Games

BBC Ponders Another Games Industry Crash 219

weirdguy writes with a link to a BBC article that poses the same question asked by journalists every couple of years: is the games industry headed for another crash? "Yes, gamers are snapping up the new generation of games consoles — Microsoft's Xbox 360, Nintendo's Wii, and Sony's Playstation 3 [PS3], but at huge cost to the industry. Hardware makers are losing hundreds of dollars on every console sold, and games publishers face an "increasingly difficult environment, as rising development costs and small user bases [mean] that return on investment in next generation games development is unlikely to be achieved before 2008," according to media analysts Screen Digest. More importantly, though, the video games publishers are facing a revolution of their business model."
Games

Was Videogaming Better Back in the Day? 381

An anonymous reader writes "Sean Sands at Gamers With Jobs looks back at the dawn of videogaming, when we were all kids just typing in our games, one line of BASIC at a time. And he finds the present lacking: 'The dreamers became assets instead of leaders, and the rockstar designers became, well, Rockstar ... or Blizzard, or Valve. Publishers with cash-rich money to spend bought the creative process, and the minds of marketing professionals replaced four guys hopped up on sugar doughnuts and generic cola. So, how dare I be surprised that the price of today's gaming blitz is a little piece of last generation's soul?' Do you agree? Was simple gaming better, or are you a story in games fan?"
Censorship

Gary Kasparov Arrested Over Political Fight 427

geddes writes "World chess champion turned opposition leader Gary Kasparov was arrested this morning while leading an march through Moscow in opposition to Russian President Vladamir Putin. Kasporov is a leader of the 'Other Russia' coalition which has been banned by the government from appearing on TV, and had been denied a marching permit. From the New York Times: 'Essentially barred from access to television, members of Other Russia have embraced street protests as the only platform to voice their opposition ahead of parliamentary elections in December and presidential elections next March. Early this month, Mr. Kasyanov's and Mr. Kasparov's Web sites were blocked, though it was unclear by whom.' Kasparov was later released from detention, though he was still fined for participating in the event."
Role Playing (Games)

Fallout IP Sold to Bethesda Softworks 174

In what I can only see as good news, the Fallout IP has been sold to Bethesda Softworks. A long, long time ago simoniker posted that Bethesda was licensing the IP from Interplay; as of earlier this month, they now own it lock, stock, and barrel. Gamasutra reports: "According to the filing, first spotted by Fallout fansite No Mutants Allowed, the purchase of the Fallout license and accompanying IP was settled on April 9th of this year, with final payment installments expected to be delivered by the third quarter of this year ... In an interesting twist, as part of the agreement Interplay now acts as a licensee of the IP as it continues to ramp up production on its own Fallout-themed massively multiplayer game, first announced in 2004 alongside Bethesda's sequel, and shown via internal documents as recently as December to have a projected $75 million dollar budget and launch date of 2010."
Games

A Bit About Making Maniac Mansion 34

Over at the Grumpy Gamer site, Rob Gilbert is reminiscing a bit about the making of Maniac Mansion, prompted by a YouTube video depicting a 9 minute speed run for the game. "I found it fascinating to watch this video. It's was like thumbing through an old family album of childhood photos. Memories long forgotten are jarred to the surface by the smallest of details. An old and forgotten toy. The front grill of your fathers car. Things you could never have remembered if you tried become so clear they could have happened yesterday. I'd see little things like Dave hitting the edge of the porch, turning around, then walking forward and then continuing on his way. I remember this from development. It was a weird bug having to do with the walk-boxes that told the character where they could walk. I knew how to fix it, but it would have broken oh-so-many of other things. It always drove me crazy that he did that." Many thanks to Mr. Gilbert for his work on the game; Bernard's Theme still pops into my head every once in a while for no particular reason.
Games

M-Rated Game Sales to Kids Down, Shows FTC Report 67

Kotaku examines a report drawn up the the Federal Trade Commission on 'inappropriate content' sales to children. The study (pdf) examined sales of M-Rated games, R-rated movie tickets, and explicit music to underage persons in the most extensive look at the topic since 2000. While it appears the games industry still has a way to go, the study shows that it's much harder than it was four years ago for a young person to buy an M-Rated game. "Video games showed the greatest improvement, dropping from 69 percent being able to make the purchase in 2003 to 42 percent in 2006. That's just three percent more than the number of underage children able to get into R-rated movies."
XBox (Games)

