The Plotter Thickens With Volumetric 3-D Display 138
Gregg Favalora writes: "I wrote back in October indicating that my firm, Actuality Systems, was working on what we considered to be one of the highest-resolution volumetric 3-D displays ever made. What's cool about it is that it sports over 100 million voxels, color, and an embedded graphics processing architecture with 6 gigabits of RAM. And it'll work off SCSI with many existing applications. Anyhow, the news is that it has started working."
"We are still tweaking the optics and finishing the real-time interface, but photos of the display are now at our website. This is taking place in a startup lab environment, so it's not in a pretty package yet. Rather, it's a work in progress, and we hope to be giving public demos in several months." It may still be vapor, but you can almost see Leia appealing to old Ben Kenobi inside that little plastic dome. Howsabout a test sample, Gregg, so we know it's real?
Re:This needs a cool demo... CGI isn't good enough (Score:1)
Other Systems (Score:3)
http://www.dera.gov.uk/html/news/forddera_index
DTI has a 3d monitor, currently available, that uses a lenticular lense placed in front of an LCD monitor. The lens separates the LCD into left and right eye views. The brain puts these together and makes it look like images are floating in front of the monitor.
http://www.dti3d.com
"6 gigabits of RAM"? Come on.. (Score:4)
What is this "gigabits of RAM" crap? Do I go to the store to buy a nanohogshead of milk? Perhaps a septapeck or octoliter of beer?
One megabit is 128KB to the rest of us with a clue. One "gigabit" would presumably be 1024 times this figure. 128MB of RAM in a gigabit. 6 gigabits in this display would then be 6*128MB RAM. 768MB of ram, or what typically ships in a low-end server these days.
Next.
Re:An Explanation (Score:1)
Re:An Explanation (Score:1)
Extra images (Score:2)
http://www.actuality-systems.com/images/ [actuality-systems.com]
Whoa... crystal ball... (Score:2)
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WolfSkunks for a better Linux Kernel
$Stalag99{"URL"}="http://stalag99.keenspace.com";
Re:holography in Medical use (Score:2)
The real world is way ahead of you. :) Ceramic [finescience.com] scalpels are already in use.
Re:This needs a cool demo... CGI isn't good enough (Score:2)
Quake.
Re:Watching grass grow (Score:1)
Re:Astounding.... (Score:1)
Wow, what a nifty idea (Score:1)
Way to save money, dudes.
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Shameless plug, but who cares? (Score:2)
Anyway, VA's stock price is one-squillionth of the ridiculous peaks. Big deal. Do you get some kind of kick out of seeing that? WTF has VA ever done to you? They support k5 - not to mention sourceforge. Do you want *that* to fall over or something?
Wouldn't work! (Score:1)
I think you've misunderstood the technology. The projector is fixed in space and the screen spins; the projected image changes with time to match the spinning of the screen and give a constant (3D-effect) image.
To create a recording system based on this technology, you must find the logical reversal of this playback method, and a spinning camera isn't it! Hypothetically, I think you would have to have the spinning screen occupying the same space as the object being filmed, and then record the light *inside* the screen as it spun.
I suppose you could spin a camera around the object and then use heavy computer munging to generate a signal to drive the projector, but frankly you might as well just use CG to start with... :-)
Re:This needs a cool demo... CGI isn't good enough (Score:1)
Speaker Moved Mirror for Z-Axis (Score:1)
Are voxels really necessary? (Score:1)
Re:Voxels are equivalent to pixels (Score:1)
Holographic microscope (Score:1)
Voxels are equivalent to pixels (Score:1)
Re:hehe (Score:1)
IMO, that's actually the way to go. We're getting closer all the time to understanding the visual cortex, and it seems a dreadful waste of resources to use a brute-force mechanical display solution when you could simply render an entire scene directly into someone's field of vision by talking to his optic nerve.
Unfortunately, the technology to do that safely and cheaply is probably 70-100 years distant, and there will always be people who don't feel comfortable with it, are allergic to whatever implants they develop, etc.
Unless someone figures out a noninvasive method for doing it, like in Gibson's short, there will probably always be a market for volumetric displays, just as there will always be a market for 2D displays. The two types of display are as fundamentally different as pencils and calligraphy pens.
