Linux

Linux Hit a New All-Time High for Steam Market Share in December (phoronix.com) 27

A year ago the Steam Survey showed a 2.29% marketshare for Linux. Last May it reached 2.69%, its highest level since 2018. November saw another all-time high of 3.2%.

But December brought a surprise, reports Phoronix: Back on the 1st Valve published the Steam Survey results for December 2025 and they put the Linux gaming marketshare at 3.19%, a 0.01% dip from November. But now the December results have been revised... [and] put the Linux marketshare at 3.58%, a 0.38% increase over November. Valve didn't publish any explanation for the revision but occasionally they do put out monthly revised data. This is easily an all-time high... both in percentage terms and surely in absolute terms too.
Open Source

Four More Tech Bloggers Are Switching to Linux (escapistmagazine.com) 197

Is there a trend? This week four different articles appeared on various tech-news sites with an author bragging about switching to Linux.

"Greetings from the year of Linux on my desktop," quipped the Verge's senior reviews editor, who finally "got fed up and said screw it, I'm installing Linux."

They switched to CachyOS — just like this writer for the videogame magazine Escapist: I've had a fantastic time gaming on Linux. Valve's Windows-to-Linux translation layer, Proton, and even CachyOS' bundled fork have been working just fine. Of course, it's not perfect, and there's been a couple of instances where I've had to problem-solve something, but most of the time, any issues gaming on Linux have been fixed by swapping to another version of Proton. If you're deep in online games like Fortnite, Call of Duty, Destiny 2, GTAV or Battlefield 6, it might not be the best option to switch. These games feature anti-cheats that look for versions of Windows or even the heart of the OS, the kernel, to verify the system isn't going to mess up someone's game....

CachyOS is thankfully pre-packed with Nvidia drivers, meaning I didn't have to dance around trying to find them.... Certain titles will perform worse than their counterparts, simply due to how the bods at Nvidia are handling the drivers for Linux. This said, I'm still not complaining when I'm pushing nearly 144fps or more in newer games. The performance hit is there, but it's nowhere near enough to stave off even an attempt to mess about with Linux.

Do you know how bizarre it is to say it's "nice to have a taskbar again"? I use macOS daily for a lot of my work, which uses a design baked back in the 1990s through NeXT. Seeing just a normal taskbar that doesn't try to advertise to me or crash because an update killed it for some reason is fantastic. That's how bad it is out there right now for Windows.

"I run Artix, by the way," joked a senior tech writer at Notebookcheck (adding "There. That's out of the way...") I dual-booted a Linux partition for a few weeks. After a Windows update (that I didn't choose to do) wiped that partition and, consequently, the Linux installation, I decided to go whole-hog: I deleted Windows 11 and used the entire drive for Linux...

Artix differs from Arch in that it does not use SystemD as its init system. I won't go down the rabbit hole of init systems here, but suffice it to say that Artix boots lightning quick (less than 10 seconds from a cold power on) and is pretty light on system resources. However, it didn't come "fully assembled..." The biggest problem I ran into after installing Artix on the [MacBook] Air was the lack of wireless drivers, which meant that WiFi did not work out of the box. The resolution was simple: I needed to download the appropriate WiFi drivers (Broadcom drivers, to be exact) from Artix's main repository. This is a straightforward process handled by a single command in the Terminal, but it requires an internet connection... which my laptop did not have. Ultimately, I connected a USB-to-Ethernet adapter, plugged the laptop directly into my router, and installed the WiFi drivers that way. The whole process took about 10 minutes, but it was annoying nonetheless.

For the record, my desktop (an AMD Ryzen 7 6800H-based system) worked flawlessly out-of-the-box, even with my second monitor's uncommon resolution (1680x1050, vertical orientation). I did run into issues with installing some packages on both machines. Trying to install the KDE desktop environment (essentially a different GUI for the main OS) resulted in strange artifacts that put white text on white backgrounds in the menus, and every resolution I tried failed to correct this bug. After reverting to XFCE4 (the default desktop environment for my Artix install), the WiFi signal indicator in the taskbar disappeared. This led to me having to uninstall a network manager installed by KDE and re-linking the default network manager to the runit services startup folder. If that sentence sounds confusing, the process was much more so. It has been resolved, and I have a WiFi indicator that lets me select wireless networks again, but only after about 45 minutes of reading manuals and forum posts.