Major Nelson Frames the GH II DLC Discussion 71

Yesterday we discussed the mighty expensive Guitar Hero II downloadable content. Some readers had serious complaints, and their views jive with a lot of other commentators out there. Prior to an event related to the game Joystiq had the chance to sit down with Microsoft's Major Nelson, who attempted to frame the conversation and point out the difficulties associated with this project: "I used to work in the broadcasting industry and in music for a long time and I know that content is not linear. It's not like you go to iTunes, and you're buying the same thing. There's testing that's involved, and there's also licensing involved. There's a lot of elements involved. When there's music involved, that brings up a lot of licensing issues ... You have to consider the Leaderboard. People like to say it's the same [as on the PS2], but the licensing is not the same. You have to re-license it. It's a different platform. While on the surface it may look fairly simplistic, and people are saying 'XYZ should be done,' but we're not Red Octane. I work for Microsoft, and we're just the conduit at this point."
Media

Jaffe Would Have Ditched Blu-Ray 125

GameDaily is reporting on comments made by God of War designer David Jaffe. In an interview with Geoff Keighley, Jaffe has stated that he believes Blue-ray should have been removed from the PS3 so that the console could be sold at a lower price point. "Jaffe didn't outright label it a mistake either, but he's the first Sony employee (to this editor's knowledge) to even question the need for Blu-ray. SCE Worldiwide Studios President Phil Harrison and other Sony executives have repeatedly stressed the importance of the Blu-ray format, not just as a next-gen movie format, but as a game disc format that provides game developers with plenty of storage space to build highly detailed game worlds without the need for multiple discs."
Games

Blizzard Annouces BlizzCon 2007 48

moore.dustin writes "Blizzard Entertainment, Inc. today announced plans for its second BlizzCon(TM) gaming convention. BlizzCon is a celebration of the Warcraft, StarCraft, and Diablo franchises and the players who have helped make them so popular around the world. This year's event will take place at the Anaheim Convention Center in Anaheim, California on August 3 and 4, and will feature various activities for attendees to take part in. Already approved events include discussion panels with Blizzard developers, artist and developer signings, competitive and casual tournaments for players to showcase their talents, a silent auction, and live orchestral performances of music from Blizzard games." Somebody save me a Murky.
Role Playing (Games)

Neverwinter Nights 2 Expansion Announced 56

Next Generation is reporting Atari's announcement of an expansion for Neverwinter Nights 2 entitled Mask of the Betrayer. "Mask of the Betrayer will put players back into the Forgotten Realms (of Dungeons & Dragons fame) shortly after the events of the original Neverwinter Nights 2. The expansion will incorporate a new campaign, more feats and spells, races, weapons, monsters and enhanced modding tools, among other new features. Developer Obsidian Entertainment, the same studio behind the original Neverwinter Nights 2 and 2004's Star Wars: Knights of the Old Republic II: The Sith Lords, will be handling development of Mask of the Betrayer."
Wii

Final Version of Wii Browser Now Available 112

CVG points out that, as of today, the final version of the Wii Opera browser is available for download. Make sure and do the update sometime in the next month or so; as you might recall from the original announcement, it will only be free until the end of June. "You can finally ditch the trial version of the Opera browser and download the full and final package, which comes with added features, such as 'www.' and '.com' buttons as well as improved functionality like a faster boot-up and better zoom capability. You can download it right now for free, first by updating your system, then grabbing the update from the Wii Software page on the Shop Channel."
Role Playing (Games)

The Platinum Age of CRPGs 112

Matt Barton writes "I've just posted my third (and final) installment on CRPG history at GamaSutra: The Platinum and Modern Ages. This article covers the many classics released between 1994 and 2004, including Fallout, Planescape: Torment, Ultima Underworld, and of course Baldur's Gate, Diablo, and The Elder Scrolls. It also discusses why WoW and other MMORPGs aren't descended from these CRPGs (but rather MUDs). The Platinum Age produced the finest CRPGs ever made — but the future of the stand-alone, single-player CRPG looks grim."
Sony

Sony Officially Dropping 20GB PS3 in North America 144

An anonymous reader writes "Sony has just announced they're officially ditching the 20GB model of the PS3. 'Due to the overwhelming demand for the 60GB model from both retailers and consumers, we have ceased offering the 20GB model here in North America. In addition to the larger internal hard drive, the 60GB PlayStation 3 features added storage media slots and built-in Wi-Fi not found in the 20GB system. Based on retailer and consumer feedback, we have decided to focus our current efforts on the more popular 60GB model.'"
Wine

