PC Games (Games)

The State of Blizzard's Union 71

Gamasutra has an extensive interview with Senior Vice President Frank Pearce (one of the company's original founders), and Starcraft II producer Chris Sigaty. They discuss some elements of the the company's future. They discuss their expectations for Starcraft II, some hints of what's to come in World of Warcraft, and word that 50 people are working on the mysterious 'Team 3' game. "Pearce: Our global headcount is like, 2700. Most of that is customer service for World of Warcraft. I mean in terms of development staff... it's probably around 350. For all of Blizzard. World of Warcraft development team is about 135 people...40 for you [indicates Chris' Starcraft 2 team], 50 for ... Team 3 ... Gamasutra: Team 3? What's Team 3 working on? Pearce: Team 3 is working on something really awesome. I will totally tell you, it's really awesome ... Nope, can't give you any hints. Gamasutra: Well, as long as it's awesome."
Sci-Fi

Sci-Fi Writer Considers BioShock's Artistic Merit 108

The LevelUp blog considers an article on the Washington Post site, where their tech columnist did a little experiment. He set Science Fiction author Michael Dirda down in front of Irrational's BioShock, and asked him to consider the game's artistic merit. N'Gai has himself some interesting commentary about the article, which raises a flurry of question on its own: "Dirda, to use his word, doesn't know the 'rhetoric' of video games. Me: I've spent so much time playing video games over the years that I'd forgotten people aren't born instinctively knowing how to 'circlestrafe' a monster ... 'I could lose myself in this, in some ways, easier than in a book,' he said. Dirda said the game showed him that video games 'obviously have artistic value' and will likely become more of a recognized art form. So: Is BioShock art? 'I would hesitate to go that far,' he said after a short pause."
Education

GameStop Manager Suspended After "Games for Grades" 539

mikesd81 writes "A manager at a GameStop has been suspended for instituting a 'games for grades' policy. 'Brandon Scott says he started a unique new policy in his store to promote good grades in school but now his employer has sent him to detention for speaking out of turn. Scott says he's been suspended by GameStop in the wake of his unconventional "games for grades" policy at an Oak Cliff store.' Apparently, on his own, Scott decided to stop selling video games to any school-age customer unless an adult would vouch for the student's good grades."
Nintendo

Nintendo Sues Korean Sites Over Copyright Violations 46

The Korean Times is reporting that the Korean branch of Nintendo has filed suit against several websites over copyright issues. The suits come just nine months after Nintendo first opened up the Korean market (officially) with the introduction of the Nintendo DS. From the article: "'They infringed on our copyright by posting Nintendo's game titles through the Internet without our permission,' a Nintendo spokesperson said. 'The legal action was taken against only some sites and users this time but we will take further measures if such a violation continues to take place.' She declined to comment on how many sites and people are involved in the piracy suit. The legal action came after Mineo Koda, the Japanese chief executive of Nintendo Korea, had expressed concern about the lingering problem of piracy in South Korea that he said would pose a challenge to his company's business here."
PC Games (Games)

Another Man Dies After Marathon Gaming Session 486

loserMcloser writes "Another Chinese man has died after spending three days in an internet cafe for an online gaming marathon session. He apparently fainted and died at the cafe from exhaustion. 'The report did not say what the man, whose name was not given, was playing. The report said that about 100 other Web surfers "left the cafe in fear after witnessing the man's death."'"
PC Games (Games)

Hellgate London Beta Signups Begin 52

Via Eurogamer comes the news that Beta signups for Hellgate: London have begun. Folks looking forward to the unique blend of FPS/RPG/MMOG can sign up at the official site. From Eurogamer's blurb: "If you're one of the lucky ones pulled out of the gruesome sorting hat, you'll have a chance to get to grips with the ambitious multiplayer part of the game. You might remember that there are two tiers for this; one is a limited and free version, the other asks for a monthly subscription of [about $14] in return for bundles of exciting bits and pieces - player housing, extensive guild options, enormous raid encounters, loads of items to collect, and more. It forms an integral part of the package developer Flagship Studios will be offering when the full game launches on 2nd November."
The Courts

Silicon Knights Rejects Epic Counter-Suit 25

In response to Epic's counter-suit (a suit countering Silicon Knights' suit over the unreal engine), Silicon Knights has flatly denounced Epic's move and is calling for the suit to be summarily dismissed ... while simultaneously decrying Epic's motion to dismiss the original suit. This is going to get ugly. Next Gen reports: "Silicon Knights' response thoroughly picks apart a myriad of points brought about by the counterclaim. The firm stated, 'For Epic to attempt to dispute the merit of those allegations [of the original suit] under the auspices of a motion to dismiss is improper. Therefore, Epic's Motion to dismiss should be denied in its entirety, Epic should be ordered to answer the Complaint, and this case should proceed to discovery and trial.' The original suit arose in July, when Silicon Knights filed the suit against North Carolina's Epic Games, developer of Gears of War and creator and licensor of the development tool Unreal Engine 3. Silicon Knight said Epic didn't deliver on its UE3 promises, resulting in the delay of the unreleased UE3-powered Xbox 360 game Too Human."
Intel

