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Graphics Displays Games Hardware

High End Graphics Cards Tested At 4K Resolutions 201

Vigile writes "One of the drawbacks to high end graphics has been the lack of low cost and massively-available displays with a resolution higher than 1920x1080. Yes, 25x16/25x14 panels are coming down in price, but it might be the influx of 4K monitors that makes a splash. PC Perspective purchased a 4K TV for under $1500 recently and set to benchmarking high end graphics cards from AMD and NVIDIA at 3840x2160. For under $500, the Radeon HD 7970 provided the best experience, though the GTX Titan was the most powerful single GPU option. At the $1000 price point the GeForce GTX 690 appears to be the card to beat with AMD's continuing problems on CrossFire scaling. PC Perspective has also included YouTube and downloadable 4K video files (~100 mbps) as well as screenshots, in addition to a full suite of benchmarks."
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High End Graphics Cards Tested At 4K Resolutions

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  • by Skapare ( 16644 ) on Tuesday April 30, 2013 @09:12PM (#43596865) Homepage

    3840 is not 4k. 4096 is 4k.

  • by PhrostyMcByte ( 589271 ) <phrosty@gmail.com> on Tuesday April 30, 2013 @09:20PM (#43596899) Homepage

    4K/8K will sell UHDTV. But the best benefit, a gem rarely mentioned: it features a hugely increased gamut [wikipedia.org] and 10 or 12-bit (10-bit mandatory minimum) component depth. The image will look more life-like than any of the common TVs available today, and it won't be relegated to photographers and graph designers: it'll be standard.

  • by SOOPRcow ( 1279010 ) on Tuesday April 30, 2013 @09:21PM (#43596903)
    4K Ultra high definition television 3840 × 2160 which is, as I'm sure you can figure out, double the resolution of current HD content. That said, I will agree that calling it "4K Ultra HD" is kind of misleading :) See, http://en.wikipedia.org/wiki/4K_resolution [wikipedia.org]
  • by dfghjk ( 711126 ) on Tuesday April 30, 2013 @10:30PM (#43597259)

    "The image will look more life-like than any of the common TVs available today..."

    Not because of the wide gamut it won't. Having the gamut on your output device doesn't mean you have it on your input device. Content won't exist that uses it so it WILL be "relegated to photographers and graph (sic) designers", standard or not. The value is suspect and the cost is mandatory extra bit depth leading to higher data rates.

    The side effect of wide gamut displays displaying common content in non-color managed environments is that it looks worse, not better. This is television we are talking about, not Photoshop. Today's HD content won't look the least bit better on a wide gamut display, it could only look worse.

  • by JanneM ( 7445 ) on Tuesday April 30, 2013 @10:57PM (#43597423) Homepage

    It's different for different parts of the business of course, but the graphic designers I know personally (through a family member) don't care about monitor gamut or colour fidelity at all. Sounds odd, perhaps, but there's good reason for it.

    Most graphic design is not for the web, but for physical objects. Anything you see around you that's printed or patterned - kitchen utensils, tools, and household objets; clothes and textile prints; books, calendars, pamphlets; not to mention the cardboard and plastic boxes it all came in - has been designed by a graphic designer. And it's all printed using different kind of processes, on different materials, with different kinds of inks and dyes.

    A monitor, any monitor, simply can't show you what the finished design will look like, since it can't replicate the effect of the particular ink and material combination you're going to use. So they don't even try. Instead they do the design on the computer, but choose the precise colour and material combination by Pantone patches. We've got shelves of sample binders at home, with all kinds of colour and material combinations for reference. As an added bonus you can take samples into different light conditions and see what they look like there.

    The finished design is usually sent off as a set of monochrome layers, with an accompanying specification on what Pantone colour each layer should use. They do make a colour version of it too, but that's just to give the client a rough idea of what the design will look like.

  • by flargleblarg ( 685368 ) on Wednesday May 01, 2013 @02:34AM (#43598249)

    It's not double, it's quadruple, which is why it's called 4k.

    Quadruple is ***NOT*** why it's called 4k.

    "4k" is short for 4000, e.g, pixels. The "4" in 4000 has absolutely nothing to do with the quadrupling. It's merely a coincidence.

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