Re:Voxels are equivalent to pixels (Score:1)
This would be a perfect application of lumigraph technology. A lumigraph is a departure from traditional 3D rendering techniques. It can be thought of as a function which perfectly encodes the light transfer characteristics of an object. Once you have computed the lumigraph function for an object (or a scene), you can say "Give me the color I will see if I'm looking at it from such-and-such vantage point, at such-and-such distance." So, refreshing our hypothetical hemispherical LCD would be as simple as evaluating the lumigraph function for the scene across its surface.
There are a lot of mathematical and engineering problems for this approach--it's damned hard to compute those functions to begin with, and probably not feasible to express a changing scene in terms of its lumigraph function.
What about an overhead view? (Score:1)
Re:Not new, not practical. (Score:2)
The moment one tries to bring more than one vantage point into perspective, however, the limitations of a flat display make themselves known. Ever noticed how hard it is to achieve really good results with a 3D modelling package? Ever tried to visualize a complex relationship between dozens or hundreds of objects in 3 dimensional space? It's damned hard using today's display technology.
While demand for these displays will be small at first, it will rapidly grow as they become bigger and cheaper. The first widescale application might well be a third-person an arcade, for example a "model flight sim" where two players sit at a table and dogfight with miniature planes flying in the airspace above the table.
From there, the possibilities are limitless: interactive digital theater in the round; architecture, interior design; and landscaping; there are hundreds of awesome applications for this new toy!
It's only disadvantage is the fact that it is, at heart, a giant moving part. So it will tend to be bulky, power hungry, break down frequently and not like vibrations or drops.
This could be done with no moving parts (Score:2)
Picture this: a hemisphere of acrylic, crystal or some other clear material, impregnated with millions tiny triplets of red/green/blue light-emitting polymer. The control circuitry for the LEP "pixels" runs vertically throughout the display and is made of the thinnest wires possible, to avoid obscuring any light from escaping the display. (Perhaps the control circuitry is fiber optic, or perhaps it's made of some sort of electrically conductive crystal.)
The display works on the same principal as an Actuality display--only instead of a rotating screen, we do everything logically, sweeping radially around the display and illuminating all the pixels that lie on a given plane or "slice" at the same time, with the proper colors.
This approach would use far less energy than an Actuality display, would have a beautifully high refresh rate, and would have better brightness and clarity.
It might even be possible to get the light-emitting polymer to emit light of a certain polarity, and coat the surface of the display with a material that is polarized so that at any point on the display's outer surface, the only light allowed to pass directly through that point is light that was emitted in phase with the "slice" which runs approximately parallel to the tangent of that point. Don't despair if this sounds like gibberish. What it comes down to is an ultra-crisp display and ludicrously high refresh rates.
The polarized-light technology is probably impractical, but we should have the manufacturing technology for the basic display within 20 years, maybe sooner if this nanotechnology hype ever goes anywhere.
Yes, It works (Score:1)
Re:Nice.. (Score:2)
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Re:Voxel display from TI (Score:1)
Re:Voxel display from TI (Score:1)
Voxel display from TI (Score:4)
So by rotating and timing the laser one could display volumetric data. Resolution was very low (a cube that occupied 1/5 of the whole height of the dispay consisted of about five voxels in each direction), but it looked pretty cool anyway.
Price was somewhere between $10K and $50K. TI intended to build a large version for air traffic controllers, so they could walk around a virtual sky in a dome and "see" the planes. Never heard of it again.
The display by Actuality Systems seems to use the same basic principles: rotation and timed illumination. I hope that this time we'll really see these things on the/a market.
And yes, I want one.
funniest test pattern ever (Score:1)
Re:An Explanation (Score:1)
Re:An Explanation (Score:1)
Re:An Explanation (Score:1)
Re:How many years? (Score:2)
It just used a parabolic mirror to make the image float there.
me
Re:Voxels? (Score:3)
So thats what they've been serving me at the pub!
Barkeep, A round of voxels!
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Re:How many years? (Score:1)
Re:So what about the patents? (Score:2)
You'll need a vacuum too. To get 50hz, you'll need a 300rpm rotation. If it's a helix, you'll be stuck with a gigantic propellor, and if it is flat, you have a centripetal pump. So you need vacuum.
(side note: couldn't we just use one of those vapor-trail detectors and two or three low power lasers to acheive 3-d vector display? The idea being that neither beam would be powerful enough on its own to ionize the vapor, but at their intersection, they would combine to have enough power -- or do we run into the limitation that you can't add quanta?)
Also, both display technolgies have the drawback of being non-occluding. You can't display solid objects, because the front face will be transparent, letting the back shine through.
