More on MPEG4 250
ratajik writes: "Salon is running a story
about how MPEG-LA (the alliance of companies in charge of licensing MPEG4) are
planning on charging .25 cents for each copy they sell, and a .02 cent an hour
"use fee" for anyone viewing MPEG4. They have a interesting
slant on how this will make open-source alternatives much more attractive, and
will likely kill off use of the MPEG4 standard in the long run."
Dang, I really liked watching (Score:2, Funny)
Who is buying this? (Score:4, Insightful)
Standards and the great bandwagon (Score:2, Troll)
As often happens, MPEG-4 will undoubtedly be widely adopted for standardisation reasons alone. Unfortunately this fact can't be changed, so we all have to look at the pros and cons of this format and compensate accordingly.
The MPEG-4 video compression algorithm employs two base techniques: block-based motion compensation for reduction of temporal redundancy, and transform-domain, or DCT, coding for reduction of spatial-redundancy. The motion compensation technique is applied both in the forward (causal) and backward (non-causal) direction. The remaining signal (prediction error) is coded using the transform based technique. The motion predictors, or motion vectors, are transmitted together with the spatial information.There are several problems with the motion vector implementation in MPEG-4, which could lead to less than optimal compression/quality ratios, but overall the new features included in the MPEG-4 format itself compensate for this loss somewhat, or at least, that's what the MPEG proponents hope. A lot of people will have no choice but to use the format, but if enough companies break away from it, it could lead to a situation where the acceptance threshold is reached for competing format.
Should be interesting times ahead.Re:Standards and the great bandwagon (Score:2, Informative)
Today, MPEG-4 also includes Advanced Simple, with global motion compensation and some other features.
Also, H.26L is around the corner, and should be in some new MPEG-4 profiles in 2003. This codec includes a whole smorgasboard of new compression techniques, very competitive with the best propritary codecs.
Remember, MPEG-4 isn't a codec, any more than Linux is a web server.
Re:Who is buying this? (Score:5, Insightful)
The answer is no. They are foolish like foxen: (a la boxen, if you people can use boxen as the plural of box then more than one fox is foxen, more than one sex is sexen, and a boxed set of lexx episodes is lexxen. Also, multiples of the often symbolic letter x are xen, which is pronounced like zen. Triple x-that is xxx-is therefore zen. Intriguing.) by coming out with outrageous terms now they hope to shock the market and take a highball negotiating position. MPEG-4 has enough support and technology to be the default choice. If they choose to compromise-sacrificing the time fees in exchange for acceptance of more legitimate fees, they win the negotiation now and prepare the playing field for future outrages. This ploy will be likely to work every time if it works once. Furthermore, smaller, more premium services will have greater freedom to choose per use and per hour fees if the big players take them seriously. The executives on MPEG-4 are not impartial: they serve other corporate masters. They are acting in the interests of their respective companies. They know MPEG-4 will become dominant after a negotiating process, so they feel secure in manipulating the situation to allow their own companies to bring up similar licensing terms and be taken seriously.
Do not underestimate the corporate elite. They gained their positions through long careers of stiff competition, rampant deception and hidden agendae, and ubiquitous backstabbing. These are masters of bs, people far more comfortable telling carefully crafted lies than the truth. They want to be underestimated. They want to provoke you. They are trolling to destabilize the market and create an opportunity to shift norms in their favor. And as long as the majority continues to use their products in the end, they will be successful.
PNG... (Score:2)
Re:Who is buying this? (Score:2)
The corporate elites are always trying to screw somebody it's in their genes. George Carlin has a very funny bit he does about business people. I don't remember it verbatim but it goes something like.
"If you don't believe me that businesspeople are always trying to screw you just put two of them across the table from each other and watch. each one will be convinced the other is trying to screw him."
His version is much funnier and on the point then mine of course but the idea is valid. In any business negotiation the presumption of both parties is that the other is a lying, unethical bastard trying to screw you. That's because they themselves are lying, unethical bastards trying to screw the other person.
Yeah right!! (Score:2, Funny)
Or maybe use MPEG-4 for defragging!
Obviously the writer knows nothing about Doom3.
RoQ (Score:2)
Q3 uses a format called RoQ [monash.edu.au], which I guess was developed in-house at id. Some weekend project for Carmack, I suppose. "Hmm. Next item on my to-do list, 'develop video codec from scratch'."
Re: (Score:2, Informative)
Yes, right. (Score:2, Interesting)
In the case of games, in a word, yes. Given the capablilities of the GeForce3 and GeForce4 Ti series and the Radeon 8500 with regards to DirectX 8.1 it shouldn't be that hard to do. Hell even a GeForce2 is overkill for the vast majority of todays games anyway. If you're looking for a good video codec then look no further than XviD [xvid.org] or in the future, Tarkin [xiph.org]. (Or DivX 3.11 if your into super awsome but illegal codecs.)
MPEG4 is essientally a super snazy version of flash for high quality video. Think about it. It is trying to make many different types of interactive media available on a wide range of platforms simultaneously. It's an attampt to make a single proprietary format that does everything. This is exactly what flash does/is trying to do. True, MPEG4 actually has uses beyond annoying banner ads but it is essentialy the same sort of idea. Just as flash can be surpassed by XML/CSS/DHTML so MPEG4 can be surpassed by XviD/Tarkin and OGG. The reason is because these alternatives fufill the primary purpose of flash and MPEG4, interactive web content and video/audio compression respectively while being free, open, stable, and universal. Yes the flash/MPEG4 paradigm provides cleaner intigration and a nicer package from a development standpoint but when lisenceing costs are factored in the open alternatives win hands down.
Re:Yeah right!! (Score:3, Informative)
Re:Yeah right!! (Score:2)
Having said that almost all modern games right use the same 3D engine for cutscenes as for the actual game (which is more legit anyways: How many times do commercials or magazines show wonderfully rendered cutscenes when the actual game itself is a POS) : In Operation Flashpoint it can lead to some hilarious situations, because sometimes it will kick into a cutscene but the AI is still active and the physics model is still going -> I've had my helicopter crash during the cut scene because my rate of descent was too fast, and have heard of people getting shot by AI enemies during cut scenes.
