Swarmcast GPLed 103
miguel writes "OpenCola has just released SwarmCast which is a very interesting mechanism for distributing software. At Ximian we are looking into integrating this into Red Carpet to accelerate software downloads by using their sharing software. The demo of their product is pretty amazing." Very clever: essentially it creates a peered network so larger files can be shuttled around faster. Each client can serve a small piece of data to other clients so that a massive centralized data center isn't necessary. Now the cola on the other hand...
Only Netscape/IE? (Score:2)
Re:Could this be used as a "legitimate use of p2p" (Score:1)
What, what what? (Score:1)
I am terribly afraid of this trend of making EVERYTHING too easy to do for the people who do not understand HOW or WHAT they are doing in fact.
So now, as if it wasn't enough that red-carpet requires root access for it to work BEFORE really needing root previledges, you will have software distributed in pieces in that shareing mechanism?
Make usage easy on people, but please, do not exagerate on giving power to those who cannot handle it. Next thing we'll know, viruses for linux will start spreading because of all the guys who have no idea they should avoid using root as much as possible.
I love gnome as a desktop, but primates, please stop and consider... do not open precedents please.
First of all, cut root usage to the bare minimum in red-carpet (it currently isn't).
Apart from that, thanks for the neatly tied gnome packages.
Hugs, Cyke
This is p2p, but not a napster clone... (Score:1)
I think the hackers at OpenCola want to create a product FOR large media streamers. The fact of the matter is that when something really big comes out for download, like a trailer to a new movie, a large portion of the internet endusers will want to download the same file(s). Instead of each joe or jane sitting at his/her computer, waiting for the content to download at 4kbps, the hosting company can place up 3 or 4 decent servers (peferably in diffrent areas of the nation) to be the first 3 or 4 nodes of this download.
The best part about this settup is that the servers will recive their prapotion of the download, and that's it. another really cool feature that could be implemented (And it possibly could be, I didn't read the code or faq) like automatic selection of servers with good ping/transfer-rates/hops, while dropping poor connections to make sure I'm not reciving packets from accross the contenent.
Questions I have: Can a packet be restarted if it's droped? Can a faster server take over a slower server's packet? Is it possible to have streaming media? Can there be a diffrent client software, that's not necessarialy Java? (not saying I don't like the java client, but not everybody will.)
All in all, I like the consept. Large companies would spend big bucks to have their heavaly downloaded files swarmcasted, even the content providers and hosting companies will like this... if it works, and it catches on.
Good job FreeSoda-- er, OpenCola. Now, Don't give up! Take ideas and suggestions from your peers (us) and keep polishing the code untill it shines!
Pathway
Re:This is p2p, but not a napster clone... (Score:1)
None the less, I'm off to send off my post.
Pathway
Re:your gay justin (Score:1)
Ooops. Sm:)e.
Re:This is p2p, but not a napster clone... (Score:1)
Why not have this as a plug-in? Keep the Java client (more compatibilty, the better... plus competing products), but have a Plug-in that integrates with the browser? This will increase the popularity of the software, as people are used to using plugins, but not used to installing seprate java clients.
What kind of requirements does the server need? Is it a simple http or ftp server? Or is there a diffrent format for the download?
Can a modem/dsl/cable handle several streams at once? How many, in your experiance?
Is there a log of where I got each segment somewhere? Is this log on my local machine, or is it logged on the web, or on the provider?
If I was a large company wanting to host a large file, how much would/could it cost? (Obviously, it could be free, but I want to know how much somebody would charge to provide such a service...)
Are there plans at OpenCola to make a Napster style distributed network using this technology? Does OpenCola know of any other software that plans to?
Okay, that enough new questions for now...
Pathway
Mojo Nation vs. Swarmcast (vs. Freenet, vs...) (Score:2)
It isn't true that Mojo Nation [mojonation.net] is "not focussed on performance". I'm one of the Mojo Nation hackers, and we care about performance. It is true, however, that Mojo Nation is pretty complex, providing both data transfer (using a "swarm" like technique), and data storage, and a queriable search engine. The end result is something like a distributed, non-deletable World Wide Web. (Sort of like Freenet plus persistent data, or the earlier concept of Ross Anderson's "Eternity Service".)
