XBox (Games)

Xbox One Update Adds Cortana (theguardian.com) 99

Microsoft announced on Monday that its Xbox One console is due for a big software update this summer. Cortana, the digital voice assistant will be made available to Xbox One users, the company said. If you're part of the Xbox Preview program, you will be able to test the feature starting this week. The Guardian reports: To communicate, players simply have to say "hey Cortana" -- a sentence that Microsoft claims is easier for the system to pick up than the old "Xbox" prompt. Players won't need Kinect, as any Xbox One headset with a microphone will suffice. Players will also be able to ask Cortana what their friends are doing on Xbox, and it's possible to invite friends into a Party chat via Cortana voice controls.
Media

Wonder Boy Remake Finally On The Way (grabitmagazine.com) 48

SlappingOysters writes: Sega has a number of fan favorite IP locked away in its vault, and one is about to be let out after a 27-year hiatus. Lizardcube has announced a remake of Wonder Boy 3: The Dragon's Trap for PC and consoles, which originally appeared on the Sega Master System in 1989. The game has a striking, modern visual style, but retains the classic story and gameplay. Lizardcube was founded by ex-developers of Media Molecule and Dreamworks, and the original game's creator, Ryuichi Nishizawa, is also on board. You can watch the reveal trailer here.
The Almighty Buck

Olympic Athletes To Sport Visa's New Payment Ring In Rio (engadget.com) 129

An anonymous reader writes from a report via Engadget: Visa is introducing a new ring at the Olympic Games in Rio that will let people pay for things by waving their hand -- no phone, wallet, or battery is needed. The ring, which has yet to be named, features a secure microchip from Gemalto, and an embedded antenna. It is crafted of black or white ceramic, as metal would interfere with the antenna. There will be 20 sizes available during its trial run where it will be available exclusively for employees and partners, as well as the 45 athletes sponsored by Visa. The athletes inspired the creation of the ring, as wallets and typical wearables can be an annoyance to them when they're constantly changing uniforms. The ring is even fit for Olympic swimmers, as it is water resistant up to 50 meters. It never needs to be charged since it draws a tiny amount of power from the payment terminal and transmits far less data than Apple Pay or Android Pay. As for security, the ring can be deactivated from a smartphone, and thanks to tokenization, sensitive data is replaced by a digital identifier that can be used to process payments, so thieves won't be able to use it. There has been some controversy surrounding the Olympic Games in Rio de Janeiro. Some doctors have warned that the games could spark a "full-blow public health disaster" with the spread of the Zika virus.
China

Minecraft Tops 100 Million Sales (engadget.com) 112

An anonymous reader writes: Mojang has announced today that its game 'Minecraft' has passed 100 million sales across all platforms, including PC, Mac, consoles and mobile. Nearly 53,000 copies of the game have been sold every single day around the world since the beginning of the year. What may be even more impressive is the fact that more than 40 million people actively open up a Minecraft world each month and play around with a blocky axe, shovel and sword. According to Wikipedia, Minecraft is the second-bestselling video game of all-time next to Tetris. Tetris has sold a whopping 495 million copies, so don't expect Minecraft to earn the number one spot anytime soon. Microsoft did acquire Mojang almost two years ago, and there has been no word on a sequel as the company continues to release Minecraft for new platforms like HoloLens and Samsung's Gear VR. Soon, there will even be a version made just for China too.
Media

Elon Musk: 'One In Billions' Chance We're Not Living In A Computer Simulation (vox.com) 951

An anonymous reader writes: At Recode's annual Code Conference, Elon Musk explained how we are almost certainly living in a more advanced civilization's video game. He said: "The strongest argument for us being in a simulation probably is the following. Forty years ago we had pong. Like, two rectangles and a dot. That was what games were. Now, 40 years later, we have photorealistic, 3D simulations with millions of people playing simultaneously, and it's getting better every year. Soon we'll have virtual reality, augmented reality. If you assume any rate of improvement at all, then the games will become indistinguishable from reality, even if that rate of advancement drops by a thousand from what it is now. Then you just say, okay, let's imagine it's 10,000 years in the future, which is nothing on the evolutionary scale. So given that we're clearly on a trajectory to have games that are indistinguishable from reality, and those games could be played on any set-top box or on a PC or whatever, and there would probably be billions of such computers or set-top boxes, it would seem to follow that the odds that we're in base reality is one in billions. Tell me what's wrong with that argument. Is there a flaw in that argument?" You can watch Elon Musk's full interview on YouTube.
Wireless Networking