This will of course be fine for air traffic control, and for things like displaying MRI scans doctors are already proficient at reading layered data, but it will be a hassle for many potential uses.
Of course, the ability to select what is displayed will help.
Re:WHAT!?!? (Score:2)
Voxels are somtimes thought of as a cubic volume - i.e. the point sample is linearly interpolated in each of the X,Y,Z axes out to some threshold value determined by some means, often the density of that voxel. This is what you are talking about.
However, Voxels are also often represented using a technique called 'spatting', which is indeed, simply drawing a set of (usually semi-transparent) sprites - one per sample, on screen in back-to-front order. This is what the previous poster is talking about.
Voxels can also be represented as isosurfaces based on interpolated density values, vector fields, multiple 2D planes generated by 'slicing' the volume as well as others.
Voxels are certainly not inherently cubic in nature, and stating the only representation of a sampled 3D volume is a set of little cubes is mistaking the definition of a voxel for a rendering method.
Not new, not practical. (Score:1)
Nice for advertising, to catch peoples attention, but what else?
Re:Not new, not practical. (Score:1)
With a display like this, you need to forego either display sharpness or number of steps around the Z axis.
More steps, less sharp, as the previous and next image interfers with the current image that the user is looking at.
It was a problem 10 years ago, and looking at those pictures, would appear to still be a problem.
Keep dreaming guys. This is not the technology to high quality 3D displays.
Re:Nice.. (Score:1)
Seeing the altitude wouldn't really help anyway. A place that's 10km up and 300km (ground distance) away wouldn't display well.
Another Approach to Volumetric Displays (Score:2)
This needs a cool demo... CGI isn't good enough. (Score:5)
For a really cool demo, get a camcorder on a spinning mount to match your products, then do a time lapse of a plant germinating. This would allow you to do a frame every second or two in high resolution, making the capture process easy, then you can avoid having to do any hidden surface removal for playback. You could also do the math and do all that to compress it for the finished demo.
It would be a VERY cool, high resolution demo that wouldn't be replicable on ANY other type of display out there.
Ok, get a camcoder, a pivot point, some potting soil and seeds... and make me a very cool demo. (I want to see this if you actually do it).
--Mike--
Re:Get a room (Score:1)
Re:A Letter to the Editor (Score:2)
Not for my FPS please. (Score:1)
Re:Yeah, whatever (Score:2)
(Note: I was hoping for a +1 funny with my original comment, but I guess nobody can figure out I was being facetious. Yes, even though they really are just a 3D extension of the "floating clock" concept, these displays are actually a very clever idea. "Makes me yawn" was a joke.)
I think your predictions about 3D UIs are a little over-reaching. 3D interfaces have been around in research labs for years (using OpenGL images on 2D displays), and the big problem is not displaying the images, it's giving the user an easy way to manipulate the images in 3-space. (Your example of using the scroll wheel to represent depth sounds pretty clumsy, really.) The key to 3D UIs rests not with the display, but with the input device, and that's not an easy problem to solve at all. Just look at all the spiffy new 3D-gaming input devices that constantly fail to catch on. It's hard to build a workable 3D input device, and until someone does, volumetric displays will likely remain rather passive devices instead of interactive ones.
Yeah, whatever (Score:3)
I'd like to see an actual 3D image with no glass case and no rotating display screen. Now that would be something. This just makes me yawn. A neat toy ... big deal.
Re:How many years? (Score:1)
I.e., make this a floor model. Generate the image in a dome hidden in a cabinet, then use parabolic mirrors to float the image above the cabinet for a free-floating image.
Centrifugal Force could cause problems (Score:2)
Re:Lifesife virtual exotic dancer (Score:1)
echo $email | sed s/[A-Z]//g | rot13
Everyone uses TI DSP's (Score:1)
you can see that they use one of TI's DSPs to run the unit
I think you're reading too much into a mere coincidence. TI are big in DSP's, and they've just happened to buy from the same vendor who used to also make a similar product.
Re:This needs a cool demo... CGI isn't good enough (Score:1)
Re:An Explanation (Score:1)
Hey! You can read
Now I'm impressed.
Re:Nice.. (Score:1)
Re:eyetalix (Score:2)
Re:Astounding.... (Score:1)
Or you could save your money, get drunk and bang Sarcasta like the rest if us. Take the money you saved and invest in RISC hardware, or plastic surgery. (You can always find a use for plastic surgery. When in doubt, add five inches to your penis.)