Transgaming Introduces Cedega 6.0 246

Tux Penguin writes "Today Transgaming introduced Cedega 6.0, which is the popular Linux game emulator based upon WINE. Among the new features in Cedega 6.0 is support for a number of new games, Shader Model 2.0 support, new FBO extensions support, and ALSA audio. Phoronix has provided a performance preview that has Doom 3 and Enemy Territory benchmarks from Windows XP, Windows Vista, Linux, WINE, and Cedega."
Nintendo

Nintendo Supports US's Anti-Piracy China Measure 45

Earlier today we discussed the China/US Piracy clash, and it's worth noting that yesterday Nintendo came out in strong support of the US's position. Gamasutra reports that an estimated 7.7 million counterfeit gaming products have been seized in the last four years of piracy raids. "According to Nintendo, China has continued to be the leading production site and exporter for counterfeit Nintendo products, and has the largest domestic consumption, and in 2006 alone the company estimates that the overall industry lost $762 million due to piracy. Commented Nintendo in a statement: 'Despite the millions of counterfeit Nintendo products seized from retailers and manufacturing plants in China through the years, there has only been one criminal prosecution. Numerous factories, where tens of thousands of counterfeit Nintendo products were seized, escaped with only trivial fines or no penalty at all.'"
Games

GTA IV Information Leaked From Game Informer 106

The next issue of Game Informer magazine has been scanned and submitted to the legions of eager GTA fans out there. Right there on the cover is the mook from the GTA IV trailer, and the British Gaming Blog has a synopsis of the information passed around in the scans. "The game will only take place in a single city, so Rockstar has taken out aircraft to give the city a more realistic feel. Motorbikes however, are firmly engraved in the Grand Theft Auto formula, and will be present in IV. With the 2007, present day time scale, the radio station will have a lot in common with GTA 3 or Saints Row; not so much bands and songs you know well, but with modern music conventions that give an air of authenticity. Also like THQ's Saints Row, the game will load when you power up the game, and then never again; even breaks from internal to external locations are gone." Though I'm sure it's less interesting to you than the Game Informer information, GameDaily has comments from Take-Two as the company tries to shake off its recent problems. The money phrase from new chairman Strauss Zelnick: 'GTA is Our James Bond'.
Role Playing (Games)

Bethesda Investigates Shivering Isles Bug 54

Gamespot reports on a glitch in the recently-released Shivering Isles expansion to Elder Scrolls IV: Oblivion. It's unclear at this time if the Xbox 360 version of the title also has it, but on the PC side of things a game-breaking snafu can arise after 50-120 hours of gameplay post-Isles installation. "The bug apparently starts affecting the game as soon as the expansion pack is installed for the PC version of Shivering Isles. The problem arises because the game generates a huge number of identification numbers internally for objects, and once the allotted space for those numbers becomes exhausted, newly created objects will disappear from the gameworld and the game could simply crash ... It appears that the more frames per second the game runs at, the faster that space of identification numbers fills up."
XBox (Games)

Team Fortress 2 Has PC/360 Cross Platform Play 79

IGN has an in-depth article with Valve Engineer Robin Walker, TF2 Project Lead Charlie Brown, and Marketing Director Doug Lombardi, talking all about the Team Fortress 2 project. Along with details on class clarification, the look of the game, and map design decisions, the Valve folks confirm that 360/PC cross platform play is already in the game. "IGN: So you're actually playing now on Xbox 360s connected to PCs? Doug Lombardi: Technically it's done. Robin Walker: From our perspective, we did the Xbox port of Half-Life internally, and we did that because we wanted to have the expertise from doing that. Like controller expertise and all the sorts of decisions you've got to make that are different on consoles we wanted to have that in-house because we knew we'd be doing more Xbox titles and more console titles. And so the same guys that did that are working on TF2, we have all the tweaks we did to the controls, the sticks and everything."
Wii

Wii Shortages Could Last For Months 307

Next Generation is reporting that, apparently, the Wii shortages could continue for some time yet. This is news from Nintendo's Perrin Kaplan, Nintendo's VP of marketing and corporate affairs, speaking to the Game Theory Podcast. Says Kaplan, "There is a lot going on behind the scenes in terms of working on what we are producing and the numbers continue to rise but the product is so very popular that we may see a supply / demand situation last for some time. We are at absolute maximum production and doing everything we can. The number of units that we have been able to produce has far exceeded our hardware production in the past and the production levels of a lot of our competitors but demand continues to be really high."

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