Other issues are inherent to Linux. Not all games on Steam that are deemed Linux compatible actually are. Civilization III Complete is a good example: launching the game results in the map turning completely black. (Running the game through an application called Lutris resolved this issue.) Not all the software I used on Windows is available in Linux, such as Greenshot for screenshots or uMark for watermarking photos in bulk. There are alternatives to these, but they don't have the same features or require me to relearn workflows... Linux is not a "one and done" silver bullet to solve all your computer issues. It is like any other operating system in that it will require users to learn its methods and quirks. Admittedly, it does require a little bit more technical knowledge to dive into the nitty-gritty of the OS and fully unlock its potential, but many distributions (such as Mint) are ready to go out of the box and may never require someone to open a command line...

[T]he issues I ran into on Linux were, for the most part, my fault. On Windows or macOS, most problems I run into are caused by a restriction or bug in the OS. Linux gives me the freedom to break my machine and fix it again, teaching me along the way. With Microsoft's refusal (either from pride or ignorance) to improve (or at least not crapify) Windows 11 despite loud user outrage, switching to Linux is becoming a popular option. It's one you should consider doing, and if you've been thinking about it for any length of time, it's time to dive in.

And tinkerer Kevin Wammer switched from MacOS to Linux, saying "Linux has come a long way" after more than 30 years — but "Windows still sucks..."
Games

SteamOS Continues Its Slow Spread Across the PC Gaming Landscape (arstechnica.com) 30

An anonymous reader quotes a report from Ars Technica: SteamOS's slow march across the Windows-dominated PC gaming landscape is continuing to creep along. At CES this week, Lenovo announced it will launch a version of last year's high-priced, high-powered Legion Go 2 handheld with Valve's gaming-focused, Linux-based OS pre-installed starting in June. And there are some intriguing signs from Valve that SteamOS could come to non-AMD devices in the not-too-distant future as well. [...] Valve has also been working behind the scenes to expand SteamOS's footprint beyond its own hardware. After rolling out the SteamOS Compatible software label last May, SteamOS version 3.7 offered support for manual installation on AMD-powered handhelds like the ROG Ally and the original Legion Go.

Even as SteamOS slowly spreads across the AMD-powered hardware landscape, the OS continues to be limited by a lack of compatibility with the wide world of Arm devices. That could change in the near future, though, as Valve's upcoming Steam Frame VR headset will sport a new version of SteamOS designed specifically for the headset's Arm-based hardware. [...] It's an especially exciting prospect when you consider the wide range of Arm-based Android gaming handhelds that currently exist across the price and performance spectrum. While emulators like Fex can technically let players access Steam games on those kinds of handhelds, official Arm support for SteamOS could lead to a veritable Cambrian explosion of hardware options with native SteamOS support.

[...] That's great news for fans of PC-based gaming handhelds, just as the announcement of Valve's Steam Machine will provide a convenient option for SteamOS access on the living room TV. For desktop PC gamers, though, rigs sporting Nvidia GPUs might remain the final frontier for SteamOS in the foreseeable future. "With Nvidia, the integration of open-source drivers is still quite nascent," [Valve's Pierre-Louis Griffais] told Frandroid about a year ago. "There's still a lot of work to be done on that front So it's a bit complicated to say that we're going to release this version when most people wouldn't have a good experience."

HP

HP Pushes PC-in-a-Keyboard for Businesses With Hot Desks (theregister.com) 89

HP this week announced the EliteBoard G1a at CES 2026, a Windows computer built into a full-size 93-key desktop keyboard that the company is marketing to businesses where employees use hot desks and need a portable computing environment they can carry between workstations.

The device connects to a USB-C monitor for both video output and power delivery over a single cable, and HP includes a USB-to-HDMI adapter for displays that lack USB-C input. Inside runs an AMD Ryzen AI 5 or 7 processor paired with AMD Radeon 800 integrated graphics and an NPU capable of up to 50 TOPS, qualifying it as a Copilot+ PC by Microsoft's standards.

