Games

AMD Loses QuakeCon To Intel 44

The Inquirer has a report that AMD has lost sponsorship of the QuakeCon event to Intel. From the article: "As the official CPU and title sponsor of QuakeCon 2005, Intel will be providing its Extreme Edition tournament systems and servers to host the tournament and bring your own computer (BYOC) games. As AMD news site AMDzone.com says, with such close competition between Intel and AMD when it comes to high performance gaming, this could be bad news for AMD and tip the scales in Intel's favour. Intel is clearly trying to get a leg up on the eSports front, having sponsored other big events such as Bloodline and successful gaming team 4kings, it seems that Intel wants to have its name associated with all things e-Sports. "
Games

More Terrible Box Art 47

Press the Buttons has an article up discussing some of his least favorite Nintendo box art. The article is a follow-up to a box art column on Gamespy. From the article: "I eventually did get the game, but it never occurred to me how unexciting this box art actually was until sometime later. How did SNK expect this to sell? 'Mom, Mom, I want the game starring Lee Trevino that's endorsed by the U.S. National Video Game Team!' I hope that SNK's target audience was adults here, because if not then they have only themselves to blame."
Programming

Matrix-Style Bullet Time for Realtime Online Games 59

gcnaddict writes "Creating a slowdown in time on one end of an online game while maintaining normal speed on another was once one of those impossibilities which should never have happened. However, Finnish researchers have successfully invented a way to replicate a bullet-time-esque scene on one end of a real time multiplayer game without affecting the play speed on the other end(s). Of course, there are some slight issues which may never be resolved, such as when a player may occasionally think they have shot an opponent in a game and is surprised when his target refuses to die..."
Games

The Behemoth Stirs 19

Game Informer has an interview with the folks at The Behemoth, makers of the incredible flash-game-to-console-hit title Alien Hominid. They're currently planning out their next project, which is as yet unnamed. From the article: "There's going to be a lot of homage's and tributes in here. But essentially, we're only allowed to say what you see right now with this new game. The idea is to save the princess, and every character has a different magical affinity. It's kind of like the Teenage Mutant Ninja Turtles with their weapons, sort of. One guy is ice, one guy is fire, one guy is lightning, and one guy is poison. You can shoot your sword, and then have the ability to do archery and magic. We're going to have it so the more you do something specific, the more you'll level that up - more powerful attacks and more powerful combos."
XBox (Games)

Bungie Wields the Banhammer 56

Gamespot reports that an update to Halo 2 via Xbox live has dropped the hammer on cheaters who have been warned in previous weeks to cease their malicious ways. From the article: "These undefeatable foes aren't some new alien species that have invaded the ruckus created by Bungie. These are the work of hackers and modders, gamers who spend time improving their stats with cheats at the expense of others. As with any high-profile title, cheaters will run rampant in an effort to 'pwn n00bs' and generally frustrate those who play fairly. Bungie has not taken kindly to these folk."
Role Playing (Games)

SOE Station Exchange Launches 44

MMORPG.com reports that the experiment in Massive retail that is the Station Exchange has launched. From the article: "SOE recently concluded a two week pre-launch trial phase for Station Exchange. We only allowed a very small number of EQII players into the pre-launch in order to help us fine-tune the system and get feedback on the user experience. The service was live for pre-launch, which meant that all of the users were exchanging US dollars for the rights to use virtual goods, characters and coin within the game."
Games

Game Over Author On the Future of Gaming 24

Gamespot has an interview with Game Over author Chris Morris on the future of the gaming industry. The Game Over column is a regular thoughtful commentary piece on the industry, and is well worth the time to follow. From the article: "The growing trend toward legislation is certainly the biggest issue retailers are facing. Lawmakers want to dictate where games can be placed on shelves and hold retail clerks legally accountable for checking IDs (when, for instance, people who sell movie tickets are not). The legal fees spent fighting these bills are going to be enormous, I suspect. Digital distribution may very well start to have an impact as we move later into the cycle."
XBox (Games)

2 Million Xbox Live Users And Counting 46

Gamasutra is reporting that Xbox Live has reached the milestone of 2 Million subscribers, essentially a doubling of the service's membership in the last year. From the article: "Microsoft took the opportunity to re-iterate that Xbox Live is a universal service between both the original Xbox and the forthcoming Xbox 360, due to debut this November. Thus, gamers can move their Xbox Live memberships seamlessly from Xbox to Xbox 360, giving Microsoft an initial subscriber advantage if either Sony or Nintendo plan a more complete online service for their next-generation consoles. "
Role Playing (Games)

World of Warcraft For The Win 437

In a press release from their website, Blizzard has announced that World of Warcraft has won. Or, more specifically, that the game "has surpassed 1.5 million paying customers in China - just a month following the game's commercial launch on June 7, 2005. The critically acclaimed World of Warcraft has now achieved another significant milestone as the largest MMORPG in the world, with more than 3.5 million global customers." Relatedly, Gamespy's OnLife column this week centers around the WoW duping story that we touched on earlier. From the article: "Needless to say, many players are a bit incensed that Blizzard isn't taking this as seriously as they feel it should. Others, though, are convinced that there isn't any duping actually going on. It's an urban myth, they say, which gullible forumites are unwittingly perpetuating."
Music