Atari Is Going To Build IoT Devices (pcmag.com) 84

angry tapir quotes a report from Computerworld: The latest entrant in the Internet of Things is legendary gaming company Atari, which plans to make consumer devices that communicate over the SigFox low-power network. The devices will be for homes, pets, lifestyle, and safety. Atari has signed a deal with the communications service provider, Sigfox. "The initial product line will include categories such as home, pets, lifestyle and safety," the companies said in a statement. "By connecting to SigFox's global network, the products will benefit from its competitive advantages: a very long battery life and a simple solution that does not require local Internet connectivity and pairing. As soon as the battery is inserted in the object, it is immediately connected to the network."
Classic Games (Games)

Real-World Pong Created by Amateur Builders (geeky-gadgets.com) 39

sproketboy shares this article about a computer graphic designer who spent two years building a real-world version of the classic videogame Pong, played on a full-sized coffee table using only mechanical parts. The project's team apparently used a hard drive platter for the real-world scroll wheels controlling the paddles, aided by some large Arduinos and other homemade electronics (along with rainbow LED lights to create the pixels for the score).

"We don't have any electronics, product design, or manufacturing background," Daniel Perdomo told one technology site. "All we knew for this was thanks to the Internet (Google, YouTube, forums). Today you can grab all the knowledge you want just a few clicks away!" He's now looking for a hardware incubator to transform his "Atari Pong Project" into a real consumer product. (Interestingly, another group of hobbyists built a similar electromechanical version of Pong back In 2004.)
Role Playing (Games)

The NSA's Delightfully D&D-inspired Guide To the Internet (muckrock.com) 43

"The NSA has a well-earned reputation for being one of the tougher agencies to get records out of, making those rare FOIA wins all the sweeter..." according to Muckrock.com, and "the fact that the records in question just so happen to be absolutely insane are just icing on the cake...." v3rgEz writes: In 2007, two NSA employees put together "Untangling the Web," the agency's official guide to scouring the World Wide Web. The 651-page guide cites Borges, Freud, and Ovid -- and that's just in the preface. MuckRock obtained a copy of the guide under an NSA Freedom of Information request, and has a write up of all the guide's amazing best parts.
They're calling it "the weirdest thing you'll read today".
Graphics

Wearable 'Backpack PCs' Let You Experience High-End VR On The Go (mashable.com) 47

An anonymous reader writes: Powerful virtual reality headsets like the Oculus Rift and HTC Vive require powerful PCs with beefy graphics cards to operate. That means you'll usually be tethered to a PC tower in your home. Well, HP and MSI have announced portable 'backpack PCs' designed to be used with high-end virtual reality headsets. These PC internals are built in a backpack enclosure powered by a large battery pack. The HP Omen X weighs less than 10 pounds and has a battery that's big enough to last for up to one hour of gameplay, but you do have the option of swapping out the batteries for uninterrupted VR. Specs include either an Intel Core i5 or i7 processor, up to 32GB of RAM, and at least an Nvidia GTX 970 or AMD R9 290 or higher. The MSI Backpack PC features an Intel Core i7 processor and Nvidia GTX 980 graphics, according to the company. The last of the backpack PC trio is the Zotac Mobile VR. The company hasn't released any specs of the product but the company did state in a blog post, "This mobile solution not only removes the bulk of connecting to the large traditional computer towers of old, but also allows the user to roam freely in VR with their undivided attention. This innovative solution includes a system powerful enough to drive VR, and a portable battery pack to keep you going." There is no pricing or availability information as of yet.
Education

American Schools Teaching Kids To Code All Wrong (qz.com) 369

theodp writes: Over at Quartz, Globaloria CEO Idit Harel argues that American schools are teaching our kids how to code all wrong. She writes, "The light and fluffy version of computer science -- which is proliferating as a superficial response to the increased need for coders in the workplace -- is a phenomenon I refer to as 'pop computing.' While calling all policy makers and education leaders to consider 'computer science education for all' is a good thing, the coding culture promoted by Code.org and its library of movie-branded coding apps provide quick experiences of drag-and-drop code entertainment. This accessible attraction can be catchy, it may not lead to harder projects that deepen understanding." You mean the "first President to write a line of computer code" may not have progressed much beyond moving Disney Princess Elsa forward? Harel says there must be a distinction drawn between "coding tutorials" and learning "computer science." Building an app, for example, can't be done in a couple of hours, it "requires multi-dimensional learning contexts, pathways and projects." "Just as would-be musicians become proficient by listening, improvising and composing, and not just by playing other people's compositions, so would-be programmers become proficient by designing prototypes and models that work for solving real problems, doing critical thinking and analysis, and creative collaboration -- none of which can be accomplished in one hour of coding," she writes.
XBox (Games)

Smaller Xbox One Coming This Year, More Powerful Xbox One In 2017, Says Report (kotaku.com) 82