The device can be configured with up to 64GB of DDR5 RAM and 2TB of SSD storage. The keyboard weighs between 1.49 and 1.69 pounds depending on configuration and measures 14.1 by 4.7 by 0.7 inches, lighter than most laptops but longer and thicker than some. An optional 32Wh battery offers up to 3.5 hours of unplugged use. The EliteBoard G1a ships in March.
AMD

AMD Closes in on Intel in Latest Steam Hardware Survey (tomshardware.com) 58

AMD's share of processors among Steam users climbed to 47.27% in December 2025, a 4.66% jump in a single month that continues the company's steady encroachment on Intel's once-dominant position in the gaming CPU market. Intel held roughly 77% of the Steam Hardware Survey five years ago, and that lead has eroded considerably as AMD broke the 40% threshold in the third quarter of 2025 and kept climbing.

The gains came despite an ongoing memory shortage that has pushed DDR5 prices to record highs -- AMD's AM5 platform requires DDR5 exclusively, while Intel's Raptor Lake Refresh chips support both DDR4 and DDR5. Many gamers are turning to older AMD Zen 3 processors like the Ryzen 5 5800X, which topped Amazon's bestseller lists during the holiday period and work on DDR4-compatible platforms. Meanwhile, the proportion of Steam users running 32GB of RAM rose to 39.07%, nearly matching the 40.14% still on 16GB, as gamers likely rushed to upgrade before prices climbed further amid AI's demand for memory.
Television

Samsung's 2026 Gaming Monitors Promise 6K, 3D, and Up To 1,040Hz (theverge.com) 44

An anonymous reader shares a report: Samsung is breaking new ground with its 2026 lineup of gaming monitors, with the Odyssey 3D G90XH becoming the first to feature a 6K display with "glasses-free 3D." The new monitor comes with a 32-inch IPS panel, offering real-time eye-tracking that "adjusts depth and perspective" based on your position, along with a speedy 165Hz refresh rate that you can boost to 330Hz with a Dual Mode feature that switches to 3K.

[...] A 6K 3D display isn't the only notable upgrade coming to Samsung's lineup; the company is launching the Odyssey G6 G60H, which it says is the "world's first" 1,040Hz gaming monitor. The 27-inch monitor only supports this ultra-fast refresh rate in HD, while its native 1440p resolution still offers speeds up to a very fast 600Hz. It's also compatible with AMD FreeSync Premium and NVIDIA G-Sync.

Games

5K Gaming Is Too Hard, Even for an RTX 5090D (pcmag.com) 49

Asus has been showcasing its new 5K 27-inch ROG Strix 27 Pro gaming monitor running at 5,120 x 2,880 resolution and up to 180Hz, but even Nvidia's flagship RTX 5090 struggles to deliver smooth frame rates at this demanding pixel count. In testing conducted by Asus, the RTX 5090D -- a Chinese-exclusive variant with weaker AI performance -- achieved just 51 frames per second in a Cyberpunk 2077 benchmark at ultra ray traced settings. The test system ran an AMD Ryzen 9950X3D processor, had DLSS set to balanced, and kept frame generation disabled. The same configuration running at 4K managed 77 fps, around 50% higher.

The underlying math is simple: 5K resolution requires rendering 78% more pixels than 4K. That 218 PPI pixel density delivers impressive sharpness up close, but Asus chose an IPS panel over OLED technology to reach it, trading away deeper black levels and faster response times. Asus appears to be positioning the monitor as a dual-mode display -- 5K for productivity and video, 1440p at up to 330Hz for gaming. Early Chinese listings have it priced at the equivalent of $800, roughly what you'd pay for a larger 4K OLED panel.
United States

Trump Admin to Hire 1,000 for New 'Tech Force' to Build AI Infrastructure (cnbc.com) 56

An anonymous reader shared this report from CNBC: The Trump administration on Monday unveiled a new initiative dubbed the "U.S. Tech Force," comprising about 1,000 engineers and other specialists who will work on artificial intelligence infrastructure and other technology projects throughout the federal government.

Participants will commit to a two-year employment program working with teams that report directly to agency leaders in "collaboration with leading technology companies," according to an official government website. ["...and work closely with senior managers from companies partnering with the Tech Force."] Those "private sector partners" include Amazon Web Services, Apple, Google Public Sector, Dell Technologies, Microsoft, Nvidia, OpenAI, Oracle, Palantir, Salesforce and numerous others [including AMD, IBM, Coinbase, Robinhood, Uber, xAI, and Zoom], the website says.

The Tech Force shows the Trump administration increasing its focus on developing America's AI infrastructure as it competes with China for dominance in the rapidly growing industry... The engineering corps will be working on "high-impact technology initiatives including AI implementation, application development, data modernization, and digital service delivery across federal agencies," the site says.