Of course, even if you're talking of cutscenes the overwhelming majority don't even use MPEG2 for the cutscenes, much less MPEG4. Instead they use faster to decompress (i.e. no decompression hardware or steep system requirements for a movie) like AVI.
MPEG4 and Quicktime 5.x (Score:2, Informative)
Apple thinks they can change MPEG-LAs mind (Score:2)
Apples QuickTime 6 press release [apple.com]
The press release does a pretty good job at describing the situation. Apple is also encouraging everyone to send their (constructive) views on the issue to licensing@mpegla.com [mailto].
Re:Funny, they were OK with $ for FireWire (Score:2, Insightful)
And how are they supposed to measure this? (Score:4, Insightful)
Buncha bullcrap. I'm tired of this crap that tries to wring money out of you for time spent doing something. Subscription software, pay-per-minute viewing/listening, and the like.
What next, the state is going to charge me for every minute I'm on the freeway?
I've got an idea. Let's make a computer that charges me $.02/minute for as long as I'm sitting in front of it.
I just wish more people would get sick of this crap, and write their congressman as I have done. There are too many idiots out there who just miss everything as it goes on by.
I bet they care when they get thier first bill for per-minute charges of movie viewing. By then, it'll be too late.
Re:And how are they supposed to measure this? (Score:5, Insightful)
They already do. It's called "Gas tax" and is applied in most jurisdictions. Since you use a certain amount of gas per hour, and the size of the vehicle (roughly) determines how much gas you burn, you, in essence, pay a "pound per mile" price for driving down the highway.
Here in California, where gas prices are around $1.25 per gallon, over 1/2 of that cost is in the form of various taxes and fees.
I understand that ratio is considerably higher still in Europe.
Re:And how are they supposed to measure this? (Score:4, Informative)
This license is pretty hefty, but it funds 'state's tv station', which shows some very good programs, so I'm personally OK with that.
Of course we have ad-funded (did I mention that states tv-channel doesn't have ads?) channels too.
Re:And how are they supposed to measure this? (Score:2)
Actually, this pisses me off. Polish state-run television is really shitty, I rarely watch it at all. It's heavily commercial, low quality programming that I just don't watch. Not only is it an unfair (non-use) tax but I have real problems with the fact that I have to support a commercial entity. A commercial, government subsidizied entity that competes for commercial time with private commercial tv stations, which cuts into their budgets.
The one european country that has 'good' laws concerning TV licenses is Germany, I belive that they use the money to pay private SAT channels to not scramble their programs, thus letting people all over europe watch German-language programming.
Re:And how are they supposed to measure this? (Score:2)
If our streets were ad-free, I wouldn't mind the insanely high taxes.
Now if we could get rid of the burocracy that needs 20 people to seal an envelope, then taxes will drop to fair levels.
Of course, in defense of our gov. you may legally use the roads even if your car runs on non-petrol. fuel.
Re:And how are they supposed to measure this? (Score:2)
Um...it's not that I particularly care for billboards (if I did, why would I have a page on my website about blocking ads?), but nearly all billboards I've run across have been on private property. I don't see how gas taxes and billboards are related in any way.
Besides, while you can't "filter" billboards, at least they're easier to ignore than "punch-the-monkey" or "evidence-eliminator" banner ads...
Re:And how are they supposed to measure this? (Score:2)
I have to close a popup window ad.
I DON'T have to drive around ads placed in the middle of the road on my way to work. (that would suck!)
Re:And how are they supposed to measure this? (Score:3, Interesting)
Gas tax is more associated with "mileage" as opposed to "time." It even works out with your math, "you use a certain amount of gas per hour, and the size of the vehicle (roughly) determines how much gas you burn", making it fair for larger vehicles which use more gas putting their extra weight per mile.
If they charged for "time", then it would cost loads more. I am okay with paying for actual use, which is mileage driven on the surface of the road, which is covered by the gas tax. If my car is stopped, either by me, or by the fault of the state not adequately designing the road, there is no way I should have to pay it.
I can also support normal mileage-based toll roads for the same way... they are charging for miles driven on the road, not time spent.
Just imagine if they checked the time your car entered the freeway, and then when you got off, two hours later, they charged you for two hours of road use. Sounds okay? Okay, what if that trip, at legal speeds, only should have taken 30 minutes, but the freeway was backed up due to an accident or something?
I bet you'd be so friggin pissed off.
Now, how that relates to the article is, if they charged you for "viewing time", and you say... took a piss during the MPEG-4 movie you were watching, do they refund you? Or do they charge? What if you fall asleep? How do they measure whether you were actually *viewing*?
Re:And how are they supposed to measure this? (Score:2)
With the mpeg-4 scheme all you are paying for is some rich CEO to get richer.
Re:And how are they supposed to measure this? (Score:2)
Actually, yes. [slashdot.org]
<cue Twilight Zone theme>
Re:And how are they supposed to measure this? (Score:2)
It's up to the software to provide you with rewind and disc storage capability
Pay-per-view, pay-per-use, micropayments, etc. (Score:5, Interesting)
Re:Pay-per-view, pay-per-use, micropayments, etc. (Score:2, Informative)
Before pay-as-you-go all phones were contract based, ie flat rate (with small additional charges if you go over the limit). However this charging model didn't suit many people who would only use their phones occasionally, or wanted to keep a close eye on their expenses so the payg scheme was introduced. You can buy top up vouchers from shops and post offices, and then your phone shows you how much money you have in your account.
It's effectively a micropayment system, and it's in use by millions in this country every day.
Anyway, your assertion that micropayments didn't take off because there are a lot of commercial, proprietary implementations that didn't work is also rubbish - all that means is that those systems weren't up to the job.
