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AMD Graphics Displays Games

Triple Monitor Solutions From AMD, Nvidia Face Off 75

New submitter Dputiger writes "Nvidia's latest GTX Titan puts a renewed focus on multi-monitor gaming, but how does it compare against other cards at half the price? 'The games we tested fall into two general camps. Arkham City, DiRT 3, and Serious Sam: BFE are all absolutely playable on the GTX 680 or 7970 in a single-card configuration, even with detail settings turned all the way up. Shogun 2, Metro 2033, and Crysis 3 aren’t. In Shogun 2 and Metro 2033, however, the Titan maintains a playable frame rate at High Detail when the other two cards are stumbling and stuttering. Crysis 3 was the one exception — in that game, all three cards remained playable at High Detail, and dropped below that mark once we increased to Very High Detail and added 4x SMAA.' Field of view adjustments, the impact of bezels, and single-card performance at multiple detail levels are all covered, as is the price of multi-screen setups."
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Triple Monitor Solutions From AMD, Nvidia Face Off

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  • by White Flame ( 1074973 ) on Wednesday March 06, 2013 @01:15AM (#43089191)

    All this does is increase the viewing angle of a flat display. There is no actual true wraparound, where you can look to the side and see things off to your side*. The wider it is, the more stretched the image, and if you angle the side monitors toward you, the in-game angles are all misaligned.

    Have we forgotten Doom and MS Flight Sim as to how to actually do multi-monitor properly? Each display should be rendered from a different angle, allowing real viewing in multiple directions, giving you selected projections of an actual sphere of vision.

    * = Due to the nature of 3rd person cameras there's a bit of this in some of those scenarios, but even that partial effect is completely lost in things like driving games and any 1st person camera perspectives.

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