"Answer the call," says the new web site at TechForce.gov.

"Upon completing the program, engineers can seek employment with the partnering private-sector companies for potential full-time roles — demonstrating the value of combining civil service with technical expertise." [And those private sector companies can also nominate employees to participate.] "Annual salaries are expected to be in the approximate range of $150,000 to $200,000."
Games

Riot Games Is Making an Anti-Cheat Change That Could Be Rough On Older PCs (arstechnica.com) 57

An anonymous reader quotes a report from Ars Technica: At this point, most competitive online multiplayer games on the PC come with some kind of kernel-level anti-cheat software. As we've written before, this is software that runs with more elevated privileges than most other apps and games you run on your PC, allowing it to load in earlier and detect advanced methods of cheating. More recently, anti-cheat software has started to require more Windows security features like Secure Boot, a TPM 2.0 module, and virtualization-based memory integrity protection. Riot Games, best known for titles like Valorant and League of Legends and the Vanguard anti-cheat software, has often been one of the earliest to implement new anti-cheat requirements. There's already a long list of checks that systems need to clear before they'll be allowed to play Riot's games online, and now the studio is announcing a new one: a BIOS update requirement that will be imposed on "certain players" following Riot's discovery of a UEFI bug that could allow especially dedicated and motivated cheaters to circumvent certain memory protections.

In short, the bug affects the input-output memory management unit (IOMMU) "on some UEFI-based motherboards from multiple vendors." One feature of the IOMMU is to protect system memory from direct access during boot by external hardware devices, which otherwise might manipulate the contents of your PC's memory in ways that could enable cheating. The patch for these security vulnerabilities (CVE-2025-11901, CVE-202514302, CVE-2025-14303, and CVE-2025-14304) fixes a problem where this pre-boot direct memory access (DMA) protection could be disabled even if it was marked as enabled in the BIOS, creating a small window during the boot process where DMA devices could gain access to RAM.

The relative obscurity and complexity of this hardware exploit means that Vanguard isn't going to be enforcing these BIOS requirements on every single player of its games. For now, it will just apply to "restricted" players of Valorant whose systems, for one reason or another, are "too similar to cheaters who get around security features in order to become undetectable to Vanguard." But Riot says it's considering rolling the BIOS requirement out to all players in Valorant's highest competitive ranking tiers (Ascendant, Immortal, and Radiant), where there's more to be gained from working around the anti-cheat software. And Riot anti-cheat analyst Mohamed Al-Sharifi says the same restrictions could be turned on for League of Legends, though they aren't currently. If users are blocked from playing by Vanguard, they'll need to download and install the latest BIOS update for their motherboard before they'll be allowed to launch the game.
Riot's new anti-cheat change could create problems for older PCs if the new anti-cheat change is expanded, notes Ars.

The update relies on a BIOS patch to fix a UEFI flaw, and many older motherboards, especially Intel 300-series and AMD AM4 boards, may never receive that update. If Riot flags a system and the manufacturer doesn't provide a patched BIOS, players could be locked out of games despite having otherwise capable hardware.
The Courts

Ukrainians Sue US Chip Firms For Powering Russian Drones, Missiles (arstechnica.com) 118

An anonymous reader quotes a report from Ars Technica: Dozens of Ukrainian civilians filed a series of lawsuits in Texas this week, accusing some of the biggest US chip firms of negligently failing to track chips that evaded export curbs. Those chips were ultimately used to power Russian and Iranian weapon systems, causing wrongful deaths last year. Their complaints alleged that for years, Texas Instruments (TI), AMD, and Intel have ignored public reporting, government warnings, and shareholder pressure to do more to track final destinations of chips and shut down shady distribution channels diverting chips to sanctioned actors in Russia and Iran.

Putting profits over human lives, tech firms continued using "high-risk" channels, Ukrainian civilians' legal team alleged in a press statement, without ever strengthening controls. All that intermediaries who placed bulk online orders had to do to satisfy chip firms was check a box confirming that the shipment wouldn't be sent to sanctioned countries, lead attorney Mikal Watts told reporters at a press conference on Wednesday, according to the Kyiv Independent. "There are export lists," Watts said. "We know exactly what requires a license and what doesn't. And companies know who they're selling to. But instead, they rely on a checkbox that says, 'I'm not shipping to Putin.' That's it. No enforcement. No accountability." [...]