You also neglect the fact that even in places where the utility companies aren't monopolies, micropayments are still the default
Pay-per-view on finite resources (Score:2)
When gas, electric and water companies began, they were in most cases launched as publicly-owned monopolies. But the continued acceptance of their use of micropayment today is not only because they're monopolies, but also because a lot of politicians (and even some consumers) realise that people will make unlimited use of a finte resource, if it's charged at flat-rate. OTOH, most people will conserve electricity / water / gas if it saves them money to do so.
When phone companies' backbone capacity shot up a few years ago following changes in technology, they began to move (or were pressured/forced by regulators to move) to flat-rate charging for some services, since there was no longer a pressing economic need to moderate usage.
But the finite-resource argument does not apply with micropayment for services like the ones you mentioned above (FirstVirtual, Millicent etc.), and certainly does NOT apply to movies and music from a local CD. It's important to moderate the use of finite physical resources, but not of infinite resources like idea playback or entertainment playback. That's just naked, stupid greed.
Re:Pay-per-view, pay-per-use, micropayments, etc. (Score:2)
Lack of support (or implicit discreditation if you prefer) from banks and governments for micro-payments means the necessary confidence from consumers and businesses to accept them is missing.
Paying someone 5 cents is only attractive if you already have an account. Your privilege of giving someone a 5 cent tip is not sufficient motivation to get an account. You need some assurance that your micropayment provider won't skip to the bahamas with your 25 cents in the account, or result in fraud against you.
There is an exception: Paypal. It achieved acceptance through deep pockets, and providiing legitimate consumer need. Since its inception, piggybacking other transactions than ebay, becomes more attractive since the users already have accounts.
Micropayments provide genuine value... its simply not value the banks are willing to compromise their core business for. Retards such as yourself necessarily pop up to appologize for them.
Re:Pay-per-view, pay-per-use, micropayments, etc. (Score:2)
If you're being billed like this you're a lot less likely to view much, because at every click you know you're being charged. It might not be a lot, but it cuts into the feeling of free usage.
However, if Slashdot used micropayments you could pay a subscription fee that was smaller and more suited to the time you wanted. If I wanted to try a one-day subscription I could pay them $.10 and not waste $.40 on CC charges to do it.
Micropayments based on charging for every click will never take off. But a usable micro-payments system designed to allow tipping and small payments might really go somewhere.
www.fileplanet.com has a subscription service where you can pay money to have access to special download servers, where the unwashed masses have to wait in queue for their downloads. Bleh, I'd never subscribe, if I did and didn't download anything from them I'd feel it was wasted.
But, if they had a "skip to the head of the line for $.10" button I'd pay most of the time.
Payments need to be applied in a user-friendly way, not in the way that'll generate the most revenue. Otherwise you won't have any customers and you'll make nothing. Enlightened self interest.
DO NOT call your congressman. (Score:2)
If a company wants to charge for every minute you watch TV, or go to the supermarket, or sleep in a bed, and you don't like it, STOP SUPPORTING THAT COMPANY.
In the end, the free market works very well here. You will end up finding other forms of entertainment (probably by ignoring the mass-market crap, and finding better independently produced features). Those who like paying for the product will do so if they feel it isn't more expensive than they are willing to pay.
I can't believe people holler about calling their representatives. The 9th and 10th amendment prohibit federal government from getting involved in these situations anyway.
The only thing I call my Congressional reps and Senators for is to REPEAL laws that "help the consumer" like a law this guy wants made.
Re:And how are they supposed to measure this? (Score:2)
Reactions from Xiph (Score:3, Funny)
[14:05:00] {Paradox} jesus
[14:06:23] {Paradox} Hey, kids
[14:07:33] {slothy} hey para
[14:07:45] {Paradox} You want to see something that rocks?
[14:07:50] {slothy} absolutely
[14:07:52] {Paradox} http://www.salon.com/tech/feature/2002/03/06/mpeg
[14:09:10] {slothy} oh wow, this is great
[14:09:27] {Paradox} Jesus Christ, I nailed that one.
[14:10:17] {Paradox} I even got the last word in on the article.
[14:11:13] {Paradox} This is exactly the article I wanted to see written.
[14:17:58] {nemo} Paradox: the article seems to imply/assume that the other codecs, even if they gain popular usage, will still be technically inferior to mpeg4 though.
[14:18:16] {nemo} not the point of hte article, I know... but still vaguelly taints an otherwise great article
[14:19:58] {Paradox} I like the article a lot
[14:21:25] {nemo} I agree. it's very good
[14:22:16] {Paradox} It gets the right message out
[14:22:31] {Paradox} He didn't quote what I wanted him to quote, but I gave him plenty of stuff
[14:23:24] {nemo} *nods* it's a good article. need more like it
[14:26:37] {Paradox} At least it gets Xiph's name out there in the news
[14:27:14] {xiphmont} yes
[14:27:19] {xiphmont} agreed, a good article.
[14:28:20] {aaronl} wow, they used ogg in Serious Sam?
[14:32:28] {vsync} i ripped a CD to
[14:32:40] {vsync} first time in quite a while
[14:32:52] {pladask} aaronl: what? where did you hear that?
[14:33:14] {vsync} Paradox: you've inspired confidence in me
[14:33:53] {Paradox} Good!
[14:34:03] {Paradox} Confidence in me, or confidence in you?
[14:34:15] {vsync} but this all means nothing until i _can_ actually play my files
[14:34:26] {vsync} Paradox: in you guys
[14:35:14] {Paradox} That's good to hear
[14:36:03] {Paradox} Wow, Cube coming tomorrow, my office is clean, and a good Salon article. I'll sleep well tonight.
[14:37:22] {jack} heh
[14:39:53] {Paradox} I have a hair appointment tomorrow
[14:40:07] {Paradox} at 1:45 EST
[14:40:20] {Paradox} I don't want to go, it'll keep me apart from my new toy
[14:40:34] {vsync} i wish i was a CEO of something and could have "hair appointments" and get interviewed
[14:40:37] {vsync} and have an "office"
[14:40:44] {Paradox} hah
[14:40:53] {vsync} Paradox: you guys should hire me
[14:40:56] {Paradox} My office is the extra bedroom in my apartment
[14:41:06] {vsync} to write propaganda
[14:41:09] {volsung} vsync: You just want the G4 cube...