Intel Purchases Havok 123

Dr. Eggman writes "Gamasutra has the recent announcement; Intel has purchased Havok. 'As the firm noted, Havok 5 features enhancements to its core products, Havok Physics and Havok Animation, and introduces new features for Havok Behavior, a system for developing event-driven character behaviors in a game. Some of the games using Havok technology, particularly its Havok Physics solution, include BioShock, Stranglehold, Halo 2, Half Life 2, Oblivion, Crackdown, and MotorStorm - the company is also rapidly developing and marketing further tool products.' No word on what (if anything) Intel plans to do with its new acquisition."
The Internet

Comcast Slightly Clarifies High Speed Extreme Use Policy 618

Alien54 writes "Comcast has finally clarified what 'excessive use' is when it comes to their cable internet service. A customer is exceeding their use limit if they: download the equivalent of 30,000 songs, 250,000 pictures or 13 million emails in a month. '[A Comcast spokesperson] said that Comcast's actions to cut ties with excessive users is a "great benefit to games and helps protect gamers and their game experience" due to their overuse of the network and thus "degrading the experience."'" Maybe they could put that limit in terms other than 'email' or 'songs'?
Graphics

Is nVidia Support for Older 3D Games Fading? 133

BrendaEM writes "A thread on Through the Looking Glass depicts the plight of fans of the original Thief Series and System Shock 2, who are asking nVidia fix rendering issues these 3D 16-bit games on their newer video cards and drivers. In the case of the original Thief series, in which the games build tension by their use of light and shadow, the rendering has been badly degraded from that which was originally intended. In another Slashdot article, the author asked the question whether or not video games were art. If one of the greatest video games of all time, with a growing wealth of hundreds of fan produced missions, as well as an entire full-sized expansion, does not play well because legacy support diminishes, then what will happen to lesser 3D video games?"
Wii

Wii Uses Elliptic Curve Cryptography For Saves 183

An anonymous reader writes "A user at the Nintendo-Scene forums just posted a lengthy post about his discovery that the Wii savegame files are signed and encrypted with NIST B 233 bit elliptic curve cryptography. Could this be the first step for a Wii softmod the homebrew community have waited for? From the post: 'It appears a Wii savegame file ends with a certificate chain. The certificates contains a public keypair (the one that is being "certified") and a signature (another number pair) from the signing entity. The number pairs are stored as a compound 60 bit data (first 30 bytes for the first number, and the next 30 bytes for the second). Hence, the first and middle byte is always 00 or 01 for keys, and 00 for signatures. One can check that the keys are indeed NIST B 233 keys using openssls EC_KEY_check_key function (code forthcoming).'"
The Internet

How to Stop Commerial Use of Copyleft Materials? 232

An anonymous reader writes "The Guild Wiki, an extremely popular fan-made wiki for documenting the Masssively Multiplayer game Guild Wars, was originally supported by donations, then later advertisements — supposedly just enough to break even. Just the past week, the owner of the domain name surprised this wiki community by revealing that he had sold the domain name, the database, and his services to Wikia, a commercial entity that intends to profit from Guild Wiki's content. The catch? Much of Guild Wiki's content falls under Creative Commons by-nc-sa license, which denies the commercial use of licensed material. Arena.net created their own community run wiki to serve as the in-game help system, because they didn't think they could use the material on Guild Wiki commercially. If Wikia continues to serve ads over Guild Wiki's content, how can the thousands of contributors to the site stop them without going to the expense/trouble of hiring attorneys (or the crude path of mass vandalism)? If it turns out the site owner has been making a profit all along from ads, what's the remedy?"
The Internet

Sony Clarifies Details About PS3 Home 64

Ars Technica's Opposable Thumbs blog has a few new details on the future of the Home project, as gleaned from the ThreeSpeech website. Among the tidbits of information: they'll be rolling out the service slowly, ramping up the number of servers as gradually as possible. They're really looking to make money with this, via advertising and microtransactions. And they're not really worried about porn. "For instance, a casino or even somewhere you can go and see 18-rated trailers for games. That isn't anything particularly sinister, but obviously, you'd have to prevent 12-year-olds going in there. Obviously, there are other 18-plus areas that you could imagine, but some of those might not come to fruition."
Games