Damages sought include funeral expenses and medical costs, as well as "exemplary damages" that are "intended to punish especially wrongful conduct and to deter similar conduct in the future." For plaintiffs, the latter is the point of the litigation, which they hope will cut off key supply chains to keep US tech out of weapon systems deployed against innocent civilians. "They want to send a clear message that American companies must take responsibility when their technologies are weaponized and used to commit harm across the globe," the press statement said. "Corporations must be held accountable when its unlawful decisions made in the name of profit directly cause the death of innocents and widespread human suffering." For chip firms, the litigation could get costly if more civilians join, with the threat of a loss potentially forcing changes that could squash supply chains currently working to evade sanctions. "We want to make this process so expensive and painful that companies are forced to act," Watts said. "That is our contribution to stopping the war against civilians."

AMD

Ubuntu Will Have Native AMD ROCm AI/ML and HPC Libraries In Next LTS Release (canonical.com) 6

Longtime Slashdot reader MadCow42 writes: Canonical just announced that they're packaging AMD's ROCm libraries (for AIML and HPC with both data-center GPUs as well as desktop/laptop GPUs), directly into the Ubuntu Universe archive. You can run ROCm on Ubuntu today but you have to install it via a script from AMD and manually remove and reinstall for any upgrades or bug fixes. Having it in Ubuntu as a normal Debian package will make it much easier to install and also to maintain in the long run via normal apt tooling ('apt upgrade'). This also means that ROCm can be an automatically-installed dependency for other packages, which doesn't happen today.

And, interestingly, Canonical has committed to providing long-term-support for ROCm in Ubuntu -- which is particularly exciting for edge and IoT devices that may have a long life in the field and need regular security patches and updates.

IT

HDMI Forum Continues To Block HDMI 2.1 For Linux, Valve Says (heise.de) 127

New submitter emangwiro shares a report: The HDMI Forum, responsible for the HDMI specification, continues to stonewall open source. Valve's Steam Machine theoretically supports HDMI 2.1, but the mini-PC is software-limited to HDMI 2.0. As a result, more than 60 frames per second at 4K resolution are only possible with limitations. In a statement to Ars Technica, a Valve spokesperson confirmed that HDMI 2.1 support is "still a work-in-progress on the software side." "We've been working on trying to unblock things there."

The Steam Machine uses an AMD Ryzen APU with a Radeon graphics unit. Valve strictly adheres to open-source drivers, but the HDMI Forum is unwilling to disclose the 2.1 specification. According to Valve, they have validated the HDMI 2.1 hardware under Windows to ensure basic functionality.

China

Nvidia Can Sell H200 Chips To China For 25% US Cut (axios.com) 95

The Trump administration will allow Nvidia to resume selling H200 chips to China, but only if the U.S. government takes a 25% cut. Axios reports: Trump said on Truth Social that he'll allow Nvidia to sell H200 chips -- the generation of chips before its current, more-advanced Blackwell lineup -- to China, with the U.S. government pocketing a quarter of the revenue. He said he would apply "the same approach to AMD, Intel, and other GREAT American Companies."

American defense hawks fear that China could use Nvidia chips to advance its military ambitions. Trump said Monday that the sales will be subject to "conditions that allow for continued strong National Security." The blockade remains in place for Nvidia's current generation of Blackwell chips, which will be replaced in the second half of 2026 by even more advanced Rubin chips. Huang said recently he was unsure if China would want the older chips.
"We applaud President Trump's decision to allow America's chip industry to compete to support high paying jobs and manufacturing in America," Nvidia said in a statement. "Offering H200 to approved commercial customers, vetted by the Department of Commerce, strikes a thoughtful balance that is great for America."
Unix

New FreeBSD 15 Retires 32-Bit Ports and Modernizes Builds (theregister.com) 32

FreeBSD 15.0-RELEASE arrived this week, notes this report from The Register, which calls it the latest release "of the Unix world's leading alternative to Linux." As well as numerous bug fixes and upgrades to many of its components, the major changes in this version are reductions in the number of platforms the OS supports, and in how it's built and how its component software is packaged.

