Fanuc's clients include Amazon and Tesla, but U.S. orders "are dwarfed by those from China -- some 90,000 units, almost a third of the world's total industrial robot orders last year."
Several refunds have already been distributed because of the lawsuit. In fact, the bulk of credits were sent out in 2014 and 2016. The round of credits being sent out today comes from an earmarked $20 million meant to pay states involved in the suit. The Amazon credits have a six-month shelf life and must be spent by April 20, 2018, or they'll expire. In addition the Amazon credits, customers may also be receiving Apple credits that can be used toward iBooks, iTunes and App Store purchases. Apple is currently notifying eligible customers via email.
Ultimately, Cook says, it was a lesson in humility and pride. Apple had told both employees and customers that the G4 Cube was the future. And yet, despite Apple's massive hype, demand just wasn't there, and the company had to walk away. "This was another thing that Steve [Jobs] taught me, actually," says Cook. "You've got to be willing to look yourself in the mirror and say I was wrong, it's not right." In a broader sense, Cook says that Jobs taught him the value of intellectual honesty -- that, no matter how much you care about something, you have to be willing to take new data and apply it to the situation.
He advised his audience to "be intellectually honest -- and have the courage to change."
And the article points out that today there's a small but enthusiastic community who are still hacking their Power Mac G4 Cubes.
It was only a few years ago that Google was actually something of a laughing stock when it came to design. As an aggressively engineer-led company, the Mountain View behemoth's early efforts, particularly with its mobile software and devices, focused not on beauty, elegance, or simplicity, but rather concentrated on flexibility, iteration, and scale. These are useful priorities for a utilitarian search engine, but didn't translate well to many of the company's other products. Design -- the mysterious intersection of art and communication -- was a second-class citizen at Google, subordinate to The Data. That much was clear from the top down.
Enter Matias Duarte, the design impresario who was responsible for the Sidekick's UI (a wacky, yet strangely prescient mobile-everything concept) and later, the revolutionary (though ill-fated) webOS -- the striking mobile operating system and design language that would be Palm's final, valiant attempt at reclaiming the mobile market. Duarte was hired by Google in 2013 (initially as Android's User Experience Director, though he is now VP of design at the company), and spearheaded a complete reset of the company's visual and functional instincts. But even Duarte was aware of the design challenges his new role presented. "I never thought I'd work for Google," he told Surface Magazine in August. "I had zero ambition to work for Google. Everybody knew Google was a terrible place for design." Duarte went to work on a system that would ultimately be dubbed Material Design -- a set of principles that not only began to dictate how Android should look and work as a mobile operating system, but also triggered the march toward a unified system of design that slowly but surely pulled Google's disparate network of services into something that much more closely resembled a singular vision. A school of thought. A family.