Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!

 



Forgot your password?
typodupeerror
Graphics Microsoft Games

Microsoft Confirms DirectX 12 Is Alive and Well, Demo Coming At GDC 127

Posted by timothy
from the what-keeps-society-alive dept.
MojoKid writes "Buzz has been building for the last week that Microsoft would soon unveil the next version of DirectX at the upcoming Games Developer Conference (GDC). Microsoft has now confirmed that its discussion forums at the show won't just be to discuss updates to DX11, but that the company is putting a full court press behind DirectX 12. The company responded sharply over a year ago, when an AMD executive claimed that future versions of the API were essentially dead, but it has been over four years since DX11 debuted. To date, Microsoft has only revealed a few details of the next-generation API. Like AMD's Mantle, it will focus on giving developers "close-to-metal" GPU resource access and reducing CPU overhead. Like Mantle, the goal of DirectX 12 is to give programmers more control over performance tuning, with an eye towards better multi-threading and multi-GPU scaling. Unlike Mantle, DirectX 12 will undoubtedly support a full range of GPUs from AMD, Intel, Nvidia and Qualcomm. Qualcomm's presence is interesting. With Windows RT all but moribund, Qualcomm's interest in that market may have seemed incidental. However, the fact that the company is involved with the DX12 standard could mean that the handset and tablet developer is serious about the Windows market in the long term."
This discussion has been archived. No new comments can be posted.

Microsoft Confirms DirectX 12 Is Alive and Well, Demo Coming At GDC

Comments Filter:

"There is nothing new under the sun, but there are lots of old things we don't know yet." -Ambrose Bierce

Working...