[14:41:11] {vsync} spread FUD on
[14:41:11] {vsync} etc
[14:41:15] {Paradox} Tell you what.. I'll give you half of my paycheck from Xiph.org this week
[14:41:16] * Coderjoe pukes
Re:Reactions from Xiph (Score:2, Informative)
ParadoX = Emmett Plant
xiphmont = Colin Montgomerie
jack = Jack Moffitt
Re:Reactions from Xiph (Score:2)
See here... [slashdot.org]
Re:Reactions from Xiph (Score:3, Interesting)
Or is it gonna be a Linux cube, and does he plan to do all his ripping and encoding and playback on a PC?
I own a Mac, and haven't found much info. An iTunes plugin would be wonderful, or a small standalone player ala mpg123... iTunes ripping, using AppleScripts and oggenc, similar to the LAME encoder, would be awesome too, but as of 3 weeks ago, I couldn't get oggenc to compile under OS X
Re:Reactions from Xiph (Score:2)
What the hell are they thinking? (Score:3, Informative)
in the long run? (Score:2)
Anyone know how this will affect DivX, wmf, and other codecs out there that are based on mp4?
Re:in the long run? (Score:3, Informative)
Re:in the long run? (Score:2)
Yer all morons!
Is VP3 "free" as in.. well.. what's it free as in? (Score:2)
Does anyone with more experience analysing legalese know how VP3.2 license [vp3.com] stands up as "free/open" software?
W
VP3 is proprietary (Score:2)
Grave licensing issue with VP3. Basically, the conclusion is that the license is "proprietary with source" and in reality amounts to something similar to Microsoft's Shared Source scheme. Modifying or distributing the VP3 codec in any form is legally dubious. I agree, it's Strange that On2 Technologies tries to pass VP3 off as "Open Source" on their site [vp3.com] as it clearly doesn't meet the definition, except for that one can passively 'read' the code.
I'd be careful with these people and wait for a real Open Source codec like Ogg Tarkin [xiph.org] to mature, or contact On2 [mailto] to get them to fix their license or, alternatively, to remove the "Open Source" references from their site.
Thanks... (Score:2)
W
I hope MPEG-4 fails (Score:5, Insightful)
MPEG-4 is a complete mess. It tries to be the next generation MPEG-2, flash, speech synthesis, content management, and a lot more things all rolled into one. And MPEG-4 tries to serve too many masters: software encoders and decoders, consumer electronics devices, industrial applications, multimedia databases, and others. If MPEG-LA prices MPEG-4 out of the market, we can all sigh a collective sigh of relief because the MPEG-4 standard just sucks. MPEG-4 would be a bad idea even if there were no licensing fees.
What we need is a simple, scalable video codec. It does not have to have any bells and whistles. All it needs to do is represent a video stream and a collection of audio streams together. It should get rid of the interlacing mess from MPEG-2, it should allow for video of different sizes, and maybe it should allow for the inclusion of user-defined synchronized byte streams, and that's about it.
Open source video codec developers do not have to worry about low-level hardware implementability (that only matters for cut-throat pricing on devices you don't really want to use anyway; anything else can get a general-purpose processor), they don't have to worry about making DVD manufacturers happy, and they don't need to squeeze the last 50% of compression out of their format (machines and disks are cheap). There are now plenty of well-documented research techniques for audio and video compression, some even with open source implementation, that open source developers can use.
So, no, nobody would be able to compete with MPEG-4. But what open source video codecs can deliver is a simple, reasonably efficient, scalable, easily implementable video codec. And that's a lot better than MPEG-4.
Re:I hope MPEG-4 fails (Score:2, Redundant)
Re:I hope MPEG-4 fails (Score:4, Insightful)
And also, JPEG 2000 is not a mammoth unusable standard. I've actually read the entire standard (the non-optional parts). It is small enough that a mere human can read it in a reasonable timeframe.
Also, what software were you talking about that is 4 times slower? The JPEG2000 VM? Jasper?
t.
Re:I hope MPEG-4 fails (Score:2)
Give us good video, synced sound with a standard and open source format, and allow user defined synced bytestreams that won't break older players even if they don't understand the stream, and leave it at that.
Folks like Apple should just use their patent portfolio and money to get this basic video codec out there in open source format.
Re:I hope MPEG-4 fails (Score:2)
What you are forgetting that bandwidth is not so cheap, and it is the in fact the bottleneck in the digital video.
Re:I hope MPEG-4 fails (Score:2)
Re:I hope MPEG-4 fails (Score:2)
Re:I hope MPEG-4 fails (Score:5, Informative)
Actually, I wasn't saying it was TOO complex. While the entire standard certainly is complex, particular implementations only use a subset of those, based on a combination of Profiles and Levels.
The stuff most folks have been talking about, like the Simple Visual and Advanced Simple Visual used in the forthcoming QuickTime 6 and DivX 5.0 are only a really, really small part of the standard.
MPEG-4 is a big toolbox of features that can be used to build many different solutions, potentially competing or enhancing things like Flash, Shockwave, JPEG, streaming servers, movie projectors, video cameras, etcetera.
I view this as a real strength. Going forward anyone who needs to develop a new media tool can start with MPEG-4, instead of starting with scratch.
A good analogy would be how GNU and Linux are now a default port to all kinds of new and strange devices and tasks, because the building blocks are all there.
It's important that the open source community understand that building a real competitior to MPEG-4 is a task on the order of magnitude of building an OS from scratch.
Just being able to play a rectangular movie with audio isn't even scratching the surface.
Re:I hope MPEG-4 fails (Score:2)
Who cares? I want a good video compression format. Something that's simple, portable, free, and widely used. Telling me that I really want something else is futile because I know I don't want something else. And I suspect most people who look at MPEG-4 are in my boat. MPEG-4 just doesn't fulfill that need very well.
