Quake

Quake 4 Visual Preview 67

Andre Medeiros writes "CNet is featuring a visual preview of the upcoming entry in the Quake series." From the article: "Bodies everywhere - As you can see, Quake 4 stays true to a well-worn first-person shooter trope: no matter where you go, your expendable fellow Marines will litter the ground and silently warn that you're about to be ambushed by plasma-wielding aliens."
Movies

Doom Movie Trailer Released 94

Lisandro writes "IGN is hosting, as an exclusive, the teaser trailer for the upcoming Doom movie. The trailer can be downloaded at low resolution for free, or high resolution for paying members. They also have a nice gallery of movie stills and related pictures."
Games

What Every Dev Needs To Know About Story 75

Gamasutra has a feature up discussing important lessons that game developers should know about storytelling. From the article: "The first attempts to make movies into real stories failed. They failed because they were conceived as filmed plays. A camera would be set up about where an audience member would sit in the middle of a theater, and the play would ensue. It didn't work. Early film makers didn't take into account that the human eye wanders all over the fixed box of the stage during a play, and a camera that does any less will bore the film audience to tears. They also hand discovered the rich tool set of camera angles, close-ups, far shots, and all the language of film we now take for granted. Generally speaking, they hadn't discovered what this particular story form was good at. And frankly, neither have we in games. "
Microsoft

Windows Vista From A Gamer's Perspective 74

mybrainonfire writes "1UP has an article looking at Microsoft Vista and its implications not only as an operating system as a whole, but what it means for gaming, based on a recent visit to Microsoft. 'According to the Microsoft message: Windows games is becoming a big priority. A study done among thousands of users determined that 35% of people use the PC for Web surfing, 18% use it for games and everything else is an also-ran. The next biggest thing, email, is only 9.2%. This gave Microsoft the boot in the proverbial ass to get back to its PC gaming roots.' It's a little rambley, but it's an interesting take on what to expect whenever Microsoft stops delaying things."
Portables (Games)

Review: Kirby Canvas Curse 160

Game reviews today focus on graphics, sound and story, and usually say very little about fun. Rarely is it possible to describe a game anymore as simply "fun", and to some extent that's a credit to the growth of the industry. Fun, though, is exactly what Kirby Canvas Curse conjures up. The first title to really capture the spirit of the Nintendo DS is a quick moving experience that's easy to pick up and put down, bite sized chunks of art and entertainment. Read on for my commentary on the latest imaginative HAL Labs game.
XBox (Games)

Crafting The 360 Interface 36

MaxConsole writes "Over at Designinteract they have a very interesting feature running on how the Microsoft interface design manager (Russ Glaser) completed the Xbox 360 user interface. The feature goes into depths on the whole two year project for the Xbox 360, the problems they encountered, the testing phase, requirements for the interface as well as the animation and experience design. The feature concludes 'the Xbox 360 interface came in under 3MB. It is slick and fast and, its designers hope, successful.'"
The Courts

Grandma Sues Over Hot Coffee Mod 270

Bond_James writes "Ars Technica is reporting that an 85-year old New York woman has filed a civil suit against Rockstar Games and Take-Two Interactive. She alleges that the defendants 'engaged in misleading and deceptive practices in packaging and selling' the game, which she purchased for her 14-year old grandson. This will be interesting, and scary, to watch unfold in the courtrooms. Will the M (17+) rating of the game save Rockstar?"
Movies

God of War the Newest Video Game Movie 78

warpwhistle writes "Sony Computer Entertainment's God of War is the latest videogame property to be snatched up by Hollywood studios. Universal announced today that it has secured the rights to the game, and has tied producers Charles Roven and Alex Gartner to the project. Gartner has produced such films as Batman Begins, Three Kings and Twelve Monkeys, while Roven produced Out of Time and Barbershop 2."
Music

MTV Nominates Game Tracks, Misses Point 109

1up.com is reporting that MTV's Video Music Awards has a 'Best Video Game Soundtrack' in the mix this year. However, as usual, MTV misses the point. From the article: "Dance Dance Revolution Extreme, Madden NFL 2005, Midnight Club 3: Dub Edition, Def Jam Fight for NY, and Tony Hawk's Underground 2 have all been nominated. Unsurprisingly, the reason these games have been nominated isn't because they feature charming, interesting, moving symphonic scores." Good job for highlighting more cookie cutter Top 40's crap, MTV. Way to go.
Nintendo

Miyamoto Says Wind Waker Was Boring 143

Eurogamer has a talk with Shigeru Miyamoto, maker of the Legend of Zelda series, where he reveals frustrations with The Wind Waker. From the article: "At the end of the production we fought against the clock and there were parts that I was forced to approve even though it didn't feel complete...I apologise that we didn't fix the triforce hunt at the end of the game. It was slow and dull." Seems like designers slagging their old games is a growing trend.
Politics

Hillary, GTA, and High School Football 1169

The LA Times is running a really worthwhile story discussing the recent attack on video games in congress. It talks about GTA, the decline in youth violence, and mentions that football actually encourages real aggression, causes real injuries, and is treated totally differently. It's worth a read. Unfortunately I'm fairly certain that very few U.S. Senators are listening over the sound of hype.
Sony