Performance isn't that great on Mojo Nation right now, but it is good enough, in my experience, for daily use.
I'm pretty excited about the Swarmcast open source release, both because I think Swarmcast is a cool app in itself, and because I can now start taking ideas and code from Swarmcast to put into Mojo Nation, and vice versa.
In the long run, both Mojo Nation and Swarmcast will improve because of this sharing, as will other related open source projects like Freenet [sourceforge.net] and Free Haven [freehaven.net].
Regards,
Zooko
P.S. I've been talking with Justin Chapweske, the Swarmcast, lead, on irc.openprojects.net, and he's already pointed out a potential bug that we need to avoid in future versions of the Evil Geniuses Transport Protocol...
Re:Mojo Nation vs. Swarmcast (vs. Freenet, vs...) (Score:2)
Hm -- it is my impression that data is more persistent in MN due to the IDA splitting and heterogenous block-buying policies (i.e. some block servers rarely buy new blocks at all), plus MN's random-block-dropping policy.
In any case it is a goal of Mojo Nation that the data be persistent, whereas if I understand correctly, Freenet doesn't make persistence a goal. I hope I haven't incorrectly labelled Freenet's goals here.
Technically, data falls out of Freenet and Mojo Nation in the same way -- due to no servers wanting a copy -- but Mojo Nation contains an essential element which hopefully makes it possible maintain persistent blocks even when you are the only one who cares enough to maintain them: exchangeable network karma in the form of Mojo Tokens.
As the cypherpunks who investigated Ross Anderson's Eternity Service in the 1990's concluded, you can't have persistent data unless you have some way to motivate other people to hold on to copies that they personally are not interested in. Hopefully Mojo Tokens provide that motivation -- by holding on to blocks that they personally have no interest in (and very likely that they can't decrypt anyway), they earn network karma which they can use to store and retrieve data which they are interested in.
If I understand correctly, based on some comments by Ian Clarke, Freenet is happy with blocks that only a few people care about being dropped in favor of blocks that more people care about. That is a good design in many ways, but I hope that exchangeable Mojo Tokens will make it so that blocks are retained as long as anyone on the network wants those blocks to be retained, instead of as long as the servers who currently hold them want them to be retained.
Slashdot is a terrible medium for a real conversation, so I'll post this to the p2p hackers list...
Regards,
Zooko
Re:Possible Security Issues (Score:1)
There is a known weakness in MD5 which, while it would not allow a malicious peer to replace arbitrary content, would allow them to send you corrupt content that you could not detect by checking the MD5 signature. This could perhaps serve as a denial of service. The other response to your article states that they are actually using SHA-1 signatures, which I think have no such known weaknesses.
Re:Possible Security Issues (Score:1)
s/you could not detect by checking the/would have the same/
s/article/comment/
Re:First Impressions (Score:2)
True. If you have an adequate dedicated server with plenty of bandwidth, it will be hard to top with swarmcast.
The benifit comes in terms of cost. Those beefy servers cost a shitload of money in terms of colocation and bandwidth.
A small, unfunded content shop may want to stream animations but cannot afford the cost of a central server to do it.
If they use swarmcast, however, the streaming is accomplished by utilizing bandwidth of everyone participating. No expensive server is needed, and performance is at least decent.
Real world uses for this technology are still lacking, so we shall see how swarmcast gets adopted IRL.
Installation is a big hurdle (Score:1)
Here's what it took for me to try the Swarmcast beta:
This is alot to discourage someone from even trying it out.
Swarmcast is a great idea and I was impressed by how well it worked once I set it up. However, it needs either a simplified intallation process or to come bundled with your OS/environment. Otherwise, the swarm will be limited to those geeks who bother to go through the installation.
That Ximian is considering incorporating it into Red Carpet is a nice step, but that's a rather narrow application. It does nothing for my browsing downloads. A nicer step would be incorporating Swarmcast into GNOME Transfer Manager [sourceforge.net] or something similar. Ditto that for Windows and Mac.