Going forward anyone who needs to develop a new media tool can start with MPEG-4, instead of starting with scratch.
Why should the do so? The MPEG-4 standard is not very good at those other things. It would be a waste of resources to try and comply with it.
MPEG-4 is a big toolbox of features that can be used to build many different solutions
No. MPEG-4 is a big set of descriptions and rules for how to build a toolbox. That doesn't help me get my work done faster, it makes my work more difficult.
It's important that the open source community understand that building a real competitior to MPEG-4 is a task on the order of magnitude of building an OS from scratch.
And my point is that the way to win is not to play the MPEG-4 game, but instead to deliver a focussed codec just for video compression. As for all the other stuff, the open source community has pretty much all the functionality already implemented that are part of MPEG-4, they are just not implemented using MPEG-4 formats and they are not integrated. And that's good as far as I'm concerned.
I think MPEG-4 will end up like TIFF: a small subset of it is supported grudgingly by some software libraries and many devices, but the rest of the world will move on to greener pastures. TIFF could have become the default image format for the web, but its complexity and generality killed it, among other things because implementations never ended up interoperating well.
What could catch on? Perhaps a good open source codec with an almost trivial stream format. And for people who want a more general container format and love the complexity, that stream encapsulated into Quicktime might address their needs. MPEG-4 doesn't enter into the picture.
Re:I hope MPEG-4 fails (Score:2)
I did read through the MPEG-4 documents. In fact, I was representing my company at the time (we were developing multimedia databases and video processing solutions) at the MPEG-4 meetings for a while until I quit over the futility of the effort. MPEG-4 was going to happen in the same way bad weather happens: you can anticipate it, you can't do anything about it, and you'll just have to live with it and contain the damage it causes.
E.g., AVI and ASF can't mix sections of 29.97 and 24 fps content in a single file. Might not sound like a big deal, but it is a huge deal for some kinds of content.
See, the fact that you think that that's even a good idea shows that you just don't get it. Try working out a cost/benefit analysis for supporting that feature alone.
Saying that MPEG-4 is overly complex is like saying the international phone system is overly complex because all you want to do is store compressed speech in a file on your computer. It may be overly complex for what you personally want to do, but not for the people who created it.
By that argument, why don't we define a single standard for all electrical, electronic, and data processing devices? Wouldn't it be great? Everything could talk to everything else. Well, the real world doesn't work that way.
In my view, good standards are focussed, standardize existing practice, and are reasonably easy to implement. MPEG-4 satisfies none of those criteria. When the need arises for two different pieces of functionality to be brought together, then, and no sooner, do you start standardizing the combination.
To me, MPEG-4 is intellectual self-gratification by a group of academics and developers from large companies. It's an attempt to push their technology and pipe dreams onto the public, irrespective of demand or needs. Demand and needs are a simple, scalable, easy-to-implement, patent-unencumbered video and audio codec. And, by gosh, open source is going to supply that. Unless the MPEG-4 cartell manages to push MPEG-4 through business and legal maneuvers, MPEG-4 will fail, as it should.
Re:I hope MPEG-4 fails (Score:2)
For someone who presents this standard as being a boon for such a wide range of uses, that is a very narrow view.
No, playing mixed rate content on a general purpose computer isn't all that hard. But for processing the content in any interesting way, it's an enormous burden. All of a sudden, for every interframe computation, I have to worry about different timings. I mean, what thresholds am I even supposed to use for automatic scene cut detection? How are motion analysis algorithms supposed to deal with the transition? How am I supposed to handle cases that integrate information over several seconds? How am I supposed to do an FFT along the time dimensions with non-uniform temporal samples?
There are answers to all of those (a fairly simple one is to cut the video apart into separate clips whenever the framerate changes, but that's kind of expensive), but they are a headache I don't need. Most developers won't even think of this possibility before their product fails and they get a bug report, or, worse, they'll just generate bad output.
And for what is all that complexity there? There are much simpler ways of dealing with a succession of video clips at different frame rates than making it part of the stream format. This functionality in MPEG-4 is completely redundant, and there are lots more issues like that lurking in the MPEG-4 standard.
It's wrong to think of MPEG-4 as "a single standard" in the sense that any implementation needs to handle all of the spec. A given implementation only needs to handle the Profile@Level it targets, which vary wildly in complexity.
As a developer, either I don't handle the oddball cases that most sane people will never use, in which case I take a beating from a vocal minority of users, or I handle them, in which case I have to invest a lot of extra work for no useful functionality. The failure of the MPEG-4 committee to make the hard choices is one of the things that makes the standard so bad. How is living with a handful of different "profiles" much better than living with a handful of different video formats?
But is that open-source codec going to work with new mobile phones from different vendors, over lossy networks?
No, it's not. But that's not because of some technical limitations, it's because the MPEG-LA members will push their proprietary technology into products whether users want it or not. That's just adding insult to injury.
Re:I hope MPEG-4 fails (Score:2)
While your post isn't a troll, it's worth noting that Ben Waggoner is an astroturfer [stc.org]:
Inside Windows Media, Microsoft, QUE, 1999
Ben Waggoner, Media 100 (formerly Terran),
conference presentations and articles
It's entirely disreputable of him not to state his affiliation, and incredibly ignorant of Salon not to do this simple check, or ask him.
Re:I hope MPEG-4 fails (Score:2)
Nothing could be furthor from the truth. Ben is a well known and respected figure in the world of digital video. There are few people more more qualified on the subject than he. Nor does he have any direct affiliation with Microsoft (or Apple, or Real, etc).
In the interests of full disclosure, I should point out that I am a friend of his, but everything I have said is born out by the facts.
Interestingly Enough... (Score:2, Funny)
I'd be surprised. (Score:2)
Could be a lot worse... (Score:2)
Hehe ok i'm bitter.. I just paid the 5.00 Subscription and I'm proud i did... Guess I'm smokin one less pack of smokes this week.
