VCF 7.0: BBS Bonanza in Bay Area 95
RaD Man [ACiD] writes "Vintage Computer Festival 7.0 will be taking place November 6-7th at the Computer History Museum in Mountain View, California! In addition to the tours of antiquities and computer history galore, VCF 7.0 will be hosting a unique Retro Video Game Programming Challenge and presenting a number of interesting seminar speakers, such as the inventor of FidoNet, Tom Jennings. The VCF founder will also be appearing on G4TechTV's "The Screen Savers" this Tuesday, October 19th, to demonstrate some of his favorite artifacts."
Re:hmmm (Score:1)
Anyone know if there's an ancient computer festival? I need to do something with my 800 Mhz Thunderbird...
Pong! (Score:1)
vintage overclocking? (Score:5, Interesting)
A friend of mine had a Kaypro Four which he overclocked. It had originally had (if I'm remembering correctly) a 4MHz 8085, which he replaced with an 8MHz Z80 (and a new crystal). He had to replace a few of the other big chips on the board, as I recall. When he was done, he had a machine that was way faster then the IBM PC with its measly 4.77MHZ 8088.
This was in about 1981. He was doing freelance programming, using SBasic, and claimed speeding up the compiles was worth the few bucks to took to do the work.
Them was the good old days.
Re:vintage overclocking? (Score:3, Informative)
Ah, the Kaypro 4. It originally shipped with a 2Mhz Z80 in the 4-83. The 4-84 had a 4Mhz Z80. If it was closer to '81, maybe your friend had a Kaypro II with its zippy 2Mhz Z80?
There were all kinds of speed up kits, hacks, and mods out there for the Kaypros. Now, mix the 8Mhz speed up kit with the SWP 8088 coprocessor board and use the 256Kb of memory for a ram disk and you are cooking!
It is pretty amazing to think that you could get the Kaypros to run at 2-4X the speed for a reasonable price. I don't
Re:vintage overclocking? (Score:2)
Overclocking these days is nowhere close to the kind it was. There was another reason for it, too - back then the tech was a lot simpler, and easier to hack up without causing damage.
Although I've not worked on Kaypro, I remember working on the Osbourne 1. It used the Z-80 too, but the 4 MHz version. I had a cousin who used to do stuff like overclocking and coding on it, and he had got one a lot later to hack it up.
I remember that as being one of my earliest inspirations.
I think the Z-80 was prob
Re:vintage overclocking? (Score:2)
Re:vintage overclocking? (Score:2)
Re:vintage overclocking? (Score:2)
And I just did a measly V20 upgrade (Score:1)
Not quite as cool as the upgrades you mention.
Re:vintage overclocking? (Score:1)
Sweet! Bring it on back =) (Score:5, Interesting)
For those who don't remember the BBS era (all you youngins =) ), I'll fill you in on LORD. Basically, every modern MMORPG owes its existence, in my opinion, to LoRD. Created by Seth Able, it was the first popular "Massively Multiplayer Online Roleplaying Game". Granted, it wasn't very massive (I think it allowed up to 200 people max), and the number of people that could be on at once was limited to the incoming phone lines at the BBS, but it was still the first popularized game (perhaps the first period? I'm not positive, but it's the first I knew of) that featured MMORPG-type gameplay. It was decades ahead of its time.
Some of you may know Seth Able but not that milestone achievement, since he is also a pioneer in the Independant game industry these days. Anyways, Seth Able is not only a great programmer in this time, he was an innovator back when a 1200 baud modem was reserved for only the most wealthy of computer users.
Ah, old school memories... =)
Re:Sweet! Bring it on back =) (Score:1, Interesting)
Re:Sweet! Bring it on back =) (Score:3, Informative)
> The history of MUDs all starts in the UK, about 1979. Roy Trubshaw, a student at Essex University, started writing MUD, a game written in BCPL on a DEC-10. Along with Richard Bartle, who tidied up the system and added a very crude database compiler for it, they produced a very good combat game for it.
