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Graphics Open Source Software

SDL 2.0 Release Improves 2D/3D Rendering, Better Audio & New Features 42

An anonymous reader writes "Simple DirectMedia Layer 2.0 has finally been released. The cross-platform multimedia layer used by hundreds of cross-platform games has seen its first major release in years. The SDL 2.0 release has many new features including GL3 and OpenGL ES rendering support, a new 2D rendering API, better full-screen / multi-window support, multiple input support, Android and iOS support, power management, and other new functionality. SDL 2.0 can be downloaded from libsdl.org."
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SDL 2.0 Release Improves 2D/3D Rendering, Better Audio & New Features

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  • For me, the best improvement is that joysticks are hot pluggable now. So now all of the obnoxiousness with deprecating use of the linux joystick protocol in favor of evdev and losing calibration and button remapping is finally worth it. Combined with the sixaxis daemon [sourceforge.net], emulators and native games are downright pleasant to use nowadays (yeah yeah, you have to give evil Sony tons of money, but I like to delude myself into thinking the input device people aren't as evil as the rest of the company). If only most programs didn't get confused by the accelerometers making configuration a pain (dear fellow hackers: please require an axis to change by some threshold and not just have a non-zero value in auto-configuration. I'm looking at you armagetronad).

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