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My Neighbor Totoro In Virtual Reality 45

Posted by timothy
from the like-a-viewmaster dept.
An anonymous reader writes "Nick Pitton, the developer behind the Spirited Away Boiler Room VR experience, has released his second project: the bus stop scene from Studio Ghibli's famous movie My Neighbor Totoro, once again in virtual reality for the Oculus Rift. Pittom 'hand-painted' the textures in Photoshop to recreated the painted-background feel of the movie. For the characters (Totoro and the Catbus) he used a cel-shaded approached to approximate the animated look from the movie. For his next project, he plans to recreate the ship and characters from the acclaimed anime Cowboy Bebop."
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My Neighbor Totoro In Virtual Reality

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  • by Dan Askme (2895283) on Monday June 02, 2014 @02:20AM (#47145229) Homepage

    I couldn't help but notice:
    - Input delay for head tracking (most probably due to Unity)
    - Head tracking doesnt seem to match where he wants to look
    - He's having to "flick" his head many times to "fix" the headtracking.

    Back to basics and coding is whats needed here.

  • by Jordan1519 (3667517) on Monday June 02, 2014 @10:26AM (#47146991)
    These scenes are pretty awesome, especially for anime fans. My girlfriend was a little apprehensive about trying out the rift, til I showed her the Boiler Room scene. I intend to let her see this one too, but I may wait for my dk2 to come in. The drift from the dk1 caused a fair bit of motion sickness for her after only a few minutes, and I don’t want to turn her off from VR completely. I know she’s a huge fan of Cowboy Bebop, so I suspect she’ll enjoy seeing that too.

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