An Ode To Gaming Music 46

1up.com's never ending flow of excellent features has turned up a piece celebrating gaming music at its finest. The article delves into the past of gaming music and talks about the realities of today's soundscape. From the article: "Along with Space Channel 5's tracks, Katamari Damacy is one of the best examples of what musicians are doing with compressed audio today. Each song is lengthy enough so as not to repeat itself during the 5 to 6 minute stages in the game, and composer Yu Miyake let his imagination run riot, running the gamut of musical styles from introspective electronic music to big-band swing to power ballads to lounge singing. Just like its namesake, the disparate styles all clump together to form something awesome that's worth experiencing even outside the context of the game. "
Editorial

Video Game Scandals Are Boring 86

The Guardian Gamesblog has an editorial up registering the author's frustration with VG-related scandals. From the article: "No matter who weighs into the arguments, however, be it Hilary Clinton or the latest pious whining superstar of the American Religious Right, one fact remains: the videogames industry just can't do scandal. Let's face it, a few laughable scenes of polygonal coupling does not a Watergate make. Even the troubled relationship between Jude 'mind-blowing in bed' Law and Sienna 'pictured without engagement ring' Miller is more interesting than this limp tale of adolescent sex fantasy, Christian self-righteousness and coding."
Editorial

The Ultimate MMORPG 76

MMORPG.com has up an editorial looking at one man's vision of the perfect Massively Multiplayer Game. From the article: "I have read about the new games on the horizon, and they seem to all have one thing in common: They focus on a few key features, and leave out brilliant concepts that have already made it in to modern games. That means that in order for the players to get all the features they enjoy in a game, they would have to play more than one MMORPG, if not many MMORPGs. I do not know about you, but I struggle with playing one at a time."
Games

ESRB Revokes San Andreas Rating 913

Alex Blonski writes "In a stunning move, the ESRB has advised retailers to stop selling Grand Theft Auto: San Andreas. This report follows public pressure over the Hot Coffee debacle. Rockstar, the publishers of the game have given retailers the option of restickering the game with an 18+ rating or exchanging it for a new version with the controversial content removed. ESRB head Patricia Vance says 'After a thorough investigation, we have concluded that sexually explicit material exists in a fully rendered, unmodified form on the final discs of all three platform versions of the game (i.e., PC CD-ROM, Xbox and PS2). However, the material was programmed by Rockstar to be inaccessible to the player and they have stated that it was never intended to be made accessible. The material can only be accessed by downloading a software patch, created by an independent third party without Rockstar's permission, which is now freely available on the internet and through console accessories. Considering the existence of the undisclosed and highly pertinent content on the final discs, compounded by the broad distribution of the third party modification, the credibility and utility of the initial ESRB rating has been seriously undermined.'"
Games

Resident Evil 5 Details 64

1up.com has some tidbits about the fifth Resident Evil title, which looks to be slated for the 360 and PS3. From the article: "What is surprising, however, is the game's bright atmosphere, a stark contrast to the dark, dreary environments usually found in Resident Evil games. There's even one screen shot where a blaring sun high up in the sky blocks the camera's view of several approaching enemies who happen to look suspiciously like zombies. Could we be seeing a return to classic form this time? Time will tell."
First Person Shooters (Games)

Review: Battlefield 2 565

PC Gaming has been getting a lot of flak lately. As the consoles edge ever more into what has traditionally been PC space developers will have to take steps to re-imagine what makes PC Gaming special. Battlefield 2 is a title that hard-core enthusiasts can point to if they want a great example of what separates console gaming from PC gaming. Pitched, high tension battles fought street to street and house-to-house are experiences that consoles just can't offer up yet. Read on for my impressions of Battlefield 1942's sibling.
Portables (Games)

The Handheld War 66

The Escapist has an editorial up talking about the war currently raging in the trenches...and not the console war, for once. The new handhelds are duking it out for position, and he makes some interesting predictions. From the article: "Sony's stumble will clear the way for Nokia's N-Gage powered smartphones to be the #2 platform in handheld gaming. I see it developing into a PC-like platform. Think of it like this: Everybody has a PC. Everybody uses their PC for work and web. Some people also use it for gaming - enough people to make the PC, as a platform, the second biggest; it's the same concept with the smartphone."
Portables (Games)

PC Keyboard Connected to PSP 165

An anonymous reader writes "A hardware engineer has managed to successfully connect a full-sized PC keyboard to the Sony PSP handheld. It looks as if the hardware modification was done with several different xlink cable connectors modified to interlink with each other. Obviously, the software side of things is not complete, but this is still a very interesting modification." The real question is what killer apps will come out of all this PSP hacking. There has to be more than just MAME emulation.
Role Playing (Games)

Shadowrun for the 360 77

TeamXbox has the news that (squee) there may be a new Shadowrun videogame coming to market with the Xbox 360. From the article: "I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago." Sounds like fun....but an FPS? Where's my SR MMOG?
Role Playing (Games)

Massive Business Model Wars 71

Next Generation has an article up discussing the throwing down of the gauntlet that Guild Wars' business model represents. There is, indeed, more than just a monthly fee. From the article: "We're not the only ones in the industry looking at business models...If our competitors did this, would we be cheesed off? The answer is yes. We would view this model as one that might be used against us. So we wanted to be there before our competitors."

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