First Person Shooters (Games)

Epic's Rein On Next-Gen And Secondhand 42

Computer and Video Games has an interview with Mark Rein, VP of Epic Games. He expounds on Epic's role in the next generation of consoles, along with his opinions on the industry in general, and the sales of secondhand games. From the article: "Unreal Tournament, the original, is still our biggest-selling game ever. Because we sell our games now in instalments, no single instalment is going to sell in the same way as a single game across multiple formats. We're really recapturing a lot of the original, with less jumping around - it went a little crazy with the double and triple jumps. It'll be toned down and a little more skill-based."
Games

World of Warcraft Interview "Responses" 436

A little over a month ago we asked you for your questions to send on to the World of Warcraft development team. Unfortunately, it appears that these questions were misrouted to the Blizzard PR department. Any "Answers" you read here are completely devoid of real information or insight, and instead read like press releases and FAQ-style form replies. As I am a huge fan of this game, I was really disappointed by this. We promised to print their answers, so here they are.
Games

Rating Game Content Here and Abroad 38

Gamespy has a piece on the game content rating systems across the globe. The article discusses both the actual systems used and the history of the choices made to shape them. From the article: "But the question now is: are these ratings effective? Most gamers would certainly agree that the ratings are accurate, and the majority of retailers do have rules against the sale of mature-rated games to children ... but it's always disheartening to see a mother buying GTA for her 10-year-old saying 'he'll just play it at his friend's house anyway.'"
Games

John Romero Back In The Game 47

Gamespot reports that John Romero, the well known former id software designer, has opened his own development studio for the first time in several years. From the article: "Romero and Midway parted ways after just two years. He had been hired, along with former Ion Storm colleague Tom Hall, in October, 2003. His departure in July of this year was amicable on the surface, but chatter among industry wags suggested the Midway brass weren't entirely impressed with the work Romero and his team produced. At the time of his departure, Romero and Hall were working on the still-unreleased action role-playing game Gauntlet: Seven Sorrows."
Portables (Games)

GBA SP Updated with Brighter Backlit Screen 237

PSXer writes "Nintendo has quietly included a much brighter backlit screen into the new Game Boy Advance SP Graphite and Pearl Blue colors. From the article: "Though all that's changed between the classic GBA SP system and the updated ones is the screen technology, the difference is night and day. The new system kicks on with incredible brightness and clarity in its display right from the start, and the improvement becomes even more obvious with each game you stick in the system.""
Classic Games (Games)

Oregon Trail - Developing A Classic 52

Via Press the Buttons, an interview on the site Deadly Hippos with Philip Bouchard, designer for the original "Oregon Trail". The classic game of food, hunting, and cholera was a staple for many folks around my age growing up, and the piece makes for interesting reading. From the article: "Unfortunately, in real life it was all too easy to kill a buffalo with a rifle. In later decades hunters would kill vast numbers of buffalos and take only the tongues. So I wanted kids to feel a sense of shame for killing too much and then wasting the kill. That was one of the reasons for allowing the player to carry back no more than 200 pounds of meat. I wanted the kids to develop a sense of conservation while playing the game - to say "We should not shoot more meat than we can carry". Our field testing showed that this lesson was indeed effective."
Games

Games Can Make Us Cry 170

A study by Bowen Research is getting some commentary in the gaming press, with their analysis being that "More than two thirds of all video gamers feel that video games already surpass, or will soon at least equal movies, music and books in delivering an emotional impact." The Guardian Gamesblog has a look at the research. From the article: "Of course it could be argued that RPGs simply attract more emotionally unstable gamers, and that if these same players were forced to try Microsoft Flight Simulator, they'd cry like babies when their Cessna crashed into a pylon during a failed runway approach. Sadly, Bowen does not appear to explore this possibility."
Movies