New PSP Firmware with Built-In Web Browser 299

Volksport writes "Sony has released a new major firmware update for the PSP, bringing it to v2.00 (This link points to the install file). This new version offers updates such as a built-in web browser (User agent says it is Mozilla/4.0) and Korean language support. Although it was only released in Japan so far, it installs normally on US PSP systems." This version apparently breaks all hacks so far too.
Sony

PS2 to Have 10 Year Lifecycle, PS3 Not Cheap 100

Anonymous PC Gamer writes "CNet is reporting that Sony's Ken Kutaragi has said that he expect the Playstation 3 to have a ten year life cycle. Methinks Sony's production woes are going to be their achillies heel this time, especially in America. Will Sony be able to survive a couple of months of having another expensive, hard-to-find console with Bill and Co. bloodthirsty at their heels?" From the article: "I'm aware that with all these technologies, the PS3 can't be offered at a price that's targeted towards households. I think everyone can still buy it if they wanted to...But we're aiming for consumers throughout the world. So we're going to have to do our best (in containing the price)."
Operating Systems

FreeBSD Ported to XBox 194

NetFiber writes "FreeBSD has been ported to the XBox. "Over the last 2 weeks, I have been working on a port of FreeBSD for the XBox. The port is fully functional. The framebuffer is fully supported, same goes for sound and USB devices (such as an USB keyboard). Only ethernet is missing, currently." The FreeBSD on XBox website is here, downloads included." Update: 07/27 14:50 GMT by T : Rink Springer writes with a request that you use the primary mirror instead.
Games

A Portrait of the UK Game Pirate 146

Next Generation has a report up on a British study that indicates something like 84 percent of 15 to 18 year olds pirate video games in Britain. 72 percent of those folks pirate games because they can't wait for the UK releases. From the article: "This study shows very clearly the drivers behind videogame piracy...Most respondents who have and will continue to illegally download games are young males, between 15 and 19 years old. They feel videogames are too expensive and resent the long wait for many games released in the US or in Asia before the UK. With a high level of computer literacy, it's easy for them to find a game online and download it. Their friends all do it and why shouldn't they?"
Games

Diary of an Aging Gamer 76

eToyChest has an insightful column up looking at the realities of the modern game store shelf, and how the titles there relate to the youth of today. From the article: "This year's summer trip to the software store made one thing very clear to me: In its efforts to follow initial adopters into adulthood, the videogame industry has--inadvertently or otherwise--left children in the dust. There is no denying the fact that today's kids aren't going to have the same experience we had when we were young. Back then, the bread and butter of the big game companies (i.e., Atari, Sega, Nintendo and others) was the child market. Games were appealing to grown-ups, too--if only for the tech factor--but appealing to the kids was where the most money could be had. Walking into the game store meant finding a wall full of games dedicated to the young player."
PC Games (Games)

Black And White 2 Preview 72

Eurogamer has up a preview of the sequel to Black and White, imaginatively named Black and White 2. In the article Peter Molyneux, the game's designer, admits to some faults with the original title: "'It had really, really really terrible, awful tutorials,' he admits. 'The creature itself was broken, you couldn't really build things and people really wanted to build things, there weren't enough objectives in the game, the story couldn't reflect what you'd like. The list goes on.' As designer, programmer, co-founder of Lionhead Studios and even now OBE, Molyneux can afford this sort of candid admission, especially when there have been several years of retrospection. But that doesn't stop it from being a surprising admission, smiling openly as he talks to us about his newest foray into the god/strategy genre, Black & White 2. And it's clear that for this sequel, he isn't prepared to make the same mistakes twice."
Games

Feedback on Government Regulation of Games 31

Today, as we're reporting on the House investigation into Rockstar and the Illinois violent games law, Gamasutra is offering up industry responses to a question concerning the role that government should play in games. From the article: "Government legislation would be a disaster. The ESRB rating is a good enough system. I seriously doubt that the number of employees at retail stores selling 'Mature' games to minors is greater than the number of parents who let their children buy the game. If their parents won't let them play it, chances are they have a friend who has it and they play it at their friends' house. If parents want to censor their kids, they need to be the ones to do it; the government is not responsible for raising children. -Cari Begle, Stardock"
The Courts

Illinois Passes Explicit Game Law 95

The law that the Illinois system of government has been tossing around for a while explicitly banning the sale of Mature games to minors has been passed into law. Gamasutra reports: "Like the similar bill proposed by California Senator Leland Yee, the Safe Games Illinois Act would require retailers to use warning labels in addition to the existing ESRB labels, as well as post signs within stores explaining the ESRB rating system. Sale of offending games to minors will earn stores a $1,000 fine on a petty offense, while failure to post explanatory signage will draw a $500 fine for the first three violations and $1,000 for each subsequent count."
Games

Gamer Nation 39

The Escapist this week has up a feature called Gamer Nation, with a look at the games-centric attitude of South Korea. From the article: "The coolest kids in Gamer America high school go out for the StarCraft team. Gamer America's Commerce Department heavily funds a Domestic Gaming Agency to promote games to your mom and your grandma and the world. And there's a Gamer America network TV channel (not cable, network) broadcasting online game tournaments round the clock. No, wait, there are two channels. Sounds like an EverQuest fever dream? A console fan's Robitussin high? Okay, Gamer America doesn't exist - in America. But it lives for real - right now! today! - in the Republic of Korea (RoK)."

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