FreeBSD 15 has significantly reduced support for 32-bit platforms. Compared to FreeBSD 14 in 2023, there are no longer builds for x86-32, POWER, or ARM-v6. As the release notes put it:

"The venerable 32-bit hardware platforms i386, armv6, and 32-bit powerpc have been retired. 32-bit application support lives on via the 32-bit compatibility mode in their respective 64-bit platforms. The armv7 platform remains as the last supported 32-bit platform. We thank them for their service."

Now FreeBSD supports five CPU architectures — two Tier-1 platforms, x86-64 and AArch64, and three Tier-2 platforms, armv7 and up, powerpc64le, and riscv64.

Arguably, it's time. AMD's first 64-bit chips started shipping 22 years ago. Intel launched the original x86 chip, the 8086 in 1978. These days, 64-bit is nearly as old as the entire Intel 80x86 platform was when the 64-bit versions first appeared. In comparison, a few months ago, Debian 13 also dropped its x86-32 edition — six years after Canonical launched its first x86-64-only distro, Ubuntu 19.10.

Another significant change is that this is the first version built under the new pkgbase system, although it's still experimental and optional for now. If you opt for a pkgbase installation, then the core OS itself is installed from multiple separate software packages, meaning that the whole system can be updated using the package manager. Over in the Linux world, this is the norm, but Linux is a very different beast... The plan is that by FreeBSD 16, scheduled for December 2027, the restructure will be complete, the old distribution sets will be removed, and the current freebsd-update command and its associated infrastructure can be turned off.

Another significant change is reproducible builds, a milestone the project reached in late October. This change is part of a multi-project initiative toward ensuring deterministic compilation: to be able to demonstrate that a certain set of source files and compilation directives is guaranteed to produce identical binaries, as a countermeasure against compromised code. A handy side-effect is that building the whole OS, including installation media images, no longer needs root access.

There are of course other new features. Lots of drivers and subsystems have been updated, and this release has better power management, including suspend and resume. There's improved wireless networking, with support for more Wi-Fi chipsets and faster wireless standards, plus updated graphics drivers... The release announcement calls out the inclusion of OpenZFS 2.4.0-rc4, OpenSSL 3.5.4, and OpenSSH 10.0 p2, and notes the inclusion of some new quantum-resistant encryption systems...

In general, we found FreeBSD 15 easier and less complicated to work with than either of the previous major releases. It should be easier on servers too. The new OCI container support in FreeBSD 14.2, which we wrote about a year ago, is more mature now. FreeBSD has its own version of Podman, and you can run Linux containers on FreeBSD. This means you can use Docker commands and tools, which are familiar to many more developers than FreeBSD's native Jail system.


"FreeBSD has its own place in servers and the public cloud, but it's getting easier to run it as a desktop OS as well," the article concludes. "It can run all the main Linux desktops, including GNOME on Wayland."

"There's no systemd here, and never will be — and no Flatpak or Snap either, for that matter.
AMD

Steam On Linux Hits An All-Time High In November (phoronix.com) 32

Steam's November 2025 survey shows Linux gaming climbed to its highest share in a decade "thanks to the success of the Steam Deck, the underlying Steam Play (Proton) software, and now further excitement thanks to the upcoming Steam Machine and Steam Frame," writes Phoronix's Michael Larabel. From the report: A decade ago in the early Steam days the initial use was around 3% and back then the Steam user-base in absolute terms was much smaller than it is today. Back in October Steam on Linux finally re-crossed that 3% threshold after for years being stuck in a 1~2% rut. Now the Steam Survey results were published minutes ago for November and they continue an upward trend for Linux.

Steam on Linux is up to 3.2%, an increase of 0.15% for the month. One year ago Steam on Linux was at 2.03% last November, 1.91% for November 2023, and a decade ago for November 2015 was at just 0.98%. [...] Due to AMD APUs powering the Steam Deck, AMD CPUs continue to power nearly 70% of Linux gaming systems. Meanwhile under Windows, AMD has around a 42% CPU marketshare.

Data Storage

How Bad Will RAM and Memory Shortages Get? (arstechnica.com) 77

Digital Trends reports: A wave of shortages now threatens to ripple across RAM, SSDs, and even hard drives, affecting not only performance-hungry rigs but also everyday systems.

— CyberPowerPC has publicly confirmed it will raise prices on all systems starting December 7th due to RAM costs spiking by 500% and SSD prices doubling since October.