I really do love Java, but from a pragmatic point of view almost noone has Java2 and Java Web Start installed. I think at most people will tolerate a single downloaded installer that "does the right thing" and works from thence forth.
Re:Could this be used as a "legitimate use of p2p" (Score:1)
What is a better choice for the EFF to use is distributed load balancing for large files for file transfer. It has nothing to do with high speed distribution, that can be accomplished by getting a T3 or OC line. However, distributed large file transferring is similar in nature to a distributed CPU utilization system from my perspective.
I think the EFF is looking for uses where P2P is more or less the only solution (or only feasible solution) for a particular problem. I see this definitely fitting that niche. Load balanced, and redundant if I read the site correctly this is definitely valid. Lets hope the EFF picks it up too.
It's from (Score:1)
Re:Possible Security Issues (Score:2)
I'm not sure how you would deal with corrupted files, however. Any thoughts?
--Ben
Re:This is p2p, but not a napster clone... (Score:1)
Re:Possible Security Issues (Score:2)
-Justin Chapweske, Lead Swarmcast Developer
Re:What's with this gateway thing? (Score:2)
Thanks!
-Justin Chapweske, Lead Swarmcast Developer
Re:Ok, but... (Score:3)
-Justin Chapweske, Lead Swarmcast Developer
Re:What's with this gateway thing? (Score:5)
Re:How is this new? (Score:2)
With mojonation, I've never seen the performance that a solution like this should provide. Mojonation's not focused on performance, and Swarmcast is.
Mojonation's a lot more complex, too. With Mojonation, there's a searchable, virtual repository of files. Every host on the network is a peer.
With Swarmcast, only hosts downloading a given file are peers, and files are simply linked at web sites. (Personally, I think the proxy server approach is niftier, though.)
More info (Score:2)
Re:Mojo Nation vs. Swarmcast (vs. Freenet, vs...) (Score:2)
Zooko, I didn't mean that you don't care about performance. I know that you folks are trying to make things faster. I read it in the changelogs. But Swarmcast is focused (not "focussed", btw) on performance. It's the only purpose of Swarmcast.
They've aimed at something a lot smaller than what you folks are doing, but they've succeeded. You guys have more ambition-- it's not done yet, but when it is, it will be glorious.
Gott in Himmel! (Score:3)
And no, it's not like a bucket brigade. It's more like building a house with more than one bricklayer.
Re: slow hosts-- if I understand correctly, all swarmcast hosts maximize their available bandwidth, automatically balancing the download.
Each node downloads packets one at a time. If a host is slow, it won't grab as many packets, and someone else will.
If machines A and B are downloading, and A is 5x as fast as B, then in the same time, A will download 5 packets and B will download 1. If there are 12 packets in the file, A will download 10, and B will download 2.
Re:First Impressions (Score:1)
You have an account on /. and don't see the benefit of distributing downloading of large files? When was the last time a big file got posted here and the server didn't bog down, no matter how big pipe they had? Only with a big mirror network would you have similar redundancy.
For the record, my download began at 100k or so and then worked it's way up to a bit over 200k. I live in Sweden and it's not uncommon that downloads from across the "pond" max out at 50k. Only when downloading from servers in Sweden or nearby do I get over 500k. So I could definitely use this. ;-)
Personally I thought the install procedure went very nicely. Simple click-click-click things that even "Joe Sixpack" could handle. I would agree that downloading an extra 6 Mb might seem odd to the casual surfer though.
And although I'm currently letting it run along serving people (14 currently it seems like) and I don't have any problem with this it would be nice to have more data in the form of in/out trafic and such. And naturally, although the FAQ claim that "the participants IP's are not shown" it shouldn't be much problem "correcting" that for someone that is inquisitive as the source is available. Or by using a sniffer or just a personal firewall.
And sure, it still won't be used all that much until newer versions are available. (The GUI was a tad buggy on my machine.) But the concept is great and obviously it works. The next goal would be to get it into Protozilla or so, neh? ;-)
Seems to be hogging ports or something. (Score:1)
After downloading the demo file I let the program run along in the taskbar. However as I tried to reload and post stuff to
Anyone else experienced this? I'm using Mozilla
Re:Saving content providors money? (Score:1)
There are some places where you generally have to pay for the data you send and receive though, and I agree that Swarmcast is then not all that nice. But at least I think that this is a temporary "solution" for teleco's and ISP's. When we all have broadband [sic] connections then utilities like Swarmcast will be the only realistic way of distributing data across the network.