Remember: even Windex won't get semen off an LCD.
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A Letter to the Editor (Score:4)
Please respond quickly or I will take my offer to kuro5hin. Unfortunately, I do not think they will accept. Darn their scruples and lack of commercial filth!
Yours truly,
Vinnie Vendor
Director of Lies^H^H^H^HMarketing
Evil, Inc.
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Mechanical television sucks (Score:3)
Maybe something involving waves in fluid like Scophony [mindspring.com] would work.
Re:So what about the patents? (Score:2)
Point is, with the SpaceWriter system the LED has to physically go through the location where you want the pixel. That's the difference - Actuality's one uses projection to do it, so the LEDs stay fixed in the base of the unit. If you had a pillar of LEDs flying around, (a) it'd be difficult to get it to move fast enough, and (b) it'd get in the way of viewing the image from all sides.
They're definitely missing a trick anyway by not using a version of the Princess Leia film!
Grab.
Re:"6 gigabits of RAM"? Come on.. (Score:2)
How it works (Score:3)
The heart of Actuality's display technology is a high-speed image projection system which illuminates a swiftly rotating proprietary screen. As the screen sweeps out a cylindrical volume, the projector sends out a sequence of 2-D "image slices." These slices, when computed properly and projected in the correct sequence, serve to create a volume-filling 3-D image. Your persistence of vision does the rest.
Here's how the system works in a deeper level of detail: your application (say, an MCAD system) provides the Actuality display with data via the Actuality API. This geometry information is rasterized and placed into a three-dimensional matrix of memory in the display unit. A high-speed projection system rapidly flips through the 3-D memory in a series of 2-D steps, which we call slices. These slices, when computed properly and selected at the proper times, perceptually combine into a sharp, volume-filling, true 3-D image.
quite an improvement since october :) (Score:2)
Rate me on Picture-rate.com [picture-rate.com]
WHAT!?!? (Score:2)
Voxels don't have anything more to do with sprites then pixels do. And there is no reason you couldn't make a sprite out of Voxels the same way you could out of pixels, it would just be a 3d one
To clarify:
A pixel is a picture-element, one of the squares of color that make up a digital image. If you have a 640x480 picture, then you have a matrix of 640 pixels by 480 pixels arranged in a grid, each with a specific color value.
A voxel is a volume element, instead of squares of color, you have cubes, and you build your picture the same way you would build something out of legos.
A sprite is an image that moves around the screen programicaly... Like a video game character, in fact, the term 'sprite' is used almost exclusively when talking about video games. A sprite can be a picture, (like a picture of Mario) or a volume (imagine a 3d Mario built out of blocks). It really doesn't matter.
A Voxel is not a set of sprites stuck together, there is no version of the term that means this, and whoever told that to you was totally wrong.
Rate me on Picture-rate.com [picture-rate.com]
Re:Volumetric is all well and good, but... (Score:1)
[shrug] I considered it a dumb way to attack a dumb sig, myself. Your mileage may, of course, vary.
Volumetric is all well and good, but... (Score:2)
I know where I can get one, but I just can't get myself to enjoy Vogon poetry that much, no matter how hard I try...
Re:holography in Medical use (Score:1)
Re:Other Systems (Score:1)
Re:Astounding.... (Score:1)
Re:"6 gigabits of RAM"? Come on.. (Score:1)
Re:Reactions (Score:1)
Re:"6 gigabits of RAM"? Come on.. (Score:1)
Re:Not new, not practical. (Score:1)
3d Mayham (Score:1)
What happens if a device has a critical failure and the mirror shatters? Would I ever be glad to have a piece of glass thrown out of the machine at high speeds at my neck. Now that would sure be a 3d thrill..
Re:This could be done with no parts at all (Score:1)
Re:This would make... (Score:1)
Not as good as this one [winamp.com], though. Oh. My. God.
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Re:Impressive... (Score:1)
Impressive... (Score:1)
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I wonder... (Score:1)
How much did _that_ cost?!?!?!?!
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Re:"6 gigabits of RAM"? Come on.. (Score:1)
"What is this 'gigabits of RAM' crap?
"Bit" is the standard unit of memory used by hardware-oriented folks. "Byte" is for software folks, after the memory has been nicely packaged into eight-bit bytes (which was not always the case), error corrected, and so on.
Odd resolution? (Score:1)
Re:How many years? (Score:2)
Reactions (Score:3)
Well, it is NOT free standing out in the open air. and it is not animated.