— Memory suppliers warn of a global DRAM and SSD shortage running into late 2026 or even 2027, driven heavily by AI server demand.

— As reported by Bloomberg, Lenovo has already stockpiled memory to ride out the crunch and maintain steadier PC pricing.

— Among other OEMs, HP, in its recent earnings call, flagged possible price increases or lower-spec models on the back of rising component costs.

But Apple "may also be in a good position to weather the shortage," reports Ars Technica, since "analysts at Morgan Stanley and Bernstein Research believe that Apple has already laid claim to the RAM that it needs and that its healthy profit margins will allow it to absorb the increases better than most."

Ars Technica also shows how much RAM and storage prices have jumped — sometimes as much as 2x or even 3x in just three months. "In short, there's no escaping these price increases, which affect SSDs and both DDR4 and DDR5 RAM kits of all capacities (though higher-capacity RAM kits do seem to be hit a little harder)." Memory and storage shortages can be particularly difficult to get through. As with all chips, it can take years to ramp up capacity and/or build new manufacturing facilities... And memory makers in particular may be slow to ramp up manufacturing capacity in response to shortages. If they decide to start manufacturing more chips now, what happens if memory demand drops off a cliff in six months or a year (if, say, an AI bubble deflates or pops altogether)? It means an oversupply of memory chips — consumers benefit from rock-bottom prices for components, but it becomes harder for manufacturers to cover their costs... The upshot is: Not only are memory prices getting bad now, but it's exceptionally difficult to predict when shortage-fueled price hikes might end...

Tom's Hardware reports that AMD has told its partners that it expects to raise GPU prices by about 10 percent starting next year and that Nvidia may have canceled a planned RTX 50-series Super launch entirely because of shortages and price increases.

HP

HP and Dell Disable HEVC Support Built Into Their Laptops' CPUs (arstechnica.com) 105

An anonymous reader quotes a report from Ars Technica: Some Dell and HP laptop owners have been befuddled by their machines' inability to play HEVC/H.265 content in web browsers, despite their machines' processors having integrated decoding support. Laptops with sixth-generation Intel Core and later processors have built-in hardware support for HEVC decoding and encoding. AMD has made laptop chips supporting the codec since 2015. However, both Dell and HP have disabled this feature on some of their popular business notebooks.

HP discloses this in the data sheets for its affected laptops, which include the HP ProBook 460 G11 [PDF], ProBook 465 G11 [PDF], and EliteBook 665 G11 [PDF]. "Hardware acceleration for CODEC H.265/HEVC (High Efficiency Video Coding) is disabled on this platform," the note reads. Despite this notice, it can still be jarring to see a modern laptop's web browser eternally load videos that play easily in media players.
HP and Dell didn't explain why the companies disabled HEVC hardware decoding on their laptops' processors.

A statement from an HP spokesperson said: "In 2024, HP disabled the HEVC (H.265) codec hardware on select devices, including the 600 Series G11, 400 Series G11, and 200 Series G9 products. Customers requiring the ability to encode or decode HEVC content on one of the impacted models can utilize licensed third-party software solutions that include HEVC support. Check with your preferred video player for HEVC software support."

Dell's media relations team shared a similar statement: "HEVC video playback is available on Dell's premium systems and in select standard models equipped with hardware or software, such as integrated 4K displays, discrete graphics cards, Dolby Vision, or Cyberlink BluRay software. On other standard and base systems, HEVC playback is not included, but users can access HEVC content by purchasing an affordable third-party app from the Microsoft Store. For the best experience with high-resolution content, customers are encouraged to select systems designed for 4K or high-performance needs."
Movies

Saudi Makes Big Bet On AI Films As Hollywood Moves From Studios To Datacenters (reuters.com) 38

pbahra writes: Saudi Arabia is betting that the future of Hollywood won't be built in physical stages but in datacenters. In a push to anchor itself in next-generation film production, Riyadh-based Humain has led Luma AI's latest Series C round, backing the shift towards cloud-based, AI-generated video rather than traditional studio infrastructure.. Humain's announcement says the new investment will accelerate Luma's development of world models capable of learning from video, audio and language to generate photorealistic scenes, environments and characters on demand. Supporters argue this could upend film-making by pushing much of Hollywood's production pipeline into high-performance datacenters rather than physical sets.
AI

Microsoft Executives Discuss How AI Will Change Windows, Programming -- and Society (windowscentral.com) 69

"Windows is evolving into an agentic OS," Microsoft's president of Windows Pavan Davuluri posted on X.com, "connecting devices, cloud, and AI to unlock intelligent productivity and secure work anywhere."

