First Person Shooters (Games)

Doom - The Board Game Announced 75

Thanks to Gaming Report for its coverage of Fantasy Flight Games' announcement of Doom: The Board Game at the GAMA Trade Show. According to the info sheet reprinted in the story: "Doom: The Board Game will include scores of sculpted plastic miniatures, specialized oversized dice, board piece for players to make their own custom maps, and enough weapons to drive back the legions of Hell." Fantasy Flight are also responsible for the previously discussed Warcraft board game, and this new Doom board game, which "incorporates graphics and themes from the upcoming Doom 3", is apparently "scheduled for an October release and is to retail for $39.95." GamingReport also has a number of other stories on new products being launched at GAMA.
The Internet

Can Games Address Serious Social Issues? 82

Thanks to AVault.com for its editorial ruminating on whether games can or should reference the more serious social issues of today. The piece starts by noting: "Only a very few computer offerings have anything resembling any form of probing social critique... In contrast, other entertainment media - including movies, music and books - all address these issues on a regular basis without raising eyebrows." The author concludes by suggesting it's "conceivable that games would reap greater societal acceptance and more legitimacy as a medium for presenting important concerns of our times", although mentioning the worry that "increasing the respectability of gaming might reduce the pleasure of the pastime" if done in the wrong way.
Games

Infinium Targets Gamers For Stock Purchase After Split 56

Thanks to HeraldTribune.com for its article discussing the continuing fortunes of PC 'game console' manufacturer Infinium, following much controversy over their forthcoming Phantom console in recent weeks. Infinium CEO Timothy Roberts is quoted as saying, following a "four-for-one stock split", the second of the year, that "...part of Infinium's stock marketing effort will be aimed at video game aficionados, people who have contacted the company via e-mail because they are interested in using the product when it is rolled out and who may also have expressed interest in making a stock investment." With regard to this, it seems that, judging by current prices, "...even before it has a product to sell, Infinium has a market capitalization of $133 million ($5.80 times 23 million shares)."
Classic Games (Games)

On Gay Characters In Videogames 272

Thanks to Armchair Arcade for its feature discussing the portrayal of gay characters in videogames past and present. The article starts by pointing out: "In Troika Games' computer role playing game The Temple of Elemental Evil (2003)... the player is asked to rescue, and given the option to marry, an openly gay character", and ends by arguing: "Gay avatars are an inevitable development in the evolution of the videogame that will take place with or without this article. If we already see such possibilities opening up in even mainstream titles like The Temple of Elemental Evil, I doubt it will be long before even the idea of a fantasy role-playing game featuring only one white male avatar will seem a strange, misguided aspect of our distant past."
First Person Shooters (Games)

QuakeCon 2004 or Bust - Including Quake IV? 41

viperstyx writes "'Pack the car, buy the airline ticket, or get a new pair of walking shoes - just do whatever it takes to be at QuakeCon 2004. The 9th annual QuakeCon video game festival and tournament storms into town August 12-15 at the Gaylord Texan Resort & Convention Center in Grapevine, Texas.' Thats right, it's official [and yes, its called Gaylord]. Registration for this year's 3000 persion BYOC (bring your own computer) LAN party (1000 people bigger than last year) opens April 14 at 9pm EST! I wonder if they'll need two BFGs this year?" Also worth noting is the fact that the Raven-developed Quake IV may be showcased this year, according to hints from id's Todd Hollenshead at last year's QuakeCon.
PC Games (Games)

EA's Earth and Beyond MMOG To Shut Down 63

Zonk writes "The announcement came down yesterday that Electronic Arts' space-based massively multiplayer online game Earth and Beyond is to close this September. There is a detailed official FAQ page regarding the transition to 'Sunset', including dates, content additions, and information about billing. Commentary can be found via Terra Nova and over on Waterthread. Sigh... another one bites the dust."
Portables (Games)

Nintendo DS to Feature Instant Messaging? 81

Decaffeinated Jedi writes "Following rumors of wireless connectivity, movie playback, and a touch-screen interface, CNN/Money reports today that Nintendo's upcoming dual-screen portable will also incorporate instant messaging into its ever-growing feature set. The DS would most likely offer local IM service via its radio-frequency wireless networking hardware, with users typing messages on the portable's touch screen using a stylus. The article also discusses physical design of the DS: 'The form factor will feature two three-inch screens that fold together, similar to that of the Game Boy Advance,' says one industry analyst quoted in the article. 'There will be two flipper controls, two directional pads, and an 'A' and 'B' button. The stylus will be used for gaming, Instant Messaging, and other multimedia functionalities.' The Nintendo DS: it slices, it dices, it juliennes!"
Television