Now that banner ads have been demostrated to not work perhaps this (or a future Freenet version) will replace it. What other method is there to stop "slashdotting" from being the norm rather than exception?
Re:Could this be used as a "legitimate use of p2p" (Score:2)
A series of high-speed mirrors requires a lot of (expensive) fat pipes. Getting away from that requirement is the whole point behind swarm distribution.
Re:How would this work? (Score:2)
Re:Possible Security Issues (Score:4)
First of all, what type of security is going to be implemented to prevent hacks. It seems that it would be pretty easy to shore up a single server, or even several in a single datacenter, but it would be a daunting task to protect thousands of machines spread thoughout the world against hackers.
So long as the swarmcast client software doesn't have any holes, how is this an issue? If it does have holes, yes, this is a big deal, but if you've got a machine on the net with other security holes, that's an entirely different problem.
Secondly, what type of redundancy is going to be built into this system. Again, if a file is going to be served from a single centralised machine, it should ideally be fairly reliable, with multiple connections, and RAID to ensure continuous uptime. However, if you're serving tiny pieces of a file from thousands of boxen, it seems to me that if even one of those fragments doesn't make it all the way downstream, the whole file would be worthless. Has Swarmcast done anything to prevent this from happening.
This is a pretty trivial problem to solve. There's still got to be a central server somewhere that tells you where to look for the peer bits. I don't know the details of their setup, but it certainly seems trivial to implement MD5-checking per chunk, so you can tell if there are bad chunks in your download. You just have to trust the main server's md5 signatures, and never end up trusting the peer servers.
This applies to the first point, too. If a serving machine is hacked, it's not a problem beyond that box because the real security comes from the MD5 key, or equivalent. It may be possible for a hacked server to serve bad code, but, given reasonable client design, it should be impossible for this bad data to actually be used by another machine. (Or, at least, should be impossible without big flashing lights and sirens screaming "You fool, don't do that!" :)
Re:First Impressions (Score:1)
Say, 10,000 active nodes at once? (And I'm being conservative.)
It should hum nicely, then.
--
Charles E. Hill
I wonder (Score:1)
')
Re:Ok, but... (Score:2)
Ok, what is this, some kind of new "all your base" meme-storm?
Re:Possible Security Issues (Score:4)
Secondly, what type of redundancy is going to be built into this system. ...if you're serving tiny pieces of a file from thousands of boxen, it seems to me that if even one of those fragments doesn't make it all the way downstream, the whole file would be worthless. Has Swarmcast done anything to prevent this from happening.
One of the main benefits of distributed anything is that there's an incredible amount of redundancy because every node is willing to contribute a little towards achieving your goal.
Are you trolling?
First of all, what type of security is going to be implemented to prevent hacks.
Against what? To prevent against file modification, checksums can be distributed from a single point since they're much smaller. All other security problems will be the same as any other P2P system.
--
Class Warfare (Score:1)
Imagine a world where we're all a little of both. By sharing our network, instead of turning chunks of bandwidth into money, we can make our network more robust and more efficient (if not always faster...). We can learn that everyone's a Provider, and everyone's a Consumer.
La-la-la.
Re:Could this be used as a "legitimate use of p2p" (Score:2)
The courts would laugh at this. It is distributing content that is legal to be distributed. That is the issue with napster, not peer to peer file sharing. In fact I used to get all my mp3 in a client/server setup.
Re:Real World Usage (Score:1)
Real World Usage (Score:2)
Maybe its time these developers list what exactly their software is being used for, and who is using it, to promote it, as opposed to waiting for groups like RIAA, MPAA to cry foul over them. Doing so would provide a nice argument, such as the ones EFF was looking for earlier.
