+ - Electronic Life Make Evolving Art 1
Submitted
by
brilanon
brilanon writes "Good news! On Sept 4, critterdrug, the a-life lab for the twenty-teens was updated to make generating a species almost trivial. A new video shows semi-random artificial animals gaining neurons and synapses as they compete to draw a gradient on an animated shared canvas which constitutes 1024 frames spread through time. The canvas is a 10-megabyte digital backstore to the lossy neural nets that populate the world. What you get is a cellular automata run by psychic neural nets that are bound by the rules of a survival contest with physics. Features implementations of telepathy, Rupert Sheldrake's morphic fields and five types of drugs. The key assignments have changed since critterding, check the changelog on the web page for the new ones. Happy hacking!"
Controls Part of Changelog (Score:1)
+ keys to drug the whole population: hjnm, and undrug, dfcvb. Fullscreen was moved to g, colourmode moved to x, and mouselook moved to / (careful!)
If you hit F1, a lot of those keys are misreported -- I'm so sorry ;_;
Also, do hit 's' as one of the first things and edit your new profile called 'default' in the working directory, then launch with --profile default to use the new settings. A lot of the options new with critterdrug aren't configurable in-game yet...
Also it uses ~/.critterding like critterding i