Hindering technology again... (Score:2, Insightful)
Music companies may have some leverage with this because any joe blow can make an exact copy in five minutes of an audio recording, but why does the movie industry care as much?
We already saw where they're not interested in HD-DVD or blue-ray technology because it will provide quality almost equal to film on a pirate-able source. First of all, if they're trying to keep film the highest quality source available, then they're keeping the public from accessing this quality...movies stay in theaters two months if they're lucky. Second, of all, we still haven't created a digital source that can truely compare with film (maybe Episode II was filmed completely on digital video, but I still have my doubts). It's their creations, so they do have the right to release what they want, but why release anything at all if you're just going to go to all this trouble to keep it low quality?
All it comes down to is hindering technology for money...it's a shame it has come to this, and I think 50 years from now the industry will regret it.
Re:Hindering technology again... (Score:2)
We already saw where they're not interested in HD-DVD or blue-ray technology because it will provide quality almost equal to film on a pirate-able source.
They are very interested and you better believe it. DVD was great because it was a reason for people to buy movies instead of rent them (because of all the extras) and buy movies that they already owned. I am fine with this, VCR's still work, you don't have to buy your third version of Titanic if you don't want to. (Ultra super wide screen mega special edition!). The High-Def DVD's are the same way. They will be good enough that people will want to go out and buy their movies again, maybe replacing VHS tapes that they have been holding off on. I am fine with this too, because a blue-ray disc will look SO FUCKING GOOD, and no one is making me upgrade (*cough*windows*cough*) because the technology can stand by itself. What isn't ok, is that they want to put encryption on them, just like regular DVD's have. This makes a Free implentation of a DVD player illegal, and it makes copying DVD's illegal under the DMCA. It basically makes all the things you can do with a CD, illegal. Want a video style mp3 player that rips the movie, and comresses it down? Sorry, no dice, even if the company could get around the DMCA, they would never get permission from the MPAA and get an encryption key.
Music companies may have some leverage with this because any joe blow can make an exact copy in five minutes of an audio recording, but why does the movie industry care as much?
Audio is much easier to handle, and some would say that we got a consumer format that was 'good enough' at the record, and then the CD, and if anyone still doesn't think so, DVDA and SACD are enough for a long while. Audio is easier to work with and doesn't take as much advancement to get very high quality. On the other hand, people want that high quality and also listen to music many time.
Movies aren't quite the same. When people ask if I have seen A Beautiful Mind I say yes, even though it was terrible quality. I don't feel the need to go see it in the theatre anymore because I got it off of morpheus. Did I take away three movie tickets from the threatre when I sent it from my TV-out to my tv in other room and watched in on the couch with friends and popcorn? I just may have. Movies are generally payed for once, (how many movie do you go see in the threatre multiple times, or rent multiple times) and if they are pirated might not be payed for at all. On the other hand, all the CD's I have bought for a long long time have been because I heard some songs first through Mp3. I generally try to avoid buying CD's because of the Bastards at the RIAA, but if I want an album that I know I can find, and not just a song, I will go out and buy it still (although it is very rare). I rip it to
Seeing that it is based on MPEG-4.... (Score:4, Funny)
It would appear that choosing the name DIVX is coming back to bite us in the ass. I objected to it from the very begining
Oh the irony...
-Chris
I don't get it... (Score:2, Interesting)
Re:I don't get it... (Score:3, Informative)
The standard is open. If you can pay for the standard document, they will send it to you. Of course, if you choose to implement it you also need to pay for the appropriate license fees.
This is open - opposed to some formats for which the specification is not available at any cost.
They said it would be openly accessible; they never said it had to be free of charge, too...
It is called Marketing (Score:2)
Marketing is a method of increasing sales or acceptance of an idea or product through mass, repetative conditioning, indoctrination (somewhat inaccurately referred to as "brainwashing"), deceptive exaggeration or misrepresentation of the truth, and outright lies both through omission and commission.
Calling a closed, patented codec open is of course an example of marketing through lies of commission: the deliberate telling, and repetition, of a falsehood in order to misrepresent and decieve. Although the repetative references to the product M**P4 does imply some level of repetative conditioning, and perhaps even indoctrination, has been taking place as well.
Watch QuickTime Live (Score:4, Insightful)
Follow this URL: http://www.apple.com/quicktime/qtv/qtlive02
Phil talks about the MPEG 4 licence, and how back-asswards really it is. Apple also posts an email address in the presentation in order for you to send mail to MPEG-LA about this issue. Please do so.
MPEG 4 is not the best media format in the world. There will always be something better, no doubt. But we need SOME sort of free standard. Picking one is the only way to advance this type of technology. At least MPEG 4 is more or less dynamic.
As a web / multimedia developer I am lusting for this media format to actully become legit. No more "please pick your media player"
We need to dump the content-for-profit fees and let this bad-boy get adopted properly. (by the way, WHO would actually be in charge of checking to see that people using mpeg 4 for profit were actully paying? Do you know how hard that would be?)
God forbid CD's worked like web media now. everyone would need 3 different types of car stereos, or they would have to make sure they bought the right CD in the right format (if it was available in that format, and if they knew what the hell they had installed in there car or living room).
Free standards people... it's how the web should work. HTML, HTTP, FTP, MP3 on and on and on and on.
If open source video is gonna work,... (Score:4, Insightful)
...it will have to have a flagship app. I'm talking about a program that is so good and easy to use that it overcomes user resistence. Look at what Winamp did for MP3s. It's a great piece of software, and I'd argue that it had a lot to do with bringing MP3s to the masses.
If an open source alternative to MPEG4 is going to catch on, it's going to have to reach that level of usability. I have a friend who's employer has thousands of hours of video that they want to digitize and make available on a subscription basis. He's going to have to choose a format soon, and he's already been using MPEG4 in-house. He wants good quality, and he wants it at a good price, but the last thing he wants to do is spend his time playing with a product that requires more work than it's worth. I like the lines from Three Dead Trolls in a Baggie's [deadtroll.com] song "Every OS Sucks" that refer to Linux.