As for the brief mention on security I browsed through, personally I don't see it as a big deal provided you know how to set perms, and or can configured some form of SSL behind it or something similar, perhaps make some rules on your firewall or IDS to ensure nothing gets broken along the way.
I can't wait to see how groups will react to cDc's Peekabooty, thats sure to be a kick in the ass for groups like RIAA, MPAA.
Freenet solves security concerns (Score:4)
JRE 1.3 (Score:1)
Re:Installation is a big hurdle (Score:1)
--
OliverWillis.Com [oliverwillis.com]
Re:What's with this gateway thing? (Score:2)
--
What's with this gateway thing? (Score:3)
Still a cool idea, but if OpenCola wants everybody to put eggs in their basket, maybe somebody should release a GPLed server too...
--
Re:First Impressions (Score:3)
nlh
License (Score:5)
(a) Reverse assemble, reverse compile, or reverse engineer the Gateway (or any component or portion thereof), or otherwise attempt to discover any underlying Proprietary Information (defined below) of the Gateway;
Isn't reverse engineering explicitly granted by law?
(b) Sublicense, rent, sell, lease or otherwise transfer the Gateway (or any portion thereof) to any third party;
(c) Remove or alter any marks or designations indicating the ownership of copyrights, trademarks or other intellectual property rights of any party contained in the Gateway;
In fact I'd go so far as to say these conditions wouldn't feel out of place in a Microsoft EULA.
Re:It's from (Score:1)
* well.. ok.. not everyone
--
Azrael - The Angel of Death
posted with: Mozilla (0.9+)
Re:A line of people... (Score:1)
--
Azrael - The Angel of Death
posted with: Mozilla (0.9+)
Re:Could this be used as a "legitimate use of p2p" (Score:1)
Doesn't seem to work so far... (Score:1)
It seems as though the supposed advantage never had a chance to kick in...
Do it in JXTA! (Score:2)
Re:First Impressions (Score:1)
If more people start using the server, I'll be happy to use it.
Now, that said, I'm sitting here watching my cable modem go nuts and I've got about 40 established connections. I can't really gauge what the throughput is, but it sure looks to be significant.
I leave my machine on all day when I'm at work, though, so that doesn't really matter to me. Activate it before I go to work, build up karma, and then turn it off when I'm at home and not using it. That's cool..
swarmcast vs. zodiac networks (Score:1)
as a side note, i just underwent seven interviews with them only to be turned away because my "lack of windows experience would be too much of a hindrance". heh.
what do any of you think about the differences between the two suites of software? zodiac's infrastructure and money will certainly encourage people to use its software, but going GPL arguably has the same effect.
P2P is an old idea, but there's still work to do (Score:1)
And just to add my contribution to the "someone else thought of it first" bandwagon, see my dissertation, available online here [crypto.com], which I believe anticipated what we now call p2p by at least five years. (Ironically, of course, this file is still available only via plain old http, from my not at all p2p centralized server...)
Valid use of P2P (Score:2)
Could this be used as a "legitimate use of p2p"? (Score:5)
Maybe this might be a very good argument in court... content distribution at high speeds.
Re:Ok, but... (Score:2)
Re:The Cola... (Score:2)
Re:Mojo Nation vs. Swarmcast (vs. Freenet, vs...) (Score:2)
How Swarmcast works (Score:2)
Swarmcast breaks a file into packets, which are encoded using Forward Error Correction (FEC), a mathematical technique that Swarmcast uses to make it easy to reconstruct the file. The encoded packets are then distributed randomly to the computers that have requested the file. These computers become nodes in the mesh (a temporary network) that Swarmcast creates for this download.
Each node receives only a portion of the original packets. But each node is also aware of some of the other nodes receiving packets. Even as a node receives a packet, it also rebroadcasts it to other nodes, so packets are rapidly swapped back and forth.
As each packet is received, the receiving node checks to see if it is useful in rebuilding the file; if it is, Swarmcast decodes that packet. As soon as a receiving node receives sufficient useful packets, it reconstructs the file. Thanks to FEC, a Swarmcast download is a bit like playing poker when every card in the deck is a wild card: as soon as you've received five cards, you can build a winning hand.