Peter Jackson Won't Direct Halo 39

The ever excellent Rumor Control column on Gamespot deals with a couple of good ones this week. The bubble I wish they hadn't popped concerns the upcoming Halo movie adaptation. While IMDB listed Uwe Boll as the director earlier this week, the internets began circulating with the rumor that LOTR Director Peter Jackson might be taking the helm. From the article: "The green valleys and lush terrain of New Zealand, where Jackson filmed Rings, would make a nice stand-in for Halo's surface landscape. Lastly, there's the matter of the country's favorable exchange rate, which made shooting Rings much less expensive than it would have been if it had been made in the States--and the same could be done for Halo ... In this case, it was seen by someone with a sick sense of humor, because, according to a rep from Universal, the Peter Jackson rumor is 'completely untrue.'"
Books

One Journalist's Second Life 54

Jerry23 writes "The Second Life Community Convention site is carrying pre-release excerpts from O'Reilly Publishing's 'Only A Game: Online Worlds and the Virtual Journalist Who Knew Too Much' due out in 2006 (direct link to 10-page PDF). From the introduction: 'When virtual journalist Peter Ludlow was banned from the digital world of The Sims Online for being a bit too good at his job, it wasn't the end of the story but the beginning of the headlines that would capture readers around the world. Only A Game follows Ludlow's career as a virtual journalist as he and colleague Mark Wallace take us behind the scenes into not just The Sims Online but a fascinating universe of worlds that are far more colorful-and, at times, more disturbing-than their creators would have you believe.' As online *worlds* grow to earn their name, the last line of the PDF asks the million dollar question: 'How big is your game?'"
XBox (Games)

Microsoft In Legal Battle Over Halo 2 Packaging 47

Gamespot is running an article about a legal battle regarding Halo 2's metal case. From the article: "The suit reportedly claims that G&M was contacted by Microsoft in 2003 and was looking for a company to produce metal packaging for the release of Halo 2. G&M claims that Microsoft sent its case proposals to Viva, a potential rival for the contract and not part of the NDA. According to reports, the Danish design firm alleges that its proprietary technology was used in a Viva case made for Halo 2 and that Microsoft and Viva are in cahoots. G&M is suing for damages and requesting an injunction against both Microsoft and Viva."
Games

Next-Gen Pricing Still A Hot Issue 101

GamesIndustry.biz has two articles taking a look at next-gen pricing, both from Microsoft's point of view. Xbox VP Peter Moore says that next-generation pricing is actually going to be an excellent value for the money. From the article: "...he predicted that many games may be offered in limited edition bundles, similar to the already announced Perfect Dark Zero bundle, which costs an additional $10 but adds a significant amount of bonus content to the title, and that premium downloads costing 'maybe another $5' will also be a key strategy for publishers." Additionally, the Xbox marketing folks are already planning price reductions for the 360. From that article: "'We will wind up cost-reducing the product every year,' Todd Holmdahl, corporate vice president of the Xbox product group, told Reuters. It's estimated that the 360 costs approximately $100 less per unit to manufacture than Sony's PS3, giving Microsoft more scope for price cuts."
Nintendo

Nintendo Takes To The Airwaves 34

Eurogamer has a look at some new information about the Revolution's wireless presence. From the article: "Iwata confirmed that consumers will not be required to pay any monthly fees to play first party titles - the only costs incurred will be the price of games and the user's own Internet connection. He said that Nintendo has worked hard to design a system which is secure and protected from the kind of abuse that can come from anonymity. A Nintendo-branded USB Wi-Fi access point will appear on the shelves along side the first Wi-Fi enabled game for use by gamers who don't have a wireless Internet connection already set up - which would suggest that third party wireless access points can also be used." Update: 09/20 20:47 GMT by Z : Edited for clarity.
Programming

Learning to Code with a Boardgame 204

markmcb writes "While some of us cling tight to our memories of Apple-filled classrooms playing The Oregon Trail and driving our Turtle around in Logo, children today have many other ways to learn about the inner-working of computers and the code that drives them. Wired.com is running an interesting article about a boardgame in which players must use simple logic similar to that used in programming to get their skier down the mountain. From the article: 'Using basic math, players have to figure out which paths are open to them and then decide the fastest way to the finish line. The trick, however, is learning which paths are open to you using only programmer jargon like 'if (X==1)' then you can take the green path or 'while (X4) you can take the orange path,' where X is the roll of the die.'"
Censorship

