 2012 @10:46AM (#41513251) Journal

    For the moment, costs and material limitations are probably keeping things on that front (mostly) in check. There are a few areas(like the Games Workshop figurines), where the price is quite high based largely on copyright and there is also a demand for numerous replicas(though, incidentally, I'm told that the real 'pirates' tend to use conventional mould-making and casting techniques, since those are reasonably efficient for small batches and far cheaper than a 3d printer that can capture fine detail properly).

    There just aren't too many things that are made of dubious-quality plastic but are expensive enough to clone at current prices. Nothing like music where, even on dialup, the price of a CD worth went from $15 to ~$0...

  • Re:Extra E (Score:5, Interesting)

    by danbert8 ( 1024253 ) on Monday October 01, 2012 @10:50AM (#41513289)

    Or as my French speaking girlfriend suggested: Faire is the French word for "To make" so it could be a play on words?

  • by fuzzyfuzzyfungus ( 1223518 ) on Monday October 01, 2012 @10:53AM (#41513317) Journal

    So, does anybody care to speculate about the mid/long term distribution/ownership of these things?

    I keep seeing the breathless predictions of 'desktop manufacturing, one in every household!'; but I also see that (among the people, friends, family, neighbors needing computer assistance, etc. who I have cause to know about) ownership of inkjets is actually falling, despite the fact that those are nearly free; because it's easier to just upload the pictures to some service that owns a $20k+ printer but will sell you a tiny slice of it for under 10 cents a print. Laser printers are holding the line, so far, among people who push paper.

    As a technology, 3d printing is obviously here to stay; but the value proposition of actually owning one, rather than renting a tiny slice of somebody's much classier one over the internet, seem about as mainstream as the economics of owning a high quality large format photo printer or a machine shop. Definitely something that certain professions would lead you to do, and definitely something that a hobbyist would want access to; but not necessarily something that you would seriously consider owning...

  • Re:Two Things (Score:5, Interesting)

    by Archon-X ( 264195 ) on Monday October 01, 2012 @11:41AM (#41513801)

    My company makes figurines and toys (primarily) for gaming companies.

    With the advent of 3D printing, we can get the 3D resources from the client, print out the model in 3D within a day, with accurate dimensions, colours and precision, make changes, before we send it off to our factories to produce the molds for production.

    Previously, each mold would cost around $5k to make, with each change costing hundreds of dollars - significant changes resulting in another $5k to restart the mold.

    Cost savings aside, we also save about 6 months development time. The clients love it, because they can see a physical version of their model / figurine instantly; we love it because we can work easily with the client to make changes, and the factories love it because they have a final product and order without months of delays.

    It might not help you, but it sure helps us.

  • Re:Guns (Score:3, Interesting)

    by TheSwift ( 2714953 ) on Monday October 01, 2012 @12:18PM (#41514285)
    http://www.foreignaffairs.com/articles/138154/neil-gershenfeld/how-to-make-almost-anything?page=show [foreignaffairs.com]

    Within -- "An amateur gunsmith has already used a 3-D printer to make the lower receiver of a semiautomatic rifle, the AR-15. This heavily regulated part holds the bullets and carries the gun’s serial number. A German hacker made 3-D copies of tightly controlled police handcuff keys. Two of my own students, Will Langford and Matt Keeter, made master keys, without access to the originals, for luggage padlocks approved by the U.S. Transportation Security Administration."

    The lower receiver is heavily regulated because it is the piece that can convert a semiautomatic rifle to a full automatic if you are able to manipulate it properly. A 3D printer could circumvent what was previously an extremely difficult task to convert the receiver from semi-auto to full auto.

    And in the latter half of the paragraph, yet another reference to the TSA. How ironic.

  • by Anonymous Coward on Monday October 01, 2012 @01:48PM (#41515641)

    I know of a machine shop at a university which has several 3D printers -- why would you ever need a mill?

    These are commercial Stratasys units, over $60k each -- and yet their output is inaccurate (-maybe- good to 20 thou) and incredibly brittle and weak.

    People have ALWAYS been able to make things. This lowers the barrier of knowing how -- but the only people that have interesting things to make are those that know how to make them anyways.

    I have found the self-congratulatory nature of the whole Maker movement, because it is entirely hype-driven, around a bunch of inane projects that yes -- while they increase interest in electronics -- take a computer-science perspective on something far, far older. There are so many things done with an Arduino that only would need a dollar of parts, and it just makes me sad -- but sadder still that OH MY GOD THIS IS THE GREATEST THING EVER!

    Maybe I'm just an ornery EE...

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