3D Realms' Scott Miller Warns Warner 42

firstadopter.com writes "Scott Miller of 3D Realms, maker of Duke Nukem and non-maker of Duke Nukem Forever, is panning Warner Brothers' recent re-entry into the videogame industry. He cites the lack of focus of conglomerates and aversion to risk-taking on original brands as the heels of Warner's future downfall, suggesting of their new gaming division: 'Focused [game-only] publishers will always lead us in making the best games... It's just not as important for a [diversified into films/TV] company like Warner to really try hard in a area that, in the end, doesn't mean life or death to their company.'"
Role Playing (Games)

GURPS 4th Edition RPG Announced 55

Grizzletooth writes "According to GamingReport, at the GAMA tradeshow in Las Vegas today, Steve Jackson Games announced they will release the 4th edition of the GURPS pen-and-paper role playing game. The Steve Jackson Games site has updated its official GURPS page to reflect this announcement." For those not in the know, the GURPS FAQ page explains: "GURPS is the 'Generic Universal RolePlaying System.' It starts with simple rules, and builds up to as much optional detail as you like. The basic rules system is designed to be playable in any background: fantasy or historical; past, present, or future."
PC Games (Games)

Microsoft Announces Vanguard MMORPG 43

Thanks to GameSpot for its news story covering the announcement of Microsoft's new massively multiplayer PC game, Vanguard: Saga of Heroes, in development by "renowned designer and cocreator of EverQuest Brad McQuaid" and his company Sigil. The official Vanguard site is now publicly viewable, stating Vanguard's aim to "become the premier third generation massively multiplayer RPG", and an interview with Brad McQuaid over at GameSpot goes into more detail, noting the game's style is "generally what someone would label as high fantasy", although not discussing whether Vanguard's development is one of the reasons for Microsoft's cancelling of their internally-developed MMO Mythica.
Games

Expert Opinions On Linux Gaming's Future 411

jg21 writes "Following on from yesterday's Slashdot coverage of the idea to launch a games-based Linux distro, LinuxWorld Magazine has held a Gaming Round Table involving Chris DiBona, Ryan Gordon, Timothee Besset, Gavriel State, and Joe Valenzuela about where Linux currently stands and how it will one day become a premier gaming platform. 'It became perfectly clear to me that most of the technological issues are already solved, and that the others won't take too long to fix once the game publishers really get into the mix,' reports Dee-Ann LeBlanc, Gaming Industry Editor for LinuxWorld, who coordinated the round table. Well worth reading."
Games

Are Game Magazines Turning Into Men's Magazines? 147

KaiEl writes "I was skimming through the latest issue of Electronic Gaming Monthly (April 2004) the other day when I began to notice a recurring theme: pictures of scantily clad women, both virtual and real, kept popping up. Usually it's not surprising to find one or two skimpy outfits in an issue, but this one seemed crawling with them. I decided to chronicle a list of the semi-nudity in a post on my weblog. What does this surplus of sexy pictures say about the direction of the videogame industry? Is it a reaction to the success of 'male' magazines like Maxim and FHM? Is it a reflection of the video game industry's seeming fascination with the barely clothed female form (see: Dead Or Alive Xtreme Beach Volleyball)? Or am I just a prude who's getting worked up over nothing?"
Classic Games (Games)

ScummVM 0.6.0 Released With Freeware Bonus 21

busfahrer writes "The ScummVM team has announced the release of version 0.6.0 of their famous SCUMM Interpreter. It allows you to play your old LucasArts adventures on non-MS systems and/or recent hardware, and requires the original media to play. This release marks a milestone in the history of ScummVM because as of now, all SCUMM-based games created by LucasArts are now supported by the engine. Together with this release, they announce the release of the rather old, but fun adventure Flight Of The Amazon Queen as ScummVM-compatible 'freeware', having got permission from the original creators."
Portables (Games)

In Search Of The Continuous Gaming Platform 58

Thanks to The Register for its Faultline-reprinted analysis discussing the concept of making games that are playable on multiple hardware devices. The analyst argues: "Games writers now need to move on a generation to what we shall call 'continuous immersive absorption' into a game. That means that the play should... have elements that are played on a big home based screen, have elements of play that are ideal for a mobile gaming platform or phone so that it is portable on trains and cars and even the playground, and it should have communication elements that see players interact." The piece goes on to churn out much general analysis, but is the concept that "[Game]play should be able to proceed on the home platform, and on mobile platforms, and on your PC at work or school" a viable or attractive one?
PC Games (Games)