GamerDad's Boardgame Wrapup 15

The truly excellent site GamerDad has been featuring a good, hard look at recent releases to the boardgaming scene since Gen Con last month. Anything you might be interested in playing with little plastic pieces is covered in their great, family-focused coverage. "Publisher of the popular Settlers of Catan among other fine European imports, Mayfair Games was promoting the game Ragmortha with a giant game setup. Each player is a goblin sneaking into a wizard's lair in order to steal back the gold he owes them. Players rush around trying to gain gold and avoid the evil wizard by playing cards on each other. It is one of those silly family games where players can add to the rules making it more of an experience than a game. For example, a player might be required to begin playing while standing on one foot, and another player might not be allowed to say the word "card" anymore. Meanwhile everyone has to tap the table with their elbow whenever the word "turn" is said, and so on..." You may have also seen elsewhere that GamerDad recently suffered a heart attack. There's a way on the site to contribute something, if you can manage it.
Businesses

Behind the Scenes At Gamestop's Private Expo 13

Gamasutra has a look behind the curtain, at a game expo few people even know exist. The annual Gamestop expo has a lot of the air of old-E3, with a greater focus on business deals, swag, and benefits for the hard working Gamestopper. "What did the show accomplish? In some sense, it seemed almost to be a reward for the store managers -- who work long hours on the front lines -- to listen to the show-floor scuttlebutt. While the official line was that the show was all business, bringing the managers to Las Vegas, loading their arms with swag, and letting them play pre-release games is obviously a big draw for these 'professional gamers'. They were so enthusiastic, in fact, that a huge number stayed beyond the 9 PM closing time; kiosks had to be deactivated before the die-hard crowd filtered away."
Businesses

August NPD Numbers Look Good For Wii, 360 121

To add a little more context to yesterday's announcement that the Wii had outsold the 360 worldwide, we have August's NPD numbers courtesy of 1up. From the article: "The story hasn't changed much -- Wii remains on top, PlayStation 3 continues to have trouble gaining steam and Xbox 360 maintains a position behind Wii but gaining momentum as the fall season moves into gear-- but the numbers have shifted. Encouraging news for Microsoft, however, as Xbox 360 moves nearly 100,000 more units compared to last month's 170,000, while Madden NFL 08 pushes 896,600 boxes and BioShock moves 490,900 copies -- impressive numbers for the Xbox 360 platform, software-wise. Nintendo must be happy with the performance of Metroid Prime 3: Corruption, as the latest sci-fi Samus Aran shooter managed 218,100 copies in late August, with Wii Play (released in January) only beating it by nearly 50,000 units."
Television

WSVG Explains Event Closure 12

GameDaily had a chance to talk with Matt Ringel, the president of Games Media Properties, the company formerly sponsoring the World Series of Video Games. Matt and the site work through why the cancellation was so sudden, and what lead to the event's nixing. "It was a combination of factors. There are indeed a number of organizers competing at a high level, and advertising in the whole space has been a bit slow -- in part because advertisers are trying to decipher the relative merits and differences among the various organizations. Meanwhile, Games Media Properties, parent company of the WSVG, has an online business that is doing well. As appealing as competitive gaming will become in the future, the company wanted to put all [its] focus on the business that is able to perform today."
Role Playing (Games)

New Technologies Attack the One-World Problem 157

Hugh Pickens writes "An MIT Technology Review article has new details on the challenges of a 'one world design' in Massively Multiplayer Online Games. Most games shard their servers, putting up artificial barriers between friends and family members. Technologies are now being developed to keep lots of players within a single world, some of them based off of the unique PvP-heavy title EVE Online. The best part - the technologies don't just apply to gaming. 'NASDAQ, for example, can be thought of as a very large MMO, supporting very large numbers of 'players' performing billions of transactions daily in a graphically intense environment, all within a single shard. Technologies that solve this problem effectively, says George Dolbier, technical lead for games and interactive entertainment at IBM, will have applications in any industry that requires spotting and reacting to trends, or "anything where behavior is dynamic and you need to move resources around rapidly."'"
Games

Valve Looking to Port Games to Linux? 129

Martin Bozic writes "Valve is apparently looking for senior engineers to port games to Linux. They have an ad up on the official site looking for a Senior Software Engineer with experience in 'systems engineering designing and developing communications software and hardware solutions including resolving problems surrounding real-time and non real time PC- based systems using C++ and network programming algorithms and their interaction with physical devices.' One of the lines under the job description is the simple statement: 'Port Windows-based games to the Linux platform.'" No reason to get excited about this before they make an official announcement; while this may eventually mean Half-Life 2 running under Linux, they may just want penguin-based folks to play Peggle.
Wii

Wii Outsells 360, PS3 Worldwide 491

Wowzer writes "Despite confusing consoles produced, shipped or sold reports, the Nintendo Wii is now the best-selling system worldwide. Its sales exceed that of the Xbox 360 despite Microsoft's console having a year-long head start. And it's way ahead of the PS3. From the article: 'Sales figures from each console's launch date through the end of July (and the end of August in Japan) were added up, with the Wii just barely edging out the 360: 9 million for the Wii, 8.9 million for the 360, and 3.7 million for the PlayStation 3.'"

Slashdot Top Deals