Government Love and Hate for Video Games 42

hapwned writes "Jason Della Rocca, the executive director of the International Game Developers Association, unmasks the hypocrisy of governmental interaction with the video game industry. He expounds: 'Why is it that the cultural and artistic merit of the game medium is so hard to accept? Are games simply too complex for digital immigrants to grok? Why can't they see games for the powerful medium that they are? Is the word 'game' honestly so damaging as to demean the entire creative output of the industry, to reduce it to an empty pastime? Or, are the politicos enacting an entirely different drama where the industry is their hapless whipping boy and the sincerity of their intentions to "save the children" need to be questioned altogether?'"
Role Playing (Games)

World of Warcraft is Infectious 91

ringbarer writes "News is coming in that the lands of Azeroth have become infected with a deadly plague which the developers never intended to spread. Originating from the new Zul'Gurub instance, the plague has spread from player to player via town NPCs. Entire cities are being wiped out, yet players are finding this surprise content entertaining!" From the article: " Some servers have gotten so bad that you can't go into the major cities without getting the plague (and anyone less than like level 50 nearly immediately die). GM's even tried quarantining players in certain areas, but the players kept escaping the quarantine and infect other players." Commentary on Terra Nova.
Media

The UMD and PSP Getting Off The Ground 187

1up is running a piece examining Hollywood's relationship with Sony's UMD format. From the article: "Two UMD movies sold 100,000 units within two months. By contrast, one of the earliest DVD releases, Air Force One, took nine to achieve the same goal. DVD and ticket sales are on the decline, Hollywood needs a new source of revenue while they pick up the pieces, and PSP's handheld UMD format is turning into the glowing solution." Relatedly, Next Generation is running an article taking a look at the increasing quality of original games coming out for Sony's handheld. From the article: "After an embarrassingly slow start, the PSP has begun to find its niche with developers; likewise, Sony's internal studios and publishing division have gotten really adventuresome lately, with big and little games, both in tested genres and genres those games serve to test."
Games

Review: Darkwatch 167

With control schemes for console first person shooters fairly standardized, developers seek to differentiate their titles with theme and storyline. High Moon Studios chose the relatively untapped genre of the vampire cowboy for their latest offering, Darkwatch. The former U.S. Guilty Gear publisher tries to explore some semi-serious story elements along with a heavy helping of spectral prostitutes, skeletal riflemen, and dramatic voice acting. Read on for my take on the best undead western you're likely to encounter any time soon.
Input Devices

Talking 'Bout A Revolution 164

Now that the weekend has passed, folks from all over have had their chance to speak up about the revolution behind the Revolution. Hugh Williams writes "The blokes at Next Generation decided to ask a bunch of game designers, media and analysts what they thought about Nintendo's new Revolution Controller. Some were a little skeptical. Others were downright in love." Additionally, Heartless Gamer writes "Heartless Gamer blog has initial comments up regarding the Revolution controller, but more importantly comments on the various reactions around the internet regarding the controller." Finally, LATRINE! writes "Whether you like it or not, the Nintendo Revolution is on the way. Brittlefish has an article discussing some of the challenges Nintendo will face in gaining acceptance in the market."
Quake

MMO-Like Quake Is Possible 50

An anonymous reader writes "OptimalGrid is a self-contained middleware designed for developers to create grid-enabled parallel applications without themselves becoming experts in grid or high-performance computing (article). The Linux compatible middleware now includes automatic distribution and provisioning on to Grid nodes. See how the first release of Quake II was made massively multi-player [pdf] by running on a Grid. Get modified Quake II from Sourceforge to run with OptimalGrid and let the massive Grid games begin." Update: 09/19 16:12 GMT by Z : Marked the pdf as such.

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