Jagged Alliance 2 Source Code Released 26

kovi writes "You might remember that game - it was ported to Linux a while ago (by Tribsoft) and is one of the 'overall top sellers' at Tux Games. Well, according to this press release from Strategy First, the newest mod for JA2, 'Wildfire,' will include full source code of the original retail release! It might not be the biggest news, and it might not even matter, but it is not very frequent in the gaming industry that source code gets released." No word on what's included with the source release, but the game's been out for a week now, so likely someone with a copy knows more. S! Apparently, the Bear's Pit Forums are discussing the code as we speak, including why shooting cows is bad.
Role Playing (Games)

The Saga Of Star Wars Galaxies Recounted 63

Thanks to GameSpy for its three-part article discussing the 'long and storied history' of PC-based MMO Star Wars Galaxies, noting: "Regarded as one of the most ambitious MMOGs ever launched and greeted with hype spawned from decades of movies, no other game has had a more difficult road than Galaxies." The piece goes on to argue: "The most conservative estimates of Galaxies' stable player base estimates approximately 100,000 active players", although Sony Online's chief creative officer Raph Koster disagrees with that figure on Waterthread.org, countering: "GameSpy is way off. We get more uniques in a day than that, much less subscribers." The article concludes: "Star Wars: Galaxies attracted many, many people to MMOGs who had never tried one before. Many were put off by the initial lack of content. Despite the oft-stated fantasy of 'living in the Star Wars galaxy,' what many players truly want is to have a Star Wars adventure." Update: 03/16 16:49 GMT by S : John Smedley, President of Sony Online Entertainment, has mailed us with official comment: "Star Wars Galaxies has much more than double the number of subscribers quoted on GameSpy. For the record, the title is doing very, very well and is the second largest MMO in the North American market."
Portables (Games)

Comics To Be Distributed On GBA Flashcarts In Japan 28

Thanks to 1UP for its article discussing plans to distribute comic strips via Game Boy Advance flash RAM cartridges in Japan. The cart will be released in August by the same company (Toshiba/AM3) as the previously mentioned Advance Movie Player system, and both will share a distribution scheme "...similar to Nintendo's own vending-machine distribution of 16-bit Super Famicom games. Consumers would buy blank cartridges separately and download content into them at kiosk terminals, placed at game stores and other locations, and then view that content on their GBAs."
Games

Do Videogame Skills Transfer To Real Life? 207

macshune writes "Lately, I've been wanting to try my hand at firearms, just to see if a youth spent playing Duck Hunt and an adolescence playing FPS games has given me a preternatural shooting ability. This got me thinking, do videogame skills, both reaction-based and of other kinds, transfer to real life? My friends that play D&D are good storytellers, but do games like Counter-Strike build teamwork skills? Inquiring minds want to know!"
Games

Is the Key to Linux a Games-Based Distro? 860

An anonymous reader writes "If in the FOSS community we could only get our act together and launch a game-based distro, we will be home and dry. That, at least, is the view of one British games enthusiast, Ian Bonham, who says in the short Linux World article: 'I would be happy to help a group of volunteers create a distro based on games, because I believe that's where the next generation is - NOT in giving away copies of Linux or OOo. That's a short-term ideal. The PS2 and the X-Box(sic) run Linux, so let's create a distro that turns home PC into a console with development potential. Expand that distro to the consoles. And lets get some 'killer' games on that disk.'"
Classic Games (Games)

Sid Meier's Pirates! Remake Hoists Mainbrace 58

Thanks to GameSpy for its first impressions of the PC remake, Sid Meier's Pirates!, an updating of the seminal Civilization designer's late '80s game of the same name. Meier notes: "We've learned quite a bit about gameplay... we learned how to build on a classic game without destroying it", and the preview reveals: "The game world is a 'fully fleshed-out sandbox' where you'll have your own ship (or fleet of ships) and free reign to do as you please." However, Meier also mentions: "There's a little more of a stronger story pull", since apparently, this Q4 2004-due title has, like other piratical titles, "an über-villain, a pirate captain responsible for killing your parents, forcing you to leave the old world, and scattering your family all over the Caribbean."

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