Re:Sweet! Bring it on back =) (Score:4, Informative)
One player of the Essex MUD was Alan Cox, also known as Anarchy. He wrote (with a bit of help) AberMUD, named after the University of Aberystwyth, Wales, which he attended at the time. It was originally implemented on a Honeywell mainframe running GCOS but was soon ported to UNIX. Its poor design and implementation (all game information was stored in a shared file, which meant that several processes were constantly accessing the disc) did not endear it to many system administrators. Nevertheless, it was the first MUD to gain widespread popularity. After the source code reached the United States, several people made enhancements and additions, notably Rich $alz. It now seems to have found a home at St. Olaf University, where a few dedicated hackers are keeping it alive despite its general grunginess.
I believe he's still programming somewhere & has improved greatly...
Re:Sweet! Bring it on back =) (Score:2)
Interesting... (Score:2)
Re:Sweet! Bring it on back =) (Score:1)
http://lotgd.net/ [lotgd.net]
I really don't think Seth gave it the green light.
It's (almost) the same. Perhaps better in some ways.
And no, the JENNY codes do not work.
Re:Sweet! Bring it on back =) (Score:2)
And nothing's better than a story on that being posted by someone with the name RaD Man [ACiD] =)
_And_ his website is called DarkDomain.
COOL!
Now, all that's left is a link to VCL and some ASCII pr0n
Re:Sweet! Bring it on back =) (Score:1)
But Usurper was my favorite.
Pimp Wars was cool too.
I used to wait until 12:01 to start calling BBSes to make sure I got my BRE, LORD, and Usurper turn in early.
Damn I miss those days.
LK
Re:Sweet! Bring it on back =) (Score:1)
Re:Sweet! Bring it on back =) (Score:2, Interesting)
Re:Sweet! Bring it on back =) (Score:2)
Re:Sweet! Bring it on back =) (Score:2)
LoRD came out in 1988. By that time, there were already several MajorBBS games out which more closely paralleled the multiplayer experience seen in MMORPGS -- unlike LoRD, where players only saw each other during direct attacks or while both in the inn, MBBS games allowed players to see each other whenever they both were in the same room in the game world.
Furthermore, LoRD was just an iterative improvement over several similar
Re:Sweet! Bring it on back =) (Score:2)
I liked it when the BBS sysops would let you try to score with her multiple times in one day..
*re-reads his post* Wow.. I am a looser..
Re:Sweet! Bring it on back =) (Score:1)
VCF rocks -- highly recommended! (Score:5, Interesting)
And when you're done playing with historical microcomputers at the VCF, walk down the hall to see the "heavy iron" that led to PCs at the Compter History Museum.
This show kicks ass. Don't miss it.
Bragging time ! (Score:1)
I Guess I haven't changed that much, since I'm now a sysadmin.
VCF is awsome (Score:1, Interesting)
Every bay area geek should find the time to stop by the event.
Re:Quick Question (Score:1)
In a related story.... (Score:2, Funny)
Re:In a related story.... (Score:2)
The number was probably higher during the peak of the dotcom bubble.
Re:I just... (Score:1)
BBS Documentary world premiere (Score:5, Informative)
Re:BBS Documentary world premiere (Score:2)
To be consistent with my experience of BBSing in the early 80s, couldn't I just spend three days downloading a copy of your documentary? Of course, there would have to be a a "Cracked by the OverLOrd" screen at the front, with an ad for OverLOrd's favorite bbs, probably without the area code.
Seriously, thanks for the fl
Bold? (Score:1)
Has /. switched to the Wikipedia convention of bolding the title?
wohooo! (Score:5, Informative)
I miss the BBS days. There was something appealing to me about playing B.R.E, L.O.R.D, Barneysplat, posting FIDOnet messages, and trying to figure out ways to scam the upload/download credit system. Bulletin boards definately helped inspire some of the basic fundamental utilities we have on the internet today - message boards, games, file transfers, we had it all.
It really was some of the best times i've ever had with a computer, period. I'm only 24 and this is literally part of my childhood. I urge any old sysops, or anyone who is curious to check out the BBS Documentary [bbsdocumentary.com] website for more nostalgia & information.
