Robocup 2002 World Robot Soccer Championships 126
dipfan writes "While the rest of the world is watching the soccer world championships in Korea and Japan this summer, at the same time the Robocup 2002 competition for soccer-playing robots is to take place there - the sixth time the tournament has been held, with 35 countries competing and this time including a "humanoid league" competition. The purpose is to foster research in robotics, with the aim of building a team of robots that can play and win against the best human teams by 2050. One of the pre-tournament favourites this year is Iran, who did well in 2000 but not in 2001. The Swedish team includes a star player named Priscilla, described as "looking like a sister of the Terminator". One of the Swedish designers comments: 'you don't want to give too much freedom to the robots as they will go crazy.' Much like flesh-and-blood highly-paid sports stars really."
Re:It's Bloody football! (Score:2)
Re:It's Bloody football! (Score:1)
Re:It's Bloody football! (Score:1)
No Socks? How do they keep from getting blisters on their heels with all that running?
Finally! (Score:3, Funny)
Re:Finally! (Score:1)
Violent Robot Soccer (Score:2)
Oh, great, crazy robots and soccer. Like there isn't enough soccer violence already. Next we'll have robot soccer players wigging out and pulling spectators out of the stands.
Re:Violent Robot Soccer (Score:1)
"looking like a sister of the Terminator" (Score:2, Funny)
Re:"looking like a sister of the Terminator" (Score:1)
I mean, I know its a robot underneath, but it ain't a man underneath is it.
Luv,
Pedantic Man
robocup all the way... (Score:4, Interesting)
And above what parts of this research can be used for other parts of lets say the medical industry etc.
Keep up the good work guys
Disqualified (Score:5, Funny)
In related news today, the Brazilian contender for this year's Robot Soccer Cup was disqualified after testing positive for overclocking.
Chainsaw equivalent (Score:2, Interesting)
True story from a lecturer that I know, who is a veteran robocup participant.
Re:Chainsaw equivalent (Score:2)
It was banded... and released? then found miles away in another country.... then much later found with its batteries drained and tangled in some electrical lines, apparently trying to recharge itself...
sorry, but I had toRe:Chainsaw equivalent (Score:2, Informative)
The design lives on still in a toned down version on the current FU-Fighters team and others have copied it too. It's affectionately known as a "spinning blade of death" kicker.
Re:Chainsaw equivalent (Score:1)
Re:Disqualified (Score:2)
Oops, sorry wrong sport, season and country..
Re:Disqualified (Score:3, Funny)
Re:Disqualified (Score:5, Funny)
I think the British RoboHooligans team will beat the crap out of the other robots, stomp on their guts, set the opposing teams' handlers on fire and run away (and be promptly banned from the next competition).
Re:Disqualified (Score:2)
Wtf.. that's unfair to humans... (Score:1)
The robot doesn't get tired, and doesn't feel pain when his lower legs hits a steel bar!
Unless they plan to recreate pain and sleepiness...(And that we can trust them not to cheat (ya sure...!))
Re:Wtf.. that's unfair to humans... (Score:1)
Re:Wtf.. that's unfair to humans... (Score:1)
Re:Wtf.. that's unfair to humans... (Score:1)
well they kinde do, their power source runs out, engines get overheated
and doesn't feel pain when his lower legs hits a steel bar
True but i could mess their servo's, sensors, hydrolics(sp?) ect in the leg
I also read about a project to build a robot to drive an F1 car agianst a real pilot. The robot should fit in the cars cocpit and use the normal controls of the car. no electronic interfaces alowed. sadly enough i cant seem to find the link now
Re:Wtf.. that's unfair to humans... (Score:1)
Soccer players will get mechanical legs, internal communication devices, pain filters and oxygen-producing nanomachines in their bloodstream. So what if the robot doesn't get tired or feel pain -- neither will the humans, and they'll effectively be telepathic as well.
Re:Wtf.. that's unfair to humans... (Score:1)
Just watch guys like Thierry Henry, Luis Figo, David Beckham, Zinedane Zindane, etc...you just can't program talent like that. Not even by 2050, I would wager.
Re:Wtf.. that's unfair to humans... (Score:3, Informative)
Motion (walking, for example) involves all sorts of attitude shifts to maintain the centre of gravity in the correct place - it's not just putting one foot in front of the other. If you look at how athletes use their bodies to kill momentum and do quick turns, I think you'll agree that the slow-plodding robots are a long way off yet...
