"There is really no other way to read the move except as a signal that it wasn't selling well at $699," counters the Verge, "especially given that the only U.S. carrier stores it's available in have 'Sprint' above the door. It certainly doesn't help that it now has to face the Pixel 2 and Pixel 2 XL head-to-head."
"To help salve the burn that customers who paid the full price might be feeling, the company is offering a $200 Essential Store 'friends & family code' to be used towards the purchase of another phone or a module."
"What TickBox actually sells is nothing less than illegal access to Plaintiffs' copyrighted content," write the plaintiffs' lawyers. "TickBox TV uses software to link TickBox's customers to infringing content on the Internet. When those customers use TickBox TV as Defendant intends and instructs, they have nearly instantaneous access to multiple sources that stream Plaintiffs' Copyrighted Works without authorization." The device's marketing materials let users know the box is meant to replace paid-for content, with "a wink and a nod," by predicting that prospective customers who currently pay for Amazon Video, Netflix, or Hulu will find that "you no longer need those subscriptions." The lawsuit shows that Amazon and Netflix, two Internet companies that are relatively new to the entertainment business, are more than willing to join together with movie studios to go after businesses that grab their content.
He takes a more "humanistic" view of the future of human-machine interfaces, one that frees us to be more expressive and requires computers to communicate on our level, not the other way around. That means software that can understand our speech, facial expressions, gestures, and handwriting. These technologies already exist, but have a lot of room for improvement.
One example he gives is holding up your hand to pause a video.
It was only a few years ago that Google was actually something of a laughing stock when it came to design. As an aggressively engineer-led company, the Mountain View behemoth's early efforts, particularly with its mobile software and devices, focused not on beauty, elegance, or simplicity, but rather concentrated on flexibility, iteration, and scale. These are useful priorities for a utilitarian search engine, but didn't translate well to many of the company's other products. Design -- the mysterious intersection of art and communication -- was a second-class citizen at Google, subordinate to The Data. That much was clear from the top down.
Enter Matias Duarte, the design impresario who was responsible for the Sidekick's UI (a wacky, yet strangely prescient mobile-everything concept) and later, the revolutionary (though ill-fated) webOS -- the striking mobile operating system and design language that would be Palm's final, valiant attempt at reclaiming the mobile market. Duarte was hired by Google in 2013 (initially as Android's User Experience Director, though he is now VP of design at the company), and spearheaded a complete reset of the company's visual and functional instincts. But even Duarte was aware of the design challenges his new role presented. "I never thought I'd work for Google," he told Surface Magazine in August. "I had zero ambition to work for Google. Everybody knew Google was a terrible place for design." Duarte went to work on a system that would ultimately be dubbed Material Design -- a set of principles that not only began to dictate how Android should look and work as a mobile operating system, but also triggered the march toward a unified system of design that slowly but surely pulled Google's disparate network of services into something that much more closely resembled a singular vision. A school of thought. A family.
In addition to the regular selection of Android apps, a Chromebook also gives you a desktop-caliber browser experience along with a laptop-level keyboard and capable trackpad. (And, as a side perk, that means you've got a built-in multi-mode stand for your tablet, too.) It's the best of both worlds, as I've put it before -- a whole new kind of platform-defying, all-purpose productivity and entertainment machine. And while it won't immediately lead to the outright extinction of traditional Android tablets, it certainly makes them seem like a watered-down and obsolete version of the same basic experience.