Keza MacDonald and Jason Schreier, reporting for game blog Kotaku: Microsoft is preparing at least two new Xbox models for release in the next two years, sources tell Kotaku. Later this year we'll see a cheaper, smaller Xbox One, and next year Microsoft will release a more powerful version of their premiere console. The 2017 Xbox, which is codenamed Scorpio, will have a more powerful GPU. We hear that it will also be technically capable of supporting the Oculus Rift and that Microsoft is pursuing a partnership with Oculus. As for 2016, sources have told us there's at least a more compact version coming by year's end. One source believed it will include a larger 2TB hard drive, double the capacity of the most spacious current model. We're expecting Microsoft to announce the more compact machine at E3 next month.
Windows

Pac-Man 256 Coming To PlayStation 4, Xbox One, and PC With Multiplayer (venturebeat.com) 54

Pac-Man is coming to gaming consoles. Publisher Bandai Namco announced on Monday that Pac-Mac 256 will be launching on Xbox One, PlayStation 4, and PC on June 21. The VentureBeat reports: The console version of Pac-Man 256 will include a four-player local co-op game where you and your friends will have to collaborate to eat as many pellets as possible while collectively avoiding ghosts. This means that you can have up to four people sitting together on a couch and playing the game simultaneously. Each person controls a Pac-Man, and you will work together to avoid the ghosts. Because it is "local" co-op, this isn't an online mode, and you should instead think of it as something to do at a party... if you're cool like me and play video games at parties.
Movies

Rovio's Desperate Push For 'Angry Birds' Movie (venturebeat.com) 145

An anonymous reader writes:Last year Rovio "cut 213 jobs, affecting all departments except those working on the film and its related projects," remembers VentureBeat, describing their effort to make a movie about three outcast birds on an island of happier birds who all meet in an anger management class. But "Since Rovio funded the entire film, the directors didn't have to answer to an executive committee or a board of trustees..." reports VentureBeat, quoting director Clay Kaytis as saying "We had to make ourselves happy... We were making the films for [ourselves] instead of for a larger entity that expects something in return."

After working for four years from a script by Jon Vitti (a writer for both The Simpsons and The Office), and funding a marketing onslaught that lasted nine months, Rovio finally saw their Angry Birds movie open in this weekend's #1 spot, according to the New York Times. "Most of the 'Angry Birds' financial risk fell to Rovio, the Finnish video game company, which paid $173 million to make and market the movie. As such, Rovio will receive the bulk of any profit."

In China, McDonald's released special Angry Birds burgers with red or green buns...which at least one patron complained made the buns look moldy.
China

Microsoft Finds Legal Path To Launch Minecraft In China (arstechnica.com) 91

An anonymous reader quotes a report from Ars Technica: Minecraft's PC and smartphone versions are finally coming to China. On Friday, Microsoft and Mojang announced the beginning of a "five-year exclusive partnership" with Chinese software publisher NetEase, Inc to roll the game out onto Chinese computer and smartphone marketplaces. Microsoft was able to publish the game on Xbox One consoles late last year, but those consoles have yet to penetrate the Chinese market to the extent that PCs and smartphones have, and the fact that even Microsoft had to license the game to someone else as opposed to launching it from its own Shanghai campus is a stern reminder of what roadblocks stand in the way of Western software developers. "The most challenging aspect of doing business in China by far is dealing with the government," former PopCap executive James Gwertzman said at the 2010 Game Developers Conference. Game publishers must acquire a combined six permits to launch a game in China, and most of those permits cannot be acquired by foreign-operated companies. Microsoft is presumably in the exact same regulatory boat, and its choice of partner is telling; NetEase already has a major Western-gaming reputation thanks to its partnership with megawatt game makers Blizzard. Gwertzman guessed that Minecraft will probably avoid such undue attention with its upcoming launch. "Minecraft is on the good side as it encourages teamwork and learning," he said. "I see Minecraft as the perfect example of a game that will receive public support [in China]." Meanwhile, American technology companies like Apple and Microsoft are undergoing security reviews in the communist country.
Nintendo

Nintendo May Start Selling 'Computer Software' (arstechnica.com) 74

An anonymous reader quotes a report from Ars Technica: Nintendo's most recent fiscal-year disclosure made headlines for announcing a release window for the new "Nintendo NX" console and yet another Zelda game delay, but it also included news of serious corporate restructuring. The short version: Nintendo will soon involve a supervisory committee in making top-level executive decisions. A Tuesday announcement included the company's amended articles of incorporation, expected to be approved by shareholders this June, and it included three new entries in its "business engagement" list: restaurants, medical and health devices, and "computer software." The choice of adding "computer software" to that list, on the other hand, seems particularly curious -- especially since Nintendo's existing list of engaged businesses includes terms that sound very much like computer software, particularly the broad term of "contents such as games, images, and music." That list also revised an entry that used to say that the company would license the "use or reproduction of copyrighted works" and "trademarks." Now, Nintendo will license its "intellectual property rights." That shift to the term "intellectual property" includes copyrighted works and trademarks in an umbrella that also may include such Nintendo-owned concepts as patents.
Google