Machine vision is still in its' infancy. What you have is unsurpassed. What a 95% blind man has is unsurpassed by machines. Vision implies cognition, (without it, it's just a TV screen!) and this is Hard (capital H). Being able to recover depth, handle occlusion and parallax, make inferences from absolute and relative properties (size, circularity, colour, etc.), and generally 'see' is simply not possible yet in the general case.
Temporal tracking is needed to tie each of those frames together, and make further inferences and aid cognition. The ball moves, after all... kicking it is actually solving a pretty complex tensor of vectors that are constantly changing...
Prediction is necessary to make best use of the current tactical position, with allowances for what might happen next. If your defence has just got the ball, the forward might want to make a run towards the opponents goal... This sort of thing is 'common sense' to people, but really hard to get a computer to come up with. It's easy to hard-code some rules into the machine, but the real goal (pun intended!) is to get the machine to devise its' tactics from instant to instant.
In short, although it's "just a game", it embodies a large cross-section of really hard problems in robotics. Frankly, my money's on the humans!
Simon
Re:Wtf.. that's unfair to humans... (Score:1)
To start with, soccer is a team game -- one of the most interesting features of this type of work is figuring out how to make these robots work together, and independently. This is where you get your 'selfish / communal' (sometimes referred to as 'capitalist / communist') programming models.
Right now (if I remember correctly) the idea of rewarding the whole team for a goal -- the communal model -- is dominant, if individual players were all trying independantly for a goal-reward, then no one would pass, and the goalie would run across the field leaving the net open.
But, if you're going to have star players, or different roles for different identical team members, then you are going to have to incorporate the selfish model to a certain degree inside the communal model. This type of programming is interesting even without the hardware issues.
Re:Wtf.. that's unfair to humans... (Score:1)
An example of a two robot team that can win (or at worst tie) against any human team is the goalie is a large immobile robot that covers the entire goal (read brick wall). The other is a large scooper/cannon robot that is placed at the center of the field. At either the first half or second half it will get the kickoff, at which point it scoops up the ball a launches it at unstoppable speeds towards the opponent goal.
This is not the goal of RoboCup.
Hopefully one day we will have a team of physically inferior robots that can beat the human WC Champions. Until then we'll keep working.
Also, if you though the competition was out of your grasp, think again. They have a simulation based leauge that uses an open source simulator found at http://sserver.sf.net, along with lick to example clients and client libs.
Re:Wtf.. that's unfair to humans... (Score:3, Informative)
Robocup? (Score:2)
When I first read this, I could've sworn it read Robocop. I can only say I'm disappointed -- players being riddled with bullets from Robo's automatic pistal or impaled on that data spike would make things pretty interesting.
Ah bright future indeed... (Score:4, Funny)
Build a useful robot.. (Score:2, Funny)
I saw this on the local (Orlando) news last night. A guy at UF built a beer opening robot (ABOR) as part of a project/competition. Some amusing ideas. Here's a link to a story about it: Robots [sunone.com]
Cornell's taking back their title, just watch.... (Score:1)
Re:Cornell's taking back their title, just watch.. (Score:1)
P.S. It was no fair not showing us your new robots when we visited
What about the fans? (Score:2, Funny)
Deep Blue (Score:1)
Re:Deep Blue (Score:2)
of a mechanical problem, isn't it?"
Mechanical? Oh, there's far more to it than that. Designing good algorithms for vision and planning is not a trivial task, even if it does get easier with increased memory availability. How do you tell where the ball is, and discern the ball from a similarly colored spherical object on the sidelines? How do you identify your teammates? What motions should you use to respond to the ball headed towards you? A chess player is far easier to implement - the problem space is small and well-delineated (you have X many possible moves, with Y many possible responses, etc.)
Re:Deep Blue (Score:1)
There are plenty of software problems. It turns out that chess is actually easy compared to the stuff we do everyday like walking. It's just that we have a lot of specialized wet-ware for the normal tasks, so we don't notice how difficult they are. Control and perception are major problems. Planning and coordination are also major problems. Chess is easier because things don't move while you are thinking and you don't have to pick up the pieces if you do it like Deep Blue did. The video games are usually easier for the computer than the real world because they have perfect information about what is going on in a convenient format for them. They almost always have a huge interface advantage as well. The humans attention is usually divided and forced to operate through a relatively clunky interface where the computer doesn't mind keeping track of 80 things at one time. The fact that the human ever wins at the hardest levels shows how stupid the computers are.