So there seems to be some amount of redundancy built in, provided enough servers are running at a time. When I tried it out, there was just one provider, but at 500Kbps.
Re:How would this work? (Score:1)
that others will share packets with you.
Ideally, Swarmcast should be a background
service that just makes sure that when you
want a file, it comes as fast as your little
pipe can swallow it. It will be, in time.
Use javaws (Score:1)
Run it from a commandline once you have javaws
installed.
So, what does "GPL'd" mean to you? (Score:2)
Using GPL'd code may put you into severe financial jeopardy. Make sure to check with your local Microsoft representative to make sure you have paid the appropriate "GPL tax". Remember: this applies even if you don't own any Microsoft software.
There are stringent limitations on the ways you can redistribute GPL'd code. If you redistribute any GPL'd tool in whole or in part, you must put a link to Midori's home page in the About box of your program.
The GPL is "viral", and can cause your program to become GPL'd too. However, instead of including the code directly in your new program, use a C trick called "linking". To do this, all of the GPL'd code you wish to use must be in a "library". If it isn't, take all the parts you need and compile them into a library, then distribute that with your program.
If you follow these tips, you can make great use of other people's hard work-- without running the risk of having to share any of your own. Good luck!
Re:The Cola... (Score:1)
The Cola... (Score:1)
It sounds like an interesting idea, open sourced beverages - but does it taste good?
--
Re:Possible Security Issues (Score:2)
Well, that's an easy one. One centralized server which tells client what file to get, AND also tells md5 sum of the file & possibly also fragments (512k each, maybe).
Has Swarmcast done anything to prevent this from happening.
Now, to get an answer to that, you should read the article..
--
MusicCity (Score:1)
swarmcast and PoS ToS's? ;) (Score:1)
This clearly functions as a server, albeit one which it seems would probably *reduce* overall congestion (am I right on that?).
Anyone have constuctive / instructive experiences re: ToS with servers and dialup ISPs? This is one of the first things I've seen which tempts me to risk it;)
Cheers,
simon
p.s. oh, and the cola? It's not that bad. Sweet, but not disgustingly so like "Big Red" and certain others. Quite drinkable, and no stranger than Coke or coffee would be to someone who's tasted neither one.
Re:Ok, but... (Score:1)
Anne: Swarmcast, where does your knoweledge begin
*Swarmcast sends TCP Packet
Anne: You are the weakest link, g'bye.
-Compenguin
Loophole for MP3 Trading? (Score:1)
Saving content providors money? (Score:3)
This saves the content providor bandwidth at my expense. Bandwidth is, of course, not free and somebody has to pay for it. Ximian take note, if you don't want to pay for the bandwidth involved in being in the software distribution business, get out of that business. For Joe Average that installs Red Carpet and doesn't understand that it now includes this new feature, is going to be mighty pissed when he gets his bandwidth bill only to discover that he's been serving 10 gigabytes to strangers due to this feature.
great (Score:2)
;-)
And tie up more band width.
Although I acknowledge that this is the opposite of what is intended by the system.
maybe they ought to have a few distros on the system so we can help them test it out.
Check out the Vinny the Vampire [eplugz.com] comic strip
How would this work? (Score:2)
No matter how good you think humanity really is, I sure don't see it- I'm a greedy bastard and I want my bandwith.
Possible Security Issues (Score:3)
First of all, what type of security is going to be implemented to prevent hacks. It seems that it would be pretty easy to shore up a single server, or even several in a single datacenter, but it would be a daunting task to protect thousands of machines spread thoughout the world against hackers.
Secondly, what type of redundancy is going to be built into this system. Again, if a file is going to be served from a single centralised machine, it should ideally be fairly reliable, with multiple connections, and RAID to ensure continuous uptime. However, if you're serving tiny pieces of a file from thousands of boxen, it seems to me that if even one of those fragments doesn't make it all the way downstream, the whole file would be worthless. Has Swarmcast done anything to prevent this from happening.
Re:A line of people... (Score:1)
--------------------------------------
Now What? (Score:1)
Also, the downloader is very "tricky." When I clicked "close," all that happened was it minimized itself and pretended to be closed--but it was really stealthily serving up data!