I'm not going to go as far as to say that Linux or other open source software sucks, but I think you get the idea here. If an alternative to MPEG4 is going to get traction, it had damn well better be as easy to implement and play as MPEG4. "Free" may be a good selling point, but in a business environment, especially in a business environment with limited personnel and resources, ease of use wins out almost every time. And whichever format gets accepted first is most likely to remain entrenched, especially in places that have lots of archival footage to digitize. Once they've done a few thousand hours in one format, they aren't going to relish the prospect of having to go back and re-digitize everything again. Whoever can get a good end-to-end solution (encoder/server/player) used by enough content owners first is going to have a definite advantage.
Re:If open source video is gonna work,... (Score:2)
What I mean by implement is what the end user has to do. How easy will the encoder be to use? Which product is going to be simpler to take out of the box (or download) and get working? I know, ease of use doesn't mean quality, as anyone familiar with AOL can appreciate. I guess what I'm saying is that what people are going to be looking for is mature software, or at least something where they will be spending most of their time getting video encoded as opposed to wrestling with the software.
$0.25 != 0.25c (Score:5, Informative)
It's quite a big difference.
Same problem in VRML+ - no RAND for public specs! (Score:5, Interesting)
The real issue here is that the committees responsible for setting standards are being taken over by corporate plants, placed there by the only organizations that can afford to buy appropriate levels of access to the standards process, or subsidize the activities of their representatives to the extent that they gain mindshare.
I'm not debating the technical merit of MPEG4, I'm just disgusted at 1) the degree of prior art ignored by the cross-licensed patent portfolios attached to it, and 2) the willingness of standard committees to help force it down the publics throat.
I applaud the W3C for stepping back some [w3.org] from their previous position, and hope that more standard committees start representing the public instead of building business models. Open source standards built the internet, and we don't need no stinking web taxes when reasonable alternatives exist.
Will it only be MPEG4 then? (Score:4, Insightful)
So what does this tell us? It tells us that there is a dumb fear of Microsoft et al, when we should be afraid of the large media corporations. If AOL outlaws everything by their chosen format, what are anyone going to do? The licensing money they would pay is nothing compared to the obvious power they wield, they choose what you can get. Who cares if there is a great format out there, if you can't get any media encoded in it?
This is what is so sick with the whole Microsoft case, and it reflects to companies wanting us to pay for a codec. These things has to be open and free. All they should have done to M$ should have been to make open all their file formats, and the same with their competition. Java, CLR, etc needs to be in the hands of groups founded by the corporations, but not controlled by the corporation (more than the obvious of requesting features).
Take a look at the mobile market and GSM. Look at how many GSM phones are sold every month in Europe by Nokia and Ericsson. Then tell me that a standard that everyone can use is a bad idea! (GSM is Ericssons doing, so is BlueTooth)
The bottom line is, they can charge as much as they want, or have it as free as they want, but it's the media companies that holds all the aces, and among them the big powerful ISPs are showing the ugly face.
Re:Will it only be MPEG4 then? (Score:2)
And now what if AOL chooses just one media format, and drags with it a huge selection of popluar websites? Let's call the format avf for the sake of argument. Only those lucky enough to have an AOL account with their special AOL software can then see this media. What if they change the format of our beloved web into a binary format and fights the making of free browsers?
Use your own fear and paranoia, and you can decide for yourself what your own greatest fears are when it comes these things.
Pay Per Minute for Non-Streaming Data (Score:2, Insightful)
Furthermore (Score:4, Insightful)
Re:Pay Per Minute for Non-Streaming Data (Score:2, Informative)
Yet Another Useless Initiative (Score:4, Insightful)
Lessons like:
There is not one example where micropayments created a profit
People aren't gonna start paying for something that they can have for free and that they always used to have for free
You can't possibly expect that your product will be The Final® and that nobody will ever come up with an even better solution way before you've recouped your investments.
Until companies learn this, there will always be some initiative to try and make money of things that will never be profitable. We've seen this with JPG, where as a result a lot of websites are switching to PGN, and now we will see this again with MPEG4.
Face the facts: things need to be scarce in order to make money of them. E.g. you can't sell air when you're outdoors. You can sell air to a colony on mars or to scubadivers. Likewise: you can't sell digital content because it cannot be made scarce once it's accessible on a PC. Infinite copies can and will be made. And again for al the corporations out there that try to make money of patenting hyperlinks: Whatever you're patent is, it will be copied (or remade or rebuilt or re-engineered or ...) and you will loose the money you invested.
Re:Yet Another Useless Initiative (Score:2, Informative)
You probably meant GIF (instead of JPG).
MPEG-4 We never knew ya. Nipped in the bud. (Score:2)
No biggie. The available bandwidth maked the need for it moot anyway.
Don't see many complaints (Score:2)
DVD Forum is hedging its bets (Score:2, Informative)
Mommy May I. . . . (Score:2, Funny)
I don't have to ask for permission to piss on proprietary standards, thank you
$.02(US) is for producer, not consumer (Score:2)
The questions about how this additional charge would be audited is one of the major points that Apple and others have raised. None of them are happy with this, as it makes it difficult for their customers to make use of the technology.
Reply from MPEG4 Licensing Association (Score:4, Informative)
After the previous /. article about MPEG4, I wrote to licensing@mpegla.com and said "if you want Windows Media to win the streaming war, then keep the per-use fee". Much to my amazement, they sent back a reply that was actually relevant to my concerns. It wasn't the answer I wanted, but at least they have good form letters.