Re:Deep Blue (Score:2)
Anyway, it's easy to make an incredibly good video game team. All you have to do is have the players controlled by an omniscient observer with perfect information. No human could match that. When you make the players autonomous, with imperfect information, a limited field and range of view, and limit their communication with one another to the equivalent data bandwidth of soccer players yelling at each other during play and pointing with their arms (this is implemented in the soccer server) the challenge becomes much greater. Getting independent agents to function as a team when they have different information is not at all trivial.
Robocup (Score:1, Insightful)
Research ideas are so often just theoritical, this is a chance to see how it works in a practical integrated system.
Re:Robocup (Score:1)
I'm not complaining about getting paid to go to Japan - Woohoo!
Video (Score:2, Interesting)
Priscilla, queen of nightmarish robot designs. (Score:5, Interesting)
Robots should be cute. Otherwise they remind us of the whole taking-over-the-world scenario.
Re:Priscilla, queen of nightmarish robot designs. (Score:2)
That's what alcohol is for.
NO! (Score:1)
Robots should not be cute. Look at the Abio, it's a joke!
Robots should be complex, filled with pinch-points and aluminum cross-pieces; and with big stickers stickers labels 'DANGER'.
Re:NO! (Score:1)
Watch the Aibo leage (Score:2)
They're extremely cute and I was surprised how well
they play.
The next season will have new rules. The game will be
played four on four (how fitting) instead of three on three,
the playing field will be enlarged, and the next generation
players are allowed to use wireless communication.
Re:Priscilla, queen of nightmarish robot designs. (Score:1)
I tend to think cute robots would have a much better chance of taking over the world:
unsuspecting human: "Aww, look at that cute robot teddy bear! It's even got a toy laser gun in it's paw!"
evil robot teddy bear: "Will you be my friend?"
unsuspecting human: "aww, of course I will you cute.."
BRRZZZAP!!!
evil robot teddy bear: "stupid human"
Meanwhile, back in the bat cave... (Score:1)
Re:Meanwhile, back in the bat cave... (Score:1)
Creative spark. (Score:1)
I will be interested to see whether these robots are able to be programmed with the same creative impulses that a professional footballer posseses, or whether the style of play will remain formulaic and based on high-percentage tactics. It'd certainly suck if all they did was lob the ball forward and try and get a head on it *cough*englishfootball*cough*, but just imagine how pissed off you'd be if you got nutmeged (ball through the legs) by a robot!
D'you rekcon they will eventually manage bicycle/scissor kicks? Just be sure to avoid getting landed on *wince*
Re:Creative spark. (Score:1)
That brings up an interesting point. Is anybody building a Robo-cup for protection against such an event?
Would a robot specifically programmed for this move be referred to as a rack server?
Ah.. (Score:2)
Cool stuff! (I liked the Sony Aibo compo, especially.. they're so cute.. )
Definetly more interesting than robotwars,
but a little more violence wouldn't hurt.
(Nasty tackles, anyone? )
Go Team Sweden!
Favorites and team info (Score:5, Informative)
I don't think the favorite is going to be Iran this year, but more likely the Phillips professional team, which won the German Open [robocup-german-open.de] this year. That said, I wish people would realize there are 4 leagues, not just the middle size league, with different robots and different favorites in each. In the Sony Legged league, UNSW [unsw.edu.au] has dominated, though we [cmu.edu] came in second
In the small size, I'd say the favorites are last year's winner LuckyStar II [np.edu.sg] from Singapore, and Big Red [cornell.edu] from Cornell University. FU-Fighters [fu-berlin.de] is also a pretty strong team. Our team (CMU) hopes to do a lot better this year in the small size league. We won in '97 and '98, but haven't done too well since then.