But former Uber software engineer and engineering manager Gergely Orosz was unimpressed. "Can't see any reason for software engineers to choose Windows with this weird direction they are doubling down on. So odd because Microsoft has building dev tools in their DNA... their OS doesn't look like anything a builder who wants OS control could choose. Mac or Linux it is for devs."

Davuluri "has since disabled replies on his original post..." notes the blog Windows Central, "which some people viewed as an attempt to shut out negative feedback." But he also replied to that comment... Davuluri says "we care deeply about developers. We know we have work to do on the experience, both on the everyday usability, from inconsistent dialogs to power user experiences. When we meet as a team, we discuss these pain points and others in detail, because we want developers to choose Windows..." The good news is Davuluri has confirmed that Microsoft is listening, and is aware of the backlash it's receiving over the company's obsession with AI in Windows 11. That doesn't mean the company is going to stop with adding AI to Windows, but it does mean we can also expect Microsoft to focus on the other things that matter too, such as stability and power user enhancements.
Elsewhere on X.com, Microsoft CEO Satya Nadella shared his own thoughts on "the net benefit of the AI platform wave ." The Times of India reports: Nadella said tech companies should focus on building AI systems that create more value for the people and businesses using them, not just for the companies that make the technology. He cited Bill Gates to emphasize the same: "A platform is when the economic value of everybody that uses it exceeds the value of the company that creates it."Tesla CEO Elon Musk responded to Nadella's post with a facepalm emoji.

Nadella said this idea matters even more during the current AI boom, where many firms risk giving away too much of their own value to big tech platforms. "The real question is how to empower every company out there to build their own AI-native capabilities," he wrote. Nadella says Microsoft's partnership with OpenAI is an example of zero-sum mindset industry... [He also cited Microsoft's "work to bring AMD into the fleet."]

More from Satya Nadella's post: Thanks to AI, the [coding] category itself has expanded and may ultimately become one of the largest software categories. I don't ever recall any analyst ever asking me about how much revenue Visual Studio makes! But now everyone is excited about AI coding tools. This is another aspect of positive sum, when the category itself is redefined and the pie becomes 10x what it was! With GitHub Copilot we compete for our share and with GitHub and Agent HQ we also provide a platform for others.

Of course, the real test of this era won't be when another tech company breaks a valuation record. It will be when the overall economy and society themselves reach new heights. When a pharma company uses AI in silico to bring a new therapy to market in one year instead of twelve. When a manufacturer uses AI to redesign a supply chain overnight. When a teacher personalizes lessons for every student. When a farmer predicts and prevents crop failure.That's when we'll know the system is working.

Let us move beyond zero-sum thinking and the winner-take-all hype and focus instead on building broad capabilities that harness the power of this technology to achieve local success in each firm, which then leads to broad economic growth and societal benefits. And every firm needs to make sure they have control of their own destiny and sovereignty vs just a press release with a Tech/AI company or worse leak all their value through what may seem like a partnership, except it's extractive in terms of value exchange in the long run.

Games

Valve Enters the Console Wars (theverge.com) 100

Valve has unveiled a new Steam Machine console, taking a second shot at living room gaming a decade after its 2015 Steam Machine initiative failed. The 6-inch cube runs Linux-based SteamOS but plays Windows games through Proton, a compatibility layer built on Wine that translates Microsoft graphical APIs.

Valve spent over a decade working on SteamOS and ways to run Windows games on Linux after the original Steam Machines failed. The device promises six times the performance of the Steam Deck handheld using AMD's 2022-2023 technology. In an interaction with The Verge, Valve demonstrated Cyberpunk 2077 running at settings comparable to PS5 Pro or beyond on a 4K television. The console updates games in the background and includes automatic HDMI television control that Valve tested against a warehouse of home entertainment equipment. The system navigates entirely through gamepad controls and resumes games instantly from sleep mode.

Valve said pricing will be "comparable to a PC with similar specs" rather than subsidized like traditional consoles. PCs with similar GPUs have cost roughly $1,000 or more. Linux currently plays Windows games better than Windows in side-by-side tests.

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