Received: from massive.mpegla.com ([12.41.161.2]) by mx2del.umbc.eduX-MimeOLE: Produced By Microsoft Exchange V6.0.4417.0
Subject: Your Recent Email
Date: Thu, 21 Feb 2002 10:41:04 -0700
From: "MPEG-4 Visual Licensing" <MPEG-4VisualLicensing@mpegla.com>
Thanks for sharing your views with us regarding the reported MPEG-4 Visual licensing terms and your interest in using the MPEG-4 Visual Standard. I know this email may sound like a canned response, but since you took the time to write to us and others who wrote us raised similar concerns, we wanted to get back to you (and the others) to explain the situation. We understand that you have strong feelings about the MPEG-4 Visual licensing terms based on what you've heard, and we welcome your feedback. The license agreement is still in the process of being worked out, your views are important to us, and they will be taken into consideration. Similarly, I hope you will allow us this opportunity to clarify a few things that may have been misunderstood and to explain where this goes from here.
First, we would like to clarify the role of MPEG LA. MPEG LA's business is to make it possible for new technologies (like MPEG-4 Video) to enter the marketplace by making the essential intellectual property rights owned by many patent owners accessible to everyone on fair, reasonable, nondiscriminatory terms under a single license. If there were no MPEG LA, the essential patent rights that made the MPEG-4 Visual technology possible would still have to be dealt with, but instead of having the opportunity to deal with one company for a single license that includes those rights, users' only option would be to deal with each patent holder individually. With MPEG LA, the marketplace is assured of ready access to MPEG-4 Visual essential patents owned by 18 different companies (soon there will be more, but our goal is to include as many essential patents as possible in one license; therefore, royalty rates will not increase during the term of the agreement even as new patent owners and more patents are included). What you've seen is the first step in that process.
We understand that the success of a licensing program relies on the success of the underlying technology. Therefore, our goal, like yours, is to promote the widest possible use of the MPEG-4 Visual standard, and we are sensitive to the need to structure a reasonable license that is consistent with marketplace conditions. To that end, we continue to work with the patent owners to assure that the license is responsive. Everything is in a state of constant review. If something isn't right, every effort is made to fix it. Because of MPEG LA's role, you have the opportunity to discuss your concerns with us, and we in turn can communicate them to the patent owners. We note that there are many different views to be considered, however, and that ultimately the marketplace will decide. We note also that there may be many reasons (having nothing to do with licensing terms) why someone may delay a product introduction or choose among competing alternatives. And, it would be a mistake to assume that any alternative is or will be free of patent licensing obligations or without additional charges of its own.
Finally, we understand that you do not agree with the implementation of a use fee. Given the nature of MPEG-4 Visual technology and the importance of encouraging the wide availability of MPEG-4 Visual decoders and encoders in the market, the patent owners' intention was that reasonable royalties should be shared among industry participants across the entire product chain and applies equally to both wired and wireless services (especially as the ability to distinguish between them disappears). The philosophy underlying the use fee was intended to be consistent with the expected flow of MPEG-4 video transactions so that those who can pay will and those who can't aren't expected to: thus, the use royalties to be paid by service providers are tied to remuneration - if service providers or content providers are paid for offering or providing MPEG-4 video, then patent holders are paid for the use of their patents; if service providers or content providers are not paid for offering or providing MPEG-4 video, then patent owners are not paid for the use of their patents. The entire license including the use fee, its application to broadcast/cablecast/multichannel environments, etc., is under study and will be the subject of further discussion.
This is just the beginning. The licensing terms were just announced on January 31, and the details of the MPEG-4 Visual license agreement are still being worked out. Because of the challenge posed by the effort to produce a joint licensing program requiring a consensus among at least 18 different patent owners and the yet undetermined future implementations and applications of the emerging MPEG-4 Visual technology, this may take several months to complete. There will be much discussion before all of this is sorted out, and changes may be expected. Again, we appreciate your contribution to this process and will keep you informed.
Sincerely, Larry Horn Vice President, LicensingI got the same letter... (Score:2)
I hate the fact that everyone is moving to these idiotic subscription models...it's really just a way for providers to fleece the market just that much more.
They're wrong... (Score:2)
They don't get it. In fact, they have it backwards. The success of a technology depends on the success of its licensing: if no one will buy it, it won't succeed. This is what killed Beta. It's also what relegated Macs to the niche they're in now. And now, it may do the same to MPEG-4.
Apple in prime position now? (Score:2, Interesting)
Having Flashbacks of GIF (Score:4, Interesting)
Oh well, I guess in the end, they have to make money, but shouldn't it be up to the makers that implement the cost concerns and not the patent holders?
What do you get for the fees? (Score:3, Insightful)
The quality doesn't appear to justify it. My experience with various mpeg video formats is that they are not better (and probably worse) than On2's open-source and (reasonably priced) commercial solutions. It is certainly worth forming your own opinion by checking out On2 [on2.com]'s demos at their website.
As the quality is not sufficiently better to achieve an ROI based on reduced bandwidth, what is MPEG counting on to entice people to pay their fees? Several possibilities (some mentioned in the article):
It will be interesting to see how this plays out.
Actually, no... (Score:4, Funny)
I'd prefer it be rendered on a monitor, video screen or tv.
A fly is too small to render images on, IMO.
Re:Actually, no... (Score:2)
YA Article that doesn't know codec from format (Score:2, Informative)
ISMA (Score:2, Interesting)
The article quotes Tom Jacobs on the official ISMA position on the matter, and I can vouch for that position personally. I was at our last meeting in NYC on Feb 4 when he first stated it. I can clarify a few points:
MPEG-LA is composed of those companies or entities who have critical IP in MPEG-4 video and systems technologies. Two points:
ISMA is in charge of the de-facto standard for streaming media online. It'd be cool if we used open-source, but we have to go with what we can get that meets our requirements. The ball is in your court, Xiph. If you wanna make a name for yourselves, this is the break you've been waiting for.
Re:Ogg Vorbis (Score:5, Informative)
It will also use the suffix ".ogg".
Check out their page [ogg.org] for more information.
Re:Ogg Tarkin (Score:2)
Re:Ogg Tarkin (Score:2)
Totta helvetissa.
Re:Ogg Vorbis (Score:2, Interesting)
Check out doom9.org [doom9.org] for more information.
Re:reverse engineer a compatible player (Score:3, Informative)