+ - Wolfenstein Ray Traced get 1080p and anti-aliasing
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Anonymous Coward
An anonymous reader writes "After Intel displayed their research demo Wolfenstein: Ray Traced on Tablets the latest progress at IDF focuses on high(est)-end gaming now running at 1080p. Besides image-based post-processing (HDR, Depth of Field) there is now also an implementation of a smart way of calculating anti-aliasing through using mesh IDs and normals and applying adpative 16x supersampling. All that is powered by the "cloud", consisting of a server that holds eight Knights Ferry cards (total of 256 cores / 1024 threads). A lot of hardware, but the next iteration of the "Many Integrated Core" (MIC) architecture named Knights Corner featuring 50+ cores might be just around the corner."
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Wolfenstein Ray Traced get 1080p and anti-aliasing