I don't know to much about the simulation league so I won't bother to comment. Finally, a personal plug: See a video from the vision system of a Sony legged robot here [cmu.edu]. It'll give you more respect for how hard a problem this is
Re:Favorites and team info (Score:1)
Cool... (Score:3, Interesting)
do videos of this exist? (Score:1)
Re:do videos of this exist? (Score:1)
Re:do videos of this exist? (Score:1)
How does one compete in this? (Score:2)
Re:How does one compete in this? (Score:1)
Re:How does one compete in this? (Score:1)
There are several different leagues that one can enter. There is a simulator league, small-size league, middle-size league, Sony legged league, a humanoid league (new for this year), and a couple rescue leagues.
The simulator league has no hardware. The software is downloadable from sourceforge. This is the easiest league to get started in since there isn't a lot of money involved and you can even enter remotely. Keep in mind that a lot of researchers are working hard on this problem, so most of the teams are really good. The Sony legged league is run by Sony. Sony provides a lot of support. You have to make a proposal to Sony to get into this league. A committee of researchers and Sony personel decide which teams to allow in. Everyone uses the Sony hardware in this league. The small-size and middle-size leagues have hardware built by the teams. It usually costs at least $10,000 for all the hardware needed for a small-size team. Middle-size teams run from $3,000-$40,000 per robot (4 on 4 competition). See www.robocup.org [robocup.org] for more details. Registration is already over for this year, but there will be another competition next year (in Italy, I believe).
Finally! (Score:2)
"You want the robots to have the ability to learn some of the things, but not do completely unexpected things."
Finally, it seems like someone has watched enough sci fi flicks to get the idea that autonomous machines are scary.
I read about advances in AI theory and think "Sheesh, haven't these guys ever heard of Skynet? HAL? Maximilian?" I read about artificial wombs and wonder if Aldous Huxley was ever required reading...
Even the Simpsons had it right:
"Itchy and Scratchy Land: the amusement park of the future where nothing can possi-blye go wrong. Er, possi_bly_ go wrong. Heh, that's the first thing that's ever gone wrong."
Frink - "You've got to listen to me. Elementary chaos theory tells us that all robots will eventually turn against their masters and run amok in an orgy of blood and kicking and the biting with the metal teeth and the hurting and shoving."
What about the fans? (Score:1)
*News Flash*
Rioting robots caused a great deal of destruction at the IBM headquarters today, destroying servers and singing "We Are the Champions". Police were called in to restore order after several fires and much looting took place.
Hmm...I wonder if M$ has a team in the Robocup...imagine the possibilities.
Dogs debut... (Score:1)
Re:Dogs debut... (Score:1)
The robots now look much slicker. They also perform a lot better. The teams no longer look random at all. They are certainly capable of scoring. Last year saw many scores of around 10-1. The robots still go barefoot.
Priscilla as a soccer fan? (Score:1)
BBC Article (Score:1)
Fundamental Flaw (Score:1, Funny)
They've got no width, their midfield is sorely lacking, defence is a shambles and the strikers have no pace.. Its like watching Scotland play.
Matt.
Pictures from RoboCup 2001 (Score:1)
Too little, too late... (Score:1)
The Only US University to Qualify (Score:3, Informative)
We're actually in the process of looking for sponsors so that we can get to go to Japan for the competition.....
Re:The Only US University to Qualify (Score:1)
Just a small clarification. The parent is referring to the simulator league. There are also several US teams entering in other leagues. For example, Carnegie Mellon University is entering in the small-size league and the Sony legged league.
Re:The Only US University to Qualify (Score:2)
Re: (Score:2)
Elvis - The King and Father of Priscilla (Score:1)
Marcus [tallhamn.com] and Manne [chalmers.se]
Open Source Soccer (Score:2)
GPLLLLLLLLLLLLLLLLL!
The winner is in the Legged League... (Score:1)
The difference is, they've seen the limitations of the dogs and kludged appropriately for the environment, while the other teams have used very generalised AI algortihms, that while very clever, are beyond the dog's processing power and give them no competitive advantage.
They used this technique in 2000, published the results, and no one learned and they won again in 2001. I'll back them again, even if the AI lecturer in charge is a bit of a tool.