Okay, I thought. So then I tried closing this app with my window manager...no dice! That is rather not nice. I had to do a killall java. But I think this thing is still lurking somewhere (after all, I gave it full root access like a good newbie should to all his programs, like red carpet ;0)
SwarmCast and UWB--made for each other? (Score:1)
Re:How would this work? (Score:1)
Re:Ok, but... (Score:2)
This is the same problem currently being experienced with Mojo Nation [mojonation.net], a P2P file sharing system which implements a similar method of delivering blocks of data from various locations then re-assempling the requested file.
Perhaps OpenCola's solution to this problem is explained someware on their website but I looked and didn't see it.
--CTH
--
Ok, but... (Score:2)
-- Chris
security??? (Score:1)
Hey I'v got an idea (Score:1)
Not new - Same as kazaa (Score:1)
In their system it is for downloading media (aka prOn) -- but the updates to their own software are also distributed using this technique.
While it is true this is never as fast as a single fast server it is a lot better than other p2p systems.
R.
Re:Could this be used as a "legitimate use of p2p" (Score:1)
Hello, thats the wrong license (Score:4)
You've successfully quoted the Sun Java Web Start license. Now please click the word 'license' in Swarmcast's about box and you will see that there are no such reservations or claims.
You are the weakest link. Goodbye!
Re:License (Score:1)
RANT Better re-read the DMCA. Apparently, reverse engineering is illegal at the moment, no matter how easy it is to break. Better make sure that you don't inadvertently "figure out" how someone's code works! /RANT
First Impressions (Score:5)
Thing is, I don't see why anyone would use this. In reality, the transfer rates aren't as good as a single fast dedicated server (I can easily get 75-80KB/sec on this line), so there's really no gain on the client end from using this. On the server end, yeah you're using a lot less bandwidth. This might be useful for open source projects or other products that are downloaded by knowledgable people, but you're average computer luser isn't going to want to download 6MB of Java Runtime/Swarmcast Client just so they can save your company money by getting slower-than-normal downloads. (And I shudder to think what a distributed p2p network comprised mostly of 56k modems would be like, at least at the moment it seems most of the users online are broadband.)
Anyways, pessimism aside, here's what I'd like to see:
OK, I'm done for the moment. If they play this right I can see it helping out smaller outfits with knowledgable users, maybe eventually even going mainstream if they can convince people it's worth their while to install. It's definitely sparse on information in it's current form, but hey, it's a beta. It's a good idea, and I wish them luck.
-Jade E.
*My* Large File *I* Want to Share (Score:1)
Absolutely, It Reduces Server Bandwidth (Score:1)
With swarmcast, the load is distributed. If people like the file, they will stay in the mesh. Just as with gnutella, if people like the files they have, they will share them. (And, get kicked off their ISP because of their piece of shit TOS).
:)
FAQ's 1,2,3 (Score:1)
Believe it or not, but very often those very large files are not accessible because too many people are already downloading it. In fact, you don't even see that many movies, for instance, on the internet, as there could be... because of these bandwidth problems.
Even though, so many cable/dsl users are happy to pay for that extra bandwidth.
http://www.swarmcast.com/gate/support.html#N77
1. Download speeds are slow
There are two possible causes for this problem:
You are using a dialup connection or a shared (LAN) connection that is busy. Swarmcast ensures that you get maximum usage of your download bandwidth. It can't, however, give you more bandwidth than you already have.
The mesh isn't large enough to efficiently distribute the download effort. Swarmcast-enabled downloads go faster the more nodes there are in the mesh. If you find the download unacceptably slow, try getting friends to join the mesh with you. If you are the only user in the mesh, you'll do a straight HTTP download. Remember, Swarmcast is usually faster than straight HTTP, but it's never slower.
2. Installation is inefficient
For the time being, Swarmcast must be installed and updated using Java WebStart. We are aware of the limitations this imposes, and are developing a more efficient solution.
3. The Swarmcast installer is too large
This issue is related to the use of Java WebStart as an installation tool. We are developing a solution.
Works fine on my Mozilla. (Version .8) (Score:1)
Re:This is really good (Score:1)
I agree.