It is contained inside a glass sphere. Maybe the size of a basketball, or smaller. The images are of a small section of a DNA strand, roughly one full twist. The quality of the image is similar to a nicely shadowed but obviously computer rendered diagram in 3D (well duh!) It is definitely not photograde, although that by itself should not be a problem.
The image is shown glowing, but it is in a darkened space, so probably it will not be ready for daylight presentations for a while.
I am amazed that it is done at all, although it will be a while before it progresses beyond the novelty stage.
Re:Other Systems (Score:1)
well... (Score:2)
No, it looks great from above... (Score:1)
Sorry, I couldn't resist...
(I'm one of the founders.)
The 3-D display is a diffuse sheet that rotates at 600 rpm; as it spins, 2-D images that correspond to "slices" of a 3-D dataset are projected onto the sheet.
Because the screen is thin, and because of the way it's mounted, (and also, believe it or not, because of the spacing between your eyes) you see a very compelling 3-D image regardless of where you stand. Even from above! It's actually quite cool. But I'm biased, I suppose...
Gregg Favalora, CTO
Re:Voxel display from TI (Score:1)
Re:How many years? (Score:1)
Kurdt
How many years? (Score:2)
Kurdt
Re:How many years? (Score:2)
Yeah, i've made some idiotic postings at 4-5 am lately.
I guess sarsam doesn't work right after a certain hour. :)
I go to Virginia Tech, but I am dropping out after this semester, to take a full time job, then I will be attending the University of Phoenix Online once I turn 23.
That way I won't ever have to fucking go to a boring class again. It's www.uophx.com I believe. You can copy and paste if you are interested, I am too lazy to HREF it. :)
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Not as good as it sounds. (Score:2)
Re:holography in Medical use (Score:2)
Check out the Harvard Medical School Surgical Planning Lab [harvard.edu] for instance. They're working on (among other things) a system that allows doctors to perform surgery while the patient is inside an MRI machine, so that the surgeons can literally see what's under their knife before they make the next incision. (Right now it's done on a CRT, eventually they want some sort of HUD overlay.) Very, very cool stuff. If unenclosed holographic projection ever happens, they'll be first in line to use it.
So what about the patents? (Score:2)
I'm curious, 'cuz I have a "Saturn-5" electronic toy sitting behind me which has a motorized plastic ring with 10 red LED's around it, which flicker as the ring spins. By playing with the timing parameters (2 knobs) I can make various spherical patterns appear. Is this in violation?
What if I replaced the ring with a circuit board with ~200 LEDs on it (I think Radio Shack has all three colors now)? Although communicating with 200 spinning LEDs would be a challenge in itself .. maybe a spinning mirror would be better .. How much of this is already patented?
Oh, well, back to work..
-B
Nice.. (Score:3)
It's interesting that they made such a big announcement that their product actually works.. ;)
It's even funnier to see what their 2D Test Pattern [actuality-systems.com] is. ;)
That will be nice when they actually get it out and there are a few advances in memory. Unfortunately, it will probably not have the cool sort of holographic effects that they had in Star Wars and Star Trek.
But I bet that the folks who do military-grade radars will love it. Imagine being able to view the exact 3D position of an aircraft instead of just looking at the overhead view.
It's just odd to see that they are using SCSI to do the interfacing. SCSI's a lot slower than the AGP port, and you are transfering several hundered times the data.. ;)
holography in Medical use (Score:5)
Studies were designed to determine if the digital holography systems would allow diagnosis of conditions that are extremely difficult or impossible to detect with existing technology; provide for more accurate and comprehensive diagnosis and understanding of conditions that are difficult characterize fully with existing technology; increase the radiologist's confidence in the diagnosis made; reduce the time required to arrive at a diagnosis; facilitate communication of relevant information; improve surgical planning; and allow for more fully informed patient consent to treatment.
Sure its a cheesy website [virtualave.net] but it has some pretty useful information on the subject.
privacy [antioffline.com] 101
Yeah (Score:2)
-Vess
An Explanation (Score:5)
More technical info (with pictures) can be found here [actuality-systems.com] and a shot of the screen while it's not moving can be seen here [actuality-systems.com].
Re:Voxel display from TI (Score:3)
Of course, this is all just wild conjecture, shots in the dark. But it is probably close to the truth.
Re:This needs a cool demo... CGI isn't good enough (Score:3)
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"May the forces of evil become confused on the way to your house"