Re:The winner is in the Legged League... (Score:1)
Actually, UNSW lost games to both Carnegie Mellon University and LRP (Paris) their first year. Also, they have never won a game by more than 14 goals and the games were all close their first year. I'd say the difference is that UNSW spends a lot of time tuning there systems for the task at hand. Many of the other universities spend more time doing basic research, which won't make you play better soccer this year, but might a few years down the road. If you measure success in terms of published papers, then UNSW is behind many of the other universities. That being said, their system is impressive. Hopefully, this year we (I'm from Carnegie Mellon University) can give them a bit more of a challenge. The gap certainly closed between 2000 and 2001. It should be exciting to see what happens this year.
Re:The winner is in the Legged League... (Score:1)
Nobody is watching Soccer outside America!!! (Score:1)
No, the rest of the world is watching Football and (occasionnally) American Football, Americans are the one watching Soccer and Football ;).
BTW, I am not a big Football fan so when my American boss talks about Football with somebody else I realize that he knows more about it than me, which always makes me laugh.
Re:Typical (Score:1)
Re:Typical (Score:1)
Sure, it's all fluff, but they've done a pretty good job of keeping things 'in the name of science', for the most part (like the balance competition). I don't see how it hurts anything. Sure, it's more impressive and useful to send a robot down a mineshaft (or whatever), but it's just not that exciting. Get the kids hooked on robots now - they'll prove themselves once the gee-whiz factor gets old.
Re:Typical (Score:2)
For someone with a PhD, that is a remarkably narrow-minded and sweeping generalisation. Perhaps you should ask a few men whether they consider fighting to be their only method of information discovery.
Simon. PhD. In image processing.
Re:Typical (Score:1)
Well, I'd better start packing for my trip to Las Vegas, New Mexico.
Re:Typical (Score:1)
I had a chance to attend a great presentation by Prof. Manuela Veloso [cmu.edu] of CMU just a few weeks ago and I found that that Robot Soccer is pushing a lot of advances in Multi Agent learning and planning.
The coolest part is when she played video of what the robots(these were AIBOs) were seeing when they were playing soccer. The camera was jerking all over the place, the perspective was topsy turvy, upside down, sideways, yet they still managed to find and hit the ball.Even she was surprised that they were able to work with such "dirty" data.
People are always knocking this work, but its not as trivial as it may seem at first.
Re:Typical (Score:1)
Many men are adversarially minded. (Score:1, Offtopic)
Yes Angela, many men are adversarially minded. Yes, it is a kind of mental illness.
The next step of a true scientist is to ask why. True scientists gather facts and try to make theories that fit those facts.
One interesting fact: In the U.S. and Britain, women are responsible for slightly more than half of the serious domestic violence. So, it is not as though only men have the problem of anger.
Another fact: Women in the U.S. culture are far more likely to hide their adversarial behavior. They are far more likely to adopt some rationalization to excuse their adversarial behavior.
Women in the U.S. are likely to feel superior to men. They use this idea to justify a lot of their own adversarial behavior.
I've written a book about a particular kind of adversarial behavior. My book is about how secret government agencies corrupt governments: What should be the Response to Violence? [hevanet.com]
Re:Many men are adversarially minded. (Score:1)
(That was a joke.)
Women in the U.S. are likely to feel superior to men. I've noticed that this is a very popular theme in television ads. For example, the ad for Sears' ToolTown; it shows mom driving the minivan and telling the children to behave themselves in the store. As it turns out, the children are three grown dopey looking men.
So this would seem to be an instance of the superior woman. But is it really? Consider all the extra work this woman has to do to care for these three grown men. She has to drive them around, keep tabs on them, be their social conscience. While it's true that she's in control, I don't think that she's really superior, if you consider that she's basically a chauffeur.
There are many more ads like this one, that seem to play on women's superiority. In fact, I think they offer women servitude, wrapped up in a package that looks like dominance. Men are dumb, they need us to help them through day-to-day life. The message is that women, the superior sex, have an obligation to help these poor dopey men make it from day to day.
That's not superiority, even though it may make women THINK they're superior, and clearly the woman in the Sears ad THINKS (no, she knows) that she's superior. In actuality she's trapped by her superiority because the only way she can excel is by serving inferior men.
Women are responsible for initiating... (Score:1)
"women are responsible for slightly more than half of the serious domestic violence" should have been "women are responsible for initiating slightly more than half of the serious domestic violence". Somewhere I have a list of 15 research studies that show this is so.
You said, "In actuality she's trapped by her superiority because the only way she can excel is by serving inferior men."