708/312 repruhzent.
Re:wohooo! (Score:1, Offtopic)
Me Too!
Seriously, you brought up ACiD which reminds me of a story. Once I was "experimenting" with the drug by the same name and was fsck'n around with the computer. I found a chat (called #acid) which had a few of their members in there discussing some design stuff. Well, being fsck'd up I decided to mess with them because I didn't understand at the time that they didn't have anything to do with the drug scene.
One person responded: "My face isa melting!"
I couldn't stop laughing for at leas
I wish I could go there... (Score:3, Funny)
BBS's are alive and well out there (Score:5, Informative)
i wish there was something like that remotely close to where I am, old computer systems are so cool. i think its a shame that there isn't something that we can do with all that old equipment
Re: (Score:3, Insightful)
Re:BBS's are alive and well out there (Score:1)
If you offered some kind of internet email relay, you might even get quite a few locals interested by offering totally free "Internet email" and community discussion boards.
And you lose nothing except the use of an extra phone line.
Re:BBS's are alive and well out there (Score:2)
Is this the same building as "Fightertown USA" (Score:1)
Re:Is this the same building as "Fightertown USA" (Score:1)
Re:Is this the same building as "Fightertown USA" (Score:1)
In Computer History... (Score:2)
October 22, 1941
Microprocessor Co-Inventor Mazor is Born
October 28, 1937
Microprocessor Co-Inventor Hoff is Born
Odd isn't it? Although I didn't know who to credit with the invention of the microprocessor because Wikipedia tells me [wikipedia.org] that Federico Faggin invented it.
Considering the page on Hoff says [wikipedia.org] he invented it (without any other credits) I'm not sure who to thank. Stanley Mazor doesn't even get a page. Which Slashdot nerd will help us at Wikipedia fix thi
CHM is a great place. (Score:1)
Re:CHM is a great place. (Score:1)
SGI, not Sun (Score:2)
Bzzzt! It used to be a Silicon Graphics building. It was their first funky-style building, actually. It was sold when they built 4 more buildings down the street closer to shoreline amphitheatre. Google now lives in those buildings, SGI now lives in a couple huge nondescript 4 story buildings a couple blocks further down the road, I think they built them a few years ago. Several other older buildings in the area also
OH wow. those were the days (Score:1)
nostalgia (Score:2, Interesting)
In the mid-80's I played Tradewars online using my Tandy Coco and a 300 baud modem. I think the name of the BBS was Microfone in Secaucus NJ.
I spent A LOT of money calling BBS's around the country looking for files and having interesting chats and message board discussions.
It's almost all too
2 fidonets? (Score:2)
BBSes are still around and kicking.... (Score:1)
Computer museum locations? (Score:1)
Anyone know just how many different locations the Museum has had?
I miss the sense of community on pre-Web BBSes (Score:2, Interesting)
People like Jom Jenni
I didn't need the BMX Bike anyhow (Score:1)
poke 53280,0
poke 53281,0
(I liked it black, thought Green phosphor was cool, never liked Cyan
VCF Needs Retro Coders! (Score:3, Informative)
C'mon crack open an old computer programming book, boot up an emulator (or for us collectors, dust off one of those micros you have stacked in the corner.) and practice writing your three-hour masterpiece.
Resources for Retrocoders:
Atari Archives bookshelf, includes many 6502/BASIC related books [atariarchives.org]
Project 64's C64 Manuals & Programmer's Reference Guide [c64.org]
Here's some Apple IIgs manuals. :-/ [callapple.org]
Not much of any on-line accessible resources for Apple IIs, where are all the real Apple II fans!!???
As a retrocode winner, I would sugest looking at the stuff in the Atari Archives (the BASIC Games books) to get ideas of the type of games that are doable in three hours (no, not Super Star Trek, the smaller ones!) But I wouldn't write any of 'em verbatim, you get points for making it more modern, flashier, and/or vintage computer related.