When I'm playing Counter-Strike and it changes to a level which I don't have, it has to be downloaded from the server.(*) Of course the server is in the middle of running a game, so it can only afford 2-5 KB/s of bandwidth. So even though I have a 100KB/s broadband connection, I'm sitting there waiting to play a game while sipping from a straw.
It seems obvious to me that it would be tons better if I could get the file in pieces from some of the other people playing. When I'm playing CS only ~ 6-10KB/s total bandwidth is used, which leaves me tons of free bandwidth to help serve such things. Of course I would have to be able to manually 'throttle' it and configure a maximum amount of bandwidth to share, but otherwise it would be tons nicer.
It has also occurred to me a long time ago that web-content could (hell should) be served in the same way, although you would have to configure a maximum amount of data to 'cache', and a maximum amount of your bandwidth to share, and allow you to 'turn off/on' the sharing, and to ask for certain content to be 'permanently' mirrored, and conversely to ask for none/only-requested content to be mirrored.
No, I don't see us subsidizing the costs of big corporations. I see us using this to allow the little guys to compete with the big guys without having to shell out for the big pipe. Heck, we could even have 'meta directories' maintained by groups/individuals/organizations of sites worth mirroring, and we would just tell our browser to 'use that meta directory' as the list of places to help mirror.
It does also promote efficiency. We don't need every site in the world to have a super huge pipe, we just need all the pipes in the world to work together to serve content.
(*) I could exit the game and try and find the level on the web and DL it manually, but with all the game-sites going under and fileplanet.com being maxed out nearly 100% of the time, it takes 10x as long to get a new/uncommon level myself as it does to sip on a straw for it.
Why this idea is cool (Score:1)
I had thought of the same idea when I was downloading some large files from an overworked FTP site where the demand easily outweighed the supply. The idea is that if you have a lot of information to distribute (like some large media files) but don't have the server capability to serve everyone at once, just require everyone to use a program like Swarmcast. The more popular the data is, the more temporary servers are setup, and the transfer may actually go faster. This is in contrast to the current way of distributing data, as the number of transfers increase the speed that any single user can receive the file decreases.
In short, if you're running a popular file server off a standard broadband connection, just have everyone use Swarmcast. It'll ease your bandwidth use by a great deal. And if you're distributing your data for free, your users shouldn't have too much of a problem with installing this software and donating a little of their bandwidth.
This is really good (Score:2)
Re:Ok, but... (Score:1)
Re:Ok, but... (Score:1)
Re:Hello, thats the wrong license (Score:1)
Don't worry, the Gateway isn't tracking you: Your node anonymously requests a "lease" on a resource and until that lease expires, new mesh members are given your node as a possible entry-point. It's a salve until multicast discovery can do the same thing in pure peer-to-peer mode. Other apps such as Ximian, where the audience is focussed on some website, will probably also use Gateway-like software to stitch the mesh together.
But don't confuse them: There is precious little SCL code in the Gateway; it is only there to keep a temp cache of REMOTE_HOST headers and link them to known resource SHA hashed IDs.
Re:security??? (Score:1)
For those who want something useful (Score:1)
RedHat 7.1 disk one [opencola.com]
Of course, it's only useful if several people do this all togetherRedHat 7.1 disk two [opencola.com]
Finally, a justifiable killer app for p2p (Score:2)
This is a great idea! It'll let high traffic sites like kernel.org distribute the work out to others. I mean it's nice that they have a 100 Mbit pipe thanks to donated bandwidth, but now they can more optimally use it by allowing users to share portions of files between each other.
Don't get me wrong, there are plenty of problems with this system also. Security, lowering the bar for newbies and other problems have been brought up in other posts. I won't rehash them here.
However, this will go a long way towards helping the open source community more easily share files -- without requiring that you beg some private money making companies to donate bandwidth. And that in my mind outweighs some of the negatives.
I especially like that they forbade sharing any files for which you don't have a copyright. Yes, I'm sure some people were thinking of using this for mp3's, warez, etc, but that would have killed the general acceptance of what is a great way to scale file downloading.
Just my $ 0.02 worth.