I agree with this exactly.
One of the core problems for intelligent women in the U.S. culture is that it is likely they will not recognize that they are more intelligent than other people. A highly intelligent woman will often pick a man of average intelligence, and cause herself an enormous amount of grief.
The book is free. (Score:2, Informative)
Big mistake.
The book is free. It is entirely available on the Internet, and no other place.
The book merely shows that I think deeply about the subject of adversarial behavior. That's the reason I mentioned it.
On Topic! VERY relevant. (Score:1)
The post is definitely on topic. The original poster, Angela, suggests that there are other ways to test robots than to arrange an adversarial test.
She is questioning the entire philosophy of robot development through adversarial games. She is saying that men (in the U.S. culture) are led to that kind of test of technology because of their psychological limitations, not because that is the best way to test.
I am a man, and I agree with her that men in the U.S. culture often have these psychological limitations. (Men from other cultures may have other limitations. Women also are often extremely limited by their cultures.) It is relevant to talk about what these psychological limitations are, since if you don't understand them, you cannot understand how much men in the U.S. culture are into a rut, and therefore might make a mistake in designing ways to develop and test technology.
This may be a subject too painful or difficult for many people to consider. Also, obviously, someone who is completely culture-bound does not realize he or she is culture-bound, so then that person would not be able to evaluate the relevance of this discussion.
Anonymous Coward's post is an example of the problem of inappropriately adversarial behavior, as are a lot of posts on Slashdot. People who comment on Slashdot often attack each other, and accentuate the negative, rather than cooperate, and accentuate the positive.
Often culture-bound men in the U.S. are completely unaware that the way they live life is not the only way. This is true of culture-bound people in general. Also, there is considerable support for the idea that women in the U.S. culture are more culture-bound than the men.
Re:Typical (Score:1)
Football is a relatively familiar domain (most children have played football), encourages them to work in a group and the goals (sorry - bad pun) are clear. This is in contrast to much computer and technology teaching dealing with abstract problems which is offputting to girls and those who are less numerate/logical.
Children (and adults) identify with their robot and get much more involved than with pure software projects.
Experiments with children show that girls as well as boys enjoy the activity of building their robots and watching them compete. A number of projects have allowed children to program robot teams at a very high level - making them concentrate on strategies of winning the game and not the mechanics.
Check out the RoboCup Junior site [artificialia.com] for more details. RoboCup Junior has now added other competitions, such as line-following and dance competitions for those people who do not wish to become involved with the football.
It's great fun, we're in the early stages of organising similar events here in Milton Keynes and there is plenty of interest from local schools.
Best wishes,
Mike.
Re:Typical (Score:1)
As a graduate student who has been working on robots in RoboCup for 4 years, I think you are missing the point. AI made many discoveries and developed many algorithms during the '70s by focussing on the challenge of making computers play chess. At the time, it was believed that if the problem of playing chess was solved we would be able to do almost anything we wanted with robots. Over time, it became very clear to roboticists that being able to play chess was not helping us build better robots. The RoboCup initiative was started in order to provide a new grand challenge for roboticists to work on and provide a common framework for comparisons. Soccer was chosen because it exemplifies many of the things that robots are traditionally bad at. It is an environment with multiple robots cooperating (and yes competing), lots of dynamic activity, difficult sensing problems, and challenging motor control problems. Basically, everything robots are bad at. Soccer was chosen over other alternatives simply because it is more popular around the world which in turn makes it easier to get funding. All of the research from soccer applies to many other domains that people really care about. The RoboCup organization has also recognized the need to do other things than soccer and also run a search and rescue domain at the competition each year which is equal in stature to all of the other leagues. The search and rescue problem is to find people trapped after natural or other disasters. This was started a couple of years ago.
Re:Robots vs. Humans!? (Score:1)
Re:Robots vs. Humans!? (Score:1)
Re:Robots vs. Humans!? apologie (Score:1)
Re:Robots vs. Humans!? apologie (Score:1)
<anal> It isn't "rought", it's right! </anal> ;-)
Re:Are these REAL robots, or "robot-wars" robots? (Score:1)
These are real robots. The robots are completely controlled by computers in all leagues. Human intervention is limited to starting/stoping the robots and enforcing rules. All decisions during play are made by the robot players themselves.