Designing a Practical UI For a Gesture-Based Interface 44
An anonymous reader writes with a link to an intriguing account of the challenge of designing a close-range, hand and finger-based gesture recognition interface using 3D cameras. Things like this look good in science-fiction, but it's hard to create a gesture-based system that makes sense to the user and rejects gestures not meant for the computer.
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Designing a Practical UI For a Gesture-Based Interface
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