Google Announces New Virtual Reality Platform 'Daydream' (androidandme.com) 24

ErnieKey writes: At Google I/O today, the company announced what they are calling "Google Daydream." This is their upcoming virtual-reality platform that takes Google Cardboard several steps further. Daydream is a platform that will provide guidance for both hardware and software developers to create truly immersive Android N compatible VR hardware, games and experiences. The first hardware will be available this Fall. Companies such as HTC, Samsung, ASUS and others are working on smartphone handsets and VR headsets that are Daydream compatible. Game developers like EA and Ubisoft are already working on compatible games. Google is also releasing reference devices including a headset and controller to encourage developers and companies to develop content for Daydream. In addition to Daydream, Google announced Allo, Duo, Instant Apps, and a stable Android N developer preview.
Movies

Live-Action Tetris Movie Secures $80 Million Funding, Plans To Be Part Of A Trilogy (arstechnica.com) 122

An anonymous reader writes: In 2014, Threshold Entertainment announced it would be producing a live-action film based on the Russian stacking game Tetris. Today, Threshold Entertainment announced it had secured $80 million in funding for the project. Threshold's Larry Kasanoff has worked on the Mortal Kombat film in 1995, which grossed $70 million. Media mogul Bruno Wu, will serve as co-producer on the film ensuring that the movie will be able to sustain any unplanned budget overruns. According to Deadline, the film is planned for a 2017 release with Chinese locations and a Chinese case. However, Kasanoff notes "the goal is to make world movies for the world market." What's more is that the movie could be the basis of a trilogy, the producer says, with a plot that's "not at all what you think; it will be a cool surprise." Kasanoff told the Wall Street Journal that "this isn't a movie with a bunch of lines running around the page. We're not giving feet to the geometric shapes... What you [will] see in Tetris is the teeny tip of an iceberg that has intergalactic significance."
Microsoft

One Million Dormant Xbox Live Gamertags Can Be Yours Starting Wednesday (arstechnica.com) 22

An anonymous reader shares an Ars Technica report: Are you the type to dash madly toward any new online service's sign-up page even if you think you'll never touch it again, just to lock down your username of choice? As any good geek knows, handles are a precious commodity, especially for free services that don't have explicitly advertised nickname-recycling policies. One online ecosystem, Xbox Live, may have a respite in store for users who want to remove extraneous numbers or characters from their Gamertag of choice. A Monday announcement from Xbox Live PR chief Larry "Major Nelson" Hryb confirmed that a slew of "nearly one million" dormant Gamertags will be made available for qualified Xbox Live Gold members starting on Wednesday, May 18, at 2pm EDT.
First Person Shooters (Games)

History Buffs Discover Inaccuracies In Battlefield 1 Trailer (hothardware.com) 74

MojoKid shares an interesting article from Tom's Hardware. While the new Battlefield 1 trailer may be the most-liked trailer in the history of YouTube, it's also historically inaccurate, according to a popular YouTube channel about World War I. "Some of the scenes feature some unusual or experimental gear," reports Indy Neidell, the voice of the video series The Great War, "and some weapons are carried by soldiers from the other side."

Thousands of people joined the YouTube channel after the release of the game's new trailer, prompting this special video review of the historical accuracy of the Battlefield 1 trailer. "Some of the most spectacular moments in the trailer, such as the tanks bursting into trenches or giant, ominous zeppelins hovering, are actually historically accurate," reports Tom's Hardware, adding that the YouTube commentator "ultimately applauds Battlefield 1 for incorporating so many different elements of WWI. Many people often forget that much of WWI was fought through hand-to-hand combat or that battles took place throughout Eurasian landmass."
First Person Shooters (Games)

Slashdot Asks: What's Your Favorite Doom Story? 351

I remember loading Doom for the first time from a 3.5-inch disk back in 1994. In 1997 the source code for Doom's Linux version was released just before Christmas. A hidden Doom level appeared in Microsoft Excel, and a Doom video was also used to promote Windows 95. By 2004 a drummer from Nine Inch Nails was recording the theme song for Doom 3...

There was that weird movie with The Rock and Karl Urban. Last year Doom was inducted into the World Video Game Hall of Fame. This January John Romero created a new level, and this weekend's release of a new Doom also featured a mod with one of the the original Doom II levels from 1994.

After a storied history, millions of frags, and thousands of hours of in-world gameplay, Doom holds a unique place in both the history of gaming and geeks. So share your favorite stories in the comments